317 files
-
TSL Loot-Immersion Upgrade
By 90SK
TSL Loot & Immersion Upgrade
Version c.01
by 90SK
"This is but a taste of the dark side to whet your appetite..."
--------------------------------------------------------------------
Mod Info:
A fresh take on the body items in TSL, with over 60 new skins!
In-character skins and integration into TSL's world. It was created to add life to TSL's selection of armors and robes. Requires a new game & start to fully add everything. This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. See changelog for details on latest version and giveitem codes. --------------------------------------------------------------------
Patches for Loot Immersion Upgrade:
Ceremony Jedi Tunics Alternate Expansion Marauder Tunics Expansion Patch/Alternate Version of Loot-Immersion Upgrade c.04 Default Jal Shey Expansion Contributors:
90SK
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra
- KotOR Tool
Silveredge9 & Quanon
- Mandalore mask model and original skin
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
Exile darksider robe skin
Sharen Thrawn
- Nar Shaddaa skybox skin
Gsccc
- Tutorial on VO recording
tk102, Stoffe, Darth333
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR
- a lot of materials, the games, and making way for my work to be done.
-------------------------------------------------------------------
It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.
Content Overview:
Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins. Jedi master robes have been reskinned. Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine. Canon and comic book style improved masks for Nihilus and Mandalore. Improved Bao-Dur skin (tan, green eyes). Korriban and Dxun tombs have improved appearance item loot. All unrestrictive items and textures totally overhauled. Metallic/improved HK-50, 51, 47 and T3. Vacuum mask replaced with an electromesh mask design. No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons. Cheat code "giveitem light_matrix" for blue hypermesh armor. Cheat code "giveitem revan" for Darth Revan robe . Cheat code "giveitem shadow" Azkul's outfit. Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes.
--------------------------------------------------------------------
INSTRUCTIONS AND DETAILS:
PLEASE READ CAREFULLY***
Step 1.
Download 7Zip to unpack .7z files (harmless freeware for file packing) Step 2.
Copy baseitems.2da to an empty Override Install TSLRCM and any Lightsaber mods you want Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your "Program Files/steam/steamapps/common/Knights Of The Old Republic II" , or "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version Step 3.
That's it!
To verify that the mod is working, check it in KSE.
You can do a few things to remove the mod if you need to, but it is largely not recommended.
Use the auto-generated Backup folder to replace files from the mod. You can also reset your Override folder (delete your override folder, make a new folder and name it override) Manually manage your Override folder
-------------------------------------------------------------------
Misc Information:
If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.
--------------------------------------------------------------------
Changelog:
-------------------------------------------------------------------
NOTES:
Compatibility:
Troubleshooting:
-------------------------------------------------------------------
COMPATIBILITY & MOD DETAILS:
- Item Classes: This mod replaces:
the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.
Version c.01 is the current version.
This mod is designed to fit in with and improve TSL.
This mod is not compatible with the STEAM TSLCRM due to directory conflicts Please start a new game to use Loot & Immersion Upgrade v4.4.4b has not been tested with NPC Overhaul Level and weapon mods are compatible with Loot & Immersion Upgrade If you have questions about something on this page, feel free to PM me (90SK)
--------------------------------------------------------------------
Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.
Explicitly do not release this mod on any site or in any way/shape/form.
Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.
Extra special thanks to staff of LucasForums and DeadlyStream!
--------------------------------------------------------------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
13,705 downloads
- item codes
- robes
- (and 7 more)
-
Canonical Jedi Exile
Like previous version and the version before, this made the head of Jedi Exile as canon as possible.
This time, I changed the eye color to blue based on the latest information of Wookieepedia.
Also, because my photoshop-skill has improved, I redone those illustrations for better looks.
35,335 downloads
-
Player & Party Underwear
By redrob41
Underwear Mod for TSL
by RedRob41
================================================================
IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE.
WARNING: THIS INSTALLER MAY REPLACE ANY FILES OF THE SAME NAME THAT ARE ALREADY PRESENT IN YOUR OVERRIDE FOLDER!
================================================================
Description: This mod includes re-skins and re-models for the player character (male & female), as well as many of the party members. It includes:
- Females now have your choice of athletic, two piece with boxers, two piece with briefs, and Mass Effect style (not an exact copy). These skins should be compatible with other mods.
