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Ladies of the Sith Army
By N-DReW25
Ladies of the Sith Army
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.3.0 Release Date: 11.12.2022
Installation:
Please install the K1 Community Patch FIRST before this mod!
Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
Once the mod is installed, delete "PLC_SSldCrps.tpc" from the Override folder.
Description:
On Taris, you encounter a female off duty Sith by the name of Sarna who says the following:
"I'm off duty right now, so I'm not in uniform. My name is Sarna - junior officer first class with the Sith occupation force."- Sarna
A 'first class junior officer' makes it sound as if she is one of the many female Sith Officer NPCs you encounter throughout the game, however, the player has the option of stealing her Sith Armor which instead suggests she is a Female Sith Soldier... so where are the Female Sith Soldiers?
This mod will add Female Sith Soldiers throughout the K1 story alongside their male comrades in arms, they can be found in the following locations:
Endar Spire
Taris Undercity
Taris Military Base
Manaan Military Base
Leviathan
Star Forge
These new NPCs are a rework of the default Sith Trooper model, giving them feminine curves and the female animations. This, combined with the new Female Sith Soldier soundset (an edit of the normal Sith Soldier soundset),
will present authentic Female Sith Soldiers. Only the appearances and soundsets of the modified Sith are changed, the difficulty and loot drops of the affected Sith Soldiers remain unchanged.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
When the Female Sith Soldier dies, her arms sometimes appear to clip into the ground. This is an issue with the model and isn't something I can fix.
Incompatibilities:
Incompatible with A Future Pilot's Sith Soldier Texture Restoration mod, his mod has been integrated into Ladies of the Sith Army so there is no need to use his mod.
Please report any further incompatibilities!
Should be compatible with most Sith Trooper reskins!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
The Female Sith Soldier models, however, are free for everyone to use!
Thanks to:
Maris Fett: For the neat model!
A Future Pilot: For making the Sith Soldier Texture Restoration mod which was merged with this mod!
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
Stoffee: For TSLPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,309 downloads
- sith soldier
- marius fett
- (and 1 more)
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Kebla Yurt Renovation
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.0.0 Release Date: 15.07.2025
Installation:
Please install the K1 Community Patch FIRST before this mod!
Simply click on the HoloPatcher.exe, click install and sit back and watch the HoloPatcher do its magic.
Description:
Kebla Yurt's Equipment Emporium is a weapons store that you'll come across at the beginning of the game, the entire shop is decked out with blasters, swords, grenades, armor, and other props to really sell the point across that this IS a weapons store.
Some noticeable issues with Kebla Yurt's Equipment Emporium is that Kebla herself stands by a desk in the center of the room even though there is a shop window at the back of the shop that's very similar to the shop window that fellow shop owner Janice Nall stands behind in her nearby Droids by Janice store. This shop window is also obscured by a kiosk and two part piles which do a poor job at hiding the shop window behind it.
Another issue is that there are several metal boxes at the back of the shop to the left which clips into an armor display.
The Kebla Yurt Renovation mod does the following:
* Moves two of the three metal boxes to the right side of the store right at the front of the store right next to the entrance.
* Moves the third of the three metal boxes between an armor display and some bags in the middle of the left wall.
* Moves the Kiosk away from the shop window and moves it to the far left side of the wall.
* Moves the part piles away from the shop window and moves them to the area where the three metal boxes used to be.
* Makes Kebla Yurt's desk invisible.
* Moves Kebla Yurt behind the shop window.
Known Bugs:
This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.
Incompatibilities:
To be added!
Permissions:
Do NOT claim credit for this mod and do not use my assets from this mod without my permission.
Thanks to:
Dark Hope: For pointing out the clipping issue with the three metal boxes on a Deadlystream post!
Bioware: For such an amazing game!
Cortisol: For the Holocron Toolset!
th3w1zard1: For HoloPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,118 downloads
- kebla yurt
- placeable
- (and 5 more)
(0 reviews)0 comments
Updated
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darth malak "CineMalak" - HD Malak Retexture
As a staunch "vanilla" purist, I've been dismayed at the selection of HD retextures for Malak made available, so I decided to finally make one myself. For years, I've been using an older 1k upscale of the stock in-game texture for Malak and it just wasn't fitting with the other HD mods I have installed over the years. I still wanted to keep the 1k upscale, as it just "pops" in-game really well. I wanted to approach this as if a film costumer had to interpret the original designs. I wanted to stay as close to the original design as possible but use real-world fabrics and materials present today to reinterpret the original artwork into something more in line with the simple and robust OT aesthetics. I publish this with the express permission by @Dark Hope whose HD Malak texture served as the base for the alterations I made.
