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Showing content with the highest reputation since 03/02/2020 in File Reviews

  1. 3 points
    I got a chance to open up the dialogue file and look within, I really like the simplicity & direction of this mod. The wording is very immersive & believable. I recommend this mod to anyone that prefers a very smooth and laid back playthrough or dialogue style.
  2. 2 points
    I had my doubts about this mod, since the mod page doesn't display the changes made, and since I didn't want to download the whole thing to read the readme file, for whatever reason. Also because due to the great scope of this project, if I didn't agree with some of the changes, I'd either be stuck with them or not install the mod at all. Luckily, the authors recently provided a link to the mod's GitHub page, where all the changes are listed. And there's a ton of them. A ton. Not only that, but a multitude of fixes are actually numbered, and there's usually a link to the affected files when the issue is closed, where the changes.ini is provided. This means that at least some of the changes can be reverted, if so desired, by locating them in Override and removing them. Now, with all that said, the great majority of these fixes are 24 karat goodness. Facing issues, pathing issues, bugged quests... you name it. The companions' facing issues alone would already merit their own mod, and DarthParametric's magic hand performs UV mapping and clipping improvements to heads that needed them badly. Most of what is being offered here goes beyond appearance and UTC improvements, and are worth it. And while half of these fixes are unique to this mod, the other half is a compilation of mods made by a variety of authors, presented in a neat package. The K1CP basically fixes all the stuff that would make you go "oh well, it's a video game, after all". It really is impressive.
  3. 2 points
    Hello Revanator. First off, thank you for this mod. I always felt Saul's pistol was far too underwhelming and you've found a great way of improving it without making the already tough Leviathan fight more difficult. The only problem I have with this mod is that you receive Saul's pistol from the Dark Jedi group on Tatooine, possibly long before you even come near the Leviathan. If you could simply remove this item from that Dark Jedi's inventory (since I assume, even though the version he carries in the vanilla game is weaker, it's probably still the same file, lemme know if I'm wrong on that front though) that would be much appreciated and would more than earn a 5/5 from me. One other thing I might change is giving the gun a x3 crit multiplier (and maybe lowering the damage a bit in response if you think it's too good, especially because of how the raw damage compares to Cassus Fett's Heavy Pistol). Right now, it's still mathematically better to use Master Rapid Shot compared to Master Sniper Shot, and frankly, that's just unbecoming of a quote-unquote Sith Assassin Pistol, you know? Update in Comment #7. Update: Simply renaming the file to g_w_hldoblstr004 will allow it to work properly. Great job on this. Review updated to a 5.
  4. 1 point
    Nice Animations, nice variety. You can keep the vanilla feel or switch it up. Interchange it easily with other mods because it is organized well so you only have to use the parts you want. High quality. Based on my testing, works in both games.
  5. 1 point
    After seeing what this looks like in game, I had to write this review. The head is just a massive improvement on the original in every conceivable way. This is one of the heads I've never used before in a playthrough due to it looking quite bad, but I always was taken with the battle wounds on it. To keep this brief, Dark Hope's reskin breathes life into one of the shittiest male heads in the original KOTOR. The only reason I am giving it 4 stars and not 5 is due to the final dark side transition looking a bit too clean for my liking (and I am a biased dark side player). Specifically, the whites of the eyes are way too clean (the one thing the original got right was making the blood vessels in the eyes very prominent), it could also use a few more veins on the face. The irises are quite well done, so it's encouraging that the creator listens to feedback and works on improving. Personal bias aside, an excellent reskin.
  6. 1 point
    THANK you, this has always bothered me lol
  7. 1 point
    Amazing mod! Really great for replacing the icons with purist friendly HD ones.
  8. 1 point
    One of the best KotOR mods. Just brilliant work, excellently implemented.
  9. 1 point
    Hey! Is there a way to select a specific underwear style? Sorry if dumb question I'm new to using kotor mods ._.
  10. 1 point
    Thank you so much for making this. Absolutely awesome playing one of my favorite games on my phone, with the content restored. Any chance of making M478 playable on mobile?
