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Brown Hair for PMHC04
By Xandii
This mod gives the PMHC04 portrait brown hair.
To install, extract the files and place them in the override folder of your KotOR2 directory.
To uninstall, remove the files from the override folder.
9 downloads
0 comments
Submitted
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Commoner's texture pack v1.0
This mod is a modder's ressource, nothing will be introduced in game.
Hello there ! As i am working on NPC diversity with the Kotor Expansion Pack, i am providing my ressources. In this pack there is around 70 new textures for commoners, it is overkill but at least you can choose from a variety of things.
TSL had a specific texture for both male and female commoner that was exclusive to this game, however there was only 1 color for each gender (light blue and dark blue). I brought a lot of color variations for female, and some for males.
I also provided some sleeveless variants, among them is the female czerka uniform with the signature czerka bars on the arms.
The textures have been reworked from ShiningRedHD upscaled texture, so everything is in high quality.
You can use anything from this pack as long as you credit myself and ShiningRedHD.
19 downloads
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Better Disciple Meditation
Makes it so meditating with Disciple grants a temporary bonus to Wisdom.
SUMMARY:
In the vanilla game you can meditate with Disciple if no enemies are around to fully restore your Force points. It's a cool mechanic but FP regenerates fast enough outside of combat that I've never really used it except for role-playing.
This mod aims to make meditation more useful by also granting both the PC and Disciple a +2 bonus to Wisdom for 5 minutes. Nothing huge but it's free and lasts a long time, so it might get you to bring Disciple along more often or check in to meditate before heading out.
INSTALLATION:
To install, run TSLPatcher.exe.
If an edited file already exists in your override folder, an unaltered copy will be placed in the "backup" folder in the location of TSLPatcher.exe.
UNINSTALLATION:
1. Remove the following files from override:
- spells.2da
- effecticon.2da
- dscplmed_caster.utp
- a_forcepointheal.ncs
- m_imp_dscplmed.ncs
- m_dscmed_plc_htb.ncs
- disciplemed.tga
2. Replace dialog.tlk in the main game folder with the unaltered version in the backup folder.
3. Move any remaining files in the backup folder to override.
COMPATIBILITY:
Not compatible with mods that edit the script a_forcepointheal.ncs. Otherwise should be compatible as long as the mod uses a patcher or this mod is installed after. Compatible with Party Swap.
PERMISSIONS:
Please do not reupload this mod or any contained files without my permission.
CREDITS:
offthegridmorty
TSLPatcher, TalkEd - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
Holocron Toolset - Cortisol
KGFF - TK102
27 downloads
- disciple
- meditation
- (and 2 more)
0 comments
Updated
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NPC Collection
By GearHead
This mod adds an armband to the game that allows you to spawn NPCs and control them.
If you start a new game you will find the new item on Peragus - Administration Level after you leave the Medical Bay in the Medical Lab & Lab Station area in the very first lootable container. In existing playthroughs you need to use the console to add the item to your inventory, type "giveitem npc_collection" in the console. I still need to add more NPCs to the mod but it is in usable condition.
283 downloads
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TSL Melee Texture Enhancement
By Lewok2007
Description:
The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to
make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request
thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048
from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons.
Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I
used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance.
I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of
the stun batons in the game use it.
Screenshots are provided in the "Screeshots" folder.
Installation:
1. Extract the .zip
2. Copy all of the .tpc files from "override"
3. Paste them into the override folder in the TSL directory
4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL
directory, overwrite when prompted.
Credits:
Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture
GIMP
Kotor Tool
KotorBlender
Use of Mod:
Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.)
You can re-use one of these textures in your own mod, as long as you have my permission.
727 downloads
0 comments
Updated
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PartySwap
By Leilukin
=PartySwap=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
ORIGINAL AUTHOR: DarthTyren (darthtyren@gmail.com)
CURRENT MAINTAINER: Leilukin
LATEST VERSION: 1.4.1
FILE NAME: PartySwap 1.4.1.7z
CONTACT: E-mail to Leilukin at leilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
This mod allows the player to recruit both Handmaiden and Disciple in the same playthrough regardless of the player character's gender.
