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VP's Hi Poly Tin Cans
Having this mod installed with TSLCRM 1.8 causes a CTD about 4/5 the way in the Visus-Nihilus cutscene (and Nihilus-Tobin custscene). Please do not use the Nihilus saber, or take it out of override for the duration of this scene, and the Tobin one.
========================================================
KNIGHTS OF THE OLD REPUBLIC II
========================================================
Hi Poly Tin Cans
=================================
Author: Varsity Puppet/VPcombat
For: KotOR II
Date: 03.16.2011
=================================
DESCRIPTION:
I've always wanted to make a lightsaber hilt mod, but I never liked how most people would use hilts from the movies. Or if it's not that, there has to be a fancy hilt for every single different color. Well what I did here is fairly simple and should intrigue even the most skeptical of saber mod downloaders.
I remade the standard game hilts so that they look like higher definition versions of the old ones. A lot of people complained how they looked like tin cans - they still are, but with higher polygon counts. I've also included a Darth Nihilus lightsaber which is fairly close to canon apparently.
There are several subfolders which you can install -
Saber Models - This folder contains the higher polygon version hilts only. No other modifications made.
Darth Nihilus Saber - Contains the files used for adding Darth Nihilus' saber to the game. Override's Malak's Lightsaber model since it doesn't have much of a use in this game.
Fixed Icons and colors - Fixes the colors in the weapon icons for the cyan and bronze/orange lightsabers. It also restores the unused bronze lightsaber crystal and distinguishes between the orange and bronze lightsaber colors (previously, they both used the same Heart of the Guardian saber color)
Fixed Loot scripts - These loot scripts will allow the orange, bronze, silver and cyan crystals to appear more often. Previously, the bronze crystal wouldn't appear at all, and apparently neither would the cyan crystal. This should be fixed now.
COMPATIBILITY:
This is obviously not going to be compatible with any other saber mods.
___________________________________________________________
INSTALL:
Put all of the files you wish to install into your override.
UNINSTALL:
Delete them from the override.
___________________________________________________________
VERSIONS:
1.0-
BUGS:
None that I know of. There may be a bug where some sabers display the wrong color. If that happens, let me know and I'll fix it.
___________________________________________________________
PERMISSION:
You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. Thanks.
THANKS:
DStoney
Fred Tetra's KotorTool
Obsidian for making a game to love and hate
All of you modders out there who I've consistently studied and slowly learned from.
All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.
7,683 downloads
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atris Emo Atris
By Lewok2007
I thought of this idea sometime ago at midnight and decided to make it.
It just turns Atris Emo and gives her Black Robes.
Installation:
Unzip "Emo Atris 1.0.zip"
Copy the files inside of the "Emo Atris" Folder into the Override folder in TSL's files
Compatibilities:
Is Compatible with TSLRCM
Credits:
Fred Tetra for Kotor Tool
GIMP
Obsidian for making Kotor 2
Do not claim these files as your own or re-upload them somewhere else.
82 downloads
0 comments
Submitted
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TSL Jewel Tone Lightsaber Crystals
By LadyTevish
I have always found some of the lightsaber colours to be a little harsh, so I tweaked them a bit. This is a simple re-texture, nothing fancy.
Blue becomes a deep cobalt
Yellow is more lemony
Green is minty
Violet is lavender
Red is more red, less orange
Orange is less like an exploding sun in your face
I left the others alone since I liked them as-is.
Installation: Copy the desired files into your override folder.
Blue: w_lsabreblue01
Orange: w_lsabregold01
Green: w_lsabregren01
Violet: w_lsabrepurp01
Red: w_lsabrered01
Yellow: w_lsabreyelo01
Removal: Delete the files.
Bugs: None that I am aware of. This mod naturally isn't compatible with any other mods that change these lightsaber crystal colours.
Credits:
-Obsidian for making another great SW game.
-Fred Tetra for creating KotorTool
Terms of Use: Please do not claim this mod as your own. Otherwise you may use this mod in any of your files with credit. Everyone likes to be recognized for their hard work. ^-^
366 downloads
0 comments
Updated
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Unshod Underwear K2
By voidceta
Seriously, who takes off their clothes without first taking off their shoes?
This mod modifies the player character's base model to remove their shoes. For KOTOR 2, there are four options available for textures based on two choices (boxers vs briefs, one-piece vs two-piece). The default variant is a one-piece with boxers.
For your convenience, an OpenRaster file is provided if you'd like to modify the textures provided.
This is currently only available for female player characters. A KOTOR 1 version is available here.
Installation:
Open the Override folder and copy the files within it into your game's override folder.
Then, if you wish to use one of the alternative textures, open the Variants folder, choose a variant, and copy the files within it into your game's override folder, overwriting files from the default variant.
Compatibility:
This mod overrides the following files:
pfbam.mdl – female player base model pfbam.mdx – female player base model extension pfbama01.tga – female player base texture, asian pfbamB01.tga – female player base texture, black pfbamc01.tga – female player base texture, caucasian Permissions:
Feel free to redistribute and/or modify the enclosed files as long as you do so legally and give credit to the contributors listed below.
Credits:
LucasArts – original assets BioWare – original assets Obsidian Entertainment, Inc. – original assets voidceta – modifications Tools Used:
Kotor Tool – Fred Tetra Blender KotorBlender – seedhartha, ndix UR Uv Tools – Mark McKay GIMP Krita349 downloads
- underwear
- female only
- (and 1 more)
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Kreia Visible Body Models
This mod gives Kreia a standalone head so as to display the body models for various equipped armour and robes like the player and most other companions. It also includes a full set of unique one-handed body model variants for her exclusive use after Peragus. Currently does not include underwear or dancer’s outfit models, those just use her default robed appearance.
