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Showing content with the highest reputation since 05/01/2026 in File Reviews

    Textures so good they want me to bet the Ebon Hawk without looking at my cards
    3 points
    Much better than the Remote Tells Influence Mod in my book. If only for the fact that the Ebon Hawk computer doesn't make that REALLY ANNOYING SOUND while I'm checking in on said influence
    1 point
    Cool mod and very creative work arounds!
    1 point
    Just a heads up. the TSLPatcher description text still says “Party Conversations on Ebon Hawk”
    1 point
    Didn't even notice the inability to use Security Spikes until I was stranded on a certain endgame world, but it works like a charm after I stashed all the Security Spikes and Security Spike Tunnelers I already had in my inventory and got Mission to make me a bunch more.
    1 point
    you stole this from https://www.nexusmods.com/kotor2/mods/935?tab=description uploaded 3 years before you reuploaded it here, don't claim credit for other peoples work
    1 point
    Just finished the game for the first time with this mod, and... wow. This is... so much better than the vanilla/TSLRCM ending, holy crap. It patches so many of the holes (well, kinda, I mean there's an attempt to explain T3 and the Hawk surviving the fall into the chasm), the choice of whether to destroy Malachor V being present regardless of the 'side' you end up on is cool, and I liked the extra dialogue with T3 and Brianna in the hold, as well as seeing everybody (well, again, mostly) alive and well in the Hawk to confirm that your efforts saving them weren't in vain. And then, of course, moving Atton's send-off dialogue to the cockpit (where he always is), and having it be the last thing before the credits roll was great. Like, idk, I could so clearly imagine my Exile rolling her eyes and plopping down into the co-pilot's seat. Phenomenal work! I wasn't sure how well it was going to integrate, but it would feel very hollow to play the ending again without this mod, which puts it up there with TSLRCM for me.
    0 points
    Probably done something wrong but can't get the character model to change only the portraits. Any advice?
    0 points
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