After Disciple joins your party on Dantooine, a usable adrenal item named PartySwap will be added to your inventory. You can use this PartySwap item to replace any member of the current party with Handmaiden, as long as you are able to choose your party at that point of the game. This item is created to work around the limitations of not being able to select Handmaiden from the party selection screen after Disciple joins your party and takes Handmaiden’s slot in the party selection screen. However, Handmaiden remains still one of your party members, and you can still talk to Handmaiden.
This mod also modifies certain parts of the game where potentially both Handmaiden and Disciple can become involved in the cut scenes. In addition, this mod prevents Handmaiden and Disciple from referring to the player character with the wrong pronouns by editing dialog and splicing voiceovers.
For this mod to take effect, you must install this mod before you leave the secret academy on Telos, where Handmaiden joins your party. The PartySwap item only works if Handmaiden has already joined your party.
NOTE: Since July 2023, the original mod author DarthTyren has officially handed over the management and development of this mod to Leilukin, due to DarthTyren's departure from the KotOR modding scene. Therefore, if you have questions about or encountered any issues with this mod, Leilukin is the one to contact for.
2. INSTALLATION:
First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed, since TSLRCM is REQUIRED for this mod to work.
After downloading this mod, extract the mod’s 7z file to anywhere you like, as long as it is not within the KotOR 2 directory.
Run PartySwap Installer.exe located inside the extracted folder. You will see two installation options. You may only choose ONE of these options:
Default Installation: Choose this option if you use TSLRCM without M4-78EP. M4-78EP Installation: Choose this option if you use M4-78 Enhancement Project (M4-78EP) in addition to TSLRCM. You must install M4-78EP first before running this installation option. FOR REGULAR TSLRCM USERS:
Choose the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
FOR STEAM WORKSHOP USERS:
If you have subscribed to The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop, for your KotOR directory path, you must choose TSLRCM's Steam Workshop folder, NOT the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937, while the directory of the TSLRCM + M4-78EP combined Steam Workshop mod is \Steam\SteamApps\Workshop\content\208580\1402798020.
Note that PartySwap will NOT be added to the Steam Workshop. Reading this on why not to use the Steam Workshop for modding the KotOR games is strongly recommended:
When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
This mod also provides a compatibility patch for deathdisco’s Coruscant Jedi Temple and danil-ch's Kreia's Fall Cutscene (In-Game).Go to the “Compatibility Patches” folder from this mod, read the READ ME files within the sub-folders and follow the instructions to make PartySwap compatible with these mods. Go to the “Coruscant Jedi Temple Compatibility Patch” folder from this mod, read the READ ME files within the subfolder and follow the instructions to make PartySwap compatible with Coruscant Jedi Temple.
Note: The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
3. UNINSTALLATION:
Run PartySwap Installer.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
4. KNOWN ISSUES:
None currently known. If you find any bugs or issues, please report them by posting on PartySwap’s download page or support thread on the Deadly Stream forums, or contact Leilukin directly.
5. MOD COMPATIBILITY:
Apart from The Sith Lords Restored Content Mod (TSLRCM), which is required for this mod to work, any mod that edits Kreia's endgame dialog (904kreia.dlg) or Zuka's dialog on Dxun (zuka.dlg) is incompatible with this mod, unless they merge in installation. In that case, you must install PartySwap first.
This mod is not compatible with any other mod that involves putting the holorec.dlg file in the Override folder. If you want to use this mod, make sure you DO NOT have holorec.dlg in your Override folder, or Handmaiden will not be able to join your party when you play a female character!
This mod provides compatibility patches for deathdisco’s Coruscant Jedi Temple and danil-ch's Kreia's Fall Cutscene (In-Game).
This mod is compatible with KOTOR 2 Community Patch.
This mod is compatible with JC2's Train the Handmaiden.
This mod is compatible with all Leilukin’s mods for KotOR 2, including the romance mods, as long as you follow the instructions from Leilukin’s mod.