I kept her neck collar untouched and recolored and added a few more textures on top of the chest piece to make it feel like a real costume material, like a rubber or foam piece. I then combined the upscaled vanilla texture for the accessories and hands and further painted and textured on top of them. The more exhaustive texturing work are the soft parts, adding my own custom textures to reinterpret what was there. I made the arm wraps by scanning double-pleated cotton gauze, backlaid with heavy textured watercolor paper for some depth and thickness, and used a crushed cotton, pleated crepe fabric for the rest of his compression coveralls, taking inspiration from vintage high-altitude jumpsuits. I added piping for where seams would be to join the different fabrics, and have pleated nylon stretch fabric for the pits and back of the knees for mobility; the cape and tabards are simple black wool drapery, ala Darth Vader, but given slightly different hues to read better on screen, much like components of Darth Maul's costume. I gave him ribbed, padded kneepads, as seen on some Jon Mollo costume sketches, and some back detailing to fill some empty space but keeping true to existing design elements. I added little quirks like hidden stitching, and folds and pleats that would visually "explain" why his cape never folds over his shoulders or how the wrappings on his arms don't bunch up at the shoulders. Little touches that just make it seem more like a real-world costume.
Paired with the 'red eyes' option for Malak's head, also by Dark Hope, now there is a Malak texture option I think most can be proud of.
INSTALLATION: Just drop the file into your game's "Override" folder.
REMOVAL: Remove file from the "Override" folder.
1,182 downloads
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Effixian's K1 T3-M4 Reskins
By Effix
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Knights of the Old Republic
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TITLE: Effixian's T3-M4 Reskins
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
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DESCRIPTION
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As requested by jc2, a K1 version of my similar K2 mod(s).
This is a simple reskin that changes T3-M4's appearance. It shouldn't cause any conflicts with other mods (except other mods that change T3's appearance).
Included are a few different versions from which you can pick, complete with updated portrait.
I'm leaving out the party selection images because they might conflict with popular HD GUI mods. If you're not using that, then I hope it's not a big problem that he has the vanilla look there.
The screenshots are from KotOR 2, but things look pretty much the same.
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INSTALLATION
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Unzip.
Pick a folder for the version that you want, put the contents of it into your override folder.
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BUGS
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None.
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UNINSTALLING
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Remove from your override folder:
P_t3m3_01.tga
PO_pt3m3.tga
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DISTRIBUTION NOTES
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You can use the files from this mod in your own mod if you simply credit me.
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THANKS TO
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Fred Tetra for KotOR Tool
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Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------------------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
757 downloads
(3 reviews)0 comments
Updated
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Ajunta Pall's blades reskin
Small mod => Small description.
This is a modernisation I thought needed to be made for Ajunta Pall's swords. You'll find the instructions in the ReadMe file.
Only actual REQUIREMENT : Crazy34's New lightsaber blade models for K1 : please install the following parts of his mod before installing mine :
1) Vanilla sabers : main part ;
2) Black core lightsabers ;
3) Unstable lightsabers ;
4) Crossguards lightsabers ;
5) Black core crossguard lightsabers.
Being a modernisation, I had to use a popular lightsabers improvement mod. This mod is not for purists. I believe most players downloading it will already have Crazy34's lightsabers in their build anyway.
My mod is compatible with basically everything, including K1R, K1CP and RC-K1CP, but also and more accurately :
1) Rece's Ajunta Pall's swords revamped : Install his mod before mine. Take the compatibility version.
2) Ebmar's Ajunta Pall's Legends blade : Take my mod's vanilla version. Install his mod after mine.
If you want both of these mods, you might want to do it in this order : Swords Revamped ---> my mod (compatibility version) ---> Legends Blade. This way you should get new stats and price for the swords, which will be lightsabers, except for Ajunta Pall's sword itself, which will have Ebmar's look. You also have my other Korriban's mod's Ajunta Pall's new blade option, if you want it to be a red double sword. Needs this vibroweapons overhaul though (but it's quite good, dw).
3) VarsityPuppet's Spectral Ajunta Pall canonical appearance. This mod is, in my humble opinion, a must have for every KotOR player. It doesn't edit the same files so no instructions needed.
