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Everything posted by Sith Holocron
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I'll send it over to Dark Hope right after I restore her version of the eyes. I'll also include the new version of a texture that was included with M4-78 EP for good measure and the TXI files for both. Edit: Got permission to release it from DH. I gotta take screenshots so expect a release later tonight.
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- hd texture
- protocol droid
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I didn't want to lose @Dark Hope's aesthetic but I didn't want to not use yours, @ScrierOne. So I combined them. I also changed the eye, and re did the crooked Czerka symbol. Edit: But I forgot the black stripes around the head. Fixed!
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This should work on both KotOR 1 and TSL.
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Well, it's technically an Easter Egg . . . happy Easter to those that celebrate it. https://www.tenforums.com/attachments/general-support/168079d1513199500t-windows-easter-egg-atari-2600-adventure-easter-egg.gif?s=600aa5c609d3a75548f2f8688ac2aa10
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I had a feeling that was you were going for. How would it work for SWTOR though?
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@Drazgar, what's a vanilla realm?
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Enclave Sublevel as a Functioning Jedi Academy
Sith Holocron replied to brents742's topic in Work In Progress
Will this mod be compatible with the Recruitable Kay mod? -
Sneak peek at the next character I created for SWTOR here. (It's my first Bounty Hunter!)
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The request where Sith Holocron asks for too much. Probably... Inside the Ebon Hawk, there's a texture that gets repeated throughout the interior. It's file name is "LEH_scre02" and if you've played the game, you've seen it everywhere. LEH_scre02 (original size) You may have seen Dark Hope's much larger version which was also bundled with one of my my packs. LEH_scre02 (Dark Hope's version, but a static image that is not animated here) You may have seen Dark Hope's much larger version which was also bundled with one of my texture packs. The problem are how the texture is applied in the Ebon Hawk - in both KotOR and TSL. What I assume are "cutouts" of some kind to emphasize and de-emphasize lights appear on the texture wrecking the look of the these textures. What I was hoping some kind soul would do is to create a model fix that would get rid of that effect in any area that displays this particular texture. As this issue is in both games - and the EH is different in each game - this issue would need a separate fix for KotOR and TSL. Not sure I'll get any takers on this but it's worth a shot.
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This is my take on it. Shot in TSL, rather than KotOR. Edit: Another take . . .
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First off, thanks for the compliment. Secondly hopefully someone has a suggestion that help you get a different texture called up for that engine room wall model. That sort of thing is outside my modding experience but I did put out the call in some DMs and on the Discord. Hopefully one of them bares fruit.
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The blue portion in the picture above appears to be using the LEH_light04 texture. I think he was hoping the specific instance above could use a different texture.
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@N-DReW25 Might this work? repsoldsample01.wav
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I save my complaints on TOR for the SWTOR subreddit.
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Interesting obscure mods for TSL
Sith Holocron commented on LoneWanderer's blog entry in LoneWanderer's blog
I think more than a few of these have compatibility issues with large mods. -
Any chance you'll post pictures in an area that's more brightly lit?
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Out of all humans, my cat hates me the least.