Knights of The Old Republic


Sub Category  

No files in this category yet.

Submit the first file

Files From Subcategories

  1. Misc. Nitpicks

    Individual preferences and stuff that annoys me that I've not seen tackled anywhere else, or at least without being scattered around in different mods or not having been done quite how I would myself. Compatible with K1CP. Several changes are included in the PLUS install of Weapons & Armor Uncut.
    Navardan Regenerator becomes a Level 2 implant because it costs more than another implant that does the exact same thing. Even if not for the cost, it's standing existence is reduntant. Bothan Sensory Visor switches price with Bothan Perception Visor. They're clearly mispriced. Security Decryption Interface is now appropriately priced. Two Carbonite Projectors were added to Mika Dorin's inventory. A matter of availability. Fixed descriptions of droid special weapons. Fixed/altered icon of several crystals. Brejik's Arm Band renamed to Brejik's Armband. Sherruk's red saber drop is a green one instead. Baragwin Ion-X Weapon now uses the unused w_IonRfl04.tpc texture. No longer a duplicate. NPC items no longer drop (Boohoo). All swords inside Ajunta Pall's sarcophagus have been revised according to description. Ajunta Pall's Blade renamed to Ajunta Pall's Sword. It shares it's texture with the Notched Steel Sword and the old texture is now used by Echani Ritual Brand. The ancient Vibrosword no longer floats besides the hands when wielded. The spirit of Ajunta Pall is deadlier if you walk the Light Side. Fixed plasma mines to deal Fire damage (Previously dealt Energy damage). A Wookiee Warblade can be found on the village of Rwookrrorro. If you have any kind of weapon model overhaul installed, please choose the appropriate option during patching.
    This mod does not fix the many pricing inconsistencies present on almost all item categories nor does it adress the duplicate (even triplicate) instances of reused textures on weapons.
    _______________________________________________________________________________________________________________________________________________________________________________
    KTool..........................................................Fred Tetra
    TSLPatcher.....................................................stoffe & Fair Strides
    ERFEdit........................................................stoffe & Fair Strides
    K-GFF..........................................................TK102

    359 downloads

       (0 reviews)

    11 comments

    Updated

  2. Icons of modifications of weapons and ammunition

    1. Download
     2. Copy all files to the Knights of the Old republic's Override folder.
     (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
     3. When/if prompted to overwrite files, press okay.
     4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    804 downloads

       (1 review)

    0 comments

    Submitted

  3. Halloween Mission Vao K1 by Lewok

    14 Year Olds still go out for Halloween..... right?
    This gives Mission Vao a Halloween skin.
    Feel free to use if you want as long as you credit me and don't claim this as your own!
    Installation Instructions:
    1. - Unzip "Halloween Mission Vao K1 1.0" 
    2. - Open up "Halloween Mission Vao K1" and copy all .tga files
    3. - Paste these files into the Override folder in your kotor files
    Also I will upload a version of Mission Vao's Jacket that is more Purple
    to DeadlyStream in November, when I am finished all my Halloween Retextures.

    Credits:
    Fred Tetra for Kotor Tool

    Should be K1R compatible

    25 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Spooky Rakatan K1 - By Lewok

    It's the Spooky Month of the year, so there will be Spooky Mods!
    This changes the Rakatan to be more spooky.
    What their designs are meant to be like:
    N_Rakata01 - Supposed to be a killer cult member murdere kind of vibe.
    (I also put in some blood dripping details)
    N_Rakata02 - Supposed to look like a demon, with sharp teeth and red clothing
    (This one has some details I put on it, some obvious, some aren't.)
    N_Rakata03 - This one is the most scariest of all, it was supposed to be a ghost Rakata.
    (Doesn't look like it lol)
    Installation Directions:
    1. UNZIP/Extract Spooky Rakatan K1 1.0.zip
    2. Copy all of the files in Spooky Rakatan K1 into the Override Folder
    OPTIONAL - 3. Download and Install Kotor Save Editor if you haven't, and change
    your in game appearence to be one of the Rakata. 
    - The name of the Rakata appearences should be something like "Alien_Rakata01" 
    to "Alien_Rakata03" or just something that looks like these.
    Hope you enjoy my Mod
    ______________________
    You are allowed to use these retextures in your own mods, just give me credit

    Should be K1R compatible.

