I certainly am not opposed to the idea of someone taking on a fresh new take on Coruscant. After all, I did make a thread proposing that very subject in 2015. (You posted in it as well on page 5, you may recall.)
However, this thread is requesting videos to complete a legacy project. In this special circumstance, your goal and my goal conflict.
I understand if this request doesn't interest you very much. Different strokes for different folks. That being the case, I'd invite you to discuss other new interpretations of Coruscant in that thread I just linked. And with the porting rules changed significantly since the creation of that thread, there's loads of things you can talk about now that people couldn't do before. Go forth and spread your ideas about a new Coruscant. Over there.
In other news . . .
In the original post, I mentioned (and linked to) 3 optional textures. I thought I'd focus on two of them.
One of them (cor_flr5) was a texture remade from scratch of a Coruscant floor texture. And that original Coruscant floor texture was a recolored Dantooine texture. My texture was originally made for Dantooine so it was pretty easy to change it to greyscale for use here.
The other is a texture that replaces a concrete wall texture. It doubles the size of the texture and adds more detail in it. However, I did match the colors to keep the original aesthetic. The left and right sides are seamless as well.