The head is a composite of the original unused standalone head with hair added in from the full body model. To get the neck to mate properly with the standard body models and hide any gaps in the hair mesh, a far bit of brute force was required. As a result, there might be some texture distortion, and possibly some bad deformation with certain head animations. Also, the hair, both the braids and the back, clips badly with certain body meshes. There’s not really much I can do about that.
Note that this mod only overrides the initial and “gimped” appearances. It doesn’t modify the stunt, evil, or seppuku appearances, so hopefully it should be fully compatible with TSLRCM.
This mod originated as a modder's resource I posted over at LucasForums back in 2014 - http://www.lucasforums.com/showthread.php?p=2851410#post2851410
1,226 downloads
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Snowy Dantooine Kotor 2
By Lewok2007
Snowy Dantooine
This Skin makes Dantooine more in the Winter season.
- Textures have been changed
- New Load Screens are added
- Maps are redone
Installation:
1 - Download and Extract SnowyDantooine1.0.zip
2 - Open the Snowy Dantooine folder and copy all files
3 - Paste the files into the override folder of Kotor 2
Credit:
Fred Tetra - Kotor Tool
GIMP
Telos Polar Region snow texture
Permissions:
Do not upload the mod onto another site
Do not take credit for this (You can take credit for the idea if you made something very similar before this was released.)
You can re-use the textures here, but do no re-upload them directly. You can modify them.
Version:
1.0
151 downloads
0 comments
Updated
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JC's Fashion Line A: Jedi Player Undergarments for K2
By JCarter426
Summary
This mod makes the player's underwear in Star Wars: Knights of the Old Republic II - The Sith Lords resemble those worn by Jedi NPCs in the first game.
Note that because Atton and Mira use player underwear models, this mod will also affect them unless you use another mod that gives them unique underwear.
Installation
Copy the files from the mod directory Override to your game's Override folder (if you don't have one, make one). Uninstallation
Remove the installed files. Compatibility
This mod is incompatible with other mods that alter the player's underwear models and textures.
Credits
KOTOR Tool – Fred Tetra
tga2tpc – ndix UR
NWMax – Joco
KOTORMax & MDLEdit – bead-v
waifu2x – nagadomi
xoreos tools – xoreos team https://xoreos.org/
This mod contains assets ported from Star Wars: Knights of the Old Republic by BioWare.
Permissions
Mod
JC's Fashion Line A
Mod Author
JCarter426
Game
Star Wars: Knights of the Old Republic II - The Sith Lords
Source of Ported Assets
Star Wars: Knights of the Old Republic by BioWare
Attribution Preference
"Fashion Line A by JCarter426" or "uses JC's Fashion Line A" some other reasonable phrasing.
This mod is released under the following licenses:
Attribution Only License Ported Content License Attribution Only License (AOL)
* You've got mods! *
The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
(For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
(For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Ported Content License (PCL)
This mod contains ported assets. The original source of these assets must be attributed in the same manner as the mod creator is.
(For example, "This mod contains assets ported from Star Wars: Knights of the old Republic by BioWare.") Disclaimers
OBSIDIAN IS THE NEW BLACK. DON'T WEAR BIOWARE AFTER LABOR DAY.
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
277 downloads
0 comments
Submitted
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Miro42's Naga Sadow PC Head
By N-DReW25
The old Naga Sadow PC Head mod should be iconic to some of us as being the head of Lord Scourge in Smash City Studios' Kotor trilogy fan films. Unlike most of Miro42's mods, the Naga Sadow PC Head mod is not hosted on Deadlystream.com and was instead found hosted on his seemingly abandoned personal website.
In the event that his website's domain expires, the Naga Sadow PC head mod would be lost to history... since Miro has authorized free use for his mod in his OG description I've decided to upload the Naga Sadow PC Head mod here on Deadlystream for Archival purposes.
The original author of this mod is @miro42 and I took no part in the creation of this mod.
Miro42's original readme.
126 downloads
- naga sadow
- scourge
- (and 5 more)
0 comments
Submitted
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Visas Visible Jedi Robes
By Leilukin
=Visas Visible Jedi Robes=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: Visas Visible Jedi Robes.7z
LATEST VERSION: 1.0
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
By default, Visas always appears in her signature outfit even if you equip her with a Jedi robe, despite the fact that armors (including Jedi armors) will show up on her body if you equip her with one (provided you have given her feats to wear armors).
This mod changes that by allowing Jedi robes to be visible on Visas' body if you have her wear those robes. With this mod, custom Jedi robes from other mods, including Kainzorus Prime's Companions' Robes, will also appear visible on Visas' body.
2. INSTALLATION:
Extract the Visas Visible Jedi Robes.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937.
When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
3. UNINSTALLATION:
If a backup folder is created when you installed this mod, go to the backup folder, cut and paste appearance.2da into the Override folder in your KotOR 2 directory.
If no backup folder is created when you installed this mod, go to the Override folder in your KotOR 2 directory, and delete appearance.2da.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
The only file this mod modifies is appearance.2da, specifically Visas' I and N model and texture slots in appearance.2da, which determines how Visas' body will appear when she wears Jedi robes. Any other Visas mods, including texture mods, are compatible with this mod as long as they do not modify the same slots in appearance.2da.