    18 downloads

       (0 reviews)

    2 comments

    Submitted

  5. Darth Bandon HD

    This mod will replace and update Darth Bandon texture files.
     To Install
     1. Download: Darth Bandon HD
     2. Copy all files to the Knights of the Old republic's Override folder.
     (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
     3. When/if prompted to overwrite files, press okay.
     4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    16,365 downloads

       (1 review)

    2 comments

    Updated

  6. Effixian's Class Outfits Redone

    ---------------------------------------------
    Knights of the Old Republic
    ---------------------------------------------
    TITLE: Effixian's Class Outfits Redone
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    This mod updates the default clothing for the 3 different classes.
    The textures are upscaled by A.I. (waifu2x - caffe).
    Only the soldier outfit had an alpha layer (which tells the game which parts should reflect light), I redid that one because it was a bit crude. The scout and scoundrel outfits didn't have one, now they do for a bit more dynamic/interesting look.
    The screenshots don't really show off the differences very well, things look nicer in game with the light shining on the outfits.

    -------------------------
    INSTALLATION
    -------------------------
    Unzip and copy the files from the subfolder to your Override folder.

    ---------
    BUGS
    ---------
    None known.

    --------------------------
    COMPATIBILITY
    --------------------------
    Not compatible with mods that do the same/contain the same files.

    --------------------------
    UNINSTALLING
    --------------------------
    Remove from the Override folder:
    PFBBL01.tga
    PFBBL01.txi
    PFBBM01.tga
    PFBBM01.txi
    PFBBS01.tga
    PFBBS01.txi
    PMBBL01.tga
    PMBBL01.txi
    PMBBM01.tga
    PMBBM01.txi
    PMBBS01.tga
    PMBBS01.txi

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    183 downloads

       (1 review)

    0 comments

    Updated

  7. Topaz GigaPixel AI Upscales - K1

    WARNING : THIS IS A MODDERS RESOURCE NOT INTENDED FOR USE WITH THE GAME!
    Modder's Resource - Topaz GigaPixel AI Upscales - Source
    These are all of the first games textures upscaled by Topaz GigaPixel AI.
    While they are intended for use eventually with my overall project, for the time being I have handed them off to a texture artist to clean up beforehand, after which they will also be released for the standalone game as well.
    It was also suggested to me that I should upload them here as a Modder's Resource and backup for people to use when repainting any textures for the game.
    So here they are.
    The images shown aren't from the game, but they are the only reference imagery I have to show the upscaling in action. ( added some screenshots of the actual textures )
    All TXI files as well as the few textures that had issues being upscaled in their own packages.

    125 downloads

       (0 reviews)

    0 comments

    Updated

  8. Suits K1

    The mod replaces the textures of the costumes. Resolution 2048x2048. The distribution will be updated - new textures will be added to other costumes.

    8,437 downloads

       (2 reviews)

    4 comments

    Updated

  9. Bastila's Dark Bodysuit by Revanator, Quanon, & A Future Pilot

    Bastila's Dark Bodysuit
    by Revanator, Quanon, and A Future Pilot
    Contact: Contact Revanator on DeadlyStream or email at ethan.wookie@gmail.com.
    About:
    This mod adds a special robe for Bastila to wear when you meet her on Lehon (the Unknown World).
    It's a black-and-gray variant of her standard attire. Its stats are of a slightly beefed
    Qel-Droma robes to give her some nice bonuses while remaining very balanced. She will be wearing
    it when you meet her on top of the temple, and when (if you go Dark Side) she rejoins your party.
    Quanon did the texture for it in the style of his K1 party member retextures. Highly recommended
    that you also install his Bastila Shan HQ retexture. Otherwise this will look a bit out of place.
    Installation:
    Run Install.exe and choose your options.
    Uninstallation: Delete P_BastilaBB02.mdl, .mdx, .tga, .txi, and .uti from Override, and sta_m45aa.mod, sta_m45ac.mod, unk_m44ac.mod, STUNT_44.mod, and STUNT_55a.mod from the Modules folder. Also delete p_bastilla.utc from Override if you used the "Gain on Taris" option. If you used the replacement option, just delete p_bastilabb01.tga, and .txi from Override.
    Compatibilty: Should be compatabile with every mod that does not edit Bastila's utcs. If you
    install the "replace standard clothes" option, it will override any other mods for Bastila's
    clothes.
    Credits:
    Fred Tetra for KotOR Tool
    BioWare for this fantastic game
    Quanon (again) for being super helpful and creating this beautiful texture
    A Future Pilot for the TSLPatcher Install
    jc2 for bug testing