- I've fixed the Dancer outfit model and texture so that it matches the shape and muscle tone of the underwear. These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
- Updated for v2.0: The model's stance has also been narrowed, to match the underwear model's stance (previously, it looked a littl bow-legged). The skirt cloth has been adjusted so that the front does not clip with the legs as much, and the back doesn't have a gap where it attaches to the belt. Also, Force powers will now eminate from the hand, rather than from a space floating between the hand and face. The textures have been tweaked so that there is better matching at the model's seams.
- I've fixed the Male's standard underwear model uvw map, and these should be compatible with most other mods.
- Males now have your choice of athletic, shirtless with boxers, shirtless with briefs, and Mass Effect style. These skins won't be compatible with other mods, since the uvw map is significantly changed.
- New for v2.0: Atton now has his own unique underwear instead of using the default Caucasian underwear texture. It is meant to look like the brown shirt that he wears under his white shirt and vest of his default clothes.
- Bao Dur now has underwear instead of using his default clothes model & texture.
- New for v2.0: The Disciple now has his own unique underwear instead of using the default Caucasian underwear texture. This set is designed to look like the black undershirt from his standard clothes, and is more like a Jedi's under tunic.
- The Handmaiden's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models. Her skin tone and musculature will be consistent.
- When wearing underwear, she will now have white lace for LS, and black stockings for DS. The model has been re-shaped so that her figure now matches her standard clothes much better. These models and skins will not be very compatible with other mods, since the uvw map has been changed a great deal.
- Updated for v2.0: the white lace now has more detail, the chest skin tone is more natural, the DS lace bra has been re-done from scratch.
- Her DS hooded clothes will now have stockings that match the new underwear skin. They are very subtle, and you might only see the difference when she is attacking (especially kicking). Her LS clothes have subtle changes, so that her outfit is much less bland and monotone. These skins should be compatible with other mods, as the uvw map is unchanged. There is also an optional version of the LS clothes, where the only difference from the vanilla version, is that the boots match the new underwear's boots.
- When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
- Updated for v2.0: new model; skin textures have been improved.
- Mira's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models (for v2.0 there is even greater accuracy to a matching shape, especially upper body and collar bone). Her skin tone and musculature will be consistent.
- When wearing underwear, instead of the standard "potato sack" unitard, she will now have her teal coloured tie up shirt, now with working dangly ties. This v2.0 model was compiled with MDLOps 0.7a2, and so there may be some small inconsistencies with the polygon face normals, and how the game engine renders shadows on them. Most notable is the edge seam where the torso mesh joins the arm meshes (above the bicep). Because of this, I've included short sleaves on the texture, to camoflage the edge seam (there are two optional alternatives, one with bare shoulders where the edge seam error can be easily seen).
- Updated for v2.0: new underwear model and textures.
- Her ballistic mesh jacket will now have smaller shoulder plates and belt pouches, as well as more texture in the jacket and pants. These models and skins should be interchangeable with other mods, as the uvw map is unchanged.
- When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
- Updated for v2.0: new underwear model and textures.
- Visas Marr now has a choice of 3 Light Side & 3 Dark Side underwears to choose from. These all use the standard female underwear model, so they should be compatible with other mods (unless those mods change the model).
- Updated for v2.0: The LS underwears fix a slight error on the back of the hand, where it used to have a touch of purple fabric. there is a new texture for her default clothes, where the only change is that the shoe texture matches the style of the underwear texture.
================================================================
Directions: I've separated all the different options, so that you can pick and choose (mix & match) which underwears you'd like to use.
- For the player character and Visas, simply copy the contents of any folder (.mdl .mdx .tga files) into the TSL Override folder. These do not require a TSLPatcher installer.
**** IMPORTANT **** the model in each of these directories has been customized & matched to the textures in that folder. For simplicity, please do NOT mix these up, since they may not be entirely compatible with each other.
For example, if you want the female PCs to wear Two Piece with boxers; while the male PCs wear Mass Effect; and Visas wears Two Piece with briefs: simply copy the contents of only those folders into the override directory.
- For Atton, Bao Dur, Disciple, Handmaiden, and Mira, you will have to run the TSLPatcher.exe file for each of these five characters on their own. This is to allow players the option of using other people's mods for some characters, if they choose to do so.
For Handmaiden and Mira, after running the patcher, there are some optional textures (as mentioned in the description) which require manually copying the desired texture file into the Override folder.
================================================================
Disclaimer: By downloading and using any of my mods you agree that I will not be held responsible if anything goes wrong with your computer because of your use of my files. Use my mods and files at your own risk.
