Squall Lionhart

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Everything posted by Squall Lionhart

  1. Check the Nvidia profile inspector, try setting hte Vertical sync setting to 1/2 refresh rate, that solved it for me.
  2. That is bloody amazing! Fantastic work as always my friend.
  3. View File Exile's Clothes I looked over my Gray Jedi Robe mod and noticed you don't get it for a while in the game, so I decided to make a mod that gives the Exile some clothes to match the robe (before you get the robe itself). These do have stat upgrades so that way you can power on through Telos. They are found on the Harbinger when you get to your quarters. Installation: Drag files to Override Please make a backup of your Kreia.dlg file, as this does contain the script to fire when you enter the Harbinger. Bugs: None known, PM with any and I will see what I can do. Submitter Squall Lionhart Submitted 04/30/2017 Category Skins TSLRCM Compatible  
  4. One of these days it may be possible. I wonder if its possible to just have the head play certain animations when the robe is equipped, or is that what you were getting at with the disguises DP?
  5. Version 1.0

    657 downloads

    I looked over my Gray Jedi Robe mod and noticed you don't get it for a while in the game, so I decided to make a mod that gives the Exile some clothes to match the robe (before you get the robe itself). These do have stat upgrades so that way you can power on through Telos. They are found on the Harbinger when you get to your quarters. Installation: Drag files to Override Please make a backup of your Kreia.dlg file, as this does contain the script to fire when you enter the Harbinger. Bugs: None known, PM with any and I will see what I can do.
  6. My first ever Let's Play. I hope you all like it, heavily modded of course

  7. This is why I always use the Legacy PC version. If you use custom soundsets the audio is not even picked up (I'm assuming it as a wav file).
  8. Anyone know the music cue for the Star Forge Battles? I can't seem to find it in the StreamMusic folder

  9. Probably my most frustrating playthrough of Kotor is now complete. Bugs are finally fixed and it plays great again.

    1. Sith Holocron

      Sith Holocron

      What was frustrating?

    2. Squall Lionhart

      Squall Lionhart

      Certain files from a mod that I installed decided to be difficult. Had to change a script to save Bastila because it wasn't firing properly.

    3. jc2

      jc2

      Ah, that sucks, at least it wasn't from your mods.

  10. I really hate double posting, but since there is no edit feature on comments, I wish to say I found the issue causing this, and have fixed it. My latest issue is when returning through the mining tunnels, my game will suddenly crash. Anyone know the reason for this?
  11. Windows 10... Why must you not like Kotor... "You need permission from the administrator to delete this" when you are the administrator

    1. superSzym

      superSzym

      Solution: don't install Windows 10. I had it temporarily, but when I've been reading some fanon and I've left to make myself some tea, my 'puter decided to get into an infinite loop of BSoDs.

    2. Xuul

      Xuul

      @squall what filepath did you install kotor into? What version. If you can send me a PM I can probably figure out a workaround.

    3. Jorak Uln

      Jorak Uln

      worked for me on Win7 like a charm, but im using Win 10 atm too.

      the only solution i found so far is to start in windowed mode.

  12. If memory serves, Malkior has a retexture of the G-Wing Shuttle on his WIP.
  13. I believe I am having an old issue where after the opening movie plays to introduce the story, the opening crawl also plays and the mod's first cutscene never triggers unless I walk through the front of the Orion. Has anyone found a fix for this?
  14. You're quite welcome. Like Jorak said it's not common to see a thank you, but it brings a smile to my heart.
  15. Companion Robes Patch View File Description: A while ago Kain released his companion robes pack to go along with Deadman's movie style Jedi Robes pack. Well, an issue arose when you train Bao-Dur in the ways of the Jedi (or Sith, I don't judge). He would not disappear from the cargo hold of the Ebon Hawk. I took it upon myself and with a little help from the community, I give you the patch to fix this issue. Now Bao-Dur will disappear from the Ebon Hawk and you can still have those awesome robes. Requires Kain's Companion Robes pack first. Link: http://deadlystream.com/forum/files/file/668-companions-robes/ Installation: Drag and drop into Override folder. Allow it to override the one from Kain's pack Uninstallation: Take the file out of the override folder (Please make a back up of your original a_makejedi.ncs file.) Bugs: None to report. Let me know if any arise Credit: Kain with his Companion Robes pack Deadman with the original models Submitter Squall Lionhart Submitted 04/04/2017 Category Mods TSLRCM Compatible Yes  
  16. Just finished a mod that many people I know were asking for. Hope you all enjoy

  17. Version 1.0

    913 downloads

    Description: A while ago Kain released his companion robes pack to go along with Deadman's movie style Jedi Robes pack. Well, an issue arose when you train Bao-Dur in the ways of the Jedi (or Sith, I don't judge). He would not disappear from the cargo hold of the Ebon Hawk. I took it upon myself and with a little help from the community, I give you the patch to fix this issue. Now Bao-Dur will disappear from the Ebon Hawk and you can still have those awesome robes. Requires Kain's Companion Robes pack first. Link: http://deadlystream.com/forum/files/file/668-companions-robes/ Installation: Drag and drop into Override folder. Allow it to override the one from Kain's pack Uninstallation: Take the file out of the override folder (Please make a back up of your original a_makejedi.ncs file.) Bugs: None to report. Let me know if any arise Credit: Kain with his Companion Robes pack Deadman with the original models
  18. I'm trying to make a patch for this, all I need is the script from TSLRCM, which I unfortunately cannot find. I did a fresh install and couldn't find it in the override folder, would it be located in the modules folder?
  19. When I made the movie reskins for Deadman's port of the original Hspslash robe models, the textures themselves do function for two different arms. Anakin's had the glove on the right sleeve and the left sleeve was without. Now, the gloved part looked more like a sleeve instead of a glove due to the model. As for hands, I'd have to test it again to make sure but I do not think it would work by itself.
  20. One of the best things has happened: Jennifer Hale signed my Xbox copy of Kotor

  21. If I had the original source scripts I could add the lines for a compatibility patch. NCS files don't do very much in terms of help since they are already compiled. I'll get with HH and Kain to get the original NSS files.
  22. I would love to, just need the nss files for TSLRCM and the Companion robes so I could just add the code for making Bao-Dur disappear.
  23. I think I understand what you mean. Playing 1080p does reveal some blemishes in the actual modeled areas. For example, the escape pod area of the Harbinger has a missing texture at the top part of the area, and it can be quite an eyesore if you know its there.
  24. I'd be interested in testing this out, since I actually just built a testing rig made for the purpose