    24,947 downloads

       (10 reviews)

    7 comments

    Updated

  10. Leviathan Differentiated Dialogue

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     
    Leviathan Differentiated Dialogue
    by Revanator (ethan.wookie@gmail.com or contact me at DeadlyStream)
     
    Description:
    The Leviathan was always one of my favorite parts of the original KotOR game. I always liked running around as one of my favorite party members, having a mini-adventure before taking control of my PC again.
    However, it always bothered me that the dialogue you had with the Rodian prisoner was the same for all possible party members (save T3). This mod fixes that.
    You will now have different options for all party members that fit with their unique personalities, temperaments, and manners of speaking. I left T3's untouched.
     
    Installation: Simply copy the lev40_rodpris2.dlg file into your override folder.
     
    Uninstallation: Delete lev40_rodpris2.dlg from your override folder.
     
    Compatibility: Should be compatibile with any mod that does not touch lev40_rodpris2.dlg. This IS compatibile with K1R, but K1R is not necessary!
     
    Credits:
    jc2 for some heavy testing and bug-finding (and the screenshot).
    Fred Tetra for KotOR Tool
    tk102 for DLGEditor
     
    Usage: Please do not upload this anywhere without my permission, and contact me if you use this in any of your mods, so that I may approve you.

    32,184 downloads

       (14 reviews)

    7 comments

    Updated

  11. Effixian's Jedi Knight Revan Robes (SW:GoH)

    ---------------------------------------------
    Knights of the Old Republic
    ---------------------------------------------
    TITLE: Effixian's Jedi Knight Revan Robes (SW:GoH)
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    ------------------------
    DESCRIPTION
    ------------------------
    This mod adds a robe that's based on Jedi Knight Revan from the mobile game Star Wars: Galaxy of Heroes.
    You can only acquire it by using cheatcode*:
    giveitem jedirevan
    This mod adds and uses a unique appearance so that Darth Revan stays unchanged in cutscenes.

    * I've added 2 optional files: one to enable purchasing it from a vendor, but it might not be easy to pull off, read the changelog below. The other to add the item to the secret compartment on the Ebon Hawk.

    --------------------
    TECHNICAL
    --------------------
    The cape and belt were removed from the vanilla model.
    The texture is an upscaled and tweaked version of the Star Forge Robes, with Revan's mask added. I've added an alpha layer to give some parts a bit of a shine.
    The item file is the same as the Star Forge Robes*, but with:
    - Tweaked title and description
    - Light Side restriction removed
    - Disguise property added so that it uses the masked model
    *So it will be quite overpowered if you get it early on in the game

    -------------------------
    INSTALLATION
    -------------------------
    Run "TSLPatcher - Install Effixians Jedi Knight Revan Robes.exe" and point it to your main game's folder.

    ---------
    BUGS
    ---------
    I haven't done much testing, but this model wasn't made for player characters. So things like Force Lightning might come out of your ears, probably not something I can fix but let me know.
    Disguises can cause the appearance to get stuck, meaning your appearance doesn't change if you take the item off. It can be fixed with KSE if needed.

    ---------------------------
    COMPATIBILITY
    ---------------------------
    This mod adds unique assets and entries so it should not conflict with anything.

