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  1. Simple Workbenches for TSL

    This is a simple mod that removes (arguably superfluous) entries from both the work bench and lab bench.
     
    Both dialogs were written from scratch, with care taken to ensure compatibility with TSLRCM and tested to confirm that they work.
     
    ___________________________
     
    To install:
    Open your Override folder
    Create backup of 000_medstation.dlg and workbnch.dlg (assuming that you have TSLRCM installed)
    Extract the contents of this download to your Override
    Enjoy

    To unistall:
    Remove modded 000_medstation.dlg and workbnch.dlg
    Restore TSLRCM version (assuming that you have TSLRCM installed)

    453 downloads

       (2 reviews)

    2 comments

    Submitted

  2. Simulation Room

    Hello there!
    It's aneeryrlue,

    Came back with a new arena/duel mod like my latest arena mod was:
    Just it's better, harder, nicer, more fun and awesome.
    There is no any known bugs.Lorefriendly mod.
    TSLRCM COMPATIBLE
     
    Installation: 
    1, unzip files from zip
    copy modules and override folder to your Kotor2 folder.
     
    How to play: 
    -Start a new game.
    Go to the Computer with what you manage to open the door for Kreia. Select Load Simulation Room and there you go.
    Happy gaming. Cheers
     
    5, Credit List & Special thanks to:
    -----------------------------------

    -Fair Strides
    -Real Rece
    -Stoffe
    -for you if you download it
     

    305 downloads

       (0 reviews)

    6 comments

    Submitted

  3. Single bladed fake Revan

    For some reason I really hate the whole "Revan dual-wields purple and red" shtick. No idea why, but I just do. So I removed his purple lightsaber and buffed his stats a little to compensate for the nerf. I don't remember exactly what I did though, since I made this pre-COVID.
    To install, simply drop the zipped file into your override folder.

    271 downloads

       (1 review)

    1 comment

    Submitted

  4. Sinister Hanharr Retexture

    I decided that this ugly boy doesn't look menacing enough and also i am not a big fan of nudism so i thought that he'll look much better in clothes. 
     
    There are two vesions:
    v1 Sinister Hanharr - full retexture with clothes and zombie-like face. (Also provided with new Hanharr portrait!)
    v2  Normal face version - retexture with only clothes on and normal Hanharr face
    There is also optional file that change Hanharr voice to sith assassin voice (this is NOT compatible with any mod, that changes alienvo.2da. good news that i never seen any mod that changes it)
     
    Installation:
    Download the mod and then choose prefered version inside an archive. Open it and move override folder into your KOTOR 2 direction
    Credits: 
    Constar and his great retexture Hairy Hanharr that i used as a base for my mod
     

    122 downloads

       (0 reviews)

    0 comments

    Updated

  5. Sion: Unwounded

    Original Review on Filefront:
     
    "Ok when I first saw this skin in a recent post of the day , I was wondering where I could download it...I actually searched for it but alas nothing. Then there it was sitting in the inbox waiting to be grabbed. I don't think this has been done by anyone so I commend the author for that. Even though the mod is mainly photosourced it's still pretty well done. Some things don't look right, mainly the face, but it's good non-the less. Have a download and enjoy
     
    -JediKilla"

    197 downloads

       (1 review)

    0 comments

    Submitted

  6. Sion's arrival at Peragus - High Resolution Movies

    Author:
    Kainzorus Prime
     
    Mod Name:
    Sion's Arrival at Peragus - High Resolution Movies
     
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod replaces the low-res pre-rendered scenes of Harbinger arriving at Peragus found in Zbyl2's 'Sion's arrival at Peragus Fix' mod and TSLRCM.
     
    The new scenes were made using Obsidian's High Quality Movie Patch files.
     