If you have another mod in mind which you think mine should become compatible with, and is not yet, feel free to send a comment.
Hope you enjoy it. If yes, you can always leave a review/like. Doesn't cost much and is highly appreciated.
Thanks to @Crazy34 for allowing the modding community to use his amazing lightsabers mod. It is a great resource that, imo, should be used more often.
For Korriban, the Old Republic planets' GOAT.
51 downloads
- korriban
- lightsabers
- (and 1 more)
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Stunbaton HD
By Dark Hope
New textures. Resolution 1024x512. Edited model - DarthParametric
To Install
1. Download: Stunbaton HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
5,201 downloads
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Belt icons
By Dark Hope
The mod replaces the Belt icons.
Thanks to DarthParametric for publishing the icons.
Credit Bioware/Broadsword/EA as the original source.
To Install
1. Download: Belt.rar
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
232 downloads
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Implant icons
By Dark Hope
The mod replaces the implant icons.
Thanks to DarthParametric for publishing the icons.
Credit Bioware/Broadsword/EA as the original source.
To Install
1. Download: implant.rar
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
193 downloads
(0 reviews)0 comments
Updated
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Armor 5 HD
By Dark Hope
New textures for armor. Resolution 2048x2048.
To Install
1. Download: Armor 5 HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
1,544 downloads
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Suits K1
By Dark Hope
The mod replaces the textures of the costumes. Resolution 2048x2048. The distribution will be updated - new textures will be added to other costumes.
To Install
1. Download
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
10,240 downloads
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Armor 9 HD
By Dark Hope
New textures for armor. Resolution 2048x2048.
To Install
1. Download: Armor 9 HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
484 downloads
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Armor 7 HD
By Dark Hope
New textures for armor. Resolution 2048x2048.
To Install
1. Download: Armor 7 HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
1,419 downloads
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Armor 6 HD
By Dark Hope
New textures for armor. Resolution 2048x2048.
To Install
1. Download: Armor 6 HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
1,818 downloads
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endar spire Class Specific Items
By Insightful99
INTRODUCTION:
This mod aims to make Taris easier by giving you Class Specific items on the Endar Spire. These items are quite powerful and should hopefully make Taris a breeze.
STATS OF THE WEAPONS:
Republic Vibroblade (Given to Soldiers):
Strength +1
Damage Bonus: Piercing +1
Bonus Feat: Improved Two Weapon Fighting & Weapon Focus: Melee Weapons
Smuggler's Blaster Pistol (Given to Scouts):
Dexterity +1
Charisma +1
Wisdom +1
25% Chance to Stun
Damage Bonus: Universal +2
Pirate's Blaster Rifle (Given to Scoundrels):
Dexterity +2
Bonus Feat: Improved Scoundrel's Luck & Weapon Focus: Blaster Rifle
25% Chance to Slow
Republic Soldier Armor (Given to All Classes):
Intelligence +2
Dexterity +1
Defense Bonus: 4
Bonus Feat: Weapon Focus: Blaster Rifle & Weapon Focus: Blaster Pistol
Regeneration: 2
INSTALLATION:
Simple, Copy all the files in the "To Override" folder into your Override folder.
UNINSTALLATION:
Also Simple, copy the file in the "Backup" folder, into your Override Folder. It's (almost) like the mod was never installed!
If you want to completely uninstall the mod, delete all the files you copied into your Override Folder.
KNOWN INCOMPATIBILITY:
This mod is incompatible with any mod that modifies "end_trask01.dlg". Anything else should* be fine. If you wish to make the mod compatible with another mod, you'll need to modify the OTHER mod's trask dialog. It's super simple, just add the scripts end_soldier anywhere in the dialog file after the game's confirmed you are a soldier. Do the same thing with the scout and scoundrel scripts (end_scout & end_scrl).
KNOWN BUGS:
- None are none at the moment, if you find any bugs, please let me know via a PM on Deadlystream.
Note: Due to the small size of the mod, I doubt that there will be any bugs.
CREDITS:
Cortisol - Holocron Toolset
Bioware - Kotor I
88 downloads
(0 reviews)0 comments
Submitted
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Diversified Sith Academy Guards
By SithNadd
This mod adds unique appearances for each of the guards in the Sith Academy on Korriban.
Each guard uses a modified version of the Sith Trooper model with the helmet removed and has a unique head ported from TSL.