    -------------------------
    UNINSTALLING
    -------------------------
    1. Remove from the Override folder:
    jedirevan.uti
    n_jedirevan.mdl
    n_jedirevan.mdx
    N_JediRevan01.tga
    mikastore.utm if you've added it

    2. If you haven't installed any mods after this mod you can get the following file from the mod's backup folder and put it back in your override folder:
    appearance.2da
    p.s. this step is kind of optional, it should be fine to skip it.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    2,155 downloads

       (3 reviews)

    5 comments

    Updated

  12. Sith Female Leather Assasin Outfit

    SITH FEMALE LEATHER OUTFIT
    __________________________
    AUTOR: Riven_Fall (me)
    This outfit is converted from TSL to Kotor 1 - its based on Twin Suns Twi'lek sisters outfit, with custom texture.
    I think this outfit fits great for dark side female user, which want flexibility but also show her advantages and still look deadly.
    Its my first port from TSL to Kotor also my first retexture, so please be kind to me, and still there are some things i want to better in next version, but for now you can enjoy this great outfit in Kotor 1.
    INSTALATION:
    ____________
    Copy all files from Override folder, into youre KotOR Override folder, i apologize i dont know how to work with TSL patcher yet.. i want make in another version, so you have to install manualy i apologize.
    Appearance.2da
    P_Assa.mdl
    P_Assa.mdx
    PASS01.tga
    ia_female_assasin.tga
    Female_Assasin.uti
    - All these files copy to youre Override folder.
    COMPABILITIES:
    ______________
    Well, this mod should be compatible with everything, if you merge Appearance.2da which is key to get this outfit.
    Should be Compatible with K1R... if merged, i would welcome help to make work with TSL patcher...
    PERMISSIONS:
    ____________
    You can use these files for youre own modifications , just please credit me =), and even i will be happy if it happend. I would love to see more of this variants from other creators.
    CREDITS:
    ________
    Thanks, to Fred Tetra for KotorTool
    Thanks to Bioware,Lucasarts for this great game
    Thanks for MDLedit

    519 downloads

       (0 reviews)

    6 comments

    Updated

  13. K1 Upscaled Vanilla Weapon Textures

    Mahalo for checking out my mod! I promise I will get updated pictures down the road.
    This is a WIP port of my K2 Upscaled Vanilla Weapon Textures mod I made recently.  I was originally planning on just porting over the entire mod and upscaling the Gaffi stick textures, but the ranged weapons got messed up 🙃 So for now, this mod will only contain the upscaled melee weapons!  This is my to-do list for this mod:
    Upscale ranged weapon textures to 512px & make sure they work Upscale gaffi stick textures to 512px & make sure they work The mod itself should be pretty simple to install - just download the file, go into the folder of the weapons you want to replace, and drop the loose files directly into your Override folder (should be something like C:\Program Files (x86)\GOG Galaxy\Games\Star Wars - KotOR2\Override, for example).  Note that this won't be compatible with mods that change the models or retexture weapons, so if you want to use my textures be sure to overwrite the ones in your Override with the ones from this file!  For major overhauls like High Quality Blasters or Quarterstaff Replacement where the weapons look physically different, textures from this file won't work with those models.
    Why should I use these textures over something like High Quality Blasters or Quarterstaff Replacement?
    Honestly, if the mods doesn't break anything in your game, you should just use those mods instead since they offer actually good weapon models and textures.  This is more of an alternative for those who have problems with those kinds of mods or can't run those kinds of mods for whatever reason, or are looking to complement other high-res textures from those mods.  Or you really, really like the vanilla textures and want to be a purist.

    247 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Yassified Carth

    Description:
    This Yassifies Carth. It gives him Baby Smooth Skin, Removes his facial hair, and gives him some makeup.

    Installation:
    Put the files from Yassified Carth into your Override Folder in your swkotor directory

    Permissions:
    Do not use this in your own mod without my permission.
    Do not Upload this anywhere else and/or take credit for it.

    Compatiblity:
    Not compatible with anything that edits Carth's head or portrait.

    I recommend using this mod here and choosing one of the recolored variants of Carth's Clothing to go with his newly Glammed face!
    https://deadlystream.com/files/file/2143-different-colors-for-carths-clothing-10/
     

    30 downloads

       (0 reviews)

    5 comments

    Updated

  15. Complete Effects Overhaul alpha

    The goal of this mod is to give the various ingame effects a more recent look, i also highly recommend to use it in tandem with my Complete Overhaul series.
     
