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Knights of The Old Republic

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    • Thanks, yeah, functionality wise it's done, just needs a UI polish run. I'll try to get some of that done tonight.
    • This is great, it has fixed the grass issues. Don't know if you can do anything about this but here goes. I had an Ebon Hawk retexture installed, but the outside of the Hawk goes completely black after installing the standalone driver fix. I can still enter it and the inside looks fine, it doesn't seem to cause any other issues except for the skin on the outside, tried playing around with settings for a while to no avail. https://www.nexusmods.com/kotor/mods/1559
    • Keep up the great work! Can you make a mod with Bastila joining early outside the Enclave on Dantooine, in order to access her dialogue with master Nemo? There's also an unused dialogue for the Council if you visit the ruins early and some unused voice lines for Nemo to teach the player the Jedi code.
    • I have an inquiry. I am having a bit of trouble following Dr. Snuggly's Github as well as your Google Doc because I am not really sure what I am doing and cannot commit much time because of my day job, and, I was wondering that, like this file package and files available on GBATemp for KOTORII, are there any ready-to-use file mods for this original KOTOR aside from this one and the portair and character texture? I know this is a super ultra niche but I am lately interested after seeing what was
    • ahh yes the man who just helped me apply the k2 patches on macos. Lovely
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