No files in this category yet.

Submit the first file

Files From Subcategories

  1. [TSL] "T3-M4 Found the Ebon Hawk"s Theme

    This mod plays an ambient-track to complement "T3 finding the Ebon Hawk" cutscene in Peragus' Hangar Bay.
     
    Preview
    Description It edits the entire cutscene to not-skippable, then sets the ambient-track to `mus_s_positive` -- an original audio file that’s located in `streammusic` folder. It also stops the area BGM momentarily for 11 seconds to not have the AT overlaps with, should then it play back again.  
    Requirement
    It is required for users to have TSLRCM v1.8.6 installed to their game for this mod to successfully working – both in installation process and in-game. K2CP is not strictly-required, but is strongly-suggested to have as well as this mod were made with CP’s compatibility in-mind.  
    Compatibility
    Should be optimally-compatible with any mods and builds -- long as not affecting `hangcam.DLG` and `mus_s_positive.WAV/MP3`. Note: It is safe now for user to install this version on top of any currently installed version. It supersedes and overrides their functionality so compatibility is much ensured.  
    ** -- for installation instructions, run the installer [Install.EXE].
     
    Known Issues
    N/A
     
    Final Remarks
    There's always room for improvements; reviews, critiques, comments, suggestions, questions and feedbacks are much appreciated. PM me here, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and using this mod. Hope you enjoy the mod as much as I do!
     
    Redistribution
    Do not redistribute this mod or re-release it on any websites. I'd love providing direct support to my work, which wouldn't be possible if they're scattered in the Unknown Regions. If you are to re-use the assets to a project you will be releasing, please be kindly to ask for permission first -- that way I know what's up.
     
    Credits
    The Almighty Force. BioWare, Obsidian Entertainment, and LucasArts for "The Old Republic" video-game franchise. DarthParametric for past-present knowledge, and all his creation that I learn from. JCarter426 and Inyri Forge for all their work that I look up to. I learned a lot from their mods and been approaching a lot using their method. Fred Tetra for KotOR Tool. stoffe for TSL Patcher and Fair Strides for the updates. tk102 for DLGEditor. Cortisol for Holocron Toolset. All the Tool Makers wasn't mentioned -- can't make it without y'all!  All streamers of DeadlyStream. All modders either active or inactive. DeadlyStream for being a home -- a place to hang-out, to discuss and hosting my work, and all their staffs for tirelessly improving-maintaining the site. DeadlyStream's #modding [Discord's] channel. -eb

    264 downloads

       (0 reviews)

    2 comments

    Updated

  2. Female Asian Head 6 Dark Side Texture Fix

    The two dark side versions of this particular female head are mis-textured and lead to skin colour appearing on the hair which looks awful and like you have a bald spot. This fixes that up.
    INSTALLATION INSTRUCTIONS:
    Extract the RAR archive into the Override folder in your KotOR II Installation.

    108 downloads

       (0 reviews)

    2 comments

    Updated

  3. Animated Vibrodagger

    Adds Vibrodagger with animated texture as a new item (in a hidden stash in the Peragus Dormitories) or as a new skin for Vibrocutter.
    While porting "Stun knife" model created by Rodesqa, I became interested in the various texture effects specific to KOTOR. The end result uses animated textures inspired by IRobert's "Vibroweapons replacement pack retexture".
    Initially, this ported model was used by me for learning and testing purposes, so some of the texturing desicions were not optimal and texture space was not always used efficiently, but it should not be too noticeable.
    CHEATS:
    'giveitem vibrodagger_01' - for vibrodagger
    'giveitem vibrocutter' - for vibrocutter. Vibrocutter can be found at the beginning of Peragus, but only if you are playing with Restored Content Modification (TSLRCM).
     
    Installation
    Copy the contents of the Vibrodagger folder (if you want it to be a new item) or the Vibrocutter folder (if you want to replace vibrocutter) to your game's Override folder.
     
    Uninstallation
    Delete the installed files from Override folder.
     
    Compatibility
    Should be compatible with anything that doesn't change vibrocutter model or add w_vbroshort_060 model and a_hiddenmake.ncs script (this script creates a hidden stash in the Peragus Dormitories).
     
    Permissions
    This mod can be reuploaded / posted on other sites only if it is unavailable both on DeadlyStream, and on Nexus, and there is no contact with the author for at least 3 months.
    The content of this mod, however, may be modified and uploaded/incorporated into other mods. Just be sure to include the legal info: the model "Stun knife" (https://skfb.ly/PIqs) by Rodesqa is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/) License. And the original model, textures were modified by LoneWanderer.
     