If you want to use danil-ch and Darth Hayze’s Extended Enclave, downloading and installing a separate compatibility patch is required to make PartySwap compatible with Extended Enclave. If you use Leilukin’s Handmaiden and Female Exile – Disciple and Male Exile Romance, you need to use the patch included in that mod. Otherwise, go to this page for a standalone compatibility patch: https://deadlystream.com/files/file/1304-partyswap-and-extended-enclave-compatibility-patch/
6. PERMISSION:
You may modify this mod for personal use or show this mod in screenshots. However, please do not redistribute or re-host this mod. Do not release your mods containing assets from this mod without permission.
7. CREDITS:
Fair Strides — Can almost take credit for half the mod getting done, by helping with scripts, understanding Waypoints and TSLPatcher, etc. Thank you!
Thanks to the wonderful modding community at Holowan Labs/DeadlyStream for helping with the problems faced with the development of this mod.
Special thanks to VarsityPuppet, for teaching about #include scripts and how this mod does not need to bother with them.
Sith Holocron — Thanks for the aid with VO splicing!
Snigaroo — For testing and reporting bugs, including the game breaking bug surrounding Disciple's endgame dialog, as well as transferring the ownership of this mod file to Leilukin on Deadly Stream.
Cortisol and th3w1zard1 — For developing HoloPatcher as a better alternative to TSLPatcher to make installing and uninstalling this mod faster.
danil-ch — For giving permission to create compatibility patch for Kreia’s Fall Cutscene (in-game)
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
36,366 downloads
- handmaiden
- party
- (and 2 more)
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Mobile M4-78 Enhancement Project
By Thor110
WARNING : This is still being tested, but initial tests are promising. Feel free to message me with any issues you might encounter.
Original mod and permissions provided by @zbyl2
https://deadlystream.com/files/file/277-m4-78-enhancement-project/
Installation
Mobile TSLRCM required.
https://deadlystream.com/files/file/1801-mobile-restored-content-mod-mtslrcm/
Unpack the .zip archive and transfer the files to their proper location.
Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_russian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/.
1. Unrar M478EPMobile
2. dlc folder contains two subfolders, for each language version; feel free to delete ones you don't use.
3. Paste it in the install location:
iOS:
On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
ANDROID:
On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal.
I used the Application ZArchiver to unpack the files and Total Commander to transfer the files to the relevant location, but I believe they can be transferred using the regular file browser application, however I have been testing it on the Bluestacks emulator and not on actual hardware for the moment.
based on latest M478ep.exe Updated on DeadlyStream @ January 9, 2022
https://deadlystream.com/files/file/277-m4-78-enhancement-project/
All I really did was correct some file name mismatches on models and prepare the package.
movie files not included and don't work
Prepared for mobile by Thor110
166 downloads
0 comments
Updated
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Modder's Resource - Weapon Icon Background Templates
By Kaidon Jorn
Modder's Resource
Weapon Icon Backgrounds
Kaidon Jorn - Dec 2024
These were the backgrounds for lightsaber icons that I used to use for my old HotOR, SLM, and DHRM mods. They are in .tga form on transparent backgrounds at 600x600 IIRC.
Not sure if anyone would want to use them but here they are if you do.
-KJ
6 downloads
- kotor
- modders resource
- (and 3 more)
0 comments
Updated
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Sith Head
By Blackrock
--------------------------------------------
Knights of the Old Republic - The Sith Lords
--------------------------------------------
TITLE: Sith Head
AUTHOR: Blackrock
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INSTALLATION
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Unzip and move all files to Override folder.
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DESCRIPTION
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This mod is a replacement head for pmhh01 with portraits.
Enjoy
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UNINSTALLING
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Remove from the Override folder
pmhh01.mdl, pmhh01.mdx, PMHH01.tpc, PMHH01d1.tpc, PMHH01d2.tpc, PO_PMHH01.tpc, po_PMHH01d1.tpc and po_PMHH01d2.tpc.
37 downloads
0 comments
Updated
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Default Hilt Replacement Mod 2024
By Kaidon Jorn
Default Hilt Replacement Mod 2024
----------------------
Kaidon Jorn - November 2024
This mod will replace all of the default game's lightsaber hilt models and adds new 3D blade models and textures - courtesy of Crazy34 and his crazy awesome modder's resource.
