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Knights of The Old Republic

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  1. Bastila HD Head

    HD head for Bastila. (Recommended to use it with the Party Model fixes and HD Bastila mod by redrob41.)

    29 downloads

       (1 review)

    3 comments

    Updated


  • File Comments

    • I still don't get the assumption that there were any development plans to allow T3-M4 to be recruited early. Canderous Ordo's line: "But that little T3 unit you got from Janice should be good enough to get the job done" can be heard in the unmodded game normally if you purchase the droid and immediately go to Javyar's cantina to ask Canderous again what you need to do. It was added for him to not to tell you to purchase a droid at this point when he can clearly see you already have one.
    • Not the mod author, but I can tell you it's because you already completed Tatooine on that save. Basically, you can't modify a module after you've already visited it in a save (with very few exceptions). But that being said: you can just use the cheat code "warp m19aa" to teleport to the start of the Tatooine temple, just past the entrance within the Krayt cave.   Have fun!
    • Yes that would be nice thanks. Especially since K2 already looks pretty good.
    • Just to reiterate slightly. This mod utilizes a modified asset from the community-maintained SWBF2 Mod Tools SDK 2020 available at ModDB, alongside original assets from Star Wars: Knights of the Old Republic. Full credit goes to the original developers, artists, and respective intellectual property rights holders (Lucasfilm, Pandemic Studios, and BioWare).  To expand upon this the .msh and .tga were obtained from SWBF2 Mod Tools SDK 2020 available at ModDB, which was from my understanding d
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