    Credits
    Vibrodagger uses model "Stun knife" (https://skfb.ly/PIqs) by Rodesqa that is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/) as a basis.
    KOTOR Tool - Fred Tetra
    DeNCS - JdNoa and Dashus
    KotOR Scripting Tool - Blue
     
    Disclaimer
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    263 downloads

       (0 reviews)

    3 comments

    Submitted

  4. TSL MP3 Player

    Description
    This mod is based on a K1 mod released by HouseOfAmon in about 2006, and now largely forgotten.
    It allows you to play your own music in-game, through a device called <FullName>'s Music Player,
    (where FullName is your character's name). Activating this device allows you to play one of 25 tracks of your own,
    or to return to playing the game's default music. It will do this via a dialogue menu.
    I've made a couple of improvements over the original:
    1) This mod allows you to use 25 tracks, instead of 20;
    2) This mod allows you to reset to the game's default music whenever you want,
    using the 'Play local radio' option (n.b.: 'Known Bugs', below).
    You can cheat the item into the game using the code 'giveitem di_mp3' without the quotation marks,
    or you can make it at the workbench.
    Installation
    Installation of this mod comes in two parts.
    1) Use the TSLPatcher .exe included to install the base mod
    (i.e., double click 'Install TSL MP3 Player', then click 'install mod', etc.)
    2) Adding your tracks to the game:
    i. Select up to 25 tracks that you have on your computer.
       These *must* be in MP3 format.
    ii. Copy the tracks to a new folder.
    iii. Rename these copies Track1.mp3, Track2.mp3 ... etc., up to Track25.mp3
    iv. Copy the renamed files to your StreamMusic folder inside the base game folder.
    Uninstallation
    1. Delete the new tracks you added to your StreamMusic folder.
    2. Delete the following files from your Override folder:
    di_mp3.ncs
    di_mp3.uti
    di_mp3p.dlg
    di_mp3p_1.ncs
    di_mp3p_2.ncs
    di_mp3p_3.ncs
    di_mp3p_4.ncs
    di_mp3p_5.ncs
    di_mp3p_6.ncs
    di_mp3p_7.ncs
    di_mp3p_8.ncs
    di_mp3p_9.ncs
    di_mp3p_10.ncs
    di_mp3p_11.ncs
    di_mp3p_12.ncs
    di_mp3p_13.ncs
    di_mp3p_14.ncs
    di_mp3p_15.ncs
    di_mp3p_16.ncs
    di_mp3p_17.ncs
    di_mp3p_18.ncs
    di_mp3p_19.ncs
    di_mp3p_20.ncs
    di_mp3p_21.ncs
    di_mp3p_22.ncs
    di_mp3p_23.ncs
    di_mp3p_24.ncs
    di_mp3p_25.ncs
    di_mp3r.ncs
    3. If TSLPatcher created a backup folder during install in the same folder as the tslpatchdata folder,
    you can copy the following files backed up there, and use them to overwrite the copies in the Override folder:
    ambientmusic.2da
    globalcat.2da
    spells.2da
    However, it is advised that you do NOT do this unless absolutely necessary,
    as these files are used in a lot of other mods.
    Known Bugs
    Pressing the 'Play local radio' button may cause the game to play the default area battle music when you're not in combat.
    It should return to the normal mode area music once this finishes playing, though.
     

    86 downloads

       (0 reviews)

    6 comments

    Submitted

  5. HK Stats Rework

    Description
    By default, HK-47 has 16 points in Strength, and only 10 in Constitution.
    This strength stat is almost completely useless, since HK is unable to
    wield melee weapons. So I have swapped his Constitution and Strength base stats,
    which should (hopefully) make him a bit more viable as a companion.
    Installation
    Double-click 'Install [TSL] HK Stats Rework' and use the installer as intended.
    Uninstallation
    Remove p_hk47.utc from your Override folder.
    If TSLPatcher saved a previous version of this file to the backup folder,
    copy the version in the backup folder into your Override folder.
     

    442 downloads

       (0 reviews)

    0 comments

    Submitted

  6. TSL Rapid Transit System

    Description
    This mod is designed to work like the "Return to Ebon Hawk" button in KotOR I.
    It consists of a new useable item, called "Rapid Transit System". It appears
    in the shields menu. Clicking it will transport the player from their current location
    to their base (usually the Ebon Hawk, but the apartment on Telos if you're on Telos).
    Clicking the item again while at the base will return the player and their party to
    their previous location.
    The item is given to you on Telos, after you are moved to the apartment in Residential 082.
    Otherwise you can give yourself the item by typing "giveitem di_rts_01" into the console and hitting
    return.
    Installation
    Double click on "Install TSL Rapid Transit System", and hit the "install mod" button.

    Uninstallation
    Remove the following files from your Override folder:
    di_g_rts.ncs
    di_last_loc.utw
    di_rts.ncs
    di_rts_01.uti

    Credits and Thanks
    Thanks to DarthParametric for allowing me to bounce ideas off him,
    and particular thanks to JCarter for fixing my wonky scripting.
     
    Acknowledgements
    All materials and copyrights belong to LucasArts, and Bioware.
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask for my permission first.
     

