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Everything posted by Kainzorus Prime
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- 2 comments
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- Corruption
- Of
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- 9 comments
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- blasters
- improvement
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New Texture of Holocrons in the Telos Secret Academy
Kainzorus Prime reviewed Sith Holocron's file in Skins
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Man, I've been getting so many of these PMs asking for permissions all around lately, that I'm starting to lose track. Still granting it.
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Going back to B4-D4, CM_Specmap would be a good alternative shader to try out.
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It's the same as Grenade and Simple Weapons feat trees - leftovers from early builds/NWN code. Seem fully functional, though.
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It was to KotOR, what Knights of the Force was to the Jedi Academy. You do the math.
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This is me, pointing out the NPC Overhaul fixes this in a roundabout way, switching the appearance of the NPC in question to match the voice.
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So, have you lads figured all these specifics you've been talking about? So, did anyone pick this up in the end? Aaaaand another bump, since a lot of model requests seem to have been fulfilled recently.
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Hesus, plez. He's Hispanic, after all.
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[tsl mod request] "torture chamber" aka getting influence
Kainzorus Prime replied to valas991's topic in Mod Requests
I still have the Mind Probe mod installed, from the ancient times of PCGameMods. Basically, a headgear piece that allowed to raise and lower influence by set values. Very fine. -
- 4 comments
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- proficiency
- Restoration
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(and 5 more)
Tagged with:
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Quicksave, quickload. Fastest solution.
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I like this idea, except the whole "scavenge the arm to repair the ship" part. It sounds very tacky, and deus ex machina-esque.
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