    This mod is currently in alpha stage; since my goal is to tweak every effect until it looks right, it covers the most common fx effects for now:
     
    Included are:
     
    Fireball
    Beam Effects
    animated Force Storm
    Drain
    Heal
    Force Stun
    Adhesive Grenade
    Various muzzle flashes
     
    Installation:
    Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
     

    Compatibilty:

    This mod is compatible with all mods except the ones which change the fx effects - like Hi res beam Effects or Fire &Ice Whee etc.

    Enjoy!

    31,631 downloads

       (17 reviews)

    13 comments

    Updated

  16. MANAAN Complete Overhaul (animated)

    This is the next part of an ongoing series.
    The purpose of this mod is to shrug off the years from old Kotor engine, and bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
    The Overhaul also contains sophisticated SWTOR orientated high Quality animations and cubemap based lights & shine on surfaces.
     
    3.0 Huge Update! This one completely blows previous versions out of the water - added revolutionary tech window animations, changing color animations while moving and much more..
    Highly recommended!
    to upgrade redownload ALL parts.
     
    Installation:
    Download the mod, extract its contents with an archive extraction program such as 7zip or WinRAR, then move the contents to your game's override directory.
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture Manaan.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    I also want to thank Darth Parametric for hex editing mdl files from the Hraekert Base. That allowed me to use more variety in retextures.

    141,028 downloads

       (30 reviews)

    32 comments

    Updated

  17. SITH BASE Complete Overhaul (Taris & Manaan)

    This is the next part of an ongoing series.
    The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
    The Overhaul also contains sophisticated Mass Effect 3 orientated high Quality animations.
     
    Update 3.0 out now! Safe to upgrade from 1.0 - and for those who downloaded 1.0 i highly recommend to get 3.0 since the difference is huge.
     
    This is a huge one - to catch the flair of SWTOR all animations have been redone from scratch again - the floor now contains cubemap based reflections & scratches.
    Further a new kolto animation & a HQ metalic tech texture have been implemented.
     
    Installation:
    Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, then move the contents to your game's override directory
     
     
    Compatibility:
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture the Sith Bases either at Taris or Manaan.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    I also want to thank Xarwarz for using the hex edited mdl & mdx files from his Overhaul. That allowed me more variety on my panel retextures.

    95,913 downloads

       (28 reviews)

    39 comments

    Updated

  18. ENDAR SPIRE Complete Overhaul

    This is the first part of an ongoing series.
    The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch; the big animated screen on the bridge comes with whooping 81 pics and 5k resolution for maximum quality.
    Update 2.0 brings brand new lighting to the ship, utilising warmer colors like in SWTOR, as well as new polished window frames & a new Planet retexture.
     
    Update 3.1 out now!
    It brings a lot of visual improvements over previous versions - new doors, animated consoles & more....
     
    Video covering mod Showcase (Ver. 1.0) / Installation Process:
     
     
    Installation:
     
    Download the file, extract its contents with an archive extraction tool such as WinRAR or 7zip, and move the contents to your game's Override directory
     
    Compatibility:
     
    This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
    Just to be on the safe side, i recommend to install my mod last.
    Beside that it should be compatible with everything that doesnt retexture the Endar Spire or the Stars/ Planet Taris outside.
     
    Credits:
    I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
    Also a big thanks goes to Xuul for making one of his fantastic videos for this mod.
     
    Enjoy!

    84,314 downloads

       (32 reviews)

    34 comments

    Updated

  19. Different Colors for Carth's Clothing 1.0

    Description:
    This adds different colored variants of Carth's clothing in Kotor 1.

    YOU CAN ONLY CHOOSE AND HAVE ONE INSTALLED AT A TIME

    I haven't added custom portraits for them yet, will do that later.
    They also don't look the best, I am gonna try and make them look more like the colors later.

    Installation:
    Put the file in the selected Color Folder into your swkotor override folder.

    Permissions:
    You are allowed to use these in your own mods, just give me credit.
    Do not upload this on it's own on other sites and/or take credit of it.

    Compatiblities:
    Should be compatible with K1R, if not let me know and I'll update it.
    Not compatible with anything that changes or uses Carth's Clothing unless if you want them to be a different color.