    2. Installation:
    =========
    Place the two files in the Movies folder, in the game's directory.
     
    3. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    4. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    8,200 downloads

       (8 reviews)

    6 comments

    Submitted

  7. Sith Academy Missing Rooms

    NOTE : This was made specifically for the Expanded Galaxy Project but I decided to release a modders resource version.
    This is intended for anyone that wishes to add the Library & Teachers Quarters rooms from TSL to the first game, the rubble has been removed and an empty level is included that just contains the assets that are present in the second game so they can be used as reference.
    I added the missing beds to the teachers quarters and the spotlights under the doors to both rooms and made a number of small edits to the models.
    There are a few small changes, such as the computers not being broken and each placeable now uses a string from the first games dialog.tlk ( Bag, Computer, Door, Footlocker ) as does the map note waypoint.
    I have also used the .pth file from 702kor for this version of the level.
    The .are & .ifo file are identical to those within korr_m35aa
    The .git file contains just the doors, placeables, sounds and a single waypoint for the Library.
    There is an expanded and a light .vis file, the expanded .vis file more closely resembles the TSL version and enables you to see lights from distant rooms and the light version more closely resembles the K1 version the expanded version is in the override by default.
    ------------------------------------------------------------------------------------------------
    Installation:
    Copy Modules & Override folder to the game directory.
    Warp to m35aa to look around the level.
    There is an installer specific version for anyone who wishes to install the empty rooms to the game for a regular playthrough.
    ------------------------------------------------------------------------------------------------
    Thanks to DarthParametric for fixing the walkmesh in the Teachers Quarters.
    Thanks to PapaZinos for fixing the UV and lightmap issues with the added geometry. ( I am waiting for these updates and will update this file when they are ready )
    Used KotOR Tool, Blender, MDLEdit-v1.0.4, GIMP and Notepad++ to make this.

    42 downloads

       (1 review)

    2 comments

    Updated

  8. Sith Assassins -- With Lightsabers

    Original Review on Filefront:
     
    This mod works very well for what it is intended to do. When I was playing Knights Of the Old Republic II I always found it strange that the sith assassins did not use lightsabers as their weapons. This mod fixes that, and it does it without any errors as far as I can see.
     
    Nice work, keep on fixing the game for us.
     
    - Enterprise2002

    23,972 downloads

       (10 reviews)

    11 comments

    Submitted

  9. Sith Assassins With Lightsabers

    Description:
    2 mods were released a long time ago, doing some part of what this mod does. These 2 mods being Shem's Sith Assassin's with Lightsabers and Hassat Hunter's Sith troops to Sith Assassins. Although these 2 mods are fine, there were a few issues/complications. Both of these mods are listed to install on the TSL Community Mod Build, but having both installed leads to some consistency issues. The changed assassins on the Ebon Hawk won't have lightsabers like Shem's mod does to them on the Harbinger. Additionally, Shem's mod had some of the Lightsabers drop premature to the player getting their own lightsaber, allowing you to get multiple of them for you and your party. While that's not despicable, it is a bit annoying for players who want to have a consistent and story accurate playthrough. This mod combine's the features of the 2 mentioned mods, while making it consistent.

    Installation:
    This mod is split up into 2 mandatory install parts and 1 optional install. First, extract the .zip download. Run the Holopatcher.exe and select the first part install option, installing to your TSL directory. Once that is completed (rename "Backup" to "backup1", in case you want to uninstall the mod.) Go to the drop down menu where the first part install option is and select the second part, and run the Holopatcher again. Once that one is completed, you have the mod installed. Optionally, if you want the Assassins to be debuffed for the Ebon Hawk Raid. (rename the current "backup" folder to "backup2" in case you want to uninstall alter.) select the Optional third install in the drop down menu and install that. Boom, now you're done.

    Note: You can install the first part alone and the mod will be fine, but the second part installs for the turret sequence on peragus. If you'd like the immersion and consistency, install both parts.

    Uninstall:
    Open up "backup1" and copy the .mod file to the modules folder, overwriting it when prompted. Delete all the .utc filed in the game's override folder that match the .utc files in the backup2 folder.
    Open up "backup2" and copy the .mod file into there to the modules folder, overwriting when prompted.
    Open "backup" if you installed the optional third install, and copy the .mod to the modules folder, overwriting.

    Compatibility:
    Don't worry if you have Shem's and Hassat's mods installed first, this mod will overwrite what they do.