This mod will not work with saved games in which you have already entered the Sith Academy, as module data is stored within saves. You will need to use a save from before you enter the Sith Academy or a start a new game for the changes to apply.
I’m aware that there was previously a similar modified Sith Trooper model which is no longer available, but this one improves on that by having a slightly nicer modification to the mesh itself and has the adjusted vertices re-weighted to prevent gaps appearing between the body and neck during certain animation.
Installation
Run the included installer and the mod will install itself.
89 downloads
- sith academy
- guards
- (and 3 more)
(0 reviews)0 comments
Submitted
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Fixed Cantina Sitters
By Alvar007
Fixed Cantina Sitters
By Alvar007
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DESCRIPTION: This mod adds Pazaak cards and drinking cups to the corresponding sitters in the cantinas. It also fixes the drinking animation for the aqualish in lower city Taris cantina. I realized that there is a bith drinking in the Tatooine cantina, so I tweaked that as well.
INSTALLATION: Just run the .exe that comes with this download and select the game's installation main folder (NOT override).
COMPATIBILITY: This mod should be compatible with any mod that doesn’t mess with the placeable sitters in the cantinas.
LICENSE: Anyone is welcome to use this mod in any of their mods or include it in a mod build.
-------------------------------------------------------------------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
105 downloads
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Gauntlet icons
By Dark Hope
The mod replaces the Gauntlet icons.
Thanks to DarthParametric for publishing the icons.
Credit Bioware/Broadsword/EA as the original source.
To Install
1. Download: gauntlet.rar
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
213 downloads
(0 reviews)0 comments
Updated
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SWTOR Icons Modder's Resource
This is a dump of various icons from The Old Republic, converted to PNGs for ease of use. The full dump is the 315MB archive which are untouched besides the format conversion, while the smaller 58MB archive is a subset of ones I considered useful/interesting and ran through an upscaler to resize and clean them up a little. I extracted these a while back, so it's not completely up to date with the latest version of the game.
Use how you see fit, since they don't belong to me. But credit Bioware/Broadsword/EA as the original source.
111 downloads
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JC's Vision Enhancement for K1
By JCarter426
Summary
Throughout the game, there are cutscenes of the player sleeping and having Force visions to further the plot. This mod fixes two things about those scenes that bothered me.
First, the first of these scenes is supposed to happen in the party's apartment on Taris, but is quite clearly set on the Ebon Hawk like all the other scenes. I've edited the area used for the visions to put in a copy of the apartment to make the location consistent.
Second, the scenes show the player wearing whatever item they happened to have equipped when the scene started. So the player would routinely sleep in their clothing, even armor. I've edited the cutscene scripts to remove the player's equipment for the duration of the vision.
Warning: This mod reportedly causes crashes on Steam Deck, so it should not be used on that platform until a fix is available.
Installation
Extract files from the downloaded archive. Run Vision_Enhancement_K1.exe. Select which version to install:
If you use the KOTOR 1 Restoration, choose the K1R-Compatible Installation.
Otherwise, choose the Basic Installation. Click "Install Mod" and select your game directory (default name SWKOTOR). Uninstallation
Remove the installed file. Compatibility
This mod is not compatible with any other mods that alter the vision module STUNT_00.
Credits
KOTOR Tool – Fred Tetra
TSLPatcher – stoffe, with updates by Fair Strides
DeNCS – JdNoa & Dashus
ERFEdit – stoffe, with updates by Fair Strides
K-GFF – tk102
KOTORMax & MDLEdit – bead-v
NWMax – Joco
NWNSSCOMP – Torlack, stoffe, & tk102
and thanks to DarthParametric for decompiling a script for me. It's an ongoing mystery why DeNCS refuses to decompile certain scripts for me and only me.
Permissions
I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.
If you would like to include any part of this mod in anything, then please contact me for permission.
Disclaimers
"I AM NOT A VISION" SAYS THE VISION. HA! WELL, THEN, I AM NOT KOTOR, DEVELOPED BY BIOWARE, NO. I AM NOT A VIDEO GAME EITHER.
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
38,718 downloads
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Spider-Man Robes
By Guest
🎮 Mod Release:
Excited to share this great mod with you all—released with permission from the original author. It's a solid addition to the game!
📄 Details:
Everything you need to know is in the included readme—features, setup, and usage.
🙏 Credits:
Huge thanks to the original author for their hard work and for allowing it to be shared here on deadly stream.