    526 downloads

       (1 review)

    7 comments

    Submitted

  7. Missing K1 Party Member Ports for TSL [Modder's Resource]

    MODDER'S RESOURCE FOR STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS
    This modder's resource includes models and textures of Jolee, Juhani, Mission and Zaalbar that are ported from KotOR 1 to be usable in KotOR 2: TSL. I have also included character templates (in UTC format) for them, allowing you to spawn them as NPCs in your mod.
    This resource is made because Jolee, Juhani, Mission and Zaalbar never make any physical appearance in TSL, thus their textures and models do not exist within TSLs game files. However, both appearance.2da and heads.2da of TSL, including vanilla, still include entries for these characters, so if you want to make them appear as NPCs in TSL, there is no need to create extra entries for them in said 2DA files.
    PERMISSION:
    This modder's resource is free to use in any mod you create or release. Credit is appreciated, but not required.
    CREDITS:
    Cortisol for Holocron Toolset bead-v for MDLEdit

    229 downloads

       (0 reviews)

    11 comments

    Submitted

  8. Playable Nightsister Characters REDONE 1.0

    Nightsister Playable Character REDONE by Lewok (For TSL)

    Description:
    A bit ago, I made a mod called “Nightsister Playable Character,” but I wanted to recreate it. I used heads from Kotor 1 and created a Nightsister Texture on them and added them as new heads. (They will not overwrite any preexisting heads, so you can play with the rest without the texture changed.)

    Head Descriptions:
    PFHS01:
    Medium long hair, some tattoos, and a ponytail.

    PFHS02:
    Short Hair and few face tattoos.

    PFHS03:
    Medium Long Hair, Lots of face tattoos, and a ponytail.

    PFHS01 and PFHS03 are re-used heads from Kotor 2, PFHS02 is a re-used head from Kotor 1. 

    Installation:
    1. Unzip Nightsister Playable Character Redone 1.0.zip
    2. Open up the Nightsister Playable Character REDONE Folder
    3. Start TSLPatcher and go through the installation process by directing it to the folder where the Override folder is. (Not the override folder itself though, where the .exe is located.)
    4. Let TSLPatcher do its thing.

    Credits:
    Fred Tetra for Kotor tool
    GIMP
    Stoffe for TSLPatcher
    Effix for helping me figure out how to set up the TSLPatcher for this and letting me use the changes.ini from his Zabrak Player mod as a base for this.
    Unused Modules for TSL (Used for taking screenshots)

    Bugs:
    PFHS03 has pink on the eyelids.
    No other bugs, please report to me for anymore.

    Permissions:
    You can re-use the textures from this mod in your own, as long as I am properly credited and you do not claim them for your own.
    I do not want this to be uploaded to Nexusmods, Moddb, Steam Workshop, or any other platforms.
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    50 downloads

       (0 reviews)

    0 comments

    Updated

  9. Varsity/Venom Trandoshan PC Mod

    It had come to my attention that this mod had disappeared from the annals of Kotorfiles/GameFront so per the request of one DarthCMoney, I have re uploaded this classic mod.
     
    Description:

    -Darth Venom : Darth Venom's personally approved in-game likeness.
    -Trandongo: A Star Wars rendition of the infamous "King Dodongo: Infernal Dinosaur" from The Legend of Zelda: Ocarina of Time.
    -Venom Redeemed: A variation of the Darth Venom skin. As you might have guessed, he's returned to the light, and now dons icy blue eyes.
    -Cross Dragon: I had the Black Dragon from Chrono Cross in mind when making this skin... funny that the final product looked nothing like it. Oh well, the name's stuck, I can't think of a better one.

    Note: These are SEPARATE character skins and as such do not boast any light-dark transitions. You are stuck with your chosen appearance regardless of alignment. So just remember that.
     
    This mod is likely to cause game crashes at character creation.
    Dealing with this issue is simple.
    When you choose your Jedi class make sure you CANNOT already see a trandoshan exile as your chosen class. Return to the main menu and start over until a normal human PC is visible as your preferred class. Choose your class and then switch portraits until you find your chosen trandoshan. When you do this the portrait will be visible, but the PC will be a "Headless Horseman". Don't worry, when you start the game you will not be a headless human. Additionally, if you choose your portrait and decide to use the "back" button the game is likely to crash. Just start over. It's a small price to pay to be able to choose a non human PC. As of now, this is an issue that cannot be fixed, so just play along.



    ========================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================

    Trandoshan PC Mod

    =================================

    Author: Darth Venom and The Puppet
    For: KotOR II
    Date: 06/26/2009

    =================================
     
    TRANDO PCs 2.1

    Brought to you by: LordVenom/DarthVenom6 and VPcombat/VarsityPuppet

    ___________________________________________________________
     
    PREFACE:

    Words of the Puppet:

    Well, here we are the second time around with two more great skins for you to enjoy. There were numerous reasons for an update, the most important being of course that the original upload contained a bad TSLPatcher. A second cleaner upload was posted along with a Kotor 1 version, but it failed miserably. So here we are with an official update: It's clean and there are more skins.

    I'm not sure if it's Kotor 1 compatible. It crashed and burned on the xbox version of k1 but maybe you'll have more luck with the PC.
     
    Words of LordVenom: Can't confirm PC compatibility for K1. I do not own K1.

    Anyway all I've got to say is I was making a lightside Venom coincidentally at the time I recieved a PM from ol'boy Puppet about wanting to do a Trando 2.O with new skins. Sounded like a good idea to me so here you have it.

    [unless you are me you probably dont care about this]: The lightside appearance I've created for Venom is a hypothetical created for fun only. I've decided that Venom retains his Sith visage and title even after converting to the lightside (canon to my roleplay story).
     
    ___________________________________________________________

    DESCRIPTION:

    This mod now adds two Playable Trandoshans at the Character select screen. Unlike before, you are now forced to install all of them. If you've really got a problem with any of the skins and don't want to one of them, you'll have to delete them from the 2das yourself.
     