VarsityPuppet's Visas Unmasked also modifies Visas' I and N model and texture slots in appearance.2da to make Jedi robes visible on Visas' body. Therefore, while technically my mod can be installed together with Visas Unmasked without causing bugs, if you want Visas' unmasked appearance from VarsityPuppet's mod, you do not need to install my mod.
This mod is fully compatible with The Sith Lords Restored Content Mod (TSLRCM).
6. PERMISSION:
You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
Do not upload this mod to the Steam Workshop.
7. CREDITS:
Cortisol for Holocron Toolset
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
525 downloads
0 comments
Submitted
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KOTOR 2 Community Patch
========================================================
KOTOR 2 Community Patch
========================================================
Maintainer: A Future Pilot
Contact: afuturepilotis@gmail.com or PM at deadlystream.com
Original Release Date: 06/14/2018
1. Description:
----------
This mod is a compilation of various bugfix mods put together with the intention of fixing all the known bugs with the last official patch of KOTOR 2. A huge thanks to all of the mod authors who created these mods, and gave me permission to include them in this patch.
2. List of included mods and fixes (alphabetical by author):
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A Future Pilot:
The space suit running animation looks like a squirrel that's been injected with caffeine Ashton Scorpius:
Malak had some oral hygiene problems: TSL Jedi Malak Mouth Fix 1.1.0 bead-v:
The Ebon Hawk has a couple panels with bad models: Ebon Hawk Model Fixes 2.0 danil-ch:
In the prologue there are remote clones instead of sensor droids: Prologue Sensor Droids Fix A number of textures don't use shaders: Textures Improvement Project DarthParametric:
There are multiple issues with the Harbinger level geometry: Harbinger Hull Fixes 1.1 The Zeison Sha armour for males (PMBMM) is unable to properly perform a two-handed grip during weapon animations: Get a Grip! Zeison Sha Armour Male Model Fix 1.0 There are some minor level geometry issues in the Peragus Administration Level: Peragus Administration Level Room Model Fixes 1.0 The head texture for Visas has a poor quality mask for its environment map and incorrectly uses her skin colour for the inside of her mouth The female player head PFHA04 has some clipping issues with the right eyeball and eyelid (reported by Soka) The female player head PFHA05 has incorrect UVs for the upper teeth, causing them to be flesh-coloured (reported by ebmar) The Ebon Hawk's medbay has some bad lightmaps and the camera can clip through its walls (suggested by JCarter426) The Bumani Exchange Corp. module lacked a skybox/starscape (reported by JCarter426) Mandalore is missing the helmet filter effect on one of his lines (reported by Sniggles) War Droid texture variants didn't properly display the blaster texture (Reported by Sith Holocron) When Kreia first wakes up in the Peragus Administration Level morgue, it's possible to briefly see her body disappear FF97:
Khoonda's flag was missing its texture: Khoonda Flag Fix 1.0.0 JCarter426:
Various issues: JC's Minor Fixes for K2 1.5 The HKs and T3M4 droids don't have shaders: JC's Shader Fixes for K2 1.1 Various fixes for which feats characters can select: JC's Feat Fixes for K2 1.2 T3-M4 was missing VO and some Gand VO was misplaced: JC's VO Fix for K2 1.2 The Republic soldier body models have been improved: JC’s Republic Soldier Fix for K2 1.1 (with DarthParametric lending a hand) TSLRCM’s Zhug encounter on Nar Shaddaa had a couple issues: JC's Zhug Attack Fix for TSLRCM 1.1 Strength Gauntlets were missing from random loot. Peragus items have had their stats unified across all areas. They will also now stack in the inventory menu. Party puppets such as Bao-Dur’s remote would erroneously trip the stealth sensor in the jungle tomb mission (reported by Sniggles) Kainzorus Prime:
Boma beasts have black between their teeth: Boma Beast Teeth Fix 1.0 The model in the galaxy map for Paragus looks nothing like it: Peragus Galaxy Map Change LiliArch:
The broken item icon, and Grenn's case icon are incorrect Marauder:
A number of items have wrong descriptions or properties: Marauder Fix Pack 1.0.3 N-DReW25:
The Serocco guard has a VO that used the wrong actor: Serroco Guard VO Fix 1.0 It's possible to not be able to get a starport visa if you let a bounty hunter go: Bounty Hunter Starport Visa Fix 1.0 ndix UR:
One of the player heads wasn't able to blink or move his eyes: PMHC06 Fixed for TSL PapaZinos:
The speeder on Nar Shaddaa clipped through the railing: Don't Let Kreia Fly Your Speeder! 1.0.0 Khoonda’s turrets had the wrong appearance: Khoonda Turrets Model Repair 1.0.0 Model fixes: Nar Shaddaa Docks Repair 1.1.0 Model fixes: Nar Shaddaa Landing Pad Repair Model fixes: Telos Model Repairs 1.0.0 Model fixes: TSL Turrets Model Repair 1.0.0 Model fixes: Ultimate Citadel Station Repairs 1.0.0 Model fixes: Ultimate Ebon Hawk Repairs for TSL 2.0.2 (The full version of the mod includes some alternative animated texture options) Model fixes: Ultimate Harbinger Repairs 2.0.1 Model fixes: Ultimate Peragus Models Repair 1.2.0 Squall Lionheart:
PMHH01 has some issues: PMHH01 Fixed The Sith Lords Restored Content Mod (TSLRCM) Team:
The male Jedi Master robes (PMBNM) had an incorrect OdysseyBase name ZimmMaster:
The walking and running animations are janky: Movement Animation Fix for Both KOTOR and TSL
3. Other Recommended Mods:
----------
Under Construction
4. Install:
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Prior to installation, ensure that a copy of The Sith Lords Restored Content Mod (TSLRCM) is installed over your game, as TSLRCM's changes are required for the KOTOR 2 Community Patch to function. From there, to install, just download the mod, unpackage it, and run Install.exe
5. Uninstall:
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Given the complexity of this mod, a clean install of KOTOR 2 is recommended. However, you can check through the installation log file if you wish to undo the changes made.