    Credits:
    Holocron Toolset - Cortisol
    Holopatcher - Cortisol
    TSLPatcher - Stoffe (used in the previous versions)
    Snigaroo for testing help.
    Shem and Hassat for making the original mods, that this mod replicates.

    Permissions:
    You can use parts of the mods in your own, as long as there is proper credit. Don't re-upload this mod anywhere without any changes done, if I want somewhere, I'll put it there. DO NOT reupload to the steam workshop.

    Bugs:
    None known at the time. Report if any are encountered.

    920 downloads

       (1 review)

    4 comments

    Updated

  10. Sith Disruptor Fix

    This mod changes the Sith Disruptor +1 Energy Bonus to +1 Unstoppable.

    42 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Sith Head

    --------------------------------------------
    Knights of the Old Republic - The Sith Lords
    --------------------------------------------
    TITLE: Sith Head
    AUTHOR: Blackrock
    ------------
    INSTALLATION
    ------------
    Unzip and move all files to Override folder.
    -----------
    DESCRIPTION
    -----------
    This mod is a replacement head for pmhh01 with portraits.
    Enjoy
    ------------
    UNINSTALLING
    ------------
    Remove from the Override folder
    pmhh01.mdl, pmhh01.mdx, PMHH01.tpc, PMHH01d1.tpc, PMHH01d2.tpc, PO_PMHH01.tpc, po_PMHH01d1.tpc and po_PMHH01d2.tpc.
     

    74 downloads

       (0 reviews)

    0 comments

    Updated

  12. Sith Holocron - TSL Animated Galaxy Map Texture in Canon Positions

    KOTOR2 (TSL) Animated Galaxy Map Texture in Canon Positions 1.2
    =====================================================================
    AUTHOR: Sith Holocron
    FIRST RELEASE: 19 FEB 2017
    UPDATED RELEASE: 02 JUN 2020
    CURRENT RELEASE: 25 JUL 2024
    GAMES: Star Wars Knights of the Old Republic II
    Description:
    ------------
    The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated.
    As the texture tile is named the same in both KotOR games, the mod is usable in both games.

    So . . . what’s different?  The planets are now in the positions as laid out in Bead-V’s TSL Galaxy Map Fix .
    Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed.
    Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit.
    This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. A version for KOTOR1 using the “canon” positions for the planets is available here.  

    There are FOUR different versions of the Galaxy Map texture that you can use!
     Version 1: The original planets as laid out in the original un-modded game.
    Version 2: In addition to the original planets, I've added M4-78 to the map.
    Version 3: In addition to the original planets, I've added M4-78 and Coruscant to the map.
    Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream....oon/#entry44585) : It includes all original planets, M4-78, Coruscant, and Cathalan.
    Unlike the GIF shown on that post, it doesn't have the "Don't Travel" animation as part of the map.
    Here's a video that shows the textures in the game.
    Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
     
    Installation:
    -------------
    Choose the version that bests suits your uses.  Grab both TGA and TXI files from that file folder and drop them into the following folder:
    SWKotOR2/Override
     
    Uninstallation:
    -------------
     
    Take them out again.
     
    Known Bugs:
    -------------
     
    None known at this time.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
    Credits:
    -------------
    Kexikus: Help with putting together this mod.
    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.

    1,625 downloads

       (6 reviews)

    5 comments

    Updated

  13. Sith lightsaber

    This mod is for Kotor 2
    Edited dark jedi lightsaber to sith lightsaber with new description and value.
    How to install: just add g_w_drkjdisbr001.uti to override folder.
    How to get this item? type g_w_drkjdisbr001 on cheat code.
    enjoy.

    41 downloads

       (0 reviews)

    0 comments

    Updated

  14. Sith Lord Armor

    Uploader Edit: The mod has been corrected/fixed as of 4/7/2017. I made the installer and only stopped halfway through originally, so I apologize. I never realized it wasn't done, not amongst the other 40+ I had been doing.
     