    There are four skins in total.
     
    -Darth Venom : Darth Venom's personally approved in-game likeness.

    -Trandongo: A Star Wars rendition of the infamous "King Dodongo: Infernal Dinosaur" from the Legend of Zelda series.

    -NEW! Venom Redeemed: A variation of the Darth Venom skin. As you might have guessed, he's returned to the light, and now dons icy blue eyes.

    -NEW! Cross Dragon: I had the Black Dragon from Chrono Cross in mind when making this skin... funny that the final product looked nothing like it. Oh well, the name's stuck, I can't think of a better one.



    Note: These are SEPARATE character skins and as such do not boast any light-dark transitions. You are stuck with your chosen appearance regardless of alignment. So just remember that.
     
    Also, be sure to check the BUGS section for important information.
     
    ___________________________________________________________

    CONTENTS:

    appearance.2da
    portraits.2da
    Po_Venom.tga
    P_Venom.tga
    P_Venom.txi
    Po_Dongo.tga
    P_Dongo.tga
    P_Dongo.txi
    Po_LightVenom.tga
    P_LightVenom.tga
    P_LightVeonm.txi
    Po_Cross.tga
    P_Cross.tga
    P_Cross.txi

    ___________________________________________________________

    INSTALL:

    Use the TSLPatcher and choose which option you want.
     
    UNINSTALL:

    Delete the folder "VV Trando PCs 2" from your override, and replace the 2das with their backups
    ___________________________________________________________
     
    VERSIONS:

    2.0-
    --Venom Redeemed and Cross skin added.
    --Tried to fix installation with k1 version

    1.1-
    --Cleaned the TSLPatcher
    --Included K1 version

    1.0-
    --DarthVenom skin and Trandongo Skin included



    BUGS:

    This mod is likely to cause game crashes at character creation.
    Dealing with this issue is simple.
    When you choose your Jedi class make sure you CANNOT already see a trandoshan exile as your chosen class. Return to the main menu and start over until a normal human PC is visible as your preferred class. Choose your class and then switch portraits until you find your chosen trandoshan. When you do this the portrait will be visible, but the PC will be a "Headless Horseman". Don't worry, when you start the game you will not be a headless human. Additionally, if you choose your portrait and decide to use the "back" button the game is likely to crash. Just start over. It's a small price to pay to be able to choose a non human PC. As of now, this is an issue that cannot be fixed, so just play along.

    ___________________________________________________________

    COMPATIBILITY:

    Compatible on the PC and Xbox. Also, refer to BUGS section.

    ___________________________________________________________

    PERMISSIONS:
     
    LordVenom- The Darth Venom skin is for personal use only. Normally I'd allow usage of my skins for any purpose as long as credit is given. However, Darth Venom the Trandoshan Sith Lord is my favorite creation, and I've become quite attached to him. I hope you all enjoy the skin, but I prefer that he not be reproduced or integrated into any project that I do not personally have a hand in creating.

    The Puppet- You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, give credit where it's due, but DO NOT release it with any of your mods without my permission. Thanks.
     
    THANKS:
    tk102 for making the excel 2da add-in
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     
    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    603 downloads

       (5 reviews)

    5 comments

    Updated

  10. Visas Unmasked!

    ==========================================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================
    Visas Unmasked!
    =================================
    Author: Varsity Puppet & RedRob41
    For: KotOR II
    Date: 07.06.2011
    =================================
     
    DESCRIPTION:
     
    Ever since I first played TSL and recruited Visas, I wondered if there was a way to remove her headdress. This became a mysterious sort of obsession for me. Up until recently, when I acquired some decent modeling skills, it was an impossible feat. But with some new discoveries concerning Kotor models (and alot of help from RedRob, skinning Visas' damaged eyes and pretty much everything above her nose) I bring you, Visas Unmasked!
     
    For some ridiculous reason, Visas cannot equip headgear: a devious plot hatched by the game developers no doubt. There is no way to bypass this effectively - nothing short of changing her tag and recompiling a TON of scripts is going to ever fix this.
     
    INSTALL:
     
    Click and run the TSLPatcher. For compatibility reasons, try installing this mod last (after TSLRCM for sure). The reason I say this is because it modifies her character file in a complex, yet fully compatible way. I just don't trust other people's mods to do the same.
     
     
    UNINSTALL:
    A backup should be generated after you install the mod. If you ever need to reinstall, you need this.
     
    ___________________________________________________________
     
    BUGS: You can't equip headgear on Visas. This is hardcoded.
     
    ___________________________________________________________
     
    PERMISSION:
    You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. Thanks.
     
     
    THANKS:
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     
     
    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    6,726 downloads

       (7 reviews)

    27 comments

    Updated

  11. Layne Staley PC Head

    ==========================================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================
    Layne Staley PC Head
    =================================
    Author: Varsity Puppet/VPcombat
    For: KotOR II
    Date: 04.20.2011
    =================================
     
    DESCRIPTION:
    This mod will add a new selectable PC head - that of former Alice in Chains frontman, Layne Staley. A talented singer no doubt, but definitely a tortured soul. As per tradition, I try to release a mod on my birthday, and this is the 2-year anniversary since my first Kotor mod. Since I've been listening to a lot of Alice in Chains lately, and Layne Staley was found dead on my 12th birthday, I figured it only appropriate.
     