6. Bugs:
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If you are aware of any bugs that need to be fixed, let me know here: https://github.com/KOTORCommunityPatches/TSL_Community_Patch/issues
7. Permissions:
----------
Due to this mod being a compilation from many different authors, please do not distribute it.
8. Credits:
----------
All of the mod authors who have helped make this patch a reality. I can't say it enough - Thank you!
Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier.
Snigaroo - For maintaining awesome mod lists on the /r/kotor subreddit, and for putting up with my many recommendations
danil-ch - For this info.rtf template
Fair Strides - For bundling up his tools and making them available
DarthParametric - For his numerous additions and fixes
JCarter426 - For his many contributions and inclusions
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION.
60,057 downloads
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Peragus Legal Loading Screen
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 27 NOV 2022
UPDATED RELEASE: 02 DEC 2022
FOR WHAT GAME: Star Wars Knights of the Old Republic 2: The Sith Lords
Description:
Once again, I return to Peragus.
Tonight, I was asking about a different legal screen that is included in the TSL games files but isn’t used. During that brief exchange, I showed off the legal screen that I use which is based on Trench’s desktop wall paper of the Peragus asteroid field. You’ve likely seen Trench's take on Peragus' exposed core in one of my other mods. By popular demand - that is entirely represented by Lewok, apparently - I now release it to the general public.
The version for 16:9 widescreen settings can be found in the “16_9” folder.
The version for 4:3 widescreen settings can be found in the “4_3” folder.
As always, constructive criticism is welcome.
Installation:
For Star Wars Knights of the Old Republic 2 - Extract the TGA file fitting your screen settings into the SWKotOR2/Override folder.
Though I haven’t researched this part personally as I don’t use the Steam version of KotOR2, Effix offers the following information for Steam users:
“If you're playing with the Steam version of "Widescreen UI (Stretch fix)" then you will need to remove or rename its Legal.tga.
Location should be something like: [Path to Steam]\SteamLibrary\steamapps\workshop\content\208580\639641660”
To Uninstall:
Take it out again.
Known Bugs:
None known at this time.
Special Thanks:
To Trench: For making that desktop wallpaper, oh so long ago.
To Effix: For leaving the comment about the Steam user suggestion that I ruthlessly copied from.
Legal Disclaimer:
-------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
104 downloads
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Party Tweaks
By ChaosRonin
Party Tweaks
Knights of the Old Republic II - The Sith Lords
By ChaosRonin
---------------------------------------------------
Overview
---------------------------------------------------
This mod will do a few things:
- Set all party members level to 1 when they join.
- Set skills using their class templates (Skill Point Per LVL + INT)*4 to set initial skills using their original skill point placement as templates with two exceptions being the Handmaiden and Disciple as they have quite a few bonus skill points.
- Fix any inconsistencies between Vitality/Force/Skill Points.
- Set level 1 feats with an aim towards build freedom for the player while staying true to the character, hopefully no more redundant feats.
- Set believable extra feats or force powers if characters come with more feats or force powers than their class levels allows with the exception of unique feats.
Overall this mod allows you to have more control on how to build each party member and have less redundant abilities.
Installation
--------------------------------------------------
Copy files to Override folder. If using TLSRCM place the p_hanharr.utc file in the TSLRCM Compatibility folder instead.
Compatibility
--------------------------------------------------
This mod is currently not compatible with other mods that alter the same files unless they use TSL Patcher, in that case you can try loading my mod first then using the other mods TSL Patcher. I can not guarantee anything so do it at your own discretion. Also you need to start a new game or install this mod before loading an area where a party member will spawn.
Uninstall
--------------------------------------------------
Delete the 12 following files from your Override.
- p_atton.utc
- p_baodur.utc
- p_disciple.utc
- p_g0t0.utc
- p_handmaiden.utc
- p_hanharr.utc
- p_hk47.utc
- p_kreia.utc
- p_mand.utc
- p_mira.utc
- p_t3m4.utc
- p_visas.utc
Permissions
--------------------------------------------------
This mod can be uploaded or shared as long as I am credited. Please contact with any inquiries.
Acknowledgements
--------------------------------------------------
Fred Tetra for the KotOR Tool.
Stoffe for the TSL Patcher.
The Modding Community for enhancing my many plays of K1 & TSL & inspiring me to mod.
JC2 for his Party Leveler TSL & TSL NPC Stat Fixes 1.1 by Mellowtron11, as they gave me the inspiration for the work I did here.
All who made TSLRCM & M4-78 EP possible.
Strategy Wiki’s KOTOR2 Guide for the class templates and party stats at time of joining.
Legal
---------------------------------------------------
Star Wars, Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic II - The Sith Lords & all other associated material are the intellectual property of their respective legal owners & creators. This mod is not legally endorsed by any party.
892 downloads
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Prologue Item Recovery
By Leilukin
=Prologue Item Recovery=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: Prologue Item Recovery.7z
LATEST VERSION: 1.0
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
In KotOR II: TSL, the prologue is a skippable tutorial sequence that involves T3-M4 saving the Ebon Hawk. However, even if you choose to play through the prologue, you do not get to keep the items you have obtained during the prologue.