    Original Review on Filefront:
     
    Shem breaks out with these functional and elegant robes. Who else could make them look so good? In particular, Atton, M!Exile, Brianna, and Mical look smoking hot. (The all blue on Mikey? Yeah, fits with his hard to corrupt alignment). The chest plate through abdomen looks like it's made of light metal, giving it a look of functional armor. The arms and legs are given full movement with the bodysuit underneath, and an ornamental cape drops off the hips. Just add a lightsaber and watch as the other patrons of the cantina give you a wide berth and the best seats.
     
    Again, the only payment a fan writer or artist gets is the feedback, good or ill for their efforts. Suggestions as to improvements will allow them to make more and better mods in the future.
     
    -Allronix

    3,202 downloads

       (4 reviews)

    6 comments

    Updated

  15. Sith robes

    --------------------------------------------
    Knights of the Old Republic - The Sith Lords
    --------------------------------------------
    TITLE: Sith Robes
    AUTHOR: Blackrock
    ------------
    INSTALLATION
    ------------
    A note before installing: This mod uses the Revan/Star Forge model slot. Only one mod can do that, make sure you're not already using a mod that takes that approach, you can only use one option.
    Unzip and copy and paste all files to Override folder.
    -----------
    DESCRIPTION
    -----------
    This mod adds 1 robe. It's original sith robe that sith apprentice and dark jedi use in game.
    To get this item write a_sith on cheat codes.
    Only player can wear it.
    ------------
    UNINSTALLING
    ------------
    Remove from the Override folder
    a_sith.uti
    ia_revan_051.tpc
    PFBJ51.tpc
    pfbjm.mdl
    pfbjm.mdx
    PMBJ51.tpc
    pmbjm.mdl
    pmbjm.mdx
    ---------
    THANKS TO
    ---------
    Effix for the guide.

    94 downloads

       (0 reviews)

    0 comments

    Updated

  16. Sith Soldier armor retexture

    This mod changes the armor of the Sith soldiers and also restores the unused bumpmap. The shiny silver armor now has a dark gray, greenish / bluish finish, similar to the gray of the Wehrmacht or General Veers' armor. The paint of the red armor is now a bit more orange and a little more saturated. For both armor, small details such as scratches on the metal or fabric on the black suit underneath were added and the gloss effects were greatly reduced.
    The mod is compatible with Kotor and TSL.

    464 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Sith Stalker Armor

    ok so this is my first mod to kotor 2 TSL its the sith stalker armor the ultimate evil look in TFU (the force unleashed) I had much fun rigging the armor and hope you guys like it and I will be planing on making more TFU armors
     
    here is alittle bit on what the armor is about:
     
    Sith stalker armor, painfully grafted onto the wearer's flesh and bone, was meant to transform dark side disciples into powerful Sith assassins. It had an intimidating appearance that was designed to inspire fear in any enemy. Rather than utilize gauntlets, stalker armor instead replaced the vast majority of the hands with prostheses, though some flesh remained, allowing the user to apply Force lightning in combat without fear of it backfiring. The prostheses featured a set of metal claws attached to the finger tips. Despite their considerable length, they did not appear to cause any inconvenience on the part of the wearer, though this was likely just a result of practiced use.
     
    so anyhow credit goes to Shiftee (model), Deadman (installation), UberBlack (texture) and Reapper *me* (rigging)
     
    usage of the mod: you can use it anyway you want just give the guys shiftee, deadman, uberblack, and me credit if you plan to modified it in any way.

    7,301 downloads

       (8 reviews)

    24 comments

    Updated

  18. Skip Telos' Surface

    Made this for a friend, but if anyone else wants to use this, go ahead.. This mod gives you the option to skip the entire Telos surface, taking the shuttle directly to Atris. You get an approximate amount of items you'd get if you played through the surface, the approximate amount of experience and Bao-Dur gets added to your party. No problems have yet been found, but if you do find any, contact me and I'll see about fixing them. Any other suggestions are also welcome.
     
    For both the PC and Xbox version of the game.