    INSTALL:
    Click and run the TSLPatcher
     
     
    UNINSTALL:
    Delete them from the override.
     
    ___________________________________________________________
    BUGS: None
    ___________________________________________________________
    PERMISSION:
    You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However,
     
    do please give credit where it's due, and DO NOT release it with any of your mods without my permission.
     
    Thanks.
     
     
    THANKS:
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     
     
    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    543 downloads

       (2 reviews)

    1 comment

    Updated

  12. VP's Hi Poly Tin Cans

    Having this mod installed with TSLCRM 1.8 causes a CTD about 4/5 the way in the Visus-Nihilus cutscene (and Nihilus-Tobin custscene). Please do not use the Nihilus saber, or take it out of override for the duration of this scene, and the Tobin one.
     
    ========================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================
     
    Hi Poly Tin Cans
     
    =================================
     
    Author: Varsity Puppet/VPcombat
    For: KotOR II
    Date: 03.16.2011
    =================================
     

    DESCRIPTION:
     
    I've always wanted to make a lightsaber hilt mod, but I never liked how most people would use hilts from the movies. Or if it's not that, there has to be a fancy hilt for every single different color. Well what I did here is fairly simple and should intrigue even the most skeptical of saber mod downloaders.
     
    I remade the standard game hilts so that they look like higher definition versions of the old ones. A lot of people complained how they looked like tin cans - they still are, but with higher polygon counts. I've also included a Darth Nihilus lightsaber which is fairly close to canon apparently.
     
    There are several subfolders which you can install -
     
    Saber Models - This folder contains the higher polygon version hilts only. No other modifications made.
     
    Darth Nihilus Saber - Contains the files used for adding Darth Nihilus' saber to the game. Override's Malak's Lightsaber model since it doesn't have much of a use in this game.
     
    Fixed Icons and colors - Fixes the colors in the weapon icons for the cyan and bronze/orange lightsabers. It also restores the unused bronze lightsaber crystal and distinguishes between the orange and bronze lightsaber colors (previously, they both used the same Heart of the Guardian saber color)
     
    Fixed Loot scripts - These loot scripts will allow the orange, bronze, silver and cyan crystals to appear more often. Previously, the bronze crystal wouldn't appear at all, and apparently neither would the cyan crystal. This should be fixed now.
     
     
     
    COMPATIBILITY:
     
    This is obviously not going to be compatible with any other saber mods.
    ___________________________________________________________
     
    INSTALL:
    Put all of the files you wish to install into your override.
     

    UNINSTALL:
     
    Delete them from the override.
     
    ___________________________________________________________
     

    VERSIONS:
     

    1.0-
     
     
     

    BUGS:
     
    None that I know of. There may be a bug where some sabers display the wrong color. If that happens, let me know and I'll fix it.
     
    ___________________________________________________________
     

    PERMISSION:
     
    You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. Thanks.
     

    THANKS:
    DStoney
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     

    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    7,734 downloads

       (6 reviews)

    18 comments

    Updated

  13. Emo Atris

    I thought of this idea sometime ago at midnight and decided to make it.
    It just turns Atris Emo and gives her Black Robes.
    Installation:
    Unzip "Emo Atris 1.0.zip"
    Copy the files inside of the "Emo Atris" Folder into the Override folder in TSL's files
    Compatibilities:
    Is Compatible with TSLRCM
    Credits:
    Fred Tetra for Kotor Tool
    GIMP
    Obsidian for making Kotor 2 
    Do not claim these files as your own or re-upload them somewhere else. 

    89 downloads

       (0 reviews)

    0 comments

    Submitted

  14. TSL Jewel Tone Lightsaber Crystals

    I have always found some of the lightsaber colours to be a little harsh, so I tweaked them a bit.  This is a simple re-texture, nothing fancy.
    Blue becomes a deep cobalt
    Yellow is more lemony
    Green is minty
    Violet is lavender
    Red is more red, less orange
    Orange is less like an exploding sun in your face
    I left the others alone since I liked them as-is.
     
    Installation: Copy the desired files into your override folder.
    Blue: w_lsabreblue01
    Orange: w_lsabregold01
    Green: w_lsabregren01
    Violet: w_lsabrepurp01
    Red: w_lsabrered01
    Yellow: w_lsabreyelo01

    Removal: Delete the files.

    Bugs: None that I am aware of.  This mod naturally isn't compatible with any other mods that change these lightsaber crystal colours.