This mod changes that by spawning a plasteel cylinder that contains the items you can obtain from the prologue, allowing you to get the items back to your inventory, even if you decide to skip the prologue. You can find the plasteel cylinder in the secure cargo hold at the Peragus hangar bay. The location is chosen because it is where the Peragus mining facility staff store the cargos they searched from the Ebon Hawk, including the damaged 3C-FD.
This mod will take effect as long as you have a save file at Peragus, including at the Peragus hangar bay, even if you have played past the section where you take control of T3-M4.
2. INSTALLATION:
Extract the Prologue Item Recovery.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
There are two methods to install this mod:
Module Installation: Injects the mod's files into a MOD file from the game's Module folder. This method is recommended for players who have installed The Sith Lords Restored Content Mod (TSLRCM). Override Installation: Involves the mod user putting the mod's files into the game's Override folder. INSTRUCTIONS FOR MODULE INSTALLATION:
Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job. When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
INSTRUCTIONS FOR OVERRIDE INSTALLATION:
Go to the "Override Installation" folder, copy and paste a_transformt3m4.ncs and llk_proitems.utp into the Override folder of your KotOR 2 directory.
***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937.
The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
3. UNINSTALLATION:
If you used the Override Installation method, simply go to the Override folder in your KotOR 2 directory, and delete a_transformt3m4.ncs and llk_proitems.utp.
If you used the Module Installation method, go to the backup folder, cut and paste 106PER.mod into the Modules folder in your KotOR 2 directory.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
This mod is not compatible with any other mod that modifies the a_transformt3m4.ncs script, which is used for entering the Peragus Hangar Bay module (106PER).
This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM. I recommend using the Module Installation method to install this mod if you use TSLRCM.
6. PERMISSION:
You may modify this mod for personal use or show this mod in screenshots.
You may use the modified a_transformt3m4 script from this mod to make a compatibility patch with your mod, but do not claim the modification as your own.
Do not use the custom placeable llk_proitems from this mod in your mod without my permission.
Do not upload this mod to Steam Workshop.
7. CREDITS:
@Snigaroo for suggesting the idea of this mod
Cortisol for Holocron Toolset
Fred Tetra for KotOR Tool
KobaltBlu for KotOR Scripting Tool
bead-v for Workbox
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
7,256 downloads
0 comments
Updated
-
Effixian's Prototype Knight & Warrior Breastplates
By Effix
----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
----------------------------------------------------------------------
TITLE: Effixian's Prototype Knight & Warrior Breastplates
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip and copy the files to your Override folder.
-----------------------
DESCRIPTION
-----------------------
This adds two robes partly based on Jedi Knight concept art for Star Wars: The Old Republic. I made the Knight version in 2011 while waiting for that game to come out. The Warrior version is a variation of the Prototype Knight Breastplate, inspired by a request by StannisDidNothingWrong (on Steam).
This is a robe so it allows Force Powers and cannot be worn by Bao-Dur.
You can get the robes from Geeda or use cheatcodes, Knight: giveitem a_robe_89 - Warrior: giveitem a_robe_88.
Buying them from Geeda only works if you load a savegame in which you haven't been to that area (Nar Shaddaa Refugee Landing Pad) yet (= the area is not yet loaded).
Prototype Knight Breastplate (a_robe_89)
Defense Bonus: 3
Strength: +3
Dexterity: +3
Damage Resistance: Resist 15/- vs. Energy
Upgradable: yes
Cost: 9025
Prototype Warrior Breastplate (a_robe_88)
Defense Bonus: 3
Strength: +3
Dexterity: +3
Damage Resistance: Resist 15/- vs. Energy
Upgradable: yes
Cost: 9025
Merchant: Geeda (Nar Shaddaa Refugee Landing Pad, Rodian with yellow suit)
---------
BUGS
---------
None.
-------------------------
UNINSTALLING
-------------------------
Remove the following files from your Override folder:
a_robe_88.uti
a_robe_89.uti
ia_JediRobe_088.tga
ia_JediRobe_089.tga
kexsstore001.utm
PFBI88.tga
PFBI89.tga
PMBI88.tga
PMBI89.tga
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
----------------
Thanks to
----------------
Stoffe and Fred Tetra for the needed tools and tutorials
---------
Donations
---------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,784 downloads
-
Atton Re-Textured (From Lewok)
By Lewok2007
Description:
This Mod Gives Atton's Clothing A New Look And Also Changed His Dark Side Transitions To Look Better.
-------------
Installation:
1. Extract Atton Re-Textured 1.0.0.Zip with any program that can open a .Zip file.
2. Open Attons Re-Textured and select all files (click the top file and shift click the bottom file.)
3. Copy them and Paste them in the Kotor 2 Override folder. For Steam users you need right click the game in your library, click on "Manage" and click on the option that allows you to view the games files. For Retail Users and Mobile Users it will be much more difficult and I do not know how to. I recommend searching up a guide on Deadly Stream or YouTube on how to.
------------
Credits:
Fred Tetra for Kotor Tool
GNU Image Manipulation Program aka GIMP
------------
Permissions:
It can be uploaded to any other site, as long as it has all the files that are in this and if I am credited. If it is uploaded to the Steam Workshop and there are problems with it, I will not be responsible for it and it's issues as the Workshop is already pretty buggy.
------------
Compatibilites:
- TSLRCM? Compatible.
- No Party Member Dark Side Transitions? Compatible if this is installed after and all files that ask
to be overwrited must be.
