No files in this category yet.
Submit the first fileFiles From Subcategories
-
K2 Companion Starting Armors
By Ol' Cappy
Aloha! Thanks for checking out my mod.
This originally started out as a mod for getting Bao-Dur some non-vanilla starting gear, but I ended up expanding it and creating starting armors for each companion that didn't have one before and making Atton's and Mira's jackets moddable with underlays to keep them more useful. Now every companion can use their default appearance and have it be somewhat competitive to some of the mid-game gear and (hopefully) become a niche choice of equipment for some people!
This mod uses TSLPatcher, so it should be compatible with any mods that don't change what armor Kreia, Bao-Dur, Handmaiden, Disciple, and Visas wear when you first meet them. Mods that change or alter their default appearance, such as Ultimate Character Overhaul, should work just fine with this mod since each armor is actually a suped-up generic clothing item.
Please feel free to use this mod as you see fit! If you wanna include it in your mod, go ahead - just credit me if you do, that's all I ask.
6,702 downloads
- companion
- companions
- (and 2 more)
-
Casino PAZAAK animated
By Jorak Uln
Staring at the cold, metallic UI of vanilla Pazaak i always wonder who wants to be in a casino like that?
In this mod i want to make Pazaak more enjoyable and beside that more up to date looking.
What i tried to achieve is to combine the exclusive, wooden look of modern casino-tables with the tech-look of the Cards.
Visually i didnt take ANY prisoners, the main UI is slightly animated in the background and comes with a whooping 4k file.
The Cards highlighter is retextured in a subtle blueish way and the flipcard symbol comes with a 256 pics animation.
Thanks to todays fast PCs, it shouldnt affect performance.
Compatibility:
This should be compatible with everything. The only conflict could be with mods that change the Pazaak Cards and UI, but i yet havent seen any mod, that does that.
TSLRCM 100% compatible.
Install:
Download the mod, extract the contents with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
Enjoy!
also watch Xuuls wonderful review (with installation instructions) of my mod:
Update 1.1: it contains new files - just install both (CasinoPazaak.rar and Update1.1.rar) into your Override.
Bugs:
Since its a texture replacer, there shouldnt be any.
Brightness (optional):
for best results visually you may turn brightness bar to exactly 1/2.
6,310 downloads
- graphic
- mass effect
- (and 3 more)
-
PANEL Overhaul animated (Mass Effect Edition)
By Jorak Uln
In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated.
I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look -
so yes - the mod size is indeed ~500MB.
To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod.
Install:
Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory.
Compatibility:
100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else.
IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod.
Enjoy!
18,776 downloads
-
TELOS Board Overhaul animated
By Jorak Uln
ATTENTION:
Highly outdated! Use the much more advanced TSL Origins Telos mod instead:
http://deadlystream.com/forum/files/file/759-tsl-origins-telos-overhaul/
This overhaul replaces all the vanilla ads and boards at Telos. Considering that new rebuilt Citadel Station represented one of the most
sophisticated architecture in the galaxy, in a way similar to ME Citadel, i wanted it to look alike.
Realising this, it seems to be natural to follow the amazing ME animations but in respect to original Kotor...
This mod contains only high res 4k 64 pics animations, so i highly recommend to install a texture Overhaul like the Xarwarz OTE overhaul first to cover all normal textures and then my Overhaul and override everything!
Install:
Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, and move the extracted files to your game's override directory.
Bugs:
None. Enjoy!
8,004 downloads
- mass effect
- next gen
- (and 3 more)
-
TSL ORIGINS - Telos Overhaul
By Jorak Uln
Unlike its predecessor, the Complete Overhaul for K1, the purpose of this texture mod is to preserve the original look of the game,
while using different texturing techniques to give the old game engine a modern look, emulating shine & vector based animations from the Mass Effect series.
Im sorry guys that i cant provide screenshots at the moment, my graphics card is malfunctioning.
Installation:
Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, and move the contents to the override folder for your game.
Enjoy!
79,196 downloads
-
JC's Feat Fixes for K2
By JCarter426
Summary
This mod corrects some errors in the feeat.2da and featgain.2da files, which determine what classes can get what feats and when.
First, a number of feats available to the base Jedi classes were not available to the prestige classes. This appears to be an error, given the inconsistency. It wasn't even that no prestige classes could take them. For some feats, certain tiers were available but not the rest. Other feats were available to some classes but locked out of others, despite being available to all Jedi classes. So I've gone through and set all feats that seem like they were meant for all Jedi classes to be available for all Jedi classes. The affected feats are:
Caution Close Combat Dual Strike Empathy Gear Head Regenerate Vitality Stealth Run Second, the Scoundrel class was similarly missing access to feats they ought to be able to take, based on what is available to other organic classes:
Dual Strike Finesse: Melee Weapons Regenerate Vitality Stealth Run Weapon Focus: Blaster Rifle Weapon Focus: Melee Weapons Third, some classes did not have access to cross-class skill feats for certain
skills that were not class skills for them:
Class Skill: Stealth (Jedi Weapon Master and Sith Marauder) Class Skill: Treat Injury (Scoundrel) Fourth, the Finesse: Lightsabers feat was redundant, because Finesse: Melee Weapons applies to both melee weapons and lightsabers. This was probably not the intent, but these feats are hard-coded, so I have no way of fixing them. I chose to remove the ability to select Finesse: Lightsabers at all. If you want to build a finessing character and receive the benefits of this feat, you can select Finesse: Melee Weapons instead and get it for melee weapons as well as lightsabers.