================================================================
Permissions: (or questions) If you would like to use any of my files in your own mod, please contact me at http://deadlystream.com/ by Private Message to discuss useage. This Mod should only be found at NexusMods.com or DeadlyStream.com, please contact me if hosted elsewhere.
================================================================
Star Wars Knights of the Old Republic (KotOR I) and Star Wars Knights of the Old Republic II: The Sith Lords (KotOR II) are copyright © LucasArts, Bioware and Obsidian Entertainment respectively. No copyright infringement is intended by me.
My special thanks to everyone who's made a tool or program that helps out with modding KotOR, especially those found at http://www.starwarsknights.com/tools.php and http://deadlystream.com/forum/
31,605 downloads
- handmaiden
- mira
- (and 4 more)
-
TSL ORIGINS - Telos Overhaul
By Jorak Uln
Unlike its predecessor, the Complete Overhaul for K1, the purpose of this texture mod is to preserve the original look of the game,
while using different texturing techniques to give the old game engine a modern look, emulating shine & vector based animations from the Mass Effect series.
Im sorry guys that i cant provide screenshots at the moment, my graphics card is malfunctioning.
Installation:
Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, and move the contents to the override folder for your game.
Enjoy!
79,177 downloads
-
Darth Sapien's Presents T3M4 HD 2k
this is a t3m4 skin I have had in the works for a little while now, my usual rules apply, use this however you'd like bu give me credit and a PM, all the disclaimers and stuff apply. thanks obsidian and bioware, NO thanks Disney.
ps. I used the dds format, please keep it in dds, it's way more efficient and I noticed next to no quality loss.
34,938 downloads
-
4k Atton
By Constar
Hi, this is my first texture mod, so please don't be to rude.
It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
I edited following things:
-His Leather Jacket now looks like real leather
-his shirt now has a visible fabric.texture
-all metal pieces of his clothing look like actual metal (including buttons)
-His shoes and belt have a nice black leather texture, now
-his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
I used following ressources and tools:
- various textures from http://www.cgtextures.com/
- This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
& photoshop to edit the textures.
Installation: just put the .tga files from the download into your override folder.
I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.
31,028 downloads
-
Darth Sapiens presents: HD 2K Visas Marr
so here is the HD visas part of my ongoing texture project series, I desired to maintain the vanilla "look", but with much higher quality textures, I feel I have sufficiently achieved this, (i took a little liberty on the dark side transitions, but they are definitely not "movie style")
the usual disclaimers apply, and of course you don't need my permission to reuse this, as long as it's not for profit.
29,182 downloads
-
Darth Sapiens Presents: HD Darth Nihilus
Hey guys!
It's been a while since I released something, I haven't been able to mod nearly as much as i'd like to lately, but hopefully you all can forgive me this is a Darth Nihilus skin I did while making a video tutorial series, which i didn't end up getting ready for a release yet, that would go through all of the techniques I used to do it (I know what you are thinking... I am frustrated with myself for not finishing what I start too! lol)
31,823 downloads
-
Hi-Res Beam Effects
By InSidious
This mod replaces the Force Drain, Force Lightning, Death Field, cold ray, ion, and neural pacifier beam effects with new, higher-res ones.
43,329 downloads
- kotor 2 drain life
- kotor 2 lightning
- (and 8 more)
-
Improved Peragus Asteroid Fields
====================================================================
STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
====================================================================
---------------------------------------------
AUTHOR: VasiliiZaytsev (aka RenegadeSniper7)
CONTACT: RenegadeSniper7 on LucasForums.com or vasilii.zaytsev@outlook.com
MOD NAME: Improved Peragus Asteroid Fields
VERSION: 1.2
DATE: July 22nd, 2015
---------------------------------------------
/*v1.2 CHANGELOG:*/
- Fixed an issue where an asteroid at the top of the asteroid field would be noticeably cut off as the field shifted up and down.
---------------------------------------------
/*v1.1 CHANGELOG:*/
- Fixed a bug where the top and bottom of the texture was being slightly cut off in-game as the field oscillated up and down, causing a few
asteroids to visibly slide in and out of existence. A "buffer zone" of empty space has been added to the top and bottom of the replacement
textures to prevent this issue from happening.
- Improved the placement of asteroids within the texture to produce a more realistic look.
