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Everything posted by JDub96
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Here's a potentially strange question. Does this enable NPCs to use bonus feats imparted by equipment? I've got a personal mod that removes the blaster feats from the level up screen and instead applies them to weapons based on type, with certain upgrades unlocking the enhanced versions. Want to know if your mod will make the NPCs smart enough to recognize these extra feats or if it needs to be part of their skills.
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Every species has outliers and we have seen corrupt Ithorians in other media. Janos just happens to be one of them. My question is: does this mod give Fodo Medoo (the Rodian on Kashyyyk) a uniform? Seeing as he has dialog that specifically states that he doesn't get to wear one because he's just a contractor.
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- 260 comments
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- 260 comments
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- 260 comments
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- 17 comments
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- taris dueling ring
- taris
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It is. I'm looking for the script that dictates the weapons/implants/belts that spawn in the footlocker in the player's quarters.
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Could I get a decompile, please? k_pend_chest02.ncs
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SLM, as it functions in TSL, isn't possible in K1. There are certain scripts and functions that are only present in TSL's engine that the mod requires. Duplicating SLM for K1 simply isn't within the realm of possibility.
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So... I have 1 mod that affects the module with the final showdown involving Bastila. I have romanced her but no matter what dialogue I pick, I can't redeem her. She always attacks me at the end. Is anyone else having this problem?
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So, I have compared the details of the spells.2da for both games and am wondering if it would be possible to port or simply replicate the exact effects of the droid shock arm from TSL and put it in K1. If it is possible, is it as simple as creating a new list in the spells.2da and assigning a droid weapon to that spell? Or are there other details I have to consider?
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- 6 comments
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- dark hope
- republic commando
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- 260 comments
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- 260 comments
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I thought the Davik convo wasn't a level restriction? I was under the impression it unlocked once the Leviathan was completed? EDIT: I went through the .dlg file and it says that Canderous needs to have his state at 8 to unlock the dialogue about working for Davik. His state has been stuck at 7 since I completed Jagi's Challenge. Does that mean anything?
- 260 comments
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- 260 comments
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(and 4 more)
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- 260 comments
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Yeah. I've long since escaped the Leviathan and he's still talking about Jagi. I cannot get the conversation about working for Davik nor the final dialogue tree about how his life turned out. I completed all prerequisite conversations on Taris and completed Jagi's Challenge on my first trip to Tatooine immediately after Dantooine. Yet his dialogue remains stuck. According to KSE, Canderous is still at G_CAND_STATE: 7. Was he supposed to be at G_CAND_STATE: 8?
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