Also, the weapon and armor proficiencies for prestige classes were inconsistent. This would not cause a problem in regular play because prestige classes are only available to the player character and the player character already had these proficiency feats; however, it could create oddities when using other mods or a save editor. I have adjusted the following feats for prestige classes to match the base Jedi classes:
Armor Proficiency: Light Weapon Proficiency: Blaster Rifle Weapon Proficiency: Lightsaber Finally, the feat gains for the Combat Droid and Expert Droid classes were swapped, just as they were in KOTOR 1. TSLRCM already fixes this issue for KOTOR 2, but I added it to my fixes as well for the sake of completion.
Installation
Extract files from the downloaded archive. Run Feat_Fixes_K2.exe. Click "Install Mod" and select your game directory (default name SWKOTOR2). Uninstallation
Delete feat.2da and featgain.2da or replace with backups if necessary. Credits
KOTOR Tool – Fred Tetra
TSLPatcher – stoffe
Permissions
Mod: JC's Feat Fixes for K2
Mod Author: JCarter426
Game: Star Wars: Knights of the Old Republic II - The Sith Lords
Attribution Preference: "Feat fixes by JCarter426" or "uses JC's Feat Fixes" or some other reasonable phrasing.
Additional Credits:
KOTOR Tool – Fred Tetra Credits: TSLPatcher – stoffe This mod resource is released under the following licenses:
Attribution Only License Attribution Only License (AOL)
* You've got mods! *
The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are permission is not required provided the terms of this license are followed.
The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents. (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience. (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Disclaimers
AND NOW AS FESTIVUS ROLLS ON, WE COME TO THE FEATS OF STRENGTH. UNTIL YOU PIN ME, OBSIDIAN, KOTOR IS NOT OVER! LET'S RUMBLE!
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
1,654 downloads
-
JC's Sound Effects for K2
By JCarter426
Summary
This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.
Installation
Extract files from the downloaded archive.
Run Sound_Effects_K2.exe.
Click "Install Mod" and select your game directory (default name SWKOTOR2).
Uninstallation
Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary. Compatibility
This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.
Credits
KOTOR Tool – Fred Tetra
TSL Patcher – stoffe
Sound Effects – Ben Burtt, courtesy of StarWars.com
Permissions
I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.
If you would like to include any part of this mod in anything, then please contact me for permission.
Disclaimers
PEW PEW PEW EXPLOSION OBSIDIAN BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
396 downloads
-
JC's VO Fix for K2
By JCarter426
Summary
This mod fixes two problems with the VO in the game.
T3-M4 was missing some VO files. This would cause his lines to be skipped when these files were referenced in the original game. The files missing were his short "question" variants. I was able to edit together new ones using his medium and long lines as a source. Some of the Gand entries were misplaced; they were typed on the unused Gotal line rather than the Gand line. In this case, the VO did exist, but it wasn't being referenced properly in the 2DA file. I've adjusted the file to correct that. I don't recall if this presented any problems in the released game, but the affected VO files were the "question" and "sad" variants. I didn't remove them from the Gotal line in case that was actually used for Gand VO in the game.
Installation
Extract files from the downloaded archive.
Run VO_Fix_K1.exe.
Click "Install Mod" and select your game directory (default name SWKOTOR2).
Uninstallation
Remove the installed files. Replace alienvo.2da with backup if necessary.
Compatibility
TSLRCM does address the T3 issue, but it does this by replacing T3's VO with generic utility droid VO, which I really, really didn't like. So if you're using TSLRCM, this mod will revert that change.
Credits
KOTOR Tool – Fred Tetra
TSL Patcher – stoffe
Permissions
Mod
JC's VO Fix for K2
Mod Author
JCarter426
Game
Star Wars: Knights of the Old Republic II - The Sith Lords
Attribution Preference
"VO Fix by JCarter426" or "uses JC's VO Fix" or some other reasonable phrasing.
This mod is released under the following licenses:
Attribution Only License Attribution Only License (AOL)
* You've got mods! *
The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
(For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
(For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion.
Disclaimers
DEE-DEET?
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
952 downloads
0 comments
Updated
-
Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger
By ConansHair
========================================================
KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS
========================================================
Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger 1.0.1
=================================
Author: ConansHair
Contact: PM me on DeadlyStream
For: TSL
Date:06/09/22 - 1.0.0
08/01/22 - 1.0.1
=================================
DESCRIPTION:
Sometime around the year 2016 I believe, Dark Hope released IGM for K1, with incredible HD textures for just about every environment. (For more info on IGM, please contact https://deadlystream.com/profile/16561-dark-hope/.) Sometime afterward, Sith Holocron recolored the IGM Endar Spire textures for use with TSL, and the results were amazing! So, with kind and gracious permission from Dark Hope, Jorak Uln, and Sith Holocron, I present to you: Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger!