    Credits:
    -Obsidian for making another great SW game.
    -Fred Tetra for creating KotorTool

    Terms of Use: Please do not claim this mod as your own.  Otherwise you may use this mod in any of your files with credit.  Everyone likes to be recognized for their hard work. ^-^
     

    384 downloads

       (0 reviews)

    0 comments

    Updated

  15. Unshod Underwear K2

    Seriously, who takes off their clothes without first taking off their shoes?
    This mod modifies the player character's base model to remove their shoes. For KOTOR 2, there are four options available for textures based on two choices (boxers vs briefs, one-piece vs two-piece). The default variant is a one-piece with boxers.
    For your convenience, an OpenRaster file is provided if you'd like to modify the textures provided.
    This is currently only available for female player characters. A KOTOR 1 version is available here.
    Installation:
    Open the Override folder and copy the files within it into your game's override folder.
    Then, if you wish to use one of the alternative textures, open the Variants folder, choose a variant, and copy the files within it into your game's override folder, overwriting files from the default variant.
    Compatibility:
    This mod overrides the following files:
    pfbam.mdl – female player base model pfbam.mdx – female player base model extension pfbama01.tga – female player base texture, asian pfbamB01.tga – female player base texture, black pfbamc01.tga – female player base texture, caucasian Permissions:
    Feel free to redistribute and/or modify the enclosed files as long as you do so legally and give credit to the contributors listed below.
    Credits:
    LucasArts – original assets BioWare – original assets Obsidian Entertainment, Inc. – original assets voidceta – modifications Tools Used:
    Kotor Tool – Fred Tetra Blender KotorBlender – seedhartha, ndix UR Uv Tools – Mark McKay GIMP Krita

    405 downloads

       (0 reviews)

    2 comments

    Updated

  16. Kreia Visible Body Models

    This mod gives Kreia a standalone head so as to display the body models for various equipped armour and robes like the player and most other companions. It also includes a full set of unique one-handed body model variants for her exclusive use after Peragus. Currently does not include underwear or dancer’s outfit models, those just use her default robed appearance.
     
    The head is a composite of the original unused standalone head with hair added in from the full body model. To get the neck to mate properly with the standard body models and hide any gaps in the hair mesh, a far bit of brute force was required. As a result, there might be some texture distortion, and possibly some bad deformation with certain head animations. Also, the hair, both the braids and the back, clips badly with certain body meshes. There’s not really much I can do about that.
     
    Note that this mod only overrides the initial and “gimped” appearances. It doesn’t modify the stunt, evil, or seppuku appearances, so hopefully it should be fully compatible with TSLRCM.
     
    This mod originated as a modder's resource I posted over at LucasForums back in 2014 - http://www.lucasforums.com/showthread.php?p=2851410#post2851410
     


     

    1,277 downloads

       (8 reviews)

    7 comments

    Updated

  17. Snowy Dantooine Kotor 2

    Snowy Dantooine 
    This Skin makes Dantooine more in the Winter season.
     - Textures have been changed
     - New Load Screens are added
     - Maps are redone
    Installation:
    1 - Download and Extract SnowyDantooine1.0.zip
    2 - Open the Snowy Dantooine folder and copy all files
    3 - Paste the files into the override folder of Kotor 2
    Credit:
    Fred Tetra - Kotor Tool
    GIMP
    Telos Polar Region snow texture
    Permissions:
    Do not upload the mod onto another site
    Do not take credit for this (You can take credit for the idea if you made something very similar before this was released.)
    You can re-use the textures here, but do no re-upload them directly. You can modify them.
    Version:
    1.0

    167 downloads

       (0 reviews)

    0 comments

    Updated

  18. JC's Fashion Line A: Jedi Player Undergarments for K2

    Summary
    This mod makes the player's underwear in Star Wars: Knights of the Old Republic II - The Sith Lords resemble those worn by Jedi NPCs in the first game.
    Note that because Atton and Mira use player underwear models, this mod will also affect them unless you use another mod that gives them unique underwear.
    Installation
    Copy the files from the mod directory Override to your game's Override folder (if you don't have one, make one). Uninstallation
    Remove the installed files. Compatibility
    This mod is incompatible with other mods that alter the player's underwear models and textures.
    Credits
    KOTOR Tool – Fred Tetra
    tga2tpc – ndix UR
    NWMax – Joco
    KOTORMax & MDLEdit – bead-v
    waifu2x – nagadomi
    xoreos tools – xoreos team https://xoreos.org/
    This mod contains assets ported from Star Wars: Knights of the Old Republic by BioWare.
    Permissions
    Mod
    JC's Fashion Line A
    Mod Author
    JCarter426
    Game
    Star Wars: Knights of the Old Republic II - The Sith Lords
    Source of Ported Assets
    Star Wars: Knights of the Old Republic by BioWare
    Attribution Preference
    "Fashion Line A by JCarter426" or "uses JC's Fashion Line A" some other reasonable phrasing.
    This mod is released under the following licenses:
    Attribution Only License Ported Content License Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
    (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
    (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Ported Content License (PCL)
    This mod contains ported assets. The original source of these assets must be attributed in the same manner as the mod creator is.
    (For example, "This mod contains assets ported from Star Wars: Knights of the old Republic by BioWare.") Disclaimers
    OBSIDIAN IS THE NEW BLACK. DON'T WEAR BIOWARE AFTER LABOR DAY.
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    304 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Miro42's Naga Sadow PC Head

    The old Naga Sadow PC Head mod should be iconic to some of us as being the head of Lord Scourge in Smash City Studios' Kotor trilogy fan films. Unlike most of Miro42's mods, the Naga Sadow PC Head mod is not hosted on Deadlystream.com and was instead found hosted on his seemingly abandoned personal website.
     