Credits: Targus
This is for the second game K2.
23 downloads
(0 reviews)0 comments
Updated
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Dantooine enclave extra rooms modder's ressource
Description:
This is a modder's ressource. In K1 jedi enclave there is a dormitory for visitors with 3 opened rooms. 2 other doors were present in front of the 3 rooms, but were closed (without any geometry behind them). I mirrored the preexisting rooms so now there are 3 playable rooms. Basically you just have to drop the 5 files included into override, but you will also have to edit the doors from the .git because in vanilla 2 of them are closed and the last one is non existent because it was a wall.
Disclaimer :
This mod should be compatible with anything i guess?
The only minor problem with my ressource is that i extended the basic corridor's walkmesh to be able to walk into the new rooms. This is not the "by the book" way to pull it out, but i couldnt manage to make the door links work despite my numerous attempts. So the only downside from this ressource is, if you want to have a different ambient sound in these new rooms separate from the main corridor, you can't. But in vanilla the rooms should have the same ambient sound than the corridor, so its not a huge deal here.
I also provided an edited minimap.
Credit:
Thor110 for his very valuable insights.
Kotor discord channel for insights on developping mods for this awesome game.
Permissions:
Feel free to use my work as you see fit, just credit me if you use my files.
17 downloads
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BOSSR Hybrid Robes for JC's Cloaked Hybrid Robes
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Authors: N-DReW25
1.0.0 Release Date: 07.07.2025
Installation:
1) Install Brotherhood of Shadow - Solomons Revenge: https://www.nexusmods.com/kotor/mods/95
2) Install JC's Fashion Line I: Cloaked Hybrid Robes for K1 FIRST! (No exceptions!!!): https://deadlystream.com/files/file/1758-jcs-fashion-line-i-cloaked-hybrid-robes-for-k1/3) Open the "For Override" folder and copy the files within to your swkotor Override folder and select the "Overwrite" option when it pops up.
Description:
15 years ago, the "Brotherhood of Shadow - Solomon's Revenge" mod was released. BOSSR adds 8 hours worth of new content to Kotor, adding a brand new subplot to the game in which you team up with a companion from the player's past to defeat an ancient threat with the help of some new friends complete with 11 new areas, full voice acting, new bonus side quests, and new items.
Some of these items include new Jedi Robe items, and much like everything else in the BOSSR mod these Jedi Robes are highly detailed.
Unfortunately, the BOSSR mod has its criticisms:
* It completely derails the Star Forge questline for 8 hours, especially with the flash back scenes.
* The voice acting, whilst good, used low quality microphones as they were recorded between 2006 and 2009.
* The dialogue is almost Shakespearean, this is especially noticeable with player response lines as the player usually speaks like an immature goof in the vanilla game yet has a full personality switch in the BOSSR content.
* If there is a mod conflict towards the end of the BOSSR mod then you've potentially wasted 7 hours for nothing.
* Due to its sheer size, it's highly incompatible with other mods and it's hard to determine if other mods will break BOSSR as breaks can occur very late in the BOSSR mod.
* Popular mods like K1R and K1CP aren't compatible with it, making it an instant rejection by many in the fanbase.
Despite all of the above criticisms, the BOSSR mod still has its dedicated fanbase who would be willing to neglect modern mainstream mods like K1CP to use BOSSR instead. Whilst I do agree that BOSSR is arguably one of the best Kotor mods ever made, I don't play it due to those incompatibilities.
I wouldn't have made this mod had it not been for the request made by StellarExile, so if you're one of those diehard BOSSR fans then this mod is for you!
JC's Cloaked Jedi Robe mod is a very popular, if not THE most popular, Jedi Robe mod for Kotor, and as the name would imply it adds the cloaked Jedi Robes from Kotor II into Kotor I. And as with every other popular Kotor mod, it's incompatible with BOSSR... or should I say "was" incompatible with BOSSR.
Now, if you install JC's Cloaked Hybrid Robes on top of BOSSR and then install this mod afterwards, all of the BOSSR Jedi Robes will be converted into Cloaked Jedi Robes.
JC's Cloaked Hybrid Robes merges the Kotor I robes with the Kotor II cloaked robes, so in-game the BOSSR robes will appear just as they did before except now they all have the fancy Kotor II cloak.