    7,421 downloads

       (4 reviews)

    12 comments

    Submitted

  19. Slenderbodied Females Comp. Patch

    Compatibility Patch for Slender body females by Kyrie
     
     
    Adds TSL patcher info for slender body for females by Taina.
    V2.0 added tlk entry for Ara Oufit
     
    Just put all the files from the original mod into the folder named tslpatchdata.
     
    Then run tslpatcher. I have included a fixed appearance.2da file.
     
    Just a reminder this is just a compatibility patch you will need to get the
     
    original mod by Taina. Here is the address for it.
     
    Slenderbodied Females

    2,743 downloads

       (4 reviews)

    8 comments

    Updated

  20. Slim Saber Blades

    This is a fairly simple mod. I prefer my lightsabers have a thinner blade, but other mods seem to make the sabers thicker. This takes and recolors the thinnest vanilla blade I could find into all the lightsaber colors. I've made adjustments to the colors too. Take a look at the screenshots and see if there are any you like!
     
    My thoughts on each color change:
     
    Red: Given a slightly less red hue to better fit Visas's clothing.
     
    Blue: An accident, but I like it! Reminds be of that awesome high powered blue laser.
     
    Purple: The reason I began this, I like my blades more of a ture purple, not pink.
     
    Green: Green with a slight blue halo, also an accident, but its different.
     
    Silver: Really hard to change only slightly...I lowered the halo on it...I think. I actually made it from the original purple texture..
     
    Cyan: Denser look...More Icy?
     
    Yellow: More Yellow!
     
    Orange: More Yellow!
     
    Viridian: Was my favorite when I started, now my least favorite...It's better, in my opinion, but more minty.
     
    INSTALLATION: It's just textures. Drag and drop in the Override.
     
    If you have a matching TXI file with the TGA in your override, odds are you have a flickering saber mod, and there will likely be graphical issues.

    769 downloads

       (2 reviews)

    3 comments

    Submitted

  21. Small Camera Tweaks

    About this mod:
    This is my first mod upload, so I decided to start by something basic, such as the modification of a single 2da file. This mod makes the camera closer to the player during combat and improves the camera distance in the Ebon Hawk.
    How to install:
    Drop the .2da file into your override folder.
    Sugestions:
    Any ideas are welcome, not everyone may like the changes.


    169 downloads

       (0 reviews)

    0 comments

    Updated

  22. Snowy Dantooine Kotor 2

    Snowy Dantooine 
    This Skin makes Dantooine more in the Winter season.
     - Textures have been changed
     - New Load Screens are added
     - Maps are redone
    Installation:
    1 - Download and Extract SnowyDantooine1.0.zip
    2 - Open the Snowy Dantooine folder and copy all files
    3 - Paste the files into the override folder of Kotor 2
    Credit:
    Fred Tetra - Kotor Tool
    GIMP
    Telos Polar Region snow texture
    Permissions:
    Do not upload the mod onto another site
    Do not take credit for this (You can take credit for the idea if you made something very similar before this was released.)
    You can re-use the textures here, but do no re-upload them directly. You can modify them.
    Version:
    1.0

    169 downloads

       (0 reviews)

    0 comments

    Updated

  23. Sonic Screwdriver

    Description
     
    The sonic screwdriver comes from the planet Gallifrey, in the constellation
    of Kasterborus, in a galaxy far, far away. Not only can it unscrew and unlock
    things, it also has its uses as a weapon, particularly against machines.
     
    Damage Bonus, Sonic +2
    Damage Bonus vs. Droids, Ion +1-4
    Repair +2
     
    To get it in-game, it can be purchased from Dendis Dobo.
    Alternatively, you can get it by typing "giveitem di_ssd_01"
    and "giveitem di_ssd_02" into the console, without quote,
    and hitting the return key.
     
    This mod adds two items to the game: a weapon, the stats of which are
    outlined above, and a useable item. The useable item will allow the player
    to open closed doors and unlock placeable items, dependent on scoring 15 or
    higher on a random number generator out of 20. If not, the effect will fizzle.
    The player also needs to have the sonic screwdriver weapon actually equipped
    at the time in order to use this.
     