I have, of course, tweaked his blade textures again to my own preferences and increased the ambient lighting glows by 0.2 on all single and double bladed lightsabers (short stayed the same).
In this version I've removed most of my old hilt models and replaced them with ones that may have never been released before, but if I didn't replace the entire model then I remapped and reskinned that previously existing model. All saber icons have been remade to be consistent with my SLM2024 icon backgrounds (I know I said I wouldn't, but to heck with that).
Much thanks to Crazy34 for use of his new 3D blade models and textures and thank you to Deadly Stream for hosting all my mods.
To install run the .exe and choose the location of the game (not the override itself).
To uninstall take them all back out.
182 downloads
- lightsaber mod
- kotor 2 saber mod
- (and 3 more)
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TSL Telos - Czerka Site Door Reskin / Model Fix
By OzilsEyes
===========================================================================
TSL Telos - Czerka Site Door Reskin / Model Fix
===========================================================================
Description:
The doors in the Czerka Site have always thrown me off, they're reusing the Peragus door - which is fine... however; the UV map for each model object was atrocious, none of them matched & one was put in for whatever reason?
This mod reskins the doors on the Telos Czerka Site in the restoration zone, it also fixes a hole in the floor in the model & removes a pointless plate with a texture of a door on, to match the rest of the environment.
Includes:
New door skin for 2 of the doors, removed the third on the bunker to match the other bunker. Resized objects on the level to make it match. Fixed a hole in the floor near the ramp, I was not aware of the hole in the floor until I came across a thread (here) by PapaZinos, when I was searching for '233telg' to check compatibility. Instead of using PapaZinos' fix, I decided to fix it myself to make this release compatible with his but will still credit him as he's already released a fix.
Screenshots:
Installation:
Copy the files into your override folder.
Uninstall:
Remove the following files from your override folder:
233telg.mdl 233telg.mdx CAT_d03.tga
Legal Disclaimer
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
Credits:
(Kotor Modding) Tools Used:
54 downloads
0 comments
Updated
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TSL Jekk'Jekk Tarr Tunnel model fix
By OzilsEyes
===========================================================================
TSL Nar Shaddaa - Jekk'Jekk Tarr Tunnel Model Fix
===========================================================================
Description:
In the Jekk'Jekk Tarr Tunnels, there is a doorframe with a large gap between itself and the wall, so I've fixed the model.
Includes:
Fixed model with the gap closed up to the doorframe.
Screenshots:
Installation:
Copy the files into your override folder.
Uninstall:
Remove the following files from your override folder:
305nar_55.mdl 305nar_55.mdx
Legal Disclaimer
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
Credits:
(Kotor Modding) Tools Used:
29 downloads
0 comments
Submitted
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Consistent Energy Shield Icons
By Lewok2007
Description:
I've always found that some of the vanilla energy shield icons look like a piece of laminated thick paper instead of an armband of some sort. This reskin uses the other armband icons and changes them to have the vanilla icon's color scheme, but a look that feels more like a piece of technology. This mod also upscales the icons from 64 x 64 to 128 x 128 (512 x 512 in v1.1), with addition upscaling the other, unedited (besides upscaled) icons.
They may look a bit fuzzy in the pictures provided, but I assure that they will look fine in game.
ADDITIONALLY - This file is usable for K1 as well, after taking a look at the icons between each games.
Installation:
Put the files from the override folder in the mod download into the override folder in your swkotor 2 directory.
-> IF* you have files with the same name and are in .tga format, you will be prompted to overwrite. If you have files with the same name and are in .tpc or .dds format, you will need to delete those.
Uninstallation:
Delete the files this reskin adds.
Tools Used:
Kotor Tool
GIMP
File Use:
You may use these in your own mod if you want, but give me credit somewhere in the mod description please. Additionally, I don't want these to be uploaded to the steam workshop or a re-upload of the mod. (If I want it somewhere specific, I will put it there.)
Compatibility:
Incompatible with anything else that edits anything with the same name as this mods files.