Known Bugs:
This mod shouldn't have bugs, but if there any please report them on Deadlystream.com
Incompatibilities:
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
SilverEdge9 gave everyone permission to use his BOSSR assets, this includes the Jedi Robe textures.
JC's Cloaked Robe textures were sourced from JC's Cloaked Jedi Robes & Supermodel Port Modder's Resource.
As this mod utilizes assets that are both not my own and have free permission for both assets, you are free to utilize these skins as you wish.
Thanks:
SilverEdge9: For making the original Jedi Robes included in the BOSSR mod!
JCarter426: For creating the Cloaked Jedi Robes and Cloaked Hybrid Robes mod!
StellarExile: For requesting the mod!
Bioware: For such an amazing game
Fred Tetra: For Kotor Tool
And everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
74 downloads
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Escape Pod Republic Soldier Fix
By GearHead
Adds a uniform to the republic soldier located on Taris - Under City, next to the curshed Republic escape pod.
114 downloads
(0 reviews)0 comments
Submitted
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Ebon Hawk Doors (K1)
By SithNadd
This mod adds interior doors to the Ebon Hawk, ported from the prologue in KotOR II.
Each door has a trigger set around it which will cause it to open/close automatically as you approach/move away from it.
Only the main ebo_m12aa are has the doors added in. The Ebon Hawk stunt modules where the Dodonna cutscenes etc take place remain unaffected.
This mod will not work with saved games in which you have already entered the Ebon Hawk, as module data is stored within saves. You will need to use a save from before you obtain the Ebon Hawk or a start a new game for the changes to apply.
Installation
Run the included installer and the mod will install itself.
Bugs
No “bugs” as such to speak of, but there can be a little bit of funkiness during cutscenes/scripted NPC actions such as Sasha and Lur Arka Sulas leaving the ship.
They will get a bit confused and turn on the spot in front of each door they pass whilst the door opens.
The only way around this would be to go in and change the scripts for each “cutscene”, but I don’t personally feel it’s necessary.
112 downloads
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Alt-PMHB03
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Authors: N-DReW25
1.0.0 Release Date: 29.06.2025
Installation:
1) Select which head variant you'd like to install, the "Movie DS Transition" textures have a movie-style dark side transition with yellow eyes whilst the "Vanilla DS Transition" has the texture turn grey like in the vanilla game.
2) Once you've picked the head variant you'd like, open the "For Override" folder and copy the files within to your swkotor "Override" folder and select the "Overwrite" option if prompted.
Description:
In 2009, the modder SpaceAlex developed the first Kotor NPC Overhaul style mod, the "K1 Enhancement Pack". Whilst it was developed, it was never properly finished and as such it wasn't released to the public until 2014 as a Modder's Resource. As a "Modder's Resource", modders are free to take SpaceAlex's assets from this mod and use them in their own mod.
SpaceAlex, all the way back in 2009, was already doing things that were only really experimented with in the 2020s - unique heads for multiple characters, upscaled textures, expanded generic appearances, expanded clothing for generic commoners, additional placeables and NPCs, and much, much more.
One such feature he added in the K1EP mod was unique heads for Gerlon, Ice, and Marl. In 2023, I released a mod called "Galaxy of Faces" which intends to give every named NPC in the game a unique character appearance and since I preferred Effixan's Taris Arena Changes mod for Gerlon, Ice, and Marl, I took SpaceAlex's Gerlon, Ice, and Marl and gave their textures to Dak Vesser, the Hidden Bek Lookout, and Dorak Quinn.
Strangely though, ever since I added these skins from the K1EP into the GoF mod I've users praise SpaceAlex's Gerlon Two-Fingers appearance as Dak Vesser with one user actually requesting I make the appearance a player head.
So... here it is, SpaceAlex's Gerlon Two-Fingers head, the Galaxy of Faces' Dak Vesser head, as a player head. It replaces the bald "Mace Windu" style head, hence why it's called "Alt-PMHB03".
If there is enough support for this mod, I might come back and make portraits for this appearance.
Known Bugs:
This mod shouldn't have bugs, but if there any please report them on Deadlystream.com
Incompatibilities:
Incompatible with any PMHB03 player head models or reskins.
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
You are free to use the assets from this mod in your own mod.
Thanks:
SpaceAlex: For making the original skin!
Shem L: For making the Movie-Style Dark Side Transitions mod which the "Movie DS Transition" install is based on!
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
And everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
14 downloads
(0 reviews)0 comments
Submitted