  11. 1 point
    Promptly! It remains to wait for game release:)
  12. 1 point
    Downloaded just for the dark side set to use as the dafault underwear. Would love a male variant to go with it. There are literally no good male underwear mods for K1 that I've seen and believe me I've looked.
  13. 1 point
    Specify in the description that the camera can be rotated up and down only in the first person. The file fix camera must be thrown into the folder Override
  14. 1 point
    Dude that white and gold armor is really nice. Def gonig to be using that in my playthrough. Out of curiosity though if the robes are a simple reskin why do we need to cheat them in?
  15. 1 point
    A great modification! The colors fit perfectly into the game environment without disturbing its atmosphere. I would always like to see Revan even more individualized along with the rest of the Jedi party members.
  16. 1 point
    Great work! Your modification is a work of art. I believe your next furor will be a similar modification for the Jedi Knights that Revan encounters in the courtyard of the Jedi Enclave and at the Star Forge (extremely beautiful robes).
  17. 1 point
    The computer panel from this mod (version 2.0.0) is a vast improvement upon vanilla version. The author paid great attention to details: beautiful animated screen, new panel with animated buttons, nice color palette. And the transparent version is awesome! In comparison, vanilla panel is so bleak and ugly. I highly recommend this mod!
  18. 1 point
    Looks good. Instant Download. Edit: I really like the underclothing designs. Will you be doing this for all PCs (Male and Female)
  19. 1 point
    YAY!! Now there's variety when it comes to choosing the final color of my Lightsaber. A "Must Have" Mod.
  20. 1 point
    Excellent Mod. I'm glad that now when I give my party members (The Jedi Members of course) Jedi Robes, they will have their own Unique Robes based on their clothing as opposed to the Basic Robes everyone else wears. An absolute must have, especially if you use the Cloaks Jedi Robe Mod.
  21. 1 point
    5 stars for the long sword option, since it makes more sense storywise. It's definitely better than having her pull a vibrosword out of nowhere, and the long sword is a far more elegant choice for the scene as well. In my eyes, pulling a lightsaber would contradict the fact that she had been searched by the Peragus medical personnel. And even if her mind control was a possible explanation for that, she wouldn't have had the opportunity to gather the materials to construct a new one after being cast out, and it's unlikely they let her keep hers after being stripped of everything else. Other than that, I would welcome an optional install that repositioned that particular camera shot to make the soldier's body more visible.
  22. 1 point
    This just screams classic Star Wars. As essential as its K1 counterpart.
  23. 1 point
    More interested in the hair fix than anything else, but really nice fix. Note sure what they were thinking with the original mapping.
  24. 1 point
    Great mod. Much better than the awful low quality textures used by default. This will certainly stay in my override for every M4-78EP playthrough.
  25. 1 point
    5 stars for Option B. This is the greatest thing for Canderous.
  26. 1 point
    I remember wanting this for the longest time back in the day.
  27. 1 point
  28. 1 point
    Hey, thank you for making this. This was the first mod I wanted to say thanks for. Should've been there from the start. A sign the times are a-changing.
  29. 1 point
    Perfect timing, I have been needing to decode / trim a large amount of audio files for a while. It works perfectly, Thank You for this amazing tool!
  30. 1 point
    Updated version of the patch only partially worked for me. 1. While my menus (Inventory, Party, et c.) were fixed, my HUD (Minimap, icons in the top right corner of the screen, et c.) did not change at all. 2. Even for the menus that actually were changed (Inventory, Party, et c., this patch used a clearly incorrect resolution, affected menus aren't stretched on the X axis now, they became somewhat stretched on the Y axis (albeit not as drastically). I didn't have 'equip_p.gui' anywhere in my game directory, I use Steam legacypc version of the game, my game resolution is 1366x768. Thankfully, I still had the previous version of the patch on my PC that I happened to download one day ago. Others may not be so lucky. Apologies for rating only 3 stars. It's a useful mod when it actually works, I used it myself numerous times already whenever I'm replaying KotOR 2, but I find it hard to rate a mod that doesn't function in the intended way anymore any higher. Unfortunatelly, it's not possible to post a review without issuing a rating.