Legal:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT,
LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS
AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY
DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
35 downloads
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Sith robes
By Blackrock
--------------------------------------------
Knights of the Old Republic - The Sith Lords
--------------------------------------------
TITLE: Sith Robes
AUTHOR: Blackrock
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INSTALLATION
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A note before installing: This mod uses the Revan/Star Forge model slot. Only one mod can do that, make sure you're not already using a mod that takes that approach, you can only use one option.
Unzip and copy and paste all files to Override folder.
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DESCRIPTION
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This mod adds 1 robe. It's original sith robe that sith apprentice and dark jedi use in game.
To get this item write a_sith on cheat codes.
Only player can wear it.
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UNINSTALLING
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Remove from the Override folder
a_sith.uti
ia_revan_051.tpc
PFBJ51.tpc
pfbjm.mdl
pfbjm.mdx
PMBJ51.tpc
pmbjm.mdl
pmbjm.mdx
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THANKS TO
---------
Effix for the guide.
43 downloads
0 comments
Updated
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N-DReW's Bug Fix Collection for TSL
By N-DReW25
N-DReW's Bug Fix Collection for TSL
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.4.0 Release Date: 25.11.2024
Installation:
Please install The Sith Lords Restored Content Mod 1.8.6 FIRST, no exceptions.
It is highly advised to install the KOTOR 2 Community Patch before this mod, this is optional.
This mod is divided into two parts, the TSLPatcher component and the Override Component.
To install Override Component features, simply open their folders and copy their mod files to the Kotor 2 Override folder.
To install TSLPatcher Component features, simply click on the HoloPatcher.exe, click install, and sit back and watch the installer do its magic.
WARNING: It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam.
Description:
My Bug Fix Collection is another bug fix mod, though unlike most bug fix mods that have been made for the Kotor games this mod is for Kotor 2 in particular. The popular TSLRCM and K2CP mods are two excellent mods that bug fix hundreds of bugs throughout the game... though they haven't fixed all the bugs. Since TSLRCM development is essentially finished and the K2CP dev team are focused on the K1CP mod, I made my own bug fix mods to squash the rest I could.
Contents:
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Please report any incompatibilities!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks:
Bioware: For such an amazing game!
Obsidian: For such an amazing sequel!
Fred Tetra: For Kotor Tool!
th3w1zard1: For both the HoloPatcher and for helping me debug this mod's HoloPatcher during the development of version 1.4!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,019 downloads
- compilation
- mod pack
- (and 4 more)
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AxC's Kavar's Extended Choices
By AxConsortium
Convince, push the blame, or gaslight your favorite Jedi Master to spare him… Or be the one swayed in return!
Description:
This mod allows players who take General Vaklu’s route on Onderon to complete the questline without having to kill Master Kavar. This can be achieved (or failed) through various dialogue paths, exploring different topics such as proving General Vaklu to be the best choice for Onderon, convincing Kavar that he is fighting a battle he cannot win, guilt-tripping him, and more. The main focus of the mod is to add more interactions with Kavar, who was a mentor and a friend to the Exile — a connection that was scarcely explored in the vanilla game. It also adds complexity to Onderonian politics, allowing the player to shape Onderon's future without the necessity of killing a Jedi. Additionally, this mod allows players who initially sided with Vaklu to betray him and switch sides at the last possible moment.
In newest update, you also have the option to imprison Talia instead of outright executing her.
Key Features:
Spare Master Kavar and meet him later on Dantooine, without following the “light” path on Onderon. Change sides after sparring with Master Kavar, keeping Queen Talia on the throne. End Kavar’s life prematurely, skipping his third-phase fight. Multiple ways to persuade Kavar, allowing you to roleplay your character in various ways. Regardless of how you dealt with Kavar, you can now convince Vaklu to spare Talia.
Notes:
The mod is unvoiced. After careful consideration, I decided against using voice cloning or synthesizing due to the controversial attitudes toward such practices. If you decide to join Talia after sparring with Kavar, there will be no reward from the Queen after completing the storyline — you did ransack her city, after all! Some dialogue paths will require you to have neutral or light alignment to succeed. Force Persuasion requires you to have the "Dominate Mind" ability; otherwise, it will fail.