What this Mod does:
Updates TSL's The Harbinger's interior to HD textures in the same green/teal color scheme as the vanilla interior, with amazing results, that simple...Haha!!
I have also included new Loadscreens showcasing the new interior, as an option, for those who wish to do so...
Mods used in the making of the screenshots (These Mods were used in the making of the BEFORE screenshots, as well.)
https://deadlystream.com/files/file/2028-harbinger-bridge-repairs/
https://deadlystream.com/files/file/1374-harbinger-hull-fixes/
https://deadlystream.com/files/file/949-tsl-backdrop-improvements/
https://deadlystream.com/forum/files/file/321-improved-peragus-asteroid-fields/
https://deadlystream.com/forum/files/file/361-replacement-peragus-ii-artwork-by-trench/
___________________________________________________________
COMPATIBILITY:
WILL NOT BE compatible with any other Mods that alter The Harbinger's interior...Should be compatible with almost everything else.
Optional Loadscreens:
It is HIGHLY RECOMMENDED that you download and install Sith Holocron's https://deadlystream.com/files/file/1255-replacement-loading-screens-for-kotor2-original-pack-with-or-without-tslrcm-part-1/ (All 3 Parts) BEFORE installing the Optional Loadscreens, as you can expect full compatibility with said Mod...I attempted to recreate these TO THE BEST OF MY ABILITY...
___________________________________________________________
INSTALLATION:
Extract the zip file somewhere on your PC, and simply copy/paste (overwrite, if prompted) the contents of the "For Override" folder to your TSL Override directory. For additional instructions, see below:(BUGS:)
Optional Loadscreens:
Simply copy/paste (overwrite, if prompted) the contents of the "Optional Loadscreens" folder to your TSL Override directory.
___________________________________________________________
UNINSTALL:
Simply remove the files from your TSL Override directory.
___________________________________________________________
BUGS:
This Mod's files are in the TGA/TXI file format...If REPLACING any other texture overhaul Mods that are in the TPC file format, WITH THIS MOD, be sure to open your TSL Override directory and remove any duplicate TPC files, as TGA's and TPC's with duplicate filenames WILL NOT WORK in-game!
___________________________________________________________
CREDITS:
ALL Credit for Original Textures goes to Dark Hope and Jorak Uln. This Mod would have not been possible without IGM, so primary credit resides with them.
Credit for any Recolors goes to Sith Holocron. Again, this Mod would not have been possible without him, as I was unaware of the IGM before this.
Any further color adjustments, touch-ups, and/or alpha adjustments by ConansHair.
TXI's verified and game tested by ConansHair.
Loadscreens made by ConansHair, using ndix UR's TSL Loadscreen Templates, and also using Sith Holocron's TSL Replacement Loadscreens as guides.
___________________________________________________________
THANKS:
Dark Hope: Many thanks for the kind permission to release this Mod, and for being the inspiration for so many of us...Thank You!!
Jorak Uln: Many thanks for the kind permission to include original textures with this Mod...Thank You!!
Sith Holocron: Many thanks for the original recolors, for proofreading this ReadMe file, and for the kick in the pants and polite urging of me to release this as my first mod. Thank You!! Also, many thanks for patiently answering the million questions I had whilst getting this Mod ready for initial upload!! Thank You!!
ndix UR: Many thanks for the TSL Loadscreen Templates!
Fred Tetra: Many thanks for KotOR Tool!
Many thanks to the Modders whose Mods were used in the making of this Mod's screenshots!
Also, I want to thank all the Modders out there whose work I've consistently studied and learned from.
___________________________________________________________
LEGAL:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE AFOREMENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date, but I don't wish others to do so. Usage in other mods must be requested AND approved by a consensus of myself, Jorak Uln, Sith Holocron, and Dark Hope, before your use.
199 downloads
- sith holocron
- dark hope
- (and 4 more)
-
Effixian's Dancer's Outfit
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Dancer's Outfit
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This mod changes the Dancer's Outfit and gives the item properties to make it more than a cosmetic item.
I made it so that the color of the outfit is different for the different player skin tones and for the Handmaiden and Mira (see screenshot).
What's cool about the Dancer's Outfit is that it can get a different look if the wearer has turned to the dark side.
Dancer's Outfit (cheatcode: giveitem g_danceroutfit)
Gender required: Female
Useable by: Handmaiden, Mira, [Player name]
Defense bonus: 3
Skills: Persuade +2
Charisma: +2
Regenerate Force Points: 1
Intelligence: +1
Wisdom: +1
The item properties and description will not get applied to a Dancer's Outfit that you've already acquired. So you either get it the normal way or cheat in another copy. That said, installing this mod does update the appearance of an outfit that you've already acquired.
The item icon only has one appearance.
I'm including a black option/alternative in which the white shirt and boots are black (see screenshot).
-------------------------
INSTALLATION
-------------------------
Unzip, copy the files from the "Copy contents to override" subfolder to your override folder.
Black alternative: Do the above and then simply copy the files from the "Black Alternative" folder to your override, overwrite files when prompted.
----------
BUGS
----------
None known
--------------
Patches
--------------
I'm including patches for my "Black Mira" and "Black Handmaiden" mods. If you don't use those mods then you can ignore those extra downloads.
