Arson Hole

  • Content Count

  • Joined

  • Last visited

  • Days Won


Arson Hole last won the day on February 2 2018

Arson Hole had the most liked content!

Community Reputation

18 Jedi Padawan

About Arson Hole

  • Rank
    Jedi Padawan
  • Birthday 11/27/2001

Profile Information

  • Gender
    Not Telling
  • Interests
    3D Modelling

Recent Profile Visitors

3,789 profile views
  1. "This mod is compatible with Fallen Guardian’s Dustil Restoration." Brilliant! These two mods are still great on their own, but being able to play them together really helps Korriban feel more like a complete experience and less like an afterthought, compared to the base game. Keep up the good work! ^w^
  2. Arson Hole

    Kaevee the Twi'lek

    No disrespect to the original actress, but I'm glad there's finally an alternative to the constant mic peaking and popping from the original mod.
  3. Either it's cancelled, or they removed to make way for a more polished version. It wasn't perfect, (hell it was damn-near unplayable in some areas) but it'd still be a major shame if it was cancelled, as there are still a lot of things I liked about it 😕
  4. So uh, I found this little gem hidden in the Feedback Tab. This an in-joke or something? \:|
  5. This mod is looking superb so far! Can't wait to see my Hunter Killer bois done justice in HD! ^-^ Will you be applying these changes to the HK-51 droids too, or will you be sticking to 47 and 50?
  6. Oh man, I can't tell you how long I've been waiting for something like this for KOTOR 1! ^w^ (too bad i just finished my playthrough last week, lol)
  7. Judging by the lack of updates for the past 3 years, I can only assume this project's dead? If so, that's a mighty shame. The models you managed to finish still look top-notch to this day. I'm just glad I had the opportunity to follow this project in it's prime.
  8. Oh god, I didn't know about Holocron Toolset, it's actually way better. Thanks!
  9. So I downloaded Kotor Tool a while back for a personal modelling project of mine back in November 2021. It worked marvelously for KOTOR 1, but I could never get it to detect KOTOR 2 for whatever reason. Now I'm starting a new project, and I actually need to extract assets from KOTOR 2 this time. I made sure the path was set to the proper directory, I went into RegEdit to fiddle with the string values, as suggested by High5 in this old thread: But it still doesn't detect it. To clarify, I own the Steam Versions of both games and I'm running on the 64 Bits version of Windows 10. If you need any other info, or if you have any suggestions, please let me know. I'll gladly take any help I can get.
  10. Hey, congrats on getting this mod integrated into The Switch Port as DLC!
  11. Yes, that seems to have done the trick. Thanks a million!
  12. Is this compatible with Blender 2.93? I'm trying to install it, but all I get is this Traceback Error. Traceback (most recent call last): File "D:\Steam\steamapps\common\Blender\2.93\scripts\modules\", line 351, in enable mod = __import__(module_name) File "D:\Steam\steamapps\common\Blender\2.93\scripts\addons\kotorblender\", line 44, in <module> from .ops.mdl.importop import KB_OT_import_mdl File "D:\Steam\steamapps\common\Blender\2.93\scripts\addons\kotorblender\ops\mdl\", line 24, in <module> from ...format.bwm.loader import BwmLoader File "D:\Steam\steamapps\common\Blender\2.93\scripts\addons\kotorblender\format\bwm\", line 19, in <module> from ...exception.malformedbwm import MalformedBwm ModuleNotFoundError: No module named 'kotorblender.exception.malformedbwm'
  13. So I'm having a little trouble with this mod. I've saved right before I board the Ebon Hawk on Taris. I destroy the Sith Fighters, the cutscene with Carth and Bastila plays and right when the cutscene of the Hawk landing on Dantooine ends, the game crashes. I'm using the KOTOR 1 Restoration Mod, The NPC Overhaul Mod and this mod's Dantooine Jedi mod. I've made sure the NPC Overhaul and Restoration mods were installed before this, but when I tried reinstalling this mod, a message in the TSLPatcher appeared saying: [Warning] A file named DANM13.mod already exists in the Modules folder. Skipping file... [Warning] A file named DANM14AA.mod already exists in the Modules folder. Skipping file... Now I assumed this was because of the Restoration Mod. So I removed the the module files, reinstalled the NPC Overhaul, ran the TSLPatcher for this mod and the same message pops up. So until further notice, I won't be using the Dantooine Jedi option in this mod, but I just thought I'd bring this issue to you in case I'm doing something wrong. Sorry if my stupidity on the matter bothers you -__-'
  14. I've been considering getting the GOG version of both KOTOR games, but I already own them on Steam. From what I've heard, both versions have pros and cons, but I'd like to hear your guys' opinions on the matter. So which version is superior: GOG or Steam?
  15. All of it. The planets, the characters etc.