Bugs:
There is a known issue, possibly unrelated to this mod, where during the final fight against Vaklu, the General refuses to defend himself. Many players have reported this problem, which can interfere with the mod’s thematic elements. Unfortunately, I am unsure of the cause or how to fix it, so any help would be appreciated. The Lost Jedi quest will not be updated, and the Master of the Palace quest will still state Kavar died alongside Talia, even if your spared them on Vaklu's path. Will be fixed in the future.
Credits:
Fred Tetra, for KOTOR Tool TK102, for DLGEditor Torlack, stoffe & TK102, for NWNSSCOMP JdNoa & Dashus, for DeNCS Cortisol, for Holocron Toolset
Mods on Screenshots:
Canonical Jedi Exile, by michaelfung2000 The Exile's Robe, by Ellimar124 downloads
0 comments
Updated
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Peragus Medical Monitors and Computer Panel
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 03 OCT 2018
MOST CURRENT RELEASE: 22 NOV 2024
GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
Description:
The video on the download page covers what I’ve done with the Medical Monitors you encounter at the start of your game.
The “PER_Cpanel.tga” texture has been remade from ground up. First off, it uses a new upscaled version of the texture to bring it from 256 x 256 to 1024 x 1024. Then, I added new blinking LEDs. Also included: new tachometers to replace the old meters. And there are new monitors . . . and those have 8 frames of animation.
The “PER_Cpan” and “PER_Cpin” textures are also new. PER_Cpan uses a upscaled version of the texture to bring it from 256 x 256 to 1024 x 1024. Then I added new LEDs. The “PER_Cpin” texture is now sized at 256 x 256 (upscaled to twice its original size) with 4 frames of animation and new lighted buttons.
The final new texture is PER_Tek2 has 16 frames on animation. I used Thor110’s upscale of the texture added a frame around it and created the missing TXI file.
Installation:
Put all TGA and TXI files into your KotOR2 Override folder.
Uninstallation:
Take them out again.
Known Bugs:
None known at this time. (None were ever reported for the first release.)
Special Thanks:
To ConansHair: For providing the upscaled “PER_Cpanel.tga” in the previous version of this mod and for helpful feedback. Though I used my own upscale for this updated version, I wanted to keep this shout out intact. To Malkior: For suggestions on texture inclusions (including the fader levels on the lower left -most monitor. To Fair Strides: For helpful feedback. To Thor110 for making his upscale package a modder’s resource – indispensable for the PER_Tek2 texture.
Legal Disclaimer:
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
Additional Information:
If you're curious what the monitors on the Computer Panel looked like before I shrank them down, look below. Keep in mind that GIF speeds are not indicative of speeds of animations in the game.
And in the video below, you can see what the Medical Monitors look like in the game.
2,064 downloads
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Rizouge and Effix Present: The Red and Blue Lightsaber
By ChilledTwo
I had so much assistance from Effix on this mod, it's crazy! Thanks bud! This is a two color lightsaber mod that I originally released for KotOR 1 here on deadlystream under the username "TheFrozenOne". I'm here to upload the now final update to this mod, but for KotOR II this time! All cheat stats have been removed by Effix (Thank ya) so it's not an OP weapon anymore.
(Note to the moderators here: I locked myself outta my original account shortly after enabling the authenticator for it. Rizouge is also the username I'm known for everywhere else)
I really hope you guys find this cool! Maybe if I can get KotOR Tool working, I can finally show you guys how to make your own!! I've been wanting to do a tutorial on this for years lol.
Enjoy!
20 downloads
0 comments
Submitted
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Neutral Kreia Asthetic Robes
By Lewok2007
For someone like Kreia who stays COMPLETELY Neutral throughout the entirety of her being in your party for most of the game, her visual aesthetic doesn't express neutrality (more like wise, mysterious but hidden in rags), in my opinion. This gives her an Asthetic reskin to make her robes more Neutral.
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To install just:
1. Unzip "Neutral Kreia Asthetic Robes (Reskin) 1.0.zip" (You can use things like WinRAR to open it, or if you are on windows you may be able to just unzip it with FileExplorer.)