If you do use one or both then simply copy the files from the zip's sub folder to your override folder after installing the main mod.
--------------------------
UNINSTALLING
--------------------------
Remove from your override folder:
g_danceroutfit.uti
ia_slave_001.tga
pfbl.mdl
pfbl.mdx
PFBLA01.tga
PFBLAD01.tga
PFBLB01.tga
PFBLBD01.tga
PFBLC01.tga
PFBLCD01.tga
PFBLHandM01.tga
PFBLHandMD01.tga
PFBLMira01.tga
PFBLMiraD01.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Stoffe and Fred Tetra for the needed tools and tutorials.
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
785 downloads
-
Effixian's Cathar Pack
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Cathar Pack
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and run the file "TSLPatcher - Install Effixian's Cathar Pack.exe".
-----------------------
DESCRIPTION
-----------------------
This mod adds a male and a female Cathar, inspired by SWTOR.
Fully dark side has red eyes and colourless fur, halfway to that there's a mix of both extremes.
I did not alter the 3D models, because I'm not good at that, so no pointy ears or altered noses.
There's custom underwear but no dancer's outfit.
Requested by Tiberius Tigris on Steam.
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
1. Remove the following files from your override folder:
(not harmful if you leave these, step 2 will make the game ignore them)
pfbamcat01.tga
pfhcat01.mdl
pfhcat01.mdx
PFHCAT01.tga
PFHCAT01d1.tga
PFHCAT01d2.tga
pmbamcat01.tga
pmhcat01.mdl
pmhcat01.mdx
PMHCAT01.tga
PMHCAT01D1.tga
PMHCAT01D2.tga
po_PFHCAT01.tga
po_PFHCAT01d1.tga
po_PFHCAT01d2.tga
po_PMHCAT01.tga
po_PMHCAT01d1.tga
po_PMHCAT01d2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
199 downloads
-
TSL Improved Party Outfits
By Leilukin
=TSL Improved Party Outfits=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: TSL Improved Party Outfits.zip
LATEST VERSION: 1.1
CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
1. DESCRIPTION:
This mod adds eight new items with unique properties and are restricted to each of the human and humanoid party members in KotOR II: TSL, including Atton, Bao-Dur, the Disciple, the Handmaiden, Kreia, Mandalore, Mira and Visas. Said party members will automatically have these unique outfits equipped when they join your party. Each of these outfits also has its own custom inventory icon and can be upgraded.
If you want to see your party members appear in their default outfits and those outfits being more useful in combat throughout the course of the game, this mod is for you.
This mod was intended for the party members’ unique outfits to be usable in combat throughout the entire game, especially during the sequences where you can only control the party members while the player character is not around. Therefore, the properties of these items may be overpowered, especially in the early game. I make no promises to make a “balanced” version of this mod, because I play the KotOR games for the story and characters and not combat. If gameplay and combat balance are very important to you, this mod is not for you.
The idea of this mod was inspired by jonathan7's Party Clothing mod for KotOR 1. While jonathan7 had also made a similar mod for TSL as part of the Force Fashion II mod, I don't use Force Fashion II because it is not compatible with The Sith Lords Restored Content Mod (TSLRCM). Therefore, I decided to make my own version of a similar mod for TSL that is compatible with TSLRCM.
Technically, this mod was my first attempt at KotOR modding. However, initially this mod was only for my personal use. Now I have decided to release this to the public.
2. USAGE NOTES:
For the best experience with this mod, it's recommended to have a completely new TSL playthrough.
If you want to add these improved party member outfits manually via the cheat console or KotOR Savegame Editor, here are the item codes:
llk_attonjkt - Atton's Ribbed Jacket llk_baodursuit - Bao-Dur's Tech Suit llk_disgarment - Disciple's Garment llk_handgarment - Handmaiden's Garment llk_kreiarobe - Kreia's Robe llk_mandarmor - Mandalore's Armor llk_mirajkt - Mira's Ballistic Mesh Jacket llk_visasrobe - Visas' Robe
3. INSTALLATION:
Extract the TSL Improved Party Outfits.zip you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run Install TSL Improved Party Outfits.exe, point the installer to your KotOR 2 directory and let the installer do its magic.
This mod also provides an optional file that improves Handmaiden's Robe to have the same stats as the Handmaiden's default outfit from this mod. If you want to install the improved Handmaiden's Robe, go to the "Optional - Improved Handmaiden's Robe" folder, copy a_robe_x01.uti and paste it in your Override folder.
NOTE: If you already have the .utc files of the humanoid party members in your Override folder (the file names are p_[party member name].utc), when you install this mod a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
4. UNINSTALLATION:
Go to your Override folder, delete ia_Class9_201.tga, the .tga files starting from ia_cloths_202.tga to ia_cloths_208.tga and the .uti files with the "llk_" prefix (without the quotation marks).
If you also installed the Improved Handmaiden's Robe from this mod, go to your Override folder and delete a_robe_x01.uti.
If a "backup" folder was created when you installed this mod, go to the "backup" folder, cut and paste any .utc. file(s) from the folder and paste the file(s) in your Override folder. If no backup folder was created, simply delete p_atton.utc, p_baodur.utc, p_disciple.utc, p_handmaiden.utc, p_kreia.utc, p_mand.utc, p_mira.utc and p_visas.utc from your Override folder.