    In the event that his website's domain expires, the Naga Sadow PC head mod would be lost to history... since Miro has authorized free use for his mod in his OG description I've decided to upload the Naga Sadow PC Head mod here on Deadlystream for Archival purposes.
     
    The original author of this mod is @miro42 and I took no part in the creation of this mod.
     
    Miro42's original readme.
     

    129 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Peragus Legal Loading Screen

    MOD AUTHOR: Sith Holocron
     
    ORIGINAL RELEASE: 27 NOV 2022

    UPDATED RELEASE: 02 DEC 2022


    FOR WHAT GAME: Star Wars Knights of the Old Republic 2: The Sith Lords

    Description:
    Once again, I return to Peragus.
     
    Tonight, I was asking about a different legal screen that is included in the TSL games files but isn’t used.  During that brief exchange, I showed off the legal screen that I use which is based on Trench’s desktop wall paper of the Peragus asteroid field.  You’ve likely seen Trench's take on Peragus' exposed core in one of my other mods.  By popular demand - that is entirely represented by Lewok, apparently - I now release it to the general public.
     
    The version for 16:9 widescreen settings can be found in the “16_9” folder.
    The version for 4:3 widescreen settings can be found in the “4_3” folder.
     
    As always, constructive criticism is welcome.



    Installation:

    For Star Wars Knights of the Old Republic 2 - Extract the TGA file fitting your screen settings into the SWKotOR2/Override folder.
     
    Though I haven’t researched this part personally as I don’t use the Steam version of KotOR2, Effix offers the following information for Steam users:
    “If you're playing with the Steam version of "Widescreen UI (Stretch fix)" then you will need to remove or rename its Legal.tga.
    Location should be something like: [Path to Steam]\SteamLibrary\steamapps\workshop\content\208580\639641660”


    To Uninstall:

    Take it out again.


    Known Bugs:

    None known at this time.
     
    Special Thanks:
    To Trench: For making that desktop wallpaper, oh so long ago.
    To Effix: For leaving the comment about the Steam user suggestion that I ruthlessly copied from.
     
    Legal Disclaimer:
    -------------------

    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me.  This mod is not to be distributed for profit, either. 
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop.  Ever.
     
    I may release this on NexusMods at a later date but I don't wish others to do so.  Usage in other mods must be requested and approved by me before your use.

    113 downloads

       (2 reviews)

    3 comments

    Updated

  21. Party Tweaks

    Party Tweaks
    Knights of the Old Republic II - The Sith Lords
    By ChaosRonin
    ---------------------------------------------------
    Overview
    ---------------------------------------------------
    This mod will do a few things:
    - Set all party members level to 1 when they join.
    - Set skills using their class templates (Skill Point Per LVL + INT)*4 to set initial skills using their original skill point placement as templates with two exceptions being the Handmaiden and Disciple as they have quite a few bonus skill points.
    - Fix any inconsistencies between Vitality/Force/Skill Points.
    - Set level 1 feats with an aim towards build freedom for the player while staying true to the character, hopefully no more redundant feats.
    - Set believable extra feats or force powers if characters come with more feats or force powers than their class levels allows with the exception of unique feats.
    Overall this mod allows you to have more control on how to build each party member and have less redundant abilities.
    Installation
    --------------------------------------------------
    Copy files to Override folder. If using TLSRCM place the p_hanharr.utc file in the TSLRCM Compatibility folder instead.
    Compatibility
    --------------------------------------------------
    This mod is currently not compatible with other mods that alter the same files unless they use TSL Patcher, in that case you can try loading my mod first then using the other mods TSL Patcher. I can not guarantee anything so do it at your own discretion. Also you need to start a new game or install this mod before loading an area where a party member will spawn.
    Uninstall
    --------------------------------------------------
    Delete the 12 following files from your Override.
    - p_atton.utc
    - p_baodur.utc
    - p_disciple.utc
    - p_g0t0.utc
    - p_handmaiden.utc
    - p_hanharr.utc
    - p_hk47.utc
    - p_kreia.utc
    - p_mand.utc
    - p_mira.utc
    - p_t3m4.utc
    - p_visas.utc 
    Permissions
    --------------------------------------------------
    This mod can be uploaded or shared as long as I am credited. Please contact with any inquiries.
    Acknowledgements
    --------------------------------------------------
    Fred Tetra for the KotOR Tool.
    Stoffe for the TSL Patcher.
    The Modding Community for enhancing my many plays of K1 & TSL & inspiring me to mod.
    JC2 for his Party Leveler TSL & TSL NPC Stat Fixes 1.1 by Mellowtron11, as they gave me the inspiration for the work I did here.
    All who made TSLRCM & M4-78 EP possible.
    Strategy Wiki’s KOTOR2 Guide for the class templates and party stats at time of joining.
    Legal
    ---------------------------------------------------
    Star Wars, Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic II - The Sith Lords & all other associated material are the intellectual property of their respective legal owners & creators. This mod is not legally endorsed by any party.
     

    921 downloads

       (1 review)

    6 comments

    Updated

  22. Effixian's Prototype Knight & Warrior Breastplates

    ----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ----------------------------------------------------------------------
    TITLE: Effixian's Prototype Knight & Warrior Breastplates
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip and copy the files to your Override folder.