2. Once it has been unzipped, open up "Neutral Kreia Athetic Robes (Reskin)"
3. Copy the files to the override folder in your swkotor2 directory.
To Uninstall, delete the files this mod adds.
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If you need any assistance with mods, I recommend going to the Kotor Discord server for help in #Tech_Support.
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Please Do Not upload this mod to the Steam Workshop. You can use this Skin in your own Mod if you'd like, as long as I am credited.
60 downloads
0 comments
Updated
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Unique Exile robes
This is a trio of specially named robes that only the player can wear, that use the player's name. The first set can be found on the Harbinger, alongside the armband, while the second and third can be crafted at level 15 and level 20 respectively. Neither have a skill requirement, so long as you have components and are the right level, you can craft them. As you can see, they're based on Jedi, Jedi Knight, and Jedi Master robes, but have a grey colour palette instead. They provide a slightly greater defence bonus than you'd get from typical robes, and also come with minor health and later Force regen as a little bonus. I wanted something useful but not overpowered.
To install, extract the folder contained in the .zip, and run the TSLPatcher.
79 downloads
0 comments
Updated
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Telos Missing Shuttles
By Thor110
This was made as a request for @KiraYamato
It adds two shuttles to the empty bays on Telos.
It's far from perfect, I still need to tinker with the lightmaps a little but for now I have done as much as I can.
This is still a bit of a WIP but I might not get around to fixing the lightmap issues.
Thor110
18 downloads
0 comments
Updated
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Cathalan Improvement Project
By OzilsEyes
Cathalan Improvement Project
By OzilsEyes
What started out as a learning tool for myself, actually turned into quite a fun project... CATHALAN! Orange returns (Sorry!).
I was really eager to brush up on my TSL modding skills, I'm fairly new to modding in general. I'd downloaded Cathalan and tried it years back, realising I could never complete it & it was just a buggy mess. When I started working on it, I couldn't believe my eyes (not because of the brightness of the orange either!). It needed a LOT of TLC. It really had the potential when Jaevyn first released it, it was a new planet, new quests, new characters, new items... but, it was let down by the amount of bugs and to an extent, incompletable content.
I think I've now got it to a state, where it's actually a viable mod to add to your playthrough, If you've never actually completed the story, please take the time to do so, it's actually got quite a cool ending, which I enjoyed the first time I played through it after finally fixing half the quests. I firmly believe the community is driven by great ideas & great mods, the original creator, once had a great idea & tried to make it work. I don't know the history of Jaevyn or Cathalan, I know it's had it's rough patches, example: copyrighted music.
In this post, I'll run through all the changes I have made, there may be spoilers to please, read at your own discretion.
Now compatible with:
TSLRCM
M4-78EP
Coruscant: Jedi Temple Mod
Expanded Galaxy Mod
Compatibility install with TSLRCM, M4-78EP & Coruscant will update the galaxy map to include 'Cathalan'. As the game restraints are 16 planet slots, this is not possible with the Expanded Galaxy Mod. To get around this, I have added an additional NPC who spawns on the Ebon Hawk, he has a shop (different items based on main story progression), medical table, some lore & fun dialogs. SM-K1 (Definitely not named like this because it looks like an abbreviation of my dogs name: Smokey)
On the expanded galaxy compatibility install, go to the security computer on the ebon hawk, choose 'Device Memory', a cutscene will occur where SM-K1's hologram will appear:
He will give you a list of uncharted planets, one being Cathalan which you will be able to travel to.
Installation:
Please note: You do not need to have the original Cathalan installed to play this mod, if you do have it installed do not worry just run the installation as normal.
Download the package, unzip & run the holopatcher.exe
Options:
1. Install Cathalan Improvement Project - Compatibility with the base game + TSLRCM + M4-78EP
2. Install Compatibility with Coruscant: Jedi Temple Mod - Compatible with use with Coruscant: Jedi Temple Mod
3. Install Compatibility with Expanded Galaxy Project - Compatible with Expanded Galaxy Project
Choose your preferred option, then let the installer run. Start up your game.