- Any Other Mods? Should be as long as you install and overwrite these files after the mods, but will
not have these textures from my mod if a mod overwrites these.
58 downloads
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No Jealousy Lock in Handmaiden Dialogue
By Leilukin
=No Jealousy Lock in Handmaiden Dialogue=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: No Jealousy Lock in Handmaiden Dialogue.7z
LATEST VERSION: 1.0
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
In KotOR 2, if you have Handmaiden as a party member, and you have much higher influence with Visas than with Handmaiden, cutscenes of Handmaiden being jealous of Visas will be triggered on the Ebon Hawk. When you try to talk to Handmaiden after triggering these cutscenes, Handmaiden will become upset and refuse to speak to you for the rest of the game.
This mod allows you to continue to talk to Handmaiden even if you have triggered the cutscenes of Handmaiden being jealous of Visas. Note that this mod does not prevent the jealousy cutscenes from happening. This mod simply prevents a Handmaiden from refusing to speak to you out of her jealousy of Visas.
2. INSTALLATION:
Extract the No Jealousy Lock in Handmaiden Dialogue.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
FOR REGULAR USERS:
Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
FOR STEAM WORKSHOP USERS:
If you have subscribed to The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop. Run Install.exe. You must point the installer to theTSLRCM's Steam Workshop folder instead the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937.
When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
3. UNINSTALLATION:
If no backup folder was created when you installed this mod, go to the Override folder in your KotOR 2 directory, and delete handmaiden.dlg.
If a backup folder was created when you installed this mod, go to the backup folder, cut handmaiden.dlg from the backup folder and paste the file in the Override folder in your KotOR 2 directory.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
This mod is compatible with any other mod as long as it does not modify the condition to trigger Handmaiden's dialogue that makes her refuse to speak to you.
This mod is compatible with DarthTyren's PartySwap, my Handmaiden and Female Exile - Disciple and Male Exile Romance, and jc2's Train the Handmaiden.
6. PERMISSION:
You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
Do not upload this mod to the Steam Workshop.
7. CREDITS:
Cortisol for Holocron Toolset
tk102 for DLG Editor
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,638 downloads
-
4k Atton
By Constar
Hi, this is my first texture mod, so please don't be to rude.
It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
I edited following things:
-His Leather Jacket now looks like real leather
-his shirt now has a visible fabric.texture
-all metal pieces of his clothing look like actual metal (including buttons)
-His shoes and belt have a nice black leather texture, now
-his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
I used following ressources and tools:
- various textures from http://www.cgtextures.com/
- This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
& photoshop to edit the textures.
Installation: just put the .tga files from the download into your override folder.
I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.
31,298 downloads
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Dahnis Unique Look
By Leilukin
=Dahnis Unique Look=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: Dahnis Unique Look.7z
LATEST VERSION: 1.0
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
This mod gives the KotOR 2 NPC Dahnis a unique appearance, so she will look different from other Twi'lek women NPCs. Dahnis is one of the Pazaak players in the Pazaak Den on Nar Shaddaa, and one of the Pazaak players you need to defeat in order to draw out the Pazaak Champ.
Compared to KotOR 1, Twi'lek NPCs in TSL have more variety in appearances, but some Twi'lek NPCs reuse the same looks from KotOR 1, with Dahnis being one of them, and Nar Shaddaa has at least one another Twi'lek woman NPC with the same appearance as Dahnis. Therefore, this mod is made to make Dahnis unique.
This unique appearance of Dahnis is created by utilising one of the Twi'lek women textures from SpaceAlex's K1 Enhancement Pack, which has been released as a modder's resource.
NOTE: In order for this mod to take effect, you must load a save before visiting Nar Shaddaa's Entertainment Promenade for the first time.
2. INSTALLATION:
Extract the Dahnis Unique Look.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
I also provide upscaled versions of the textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
If you have installed The Sith Lords Restored Content Mod (TSLRCM), when you install my mod, you will receive a warning about the installer skipping at least the 906NAR.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you do not use TSLRCM.
***IMPORTANT NOTE FOR STEAM USERS:***
I DO NOT recommend using the Steam Workshop if you want to use this mod. Steam Workshop is frankly a mod compatibility nightmare, and I recommend reading this post on why Steam Workshop is NOT recommended for modding KotOR 2.
3. UNINSTALLATION:
Go to the "backup" folder created by the installer of this mod, cut and paste the 306NAR.mod file into the Modules folder in your KotOR 2 directory.
Go to the Override folder in your KotOR 2 directory, and delete the following files:
llk_DahnisB.mdl llk_DahnisB.mdx llk_DahnisB01.tpc llk_DahnisH.mdl llk_DahnisH.mdx llk_DahnisH.tpc If there are 2DA files present in the backup folder, cut and paste appearance.2da and heads.2da into the Override folder of your KotOR 2 directory. If appearance.2da and heads.2da were not present in your backup folder when you installed this mod, delete the 2DA files from your Override folder.
4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.
5. MOD COMPATIBILITY:
This mod is not compatible with any other mods that modify or change Dahnis's head.
This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
This mod is compatible with my Dahnis Flirt Option for Female PC.
6. PERMISSION:
You may use the assets from this mod as part of your mod, however, SpaceAlex should be credited as the original creator of the texture, which were part of the K1 Enhancement Pack modder's resource. You may credit me for the TPC and upscaled version of the textures from this mod, but it is not necessary.