5. KNOWN ISSUES:
When you upgrade any of the party member's outfits from this mod on the workbench, the outfit would look like a basic clothing in the workbench's interface. Unfortunately, there is nothing I can do about it since it appears to be hardcoded.
If you find any other bugs or problems, please let me know.
6. MOD COMPATIBILITY:
This mod will likely conflict with any other mods that modify any of the following files, especially if the other mod also modifies the party members' starting armor:
p_atton.utc p_baodur.utc p_disciple.utc p_handmaiden.utc p_kreia.utc p_mand.utc p_mira.utc p_visas.utc If you want to use any other mods that modify the above files, AND the other mod is installed by putting any of the above files in Override folder, you need to install my mod AFTER the other mod.
The optional Improved Handmaiden Robe component is not compatible with any other mods that modify the .uti file of Handmaiden's Robe (a_robe_x01.uti).
This mod is not compatible with any other mod that modifies the party members' starting armor or clothing when they join your party.
This mod should be compatible with any reskin mods for the party member's default outfits, unless they edit the armor slot in aforementioned .utc files of the party members.
7. PERMISSION:
You may modify this mod for your personal use. However if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me when you release your mod. Thank you.
I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
8. CREDITS:
jonathan7 for the Party Clothing mod that became the inspiration of this mod
Fred Tetra for the KotOR Tool
tk102 for K-GFF GFF Editor
Stoffe for TSLPatcher
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,927 downloads
- visas marr
- mira
- (and 6 more)
-
KotOR II Switch Modding Framework
By jacqylfrost
I wondered, why wait a few months for Aspyr to release TSLRCM when you could hack it together in a few days for fun? To that end:
Switch KotOR II Modding romFS Dummy Folder 1.0.1
This is a set of files and folders designed to make modding the Switch version of KotOR II easier and more accessible to a novice user.
Read to the end before using.
You will need a hackable, or modchipped Switch to use this, and custom firmware must be installed, I use Atmosphere, but anything that supports romFS should be fine. If you use something other than Atmosphere you'll have to figure out where it goes, but it should be very similar.
This should work just fine with the digital or physical version (when it is released) without issue. I have only tested this on the most up-to-date build at this time, 1.0.1. I will update this when the next patch is released, and hopefully again when TSLRCM is officially released.
Extract the zip file, and install any mods you want to use, pointing TSLPatcher at the \Localized\English\ folder containing the dialog.tlk file. For mods that don't use TSLPatcher, copy files as directed, "romfs" is equivalent to the directory on PC containing the executable.
NOTE: You may need to move files that TSLPatcher is expecting to the folder to be able to patch them. You can access them by dumping your game with nxdumptool, using romfs. Make sure you include updates when doing so. What I included should be more than sufficient for TSLRCM, however.
NOTE: When you are done, move the override folder to the root of the romfs folder, i.e. the directory with the "swplayer.ini" file.
Feel free to comment with what you needed, and what mod it was for, and if there is popular demand, I will add the files to this pack. The easiest way I found, was just to try installing a mod, and then check the log for errors to see what files were missing.
NOTE: Long filenames cause issues with TSLPatcher, this is exacerbated by the length of the filepath for romFS modding. I recommend moving the "romfs" folder to the root of the drive and patching there, moving the folder back afterwards.
Make sure to check your error log, you may manually need to copy .lip files over to override afterwards.
Move textures (.tga, .txi and .tpc) to override/Textures or they won't apply. NOTE: Aspyr included upscaled textures with this version that are not in other releases of the game. As far as I can tell, they are all in the format the original textures were in, by and large, that means they are in .tpc format, which trumps .tga and .txi files of the same name. If you have issues with a mod's textures not applying, try converting them to .tpc with Xoreos-Tools. You can download my texture reversion mods for K1 and K2 on Switch if you want to see what files are in what format.
At this point, copy the atmosphere folder to the root of your SD card, and you should be done. Please feel free to mention any issues you run into, or workarounds you needed, and I'll update this post.
I tested a run of TSLRCM and Leilukin's Gay Handmaiden mod with great success. I have not tested the Male Exile/Disciple part of that mod, but it should work as well.
Mods that involve UI likely won't work. Everything is at your own risk, you may end up with a broken save, etc. Worst case scenario, you can uninstall all mods by deleting the `0100B2C016252000` folder from `/atmosphere/contents/`
Big thanks to JC for a ton of help troubleshooting, and big thanks to Zbyl2 for helping with TSLRCM-related issues.
7-22-2022 Update:
Just a change to the readme regarding potential texture issues.
195 downloads
-
Kreia's Lightsaber
By WuOJot
Kreia's Lightsaber
this mod adds personal Lightsaber for Kreia. It can be acquired after you enter the Ebon Hawk on Peragus in Ebon Hawk Container, or by cheat code kre_lghtsbr. In future version of this mod I will make Kreia wield it during final battle
Installation
Put kre_lghtsbr.uti and ebcont001.utp into override folder
Uninstallation
Remove re_lghtsbr.uti and ebcont001.utp form override
Compatibility
This mod should be compatible with any other mod, unless they utilizes ebcont001.utp
Known bugs
Saber displays no color crystal in uprgade section, and if you try to apply color crystal into saber, the game will crash
358 downloads
-
Leilukin's Kreia Reskin
By Leilukin
=Leilukin's Kreia Reskin=
A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
AUTHOR: Leilukin
FILE NAME: Leilukin's Kreia Reskin.zip
LATEST VERSION: 1.2
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
1) DESCRIPTION:
This is my first texture mod. This mod will replace and update the textures of Kreia's appearance, including her default appearance and her Darth Traya appearance.