It's advised to start a new game BUT it should be compatible with existing saves.
Uninstallation:
Holopatcher will back up your files when installing, you can use the installation / backup folder to re-place your old files.
Fixes, changes & additions
General Improvements:
Quests:
Level specific improvements:
451CAT - Keralt High Level
452CAT - Keralt Middle Level
453CAT - Entertainment Promenade
454CAT - Keralt Lower Level
455CAT - Warrior Base
456CAT - Wyvern Base
457CAT - Eastern Dark Lands
458CAT - Matterson District
459CAT - Western Dark Lands
460CAT - Outsiders Enclave
461CAT - The Crypts
462CAT - Keralt Sector 51
New load screens:
All the old load screens were (terrible) not great, so as part of the release I'd created new upscaled versions, they're all 2048x2048, relevant to the area & look a lot better.
Please note: These are subject to change, I've updated a few already since release.
Overall, working on the project was very fun, it gave me a good insight into modding KOTOR TSL, which is what it was intended to do. I decided to share the project as it's actually quite a fun playthrough, it gives you the benefit of a few extra levels, some credits, items etc. There is so much more I would have loved to do with this but I didn't want to change it too much other than fix the bugs and add a few things.
Please, if you do like the changes I've made or the work that has gone into the project, drop me a comment/message. React to this mod / show appreciation
Most of all, use it! Have fun!
Legal Disclaimer
=================
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
Credits:
Tools used:
163 downloads
- tsl
- improvement project
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Bao Dur & Force Fields
By Thor110
NOTE : This is included with the Expanded Galaxy Project already.
This mod makes it so that Bao-Dur actually uses his arm and the associated animations shown in the cutscene that introduces his ability in order to open force field doors in the Military Base on Telos.
For now that is the only place it works until I remember or rediscover any forcefields elsewhere in the game that he has the ability to open.
Thor110
1,121 downloads
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Animated Kolto Tank Reskin
By OzilsEyes
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Animated Kolto Tank
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Description:
I've never liked the ugly Kolto Tanks in KotOR 2, I get the intention was to have dirty glass, but to the point in which you can't see through it and it looks disgusting - bit too far. This reskin enhances the Kolto Tanks with animated variations. Choose your preferred style from the included folders to replace the default static tanks.
Includes:
Several colours/variations of the Kolto Tank. New model with different UV maps, textures. 3 Loading screen variations for that level based on the texture you used. I decided to include this as the loading screen for that area is showing the kolto tanks. Different variations available: Static Reskin / Upscaled version of current. Animated Reskins: Blue, Yellow, Green, Pink, Red - Animated Bar at the top of the model. Black / Normal Skin - With only animated controls. Variations of Glass to choose from: Original (but transparent). Clean Blue. Dirty Blue.
Variations:
Installation:
Choose the colour you want, indicated by the folder name. Copy all files in the chosen folder into your override folder. If you are using the default (Black, Blue Glass + Red bar) then choose them from the folder named '1. Override'. Choose the loading screen corresponding to the textures you used (if you wish to).
Uninstall:
Remove the following files from your override folder:
plc_koltank.mdl plc_koltank.mdx plc_koltank_n.tpc plc_koltoglass_n.tpc plc_holoart1a_n.tpc
Legal Disclaimer
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
Credits:
(Kotor Modding) Tools Used:
91 downloads
0 comments
Updated
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Upscale & Reskin of Plasteel Cylinders
By OzilsEyes
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Upscaled / Recoloured Plasteel Cylinders
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Includes:
Several colours/variations of the Plasteel Cylinder in the game.
Installation:
Choose the colour you want, indicated by the folder name. Copy all files in the chosen folder into your override folder.
Please note: If you had the original version installed, you will need to delete the below files from your override folder:
plc_koltank.tga
Uninstall:
Remove the following files from your override folder:
plc_plstccrt.mdl plc_plstccrt.mdx plc_plstccrt.tpc
Legal Disclaimer
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
Credits:
(Kotor Modding) Tools Used:
30 downloads
0 comments
Updated