    32 downloads

       (0 reviews)

    0 comments

    Submitted

  20. JC's Sound Effects for K1

    Summary
    This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.
    Installation
    Extract files from the downloaded archive.
    Run Sound_Effects_K1.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR).
    Uninstallation
    Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary. Compatibility
    This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
    Sound Effects – Ben Burtt, courtesy of StarWars.com
    Permissions
    I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.
    If you would like to include any part of this mod in anything, then please contact me for permission.
    Disclaimers
    PEW PEW PEW EXPLOSION BIOWARE BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
     

    3,296 downloads

       (2 reviews)

    9 comments

    Updated

  21. Effixian's Darth Revan Reskin (SW: GoH Style)

    ---------------------------------------------
    Knights of the Old Republic
    ---------------------------------------------
    TITLE: Effixian's Darth Revan Reskin (SW: GoH Style)
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a robe that's based on Darth Revan from the mobile game Star Wars: Galaxy of Heroes.
    You can only acquire it by using cheatcode:
    giveitem revan
    - Name: Darth Revan's Masked Robes. The stats are the same as the Darth Revan's Robes*, but without the Dark Side restriction because... that's no fun
    - Optional but highly recommended: Add the mdl and mdx files from Sithspecter's mod: https://deadlystream.com/files/file/709-revans-flowing-cape-and-belt-fix
    - This mod will update cutscene Revan's look, I thought that would make sense. It does not change the regular Revan's Robes, I might add that as an optional thing. That's also why there's no custom icon, I'm reusing the Revan's Robes one.
    *So it will be quite overpowered if you get it early on in the game

    -------------------------
    INSTALLATION
    -------------------------
    Unzip, copy the files from the subfolder to your Override folder.

    ---------
    BUGS
    ---------
    I haven't done much testing, but this model wasn't made for player characters. So things like Force Lightning might come out of your ears, probably not something I can fix but let me know.
    Disguises can cause your appearance to get stuck, meaning your appearance doesn't change if you take the item off. It can be fixed with KSE if needed.

    ---------------------------
    COMPATIBILITY
    ---------------------------
    Not compatible with other mods that include the same files.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from the Override folder:
    N_DarthRevan01.tga
    revan.uti

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    620 downloads

       (1 review)

    3 comments

    Submitted

  22. Quanons Star Forge and Endar Spire Upscaled Textures

    This mod will add upscaled textures for the Star Forge and Endar Spire sections of the game. Except the skies see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...
    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone,
    rerendered not just upscaled.
    It's still a 400% improvement on the older files. Enjoy!
    Sky textures are made by the awesome Kexikus get them here:
     => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/

    575 downloads

       (0 reviews)

    0 comments

    Updated

  23. HD (16:9) Loadscreens and UI Fixes

    These are a set of HD loadscreens for the first Knights of the Old Republic game, made from JackInTheBox's high quality UI assets. I've also fixed a few miscellaneous problems regarding symmetry and alignment with Jack's assets, but I haven't made any unnecessary stylistic changes.
    You must install the following mods BEFORE mine:
    A widescreen patch, preferably UniWS
    ndix UR's "KotOR High Resolution Menus" 
     
    Jack's "HD MENUS AND UI Assets" 
     
    Enjoy, and please do report any issues you find.

    4,847 downloads

       (2 reviews)