    N.B.: This mod is incompatible with "Dendis' Secret Stash" mod by JCarter426.
     
     
    Installation
    Double click on "Install Sonic Screwdriver for KotOR 2", and hit the "Install Mod" button.
     
    Uninstallation
    Remove the following files from your Override folder:
     
    dendis.dlg
    di_202_buy.ncs
    di_202_c1.ncs
    di_202_c2.ncs
    di_202_s1.ncs
    di_ss_01.ncs
    di_ss_01.tga
    di_ss_01.txi
    di_ssd_01.dlg
    di_ssd_01.uti
    di_ssd_02.uti
    ip_pltuseitem_241.tga
    iw_SonicPstl_241.tga
    w_SonicPstl_241.mdl
    w_SonicPstl_241.mdx
     
    If you installed this mod on top of other mods, DO NOT delete the files "globalcat.2da" OR "spells.2da", as this may cause problems with your game.
     
    Credits & Thanks
    -Thanks are especially due to Fair Strides 2, whose help was invaluable in getting the scripting for the sonic screwdriver functioning properly;
    -Thanks also to VarsityPuppet for the inspiration to revisit this mod, and for feedback on the model;
    -Thanks as always to the folk at Holowan Labs, without whom KotOR modding would never have got off the ground.
    -Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this .
     
    Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask me first.

    300 downloads

       (0 reviews)

    2 comments

    Submitted

  24. Sorceror Vestments

    Sorceror Vestments 1.0
    -------------------------------------------------------
     
    by Kaidon Jorn
    July 2015
     
     
     
    These new armors will replace the Zeison Sha/JalShey Armors with a reskinned N_DarkJediHiM and N_DarkJHiF model.
    There are 6 armors with 6 new icons, and the mod will also remove the max dexterity bonus associated with the ZS/JS armors. This was just something I wanted to do for a long time but never got around to. But after deleting the first batch I came up with these rather quickly.
     

    Run the .exe to install
     
    Removal-
    delete PMBM01 thru 06, PFBM01 thru 06, PMBMM.mdl/.mdx, PFBMM.mdl/.mdx, a_robe06, 07, 11, 16, 20, 26 uti's.
    Replace baseitems.2da found in backup folder to override.
     

    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    483 downloads

       (4 reviews)

    0 comments

    Updated

  25. Spark Effect - Ebon Hawk

    Something's gone wrong with the Ebon Hawk. Not only are sparks flying out of its panels every which way, but those sparks look less like sparks and more like Pac-Man's power pellets. Most likely because the spark objects in the local geometry are not making use of the same effects technology the rest of the game's sparks are, namely motion blur for that streak look. This mod takes fixes up the sparks used in the game's prologue to use the same technology as the rest of the game, for a stronger look more consistent with the rest of the game, while retaining all of the same intention as the original ones. For clarity, this is not a texture mod, but a model one. It is compatible with any texture mods of your choice. Check out the included video below to see the differences.

    spkeff.mp4 Installation:
    Download the .7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". You can open .7z files with programs like Archive Utility on macOS, or by downloading free programs like PeaZip on Windows and Linux.
    Uninstallation:
    Remove the folder "Spark_Effect_v1.0" from your override.
    Compatibility:
    Users should expect full compatibility with any other mods, so long as they do not modify/replace the files listed below. This mod is compatible with "Ultimate Ebon Hawk Repairs".
    You can also check out ShiningRedHD's "Ebon Hawk HD - 4x Upscaled Texture" on NexusMods for a high definition version of the exterior of the ship. Dark parts of the ship's map bothering you? Check out "TSL Ebon Hawk Downloadable Map" by Ashton Scorpius.
    Included Files:
    -001ebo17.mdl
    -001ebo17.mdx
    -002ebo.mdl
    -002ebo.mdx
    Acknowledgments:
    Thanks to Cortisol and Fred Tetra for making file extraction easy with the Holocron Toolset and KotORTool, respectively, and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender. I would also like to give a big shout out to ConansHair for the idea for the mod, and for lending me his thoughts.
    This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.

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