This reskin mod attemptes to enhance Kreia's appearance by making her wrinkles more visible, making the folds on her robes look smoother, slightly adjusting the color of her default robes, improve the texture of her belt.
I also provide two versions of Kreia's default hair accessories: a shiny one by using the CM_FakeGold2 cubemap from Darh Sapiens' Cubemap pack (http://deadlystream.com/forum/files/file/498-modders-resource-cubemap-pack/), and a non-shiny one which is closer to vanilla.
The size of each texture has been increased to 2048 x 2048 px.
2) INSTALLATION:
Go to the "Installation" folder. You'll see the folder contains the following files:
CM_FakeGold2.tpc P_KreiaA.tpc P_KreiaEvilA.tpc P_KreiaEvilH.tpc P_KreiaH.tpc Drop all the above files in your Override folder.
If you want the alternate vertion that Kreia's default hair accessories are not shiny, after installing the above files, go to the "Alternate - No Shiny Hair Accessories" folder, drop the P_KreiaH.tga in your Override folder, and overwrite when prompted.
3) UNINSTALLATION:
Delete the aforementioned files from your Override folder.
4) MOD COMPATIBILITY:
This mod is not compatible with any other mods that modify Kreia's texture.
5) PERMISSION:
You may use this mod as you see fit, including showing it in screenshots or editing this texture for your personal use. However, if you want to use this texture as a base for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me when you release your mod. Thank you.
I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
6) CREDITS:
Darth Sapiens for his Cubemap Pack (http://deadlystream.com/forum/files/file/498-modders-resource-cubemap-pack/)
Fred Tetra for the KotOR Tool
ndix UR for tga2tpc
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
881 downloads
-
Effixian's Zeison Sha & Jal Shey Alternative 2021
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Zeison Sha & Jal Shey Alternative 2021
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This mod replaces all Zeison Sha and Jal Shey armors and adds a few variations that you can only cheat in*.
I've tried to keep them in line with each other, but there's quite a few differences between the female and male versions.
The female version uses the Atris 3D robe model (provided by DarthParametric) and the male uses the Disciple's model.
* Apart from that, without TSLRCM and without cheating it's practically impossible to acquire some of these robes.
https://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Robes#Armor
Armored Jedi Robe (item: a_robe_06)
Replaces: Zeison Sha Initiate Armor
• Dantooine (Enclave Courtyard) - Purchased from Daraala
Files: PFBM02, PMBM02 & ia_ClassZS_002
Cost: 350-490
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Saves: Fortitude +1
Does not restrict use of force powers.
Polar Historian Robe (item: a_robe_07)
Replaces: Jal Shey Neophyte Armor
• Onderon (Merchant Quarter) - Purchased from Gegorran
• Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
Files: PFBM03, PMBM03 & ia_ClassZS_03
Cost: 570-840
Cannot Equip: Bao-Dur
Defense Bonus: 3
Max Dexterity Bonus: +4
Charisma: +1
Skills: Persuade +1
Does not restrict use of force powers.
Ansata Librarian Robe (item: a_robe_11)
Replaces: Jal Shey Advisor Armor *
• This item is either very common or randomly placed throughout the game.
Files: PFBM07, PMBM07 & ia_ClassZS_07
Cost: 1300
Cannot Equip: Bao-Dur
Defense Bonus: 3
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +2
Wisdom: +1
Does not restrict use of force powers.
Robe of the Living Force (item: a_robe_16)
Replaces: Zeison Sha Warrior Armor
• This item is either very common or randomly placed throughout the game.
Files: PFBM01, PMBM01 & ia_ClassZS_001
Cost: 5000
Cannot Equip: Bao-Dur
Defense Bonus: 5
Max Dexterity Bonus: +4
Saves: Fortitude +1
Does not restrict use of force powers.
Ancient Master Robe (item: a_robe_20)
Replaces: Jal Shey Mentor Armor
• This item cannot be obtained through any conventional means.
Files: PFBM06, PMBM06 & ia_ClassZS_006
Cost: 11500
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +4
Wisdom: +1
Does not restrict use of force powers.
Sith Lord Robe (item: a_robe_26)
Replaces: Darth Malak's Armor
TSLRCM only, this item is not random loot in the vanilla game.
Files: PFBM05, PMBM05 & ia_ClassZS_005
Cost: 25000
Cannot Equip: Bao-Dur
Defense Bonus: 7
Max Dexterity Bonus: +4
Restricted to: Dark Side
Strength: +1
Regeneration: 2
Does not restrict use of force powers.
Armored Dark Jedi Robe (item: a_robe_37)
• This item can only be obtained through cheats (giveitem a_robe_27).