I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
7. CREDITS:
SpaceAlex for the K1 Enhancement Pack modder's resource
Fred Tetra for the KotOR Tool
Cortisol for Holocron Toolset
bead-v for MDLedit
ndix UR for tga2tpc and tpcview
Stoffe for TSLPatcher; Fair Strides for the updated version
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
605 downloads
0 comments
Submitted
-
Effixian's TSL T3-M4 Reskins
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's T3-M4 Reskins
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
These are simple reskins that changes T3-M4's appearance.
It adds a metallic shine to T3, like in KotOR 1. It also removes the "damaged look" that T3 has at the start of the game.
It shouldn't cause any conflicts with other mods (except other mods that changes T3's appearance).
- The "T3-M4 to T1-N1" variation changes T3 to T1-N1, but also makes T1-N1 look like T3. So it's swapping the looks of those 2.
- The "T3M4 to 3C-FD" variation changes T3 to 3C-FD, but also makes 3C-FD look like T3. So it's swapping the looks of those 2.
-------------------------
INSTALLATION
-------------------------
Unzip.
Pick the folder of your choice, copy the files to your override folder.
---------
BUGS
---------
None.
-------------------------
UNINSTALLING
-------------------------
Remove from your override folder:
P_t3m3_01.tga
P_t3m3_01.txi
P_t3m4_01.tga
P_t3m4_01.txi
PO_PT3m4.tga
"T3-M4 to T1-N1" version; also remove:
C_DrdAstro03.tga
C_DrdAstro03.txi
"T3M4 to 3C-FD" version; also remove:
C_DrdAstro01.tga
C_DrdAstro01.txi
PO_P3CFD.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Fred Tetra for KotOR Tool
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,443 downloads
-
Effixian's "Son of Vaklu" Player Character
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's "Son of Vaklu"
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and run the file "TSLPatcher - Install Effixian's Son of Vaklu.exe".
-----------------------
DESCRIPTION
-----------------------
This mod adds a player character that uses PMHH01's* head model, with a new texture.
There's no zombie dark side corruption, light side has brown eyes, fully dark has the yellow Sith eyes, halfway is a mix of the two.
*PMHH = Player Male Head Hispanic.
I recommended using redrob41's mod below, it fixes clipping issues that this head model has:
https://deadlystream.com/files/file/489-tsl-head-model-fixes
The armor mod seen in the screenshot:
https://deadlystream.com/files/file/1058-effixians-dark-zeison-sha-jal-shey-reskin-2017
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
1. Remove the following files from your override folder:
PMHCSoV.tga
PMHCSoVd1.tga
PMHCSoVd2.tga
po_PMHCSoV.tga
po_PMHCSoVd1.tga
po_PMHCSoVd2.tga
2. If you haven't installed any mods after this mod then you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another mod might result in the later mod no longer being available in the game.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
296 downloads
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N-DReW's Mini Mod Collection for TSL
By N-DReW25
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.5.0 Release Date: 13.06.2022
Installation:
Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
Description:
Over the years, I have released a lot of restoration and fix mods for TSL though many of my mods don't necessarily stand out as much as others mainly because the mod is so small and insignificant.
This mod is designed to make your life easier, all of my small, insignificant and standalone mods are inside this mod pack so that you, the player, only need to download 1 mod and install once (Or several times depending if you want an optional mod).
What's in the mod?
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Report any incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks:
Ashton Scorpius: For making his TSL Removed Mouth Cubes mod a Modder's Resource
Bioware: For such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,182 downloads
-
Bao-Dur Can Wear Heavy Armor
By Effix
------------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
------------------------------------------------------------------------
TITLE: Bao-Dur Can Wear Heavy Armor
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip, run "Bao-Dur_Can_Wear_Heavy_Armor.exe" from the subfolder.
------------------------
DESCRIPTION
------------------------
Normally "Armor proficiency: Heavy" is not available to Bao-Dur's base class (Tech Specialist) when you level him up. This mod changes that and it adds the needed models to actually make wearing heavy armor work for him.
This mod is made possible by models created by DarthParametric, see the credits below for links to these resources.
Things should work with existing savegames.
----------
BUGS
----------
None known.
-------------------------
UNINSTALLING
-------------------------
1. Remove the following files from your override folder:
- DP_BaoDurBG.mdl
- DP_BaoDurBG.mdx
- DP_BaoDurBH.mdl
- DP_BaoDurBH.mdx
- P_BaoDurH.mdl
- P_BaoDurH.mdx
2. If you haven't installed any mods after this mod then you can get appearance.2da and feat.2da from the mod's backup folder and put them back in your override folder.
Doing this when you did add another mod might break the later mod.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
- You can use DarthParametric's models if you credit him, they are all Modder's Resources.
- You can use my small part of this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Many thanks to DarthParametric for his work and for sharing it.
- Bao-Dur Head Model Neck Fix: http://deadlystream.com/forum/files/file/1100-bao-dur-head-model-neck-fix
- Bao-Dur Armour and Robes: https://deadlystream.com/topic/8484-bao-durs-armor-fix-idea/?tab=comments#comment-80850
Thanks to Stoffe and Fred Tetra for the needed tools and tutorials.
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
7,537 downloads
-
Effixian's Zabrak Player Characters
By Effix
------------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
------------------------------------------------------------------------
TITLE: Effixian's Zabrak Player Characters
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam.
-------------------------
INSTALLATION
-------------------------
Unzip, run "Effixians_Zabrak_Player_Characters.exe" from the subfolder.
------------------------
DESCRIPTION
------------------------
This is a spin-off of my Bao-Dur reskin mods, made possible by DarthParametric's modder's resource "Bao-Dur Head Model Neck Fix".
