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Showing content with the highest reputation since 02/28/2024 in File Comments

  1. 2 points
    Well well, look who decided to upload more mods!
  2. 2 points
    Nice mod once again...though...the shape of stun baton is questionable XD
  3. 2 points
    There's nothing for the Community Patch to fix. Don't change the resolution in-game. Leave it at its base setting and use the widescreen patch to edit the resolution.
  4. 1 point
  5. 1 point
    This is NOT a mod I was expecting! And I'm using Watcher07's Calo Nord recolor in my current playthough. So this basically allows Calo Nord to have TWO looks of your choosing. One for Taris and one post-Taris.
  6. 1 point
    Level design and the progression of the plot is complete. Beautiful levels and vast areas of beta combat. Quest data for each planet is in beta form. All 11 possible party members, including a secret character! No cutscenes. Lots of alien dialog but not English dialog. It is a large game with foundation work only. Also It's abstract art, and please play at your own risk.
  7. 1 point
    This mod doesn't add literal new items or change existing item stats, it merely reshuffles the vanilla loot of the game so you're more likely to try out existing gear you'd previously haven't used in a balanced matter.
  8. 1 point
    Apologies for the late reply, I have since changed the stats @gua543
  9. 1 point
    The KOTOR Community Portal's modding guide is not new at all. It has existed for years. Previously it was hosted on the KotOR subreddit since as early as 2013. Unlike that modding guide on Steam, KOTOR Community Portal's modding guide involves active collaboration with modders, me included, so I can confidently vouch for the quality of KOTOR Community Portal's mod builds, and I cannot say the same about that modding guide on Steam at all. The thing about installing a lot of KotOR mods is that you often cannot fix a problem with one particular mod by just removing the files of that mod. In fact, doing so likely just cause more problems to your game. Therefore, if you use a lot of mods, and you are encountering an issue that you do not know the source of the problem, the best solution is a complete reinstallation.
  10. 1 point
    Are you using any other mods? List all of them and the order you installed the mods.
  11. 1 point
    You have two conflicting statements. You say you are literally unable to download it, and then you talk about extracting something. So you literally are able to download it presumably? Once downloaded, you need to extract it somewhere (preferably not the game folder) and run the installer.
  12. 1 point
    I concur for sure, I merely ported them via a request, I shall update them tomorrow.
  13. 1 point
    This mod is made for people with high IQ, clearly not for you. Oh, and one more thing... stop... being... A SNOWFLAKE !!!
  14. 1 point
    Okay, I didn't know that. So, enemies have learned how to remove buffs and put them on (specifically everything they have, and even more specifically, the final boss). However, given Malak's already extremely serious stats, I have to assume those abilities were cut for a reason. That is, they did the right thing. With this mod, the final battle turns into a game of "who can remove and apply buffs first". But you don't seriously think that the ability to do such a monstrous amount of damage is determined by your skill in the game, do you? I can see the point though.
  15. 1 point
    I apologize in advance for the ton of text. I have studied the mechanics of KotOR thoroughly, as I have been involved in translating this game into another language. As a consequence, I had to spend hundreds of hours reading strategy wiki, saves, buffs, enemy skills, and so on. So now I can tell with closed eyes which enemy has how much hp, and what he is immune to. Naturally, since I am also a fan of the game with 15 years of experience, it became too easy for me. I came across this mod and thought - this is it, what I wanted! Not a mindless increase in damage, but a competent approach to the matter, enemies smarter and more useful. But I was disappointed. Having tested the final level of the viewing platform, I entered the battle with Malak. The first surprise was that he suddenly became immune to Plague, which gives only two implant and headgear, which - and I know this for a fact - Malak does not have. But the bigger surprise for me was that he cast Master Speed and Imp Energy Resistance on himself. Which, according to the game stats, he shouldn't have. Naturally, I got knocked out in one hit. Specially put the mod on vanilla, after which I can draw conclusions: this mod does NOT make enemies smarter, allowing them to use their skills more competently; it rewards them with absurd abilities, which they should not have in principle. The description does not correspond to the true work of the mod.
  16. 1 point
    5/5. Another fine saber mod. Never enough of them!
  17. 0 points
    I probably cannot make that skin on my own, but if any other modder would like to make a Calo Nord reskin with a burnt/torn blue outfit and a scarred face that hypothetical reskin would definitely work with Build a Calo.
  18. 0 points
    No, I have not. The way you respond to people makes me not want to try it.
  19. 0 points
    No, your install is broken. Nuke your entire game and start again. And this time actually extract the mod archives, don't run the installer from inside it.