Files: PFBM08, PMBM08 & ia_ClassZS_008
Cost: 350
Cannot Equip: Bao-Dur
Defense Bonus: 5
Max Dexterity Bonus: +4
Strength: +1
Saves: Fortitude +1
Does not restrict use of force powers.
Sith Inquisitor Robe (item: a_robe_38)
• This item can only be obtained through cheats (giveitem a_robe_28).
Files: PFBM09, PMBM09 & ia_ClassZS_009
Cost: 350
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +4
Wisdom: +2
Does not restrict use of force powers.
-------------------------
INSTALLATION
-------------------------
Extract the zip somewhere, copy the files to your override folder.
You don't need to start a new game, but Zeison Sha and Jal Shey armors that you have acquired will keep their original item name.
You can choose to only take parts of this mod, for example leave out the changed item names, male or female updates, icons. Feel free to contact me for help with that.
* Note: Similar to my Zeison Sha & Jal Shey Reskin 2020 mod:
In the vanilla game the Jal Shey Neophyte Armor (a_robe_07) and the Jal Shey Advisor Armor (a_robe_11) use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor (=Ansata Librarian Robe) item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor (=Ansata Librarian Robe) then it will simply look the same as the Jal Shey Neophyte Armor (=Polar Historian Robe).
----------------------------
COMPATABILITY
----------------------------
This mod will conflict with other mods that change the Zeison Sha and Jal Shey armors. This includes a couple of my own mods.
-------------------------
UNINSTALLING
-------------------------
Remove from your override:
a_robe_06.uti
a_robe_07.uti
a_robe_11.uti
a_robe_16.uti
a_robe_20.uti
a_robe_26.uti
a_robe_37.uti
a_robe_38.uti
ia_ClassZS_001.tga
ia_ClassZS_002.tga
ia_ClassZS_003.tga
ia_ClassZS_005.tga
ia_ClassZS_006.tga
ia_ClassZS_007.tga
ia_ClassZS_008.tga
ia_ClassZS_009.tga
PFBM01.tga
PFBM01.txi
PFBM02.tga
PFBM03.tga
PFBM05.tga
PFBM06.tga
PFBM07.tga
PFBM08.tga
PFBM09.tga
pfbmm.mdl
pfbmm.mdx
PMBM01.tga
PMBM01.txi
PMBM02.tga
PMBM03.tga
PMBM05.tga
PMBM06.tga
PMBM07.tga
PMBM08.tga
PMBM09.tga
pmbmm.mdl
pmbmm.mdx
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
--------------------
THANKS TO
--------------------
DarthParametric for providing me with a headless Atris robe model
With the above in mind, I'd like to also thank those that did a similar mod: mjpb3 and Oldflash
Stoffe and Fred Tetra for the needed tools and tutorials
waifu2x.udp.jp for offering free AI upscaling
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,209 downloads
0 comments
Updated
-
Lightsabers and Robes on a Corpse
By LewokGuy
Description:
Someone on Discord in a server I am in requested for me to make a mod where it adds robes and lightsabers in the Morgue, so that's what I did.
READ
This is a newer, updated version. I was informed the other version of this where I put it on the Miner Corpse causes a bunch of issues in the game.
REMOVE g_tresgencorp004 FROM YOUR OVERRIDE FOLDER
I have added these to Kreia's corpse instead, hopefully there won't be any issues.
I also added a Double Bladed Lightsaber, 2 short lightsabers, medpacs, and some credits to Kreia's Corpse.
Installion:
Pop gencrps004.utp into your Override folder in your Kotor 2 Directory
Credits:
The Person who asked me to make this on Discord - Name will be anonymous
Fred Tetra - Kotor Tool which allowed me to add these lightsabers and robes to the miners corpse
Obsidian for making Kotor 2
Bugs:
Lightsabers aren't upgradeable, I can't figure out as to why, but if you want a mod that adds lightsabers that are upgradeable, you can download and install the Lightsabers on Peragus mod.
Sometimes you can only access the items once you get the plasma torch.
Other than these 2 bugs, there shouldn't be anymore. Report to me if you find anymore.
Compatibility:
Pretty sure this will be compatible with TSLRCM since it doesn't edit anything TSLRCM adds, I believe.
NOT Compatible with any other mods that change gencrps004.utp
1,688 downloads
0 comments
Updated
-
Effixian's "Banthar" Player Character
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Banthar Player Character
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and run the file "TSLPatcher - Install Effixian's Banthar PC.exe".
-----------------------
DESCRIPTION
-----------------------
This mod adds a player character that's a mix of Bandon (K2) and Uthar (K1).
This mod shouldn't conflict with any other mod.
Requested by jakebohm00 on Steam.
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
1. Remove the following files from your override folder:
(not harmful if you leave these, step 2 will make the game ignore them)
pmhcb01.mdl
pmhcb01.mdx
PMHCB01.tga
PMHCB01d1.tga
PMHCB01d2.tga
po_PMHCB01.tga
po_PMHCB01d1.tga
po_PMHCB01d2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------
THANKS
--------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
101 downloads
-
Effixian's Plain Underwear Pack
By Effix
------------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
------------------------------------------------------------------------
TITLE: Effixian's Plain Underwear Pack
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
--------------------------
INSTALLATION
--------------------------
Pick one you like and copy the contents of the subfolder into your override folder.