  31. 1 point
    I played this great mod back in 2014, when it was still in a beta state. It is an awesome mod, i truly felt like playing a genuine KOTOR III! I highly reccomend it to anyone who played KOTOR I and II and wishes that a KOTOR III existed!
  32. 1 point
    I finally got a chance to install this and begin a playthrough with this mod. I took ebmar's advice and installed it alongside ShemL's mod & JCarter's mod. The game sounds beautiful and dynamic. The vanilla force SFX can be overused and if you've played through the game over 5 times, may become irritating. Ebmar's Force Powers Sound Pack diversifies the sound being heard and amplifies the feeling of power behind using the force. The enhanced SFXs add to the immersive feeling of being a Jedi or Sith. Star Wars relies on SFX for crafting an immersive experience. Ebmar has built upon that legacy to bring an authentic and powerful sound pack to re-engage players with kotor!
  33. 1 point
    I don't know what to say! How do you people still come up with this ideas that add so much flavor to this old but awesome game? I swear, this game only gets better every time I visit this site. Thank you so much for your work. Will use this mod ALLWAYS.
  34. 1 point
    With sabers this dude hits like a truck
  35. 1 point
    It has the potential to be one of the most powerful KotOR-modding-tool for its versatility, if only it works without one major flaw. Currently it failed to save the module post editing -which luckily I made a backup earlier, just in case of-. But even then, having it paired with K-GFF does made my modding QoL improved! With the Toolset's friendly-and-easy-to-navigate UI and K-GFF effective-and-efficient worksheet, they get the jobs done quicker and precise than ever. Many thanks for creating and developing this tool, FS! In-app screenshot:
  36. 1 point
    This has gave me a headache ever since I first played KOTOR II just as it came out. THANK YOU!
  37. 1 point
  38. 1 point
    working good thanks, good for the "silent strong type" Player Characters out there
  39. 1 point
    This alongside the necessary mods to get it working has given the game a breath of fresh air! I can see everything so clearly now and in fullscreen! Thank you so much for this.
  40. 1 point
  41. 1 point
    The lightsabers themselves, are fantastic. Couldn't ask for more (aside from what Obisoln said). The spawn locations, however, completely and utterly destroy this mod. You put a lightsaber, on Taris. Not only that, you put it in an area where we can get it, before we even have Bastila in the party. Just put it on the body of the Jedi on the Endar Spire why don't ya? (Just because I don't doubt that you might, that was a joke. Don't take it seriously.) Dantooine is nearly as bad. You JUST received the ability to even use a lightsaber, and oops, here's a lightsaber that's way better than the lightsaber that you just built that's supposed to be yours for life, AND it's before you even have access to crystals. The others aren't that horrific, but they're still awful. The back of the landing pad. Are you serious? I shouldn't have to explain this one. Kashyyyk's isn't half bad, but it's not even in the Lower Shadowlands. Sorry if this is coming off as harsh, but dude, this is not good. If I was going to place the sabers somewhere, the Lily goes in the Terentatek's belly on Kashyyyk. The Evenstar goes in the footlocker of the Sith Master on Manaan. The Sceptre goes either in the inventory of the Storyteller or the back of the Krayt Dragon's lair on Tatooine. And of course the Righteous Hand goes on Duron Qel-Droma's body in the back of the Shyrack cave on Korriban. As it stands now, as far as anyone that cares about balance or theme (basically anyone that isn't modding MP5s in the game) is concerned, this mod is unusable. Which is deeply sad and frustrating at the same time.
  42. 1 point
    This mod is an important part of my playthrough, thanks! Permanent spot in the mod list has been filled.
  43. 1 point
    I'm currently on a playthrough with this mod and it's excellent, I love the visual changes of various NPCs!
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  50. 1 point