    -----------------------
    DESCRIPTION
    -----------------------
    This adds two robes partly based on Jedi Knight concept art for Star Wars: The Old Republic. I made the Knight version in 2011 while waiting for that game to come out. The Warrior version is a variation of the Prototype Knight Breastplate, inspired by a request by StannisDidNothingWrong (on Steam).
    This is a robe so it allows Force Powers and cannot be worn by Bao-Dur.

    You can get the robes from Geeda or use cheatcodes, Knight: giveitem a_robe_89 - Warrior: giveitem a_robe_88.
    Buying them from Geeda only works if you load a savegame in which you haven't been to that area (Nar Shaddaa Refugee Landing Pad) yet (= the area is not yet loaded).

    Prototype Knight Breastplate (a_robe_89)
    Defense Bonus: 3
    Strength: +3
    Dexterity: +3
    Damage Resistance: Resist 15/- vs. Energy
    Upgradable: yes
    Cost: 9025

    Prototype Warrior Breastplate (a_robe_88)
    Defense Bonus: 3
    Strength: +3
    Dexterity: +3
    Damage Resistance: Resist 15/- vs. Energy
    Upgradable: yes
    Cost: 9025

    Merchant: Geeda (Nar Shaddaa Refugee Landing Pad, Rodian with yellow suit)

    ---------
    BUGS
    ---------
    None.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove the following files from your Override folder:
    a_robe_88.uti
    a_robe_89.uti
    ia_JediRobe_088.tga
    ia_JediRobe_089.tga
    kexsstore001.utm
    PFBI88.tga
    PFBI89.tga
    PMBI88.tga
    PMBI89.tga

    ------------------------------------
    DISTRIBUTION NOTES
    ------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ----------------
    Thanks to
    ----------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    ---------
    Donations
    ---------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    1,882 downloads

       (4 reviews)

    2 comments

    Updated

  23. Atton Re-Textured (From Lewok)

    Description:
    This Mod Gives Atton's Clothing A New Look And Also Changed His Dark Side Transitions To Look Better.
    -------------
    Installation:
    1. Extract Atton Re-Textured 1.0.0.Zip with any program that can open a .Zip file.
    2. Open Attons Re-Textured and select all files (click the top file and shift click the bottom file.)
    3. Copy them and Paste them in the Kotor 2 Override folder. For Steam users you need right click the game in your library, click on "Manage" and click on the option that allows you to view the games files. For Retail Users and Mobile Users it will be much more difficult and I do not know how to. I recommend searching up a guide on Deadly Stream or YouTube on how to.
    ------------
    Credits:
    Fred Tetra for Kotor Tool
    GNU Image Manipulation Program aka GIMP
    ------------
    Permissions:
    It can be uploaded to any other site, as long as it has all the files that are in this and if I am credited. If it is uploaded to the Steam Workshop and there are problems with it, I will not be responsible for it and it's issues as the Workshop is already pretty buggy.
    ------------
    Compatibilites:
    - TSLRCM? Compatible.
    - No Party Member Dark Side Transitions? Compatible if this is installed after and all files that ask 
    to be overwrited must be.
    - Any Other Mods? Should be as long as you install and overwrite these files after the mods, but will
    not have these textures from my mod if a mod overwrites these.

    60 downloads

       (0 reviews)

    1 comment

    Updated

  24. 4k Atton

    Hi, this is my first texture mod, so please don't be to rude.
    It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
    I edited following things:
    -His Leather Jacket now looks like real leather
    -his shirt now has a visible fabric.texture
    -all metal pieces of his clothing look like actual metal (including buttons)
    -His shoes and belt have a nice black leather texture, now
    -his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
     
    I used following ressources and tools:
    - various textures from http://www.cgtextures.com/
    - This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
     
    & photoshop to edit the textures.
     
    Installation: just put the .tga files from the download into your override folder.
     
    I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.

    32,603 downloads

       (19 reviews)

    12 comments

    Updated

  25. Effixian's TSL T3-M4 Reskins

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's T3-M4 Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    These are simple reskins that changes T3-M4's appearance.
    It adds a metallic shine to T3, like in KotOR 1. It also removes the "damaged look" that T3 has at the start of the game.
    It shouldn't cause any conflicts with other mods (except other mods that changes T3's appearance).

    - The "T3-M4 to T1-N1" variation changes T3 to T1-N1, but also makes T1-N1 look like T3. So it's swapping the looks of those 2.
    - The "T3M4 to 3C-FD" variation changes T3 to 3C-FD, but also makes 3C-FD look like T3. So it's swapping the looks of those 2.

    -------------------------
    INSTALLATION
    -------------------------
    Unzip.
    Pick the folder of your choice, copy the files to your override folder.

    ---------
    BUGS
    ---------
    None.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from your override folder:
    P_t3m3_01.tga
    P_t3m3_01.txi
    P_t3m4_01.tga
    P_t3m4_01.txi
    PO_PT3m4.tga

    "T3-M4 to T1-N1" version; also remove:
    C_DrdAstro03.tga
    C_DrdAstro03.txi

    "T3M4 to 3C-FD" version; also remove:
    C_DrdAstro01.tga
    C_DrdAstro01.txi
    PO_P3CFD.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.
    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool
    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    1,514 downloads

       (1 review)

    8 comments

    Updated