------------------------
DESCRIPTION
------------------------
This is a set of simple reskin mods that shouldn't cause any conflicts with other mods (except other mods that change the underwear).
The full body suits were mostly made for Steam where you can't use the TSL Patcher to add underwear for alien skin colours.
I hope the screenshots speak for themselves.
--------------------------
KNOWN ISSUES
--------------------------
The male 3D model has some glitchy parts at the top part of the chest that distort the lines on the suit. This is an issue with the vanilla model.
-------------------------
UNINSTALLING
-------------------------
Remove from the Override folder:
pfbama01.tga
pfbamB01.tga
pfbamc01.tga
pmbamB01.tga
pmbamc01.tga
For the "Fully" versions also:
pfbamd01.tga
pmbamd01.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Stoffe and Fred Tetra for the needed tools and tutorials
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
180 downloads
0 comments
Submitted
-
Effixian's PFHA06 Dark Side Fix
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's PFHA06 Dark Side Fix
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and copy the files from the subfolder to your override folder.
-----------------------
DESCRIPTION
-----------------------
A texture fix for PFHA06's darkside textures, spotted by Steam user Olivia.
It seems that Obsidian only applied fixes to the light side texture.
This is a simple reskin that shouldn't cause any conflicts with other mods.
----------
BUGS
----------
None
--------------------------
UNINSTALLING
--------------------------
Remove the following files from your override folder:
PFHA06D1.tga
PFHA06D2.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
135 downloads
0 comments
Submitted
-
Effixian's Pink Nihilus
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Pink Nihilus
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and copy the files from the subfolder to your override folder.
------------------------
DESCRIPTION
------------------------
This is a simple reskin of Darth Nihilus, as requested by jozhuacool14.
You will still see the original version in cutscene movies.
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
Remove the following files from your override folder:
N_darthnihA.tga
N_darthnihH.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
39 downloads
0 comments
Submitted
-
Effixian's Dark Side Kreia
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Dark Side Kreia
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and copy the files from the subfolder to your override folder.
-----------------------
DESCRIPTION
-----------------------
This mod changes Kreia's appearance to a dark side version.
Requested by Brando Mando.
Spoilers:
----------
BUGS
----------
None known.
--------------------------
UNINSTALLING
--------------------------
Remove the following files from your override folder:
P_KreiaA.tga
P_KreiaH.tga
PO_PKreia.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
216 downloads
0 comments
Submitted
-
Effixian's Carebear Hanharr
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Carebear Hanharr
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and copy the files from the subfolder to your override folder.
-----------------------
DESCRIPTION
-----------------------
This is a simple reskin of Hanharr.
Requested by Zaxento The Greedy.
Not compatible with other mods that change Hanharr's appearance.
As seen on arstechnica.com.
---------
BUGS
---------
None known.
-------------------------
UNINSTALLING
-------------------------
Remove the following files from your override folder:
N_WookieM07.tga
N_WookieM07.txi
p_hanharr.mdl
p_hanharr.mdx
PO_PHanharr.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
64 downloads
0 comments
Submitted
-
Effixian's Handmaiden Reskin
By Effix
------------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
------------------------------------------------------------------------
TITLE: Effixian's Handmaiden Reskin
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and copy the files from the subfolder to your override folder.
------------------------
DESCRIPTION
------------------------
This is a simple reskin of the Handmaiden(s). It makes her less pale and the mouth, eyes and nose are changed.
Full dark side has the Sith eyes and slightly more pale skin, half way to dark is a mix of that and light/neutral.
Inspired by a request from varasatoshi to make her a bit more appealing.
---------
BUGS
---------
None known.
--------------------------
UNINSTALLING
--------------------------
Remove the following files from your override folder:
P_HandmaidenH.tga
P_HandmaidenHD1.tga
P_HandmaidenHD2.tga
PO_PHandM.tga
PO_PHandMd1.tga
PO_PHandMd2.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
---------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
368 downloads
0 comments
Submitted
-
Effixian's Chiss Disciple Player Character
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Chiss Disciple Player Character
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip somewhere and run the file "TSLPatcher - Install Effixian's Chiss Disciple PC.exe".
-----------------------
DESCRIPTION
-----------------------
In 2017 I made a Chiss reskin of the Disciple, this mod lets you pick him as your player character.
I redid the portraits, they are now more in line with the original Disciple portraits.
In this mod there is a subtle dark side transition, some veins become visible.
Custom underwear is included, you start with a white one which becomes black when you go to the darkside.
Requested by Pipegut, lute and prudence.
---------
BUGS
---------
None known.
-------------------------
UNINSTALLING
-------------------------
1. Remove the following files from your override folder:
(not harmful if you leave these, step 2 will make the game ignore them)
PMBCH01.tga
PMBCHD01.tga
pmhch01.mdl
pmhch01.mdx
PMHCh01.tga
PMHCh01D1.tga
PMHCh01D2.tga
PO_PMHCH01.tga
po_PMHCH01d1.tga
po_PMHCH01d2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------
THANKS
--------------
Stoffe and Fred Tetra for the needed tools and tutorials
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
156 downloads
0 comments
Updated