This mod adds 3 Zabrak player character options:
A - You start as a clean Zabrak, as you go towards the dark side you get black tattoos. At fully dark side you get a Darth Maul inspired look.
B - Darth Maul inspired. Red skin with tattoos from the start.
C - Inspired by the Dathomir Nightbrothers. Yellow skin with tattoos, sith eyes at full dark side and a mix of the two in between.
The 3 parts of this mod have been on Steam for a while, as separate mods. This version contains several improvements compared to those versions.
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
1. Remove the following files from your override folder:
- pmbamza01.tga
- pmbamzb01.tga
- pmbamzc01.tga
- PMHZ.mdl
- PMHZ.mdx
- PMHZ01.tga
- PMHZ01D1.tga
- PMHZ02.tga
- PMHZ03.tga
- PMHZ03D1.tga
- PMHZ03D2.tga
- po_PMHZ01.tga
- po_PMHZ01d1.tga
- po_PMHZ01d2.tga
- po_PMHZ02.tga
- po_PMHZ02d1.tga
- po_PMHZ02d2.tga
- po_PMHZ03.tga
- po_PMHZ03d1.tga
- po_PMHZ03d2.tga
2. If you haven't installed any mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another mod might break the later mod.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
- You can use DarthParametric's modder's resource "Bao-Dur Head Model Neck Fix" if you credit him.
- You can use the rest of the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Many thanks to DarthParametric for his work and for sharing it.
http://deadlystream.com/forum/files/file/1100-bao-dur-head-model-neck-fix
Thanks to Stoffe and Fred Tetra for the needed tools and tutorials.
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
440 downloads
- darth maul
- nightbrother
- (and 3 more)
-
Playable Nightsister Character
By LewokGuy
Description:
This adds a Playable Nightsister to Kotor 2. It used PMHA01's Textures so any other mods that change or use that will be considered incompatible. It has 2 dark side transitions, like all PC characters in Kotor 2. There are no Dark Side Corruption transitions and instead the eyes go from Brown to Yellow to Orange and the mouth goes from Grey to Dark Grey to Darker Grey. I thought about doing some tattoos on the face but decided not to because it seemed difficult. I chose Brown as the base eyes because that's what Merrin has in Jedi Fallen Order.
In Update 1.1:
I added 3 new items along with a tattoo variant of the Nightsister.
If you are lazy and don't want to go to the dormitories where these items are, the Cheat codes for these 3 items are:
a_robe_50 - Nightsister Mother Witch's Robes
a_robe_51 - Nightsister Coven Clothes
g_w_lghtsbr65 - Magiksaber
(These can only be equipped to Females, as that is what the Nightsisters Gender are.)
You will need to start a new game or load a save before entering the dormitory module for it to be updated!
Installation:
To Install this:
Put the files from "With tattoos" or "No Tattoos" depending on which you choose from "Character" into your Override folder in your kotor 2 directory. (You can only have ONE)
(OPTIONAL) Put the files from "Items" into your Override folder in your kotor 2 directory.
Uninstallation:
Remove these from your Override folder in your kotor 2 directory:
105per.git
a_robe_50.uti
a_robe_51.uti
g_trescivil0099.utp
g_w_lghtsbr65.uti
ia_ClassZS_051.tga
ia_MstrRobe_050.tga
iw_Lghtsbr_065.tga
PFBM51.tga
PFBN50.tga
PFHA01.tga
PFHA01D1.tga
PFHA01D2.tga
po_PFHA01.tga
po_PFHA01d1.tga
po_PFHA01d2.tga
Bugs:
It Appears that if you reload a save in the Peragus Demoritories, the game will reload everything in that module. This can stop your whole playthrough if you save and exit the game when in the bunk part, and you get stuck behind that one door. I do not know how to fix this, however you can warp to another module, which I recommend the mining tunnels one, and then go back to the administration level and go to where kreia would be. (The closest un-openable door to the Kolto tanks)
Should be no other bugs with this mod.
Incompatibilities:
Any mods that use PMHA01's files will not be compatible. I haven't found any mods that are incompatible with this, but if I find any I will add it here.
Recommendations:
I Highly Recommend Effixan's Underwear Pack mod:
I recommend this because in the game with my Nightsister mod, the underwear appears as the normal vanilla underwear, which looks odd with a nightsister head and a human body.
Credits and Distribution:
Credit to Effix for the underwear mod that makes my mod look more normal.
I do not want my Nightsister head to be uploaded to the Steam Workshop, because:
1. The Steam Workshop is an absolute mess
2. If I did want it on the Steam Workshop, I'd put it on there myself.
You can use the Nightsister head in your Mod, just give me credit and do not claim it as your own.
124 downloads
- playable
- nightsister
- (and 1 more)
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Sabers on Peragus
SABERS ON PERAGUS V2.
Hello, this is an improvement on my original Sabers On Peragus mod for KOTOR 2 TSL.
Along with the lightsabers in the security room, I also included a couple different upgrade crystals, and 4 PERSONAL CRYSTALS!
There will be a max dark side crystal, a max light side cyrstal, and a max Neutral crystal, each with their own stats. There is also a rank 1 neutral crystal as well.
Alongside all these goodies are a few extra surprises inside the locker as well. I wont spoil, but a certain droid locked in your cargo hatch will appreciate them.
Simply unzip the folder and throw the Locker002.utp file into you override folder and you should be good to go. I tested it myself and have not run into any issues.
Thank you for all the downloads and showing love for my work.
Enjoy becoming even more powerful than you were before.
1,406 downloads