    0 comments

    Updated

  24. KotOR Switch Modding Framework

    Switch KotOR Modding romFS Dummy Folder with 1.0.3 dialog.tlk
    This is a set of files and folders designed to make modding the Switch version of KotOR easier and more accessible to a novice user.
    Read to the end before using.
    You will need a hackable, or modchipped Switch to use this, and custom firmware must be installed, I use Atmosphere, but anything that supports romFS should be fine. 
    This should work just fine with the digital or physical version (when it is released) without issue. I have only tested this on the most up-to-date build at this time, 1.0.3. It may work on 1.0.2 or 1.0.1, but it is not guaranteed, and I'm not concerned with supporting them.
    Extract the zip file, and install any mods you want to use, pointing TSLPatcher at the romfs folder containing the dialog.tlk file. For mods that don't use TSLPatcher, copy files as directed, "romfs" is equivalent to the directory on PC containing the executable.
    NOTE: You may need to move files that TSLPatcher is expecting to the folder to be able to patch them. You can access them by dumping your game with nxdumptool, using romfs. Make sure you include updates when doing so.
    Feel free to comment with what you needed, and what mod it was for, and if there is popular demand, I will add the files to this pack. The easiest way I found, was just to try installing a mod, and then check the log for errors to see what files were missing.
    NOTE: Long filenames cause issues with TSLPatcher, this is exacerbated by the length of the filepath for romFS modding. I recommend moving the "romfs" folder to the root of the drive and patching there, moving the folder back afterwards.
    Make sure to check your error log, you may manually need to copy .lip files over to override afterwards.
    Move textures (.tga, .txi and .tpc) to override/Textures or they won't apply.  NOTE: Aspyr included upscaled textures with this version that are not in other releases of the game. As far as I can tell, they are all in the format the original textures were in, by and large, that means they are in .tpc format, which trumps .tga and .txi files of the same name. If you have issues with a mod's textures not applying, try converting them to .tpc with Xoreos-Tools. You can download my texture reversion mods for K1 and K2 on Switch if you want to see what files are in what format.
    At this point, copy the atmosphere folder to the root of your SD card, and you should be done. Please feel free to mention any issues you run into, or workarounds you needed, and I'll update this post.
    I tested a run of K1CP with no major issues.
    Mods that involve UI likely won't work. Everything is at your own risk, you may end up with a broken save, etc. Worst case scenario, you can uninstall all mods by deleting the `0100854015868000` folder from `/atmosphere/contents/`
    Big thanks to JC for helping me pin this all down.
    7-22-2022 Update:
    Just a change to the readme regarding potential texture issues.
     

    388 downloads

       (0 reviews)

    4 comments

    Updated

  25. High Quality Aliens: Master Vandar

    DESCRIPTION
    This is the first entry in a new modding series I have been working on. Its objective is to gradually replace the Kotor games' alien models, which have particularly poorly aged. To this end, Master Vandar is the first alien to receive a high quality makeover.
    This mod replaces Master Vandar's 3D model with a new custom one, completely built from scratch using modern 3D asset creation techniques. As he appears as a hologram in the late game, his hologram model has been adapted as well, though with some constraints.
    Check out this thread if you'd like to know more about the development process and to get updates on the next entries of the High Quality Aliens modding series.
    COMPATIBILITY
    Since this is a replacer mod, it simply won't be compatible with any other mod that alters Master Vandar's appearance.
    @DarthParametric's Hologram mod and K1CP should be compatible. Just ensure to install my mod AFTER having installed K1CP or DP's mod first.
    KNOW ISSUES
    Due to technical constraints, some unavoidable and unpleasant artifacts will show up during the cutscenes using Vandar's hologram model.
    INSTALLATION
    To install, download hqa_vandar.zip and extract its contents somewhere convenient on your computer. Navigate to the extracted "HQA Vandar" folder and execute the TSLPatcher.exe. Let it do its magic but give it a hand if it can't find its way into your KOTOR game folder by its own.
    CREDITS
    bead-v: KOTORMAX and MDLEdit
    stoffe & Fair Strides: TSLPatcher
    seedhartha: KotorBlender
    PERMISSIONS
    Anyone is allowed to re-use the assets of this mod, including those contained in the modder's resources archive (see the final section below), in any way or form they would like for their own modding objectives. I only ask to be properly credited for the assets used.
    However, I explicitly forbid anyone to directly re-upload this mod or any of its contents to any other site than Deadlystream.
    SPECIAL THANKS to
    @Marius Fettfor their nerves of steel while helping me resolve seemingly never-ending technical issues with the hologram model.
    @DarthParametric for pinging me on Discord and thus kickstarting the Vandar project.

    MODDERS RESOURCES ARCHIVE
    IMPORTANT: Disregard this section if you're not interested in re-using my files to create your own mods.
    I'm uploading a separate ZIP file containing modding resources and grant anyone permission to use them in any way they would like. They include the weighted .ascii file to be imported in your preferred 3D software using KOTORMAX or KotorBlender, as well as the baked mesh maps that I used to create the model's texture.
    Do not hesitate to DM me on Deadlystream or on Discord should you need help using those files or if I omitted to include something that could be useful.

    925 downloads

       (3 reviews)

    19 comments

    Updated