---------------------------------------------
DESCRIPTION: This is my first mod, and it's an extremely basic one. It takes the default 2D asteroid field texture used in the Peragus
asteroid fields in the tutorial/prologue and outside of the Ebon Hawk hangar bay, and replaces them with much nicer ones. While it isn't
perfect, I feel that it's a vast improvement over the eyesores that were the default textures. See the included screenshots to see the default
textures vs. mine.
NOTE: This DOES NOT replace the texture(s) of the individual free-floating 3D asteroids around Peragus, only the asteroid field textures.
INSTALLATION: Copy and paste the "EBO_Astr.tga" and "PER_As02.tga" files to your KotOR II override folder.
UNINSTALLATION: Remove the aforementioned files from your override folder.
PERMISSIONS: If you want to use this mod as part of your own, that's fine. Just credit me as "VasiliiZaytsev/RenegadeSniper7." And if you do
use my mod in yours, feel free to let me know by PMing me on LucasForums! I'd be interested to see what you're working on.
35,266 downloads
-
K2 Exterior Textures, Part 1
By vurt
Indeed they do.
Requested often - due to public file sharing sites being what they are of late, νυrτ has generously allowed his mods to be hosted here at Deadly Stream. We'll only be hosting mods that Filefront doesn't currently have - this mod and the previously posted Protocol Droids version 1.1.
On the mod, νυrτ wrote:
"I'm using Photoshop [for these textures]. Pics are my own mostly (taken with my Canon 500D) and some are completed using filters (such as the structure texture on Dantooine), the sky shots are from various sources on the internet, they're heavily edited in PS though. To create seamless textures I use the offset function in Photoshop, [which is] very useful..."
As the textures are quite large, those computers using older graphics cards may be affected.
Installation: place in your override folder.
Uninstall: Take them out of your override folder.
Please leave comments to express your opinion about this mod.
Note: You will also need part 2 to get the complete package.
21,592 downloads
-
Peragus Large Monitor Adjustment
READ ME FIRST!
Here's my sixth small mod
Peragus Large Monitor Adjustment (version 1.1)
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 23 JUN 2013
UPDATED RELEASE: 11 MAR 2023
FOR WHAT GAME: Star Wars Knights of the Old Republic 2: The Sith Lords
Description:
Don’t expect this to be as interesting as the Telos Signage mod that I came up with. (LOL)
This small mod collection replaces textures for the large monitor seen on Peragus that overlooks the asteroid field. I wasn’t crazy about the low resolution images in the smaller boxes off to the side so I decided to take a crack at it. I’ve kept to general idea of what were originally shown in those boxes so this difference won’t be too drastic. In addition, that old low resolution asteroid animation just had to go. It has been replaced as well. Finally, that scrolling text box can now be read. Since the original text box was illegible, I decided to make my own. A separate translation Word document is included in case you’re wondering what it says. (I’d appreciate it if you all let folks read it for themselves so please don’t post the translation in reviews.)
As always, constructive criticism is welcome. Reviews are appreciated, even if it’s only a like.
Installation:
For Star Wars Knights of the Old Republic 2 - Extract the TGA files and the TXI file into the SWKotOR2/Override folder if not using the KotOR Reddit Mod Builds.
If you are using the KotOR Reddit Mod Builds, you should instead use the textures in found in the Alternate Textures subfolder. If you find that the portion on the PER_Tk02.tga texture too distracting because it uses a modified version of the Sol System, this is the clear choice for you. A new loading screen using the altered texture has been included for your convenience. (The loading screen using the original texture is already included in my Loading Screen mods.)
To Uninstall:
Take them out again.
Known Bugs:
None known at this time.
Special Thanks:
To Darth_Sapiens: for Assistance with alpha channels for some of the textures and testing.
To Canderis: For pre-release reviews (of the original 1.0 version).
To Snigaroo: For suggestions on the alternate texture
To ConansHair: For reading the “monitor scan lines” to the new Loading Screen variant
Legal Disclaimer:
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
And here's the new variant loading screen . . .
34,906 downloads
-
TSL Backdrop Improvements
By Kexikus
This mod aims to improve the space scenes in Knights of the Old Republic II: The Sith Lords. This is done both to improve the visual quality as well as the continuity between cutscenes and playable areas.
The changes made to achieve this are thus also twofold: First there are new high resolution textures provided for almost all space backdrops and then there are model changes to create more extensive edits. For a full list of what has been changed, see below (contains spoilers).
Additionally there is an optional part of the mod that brings the galaxy map appearance of some planets in line with the new backdrops. See below for installation instructions.
There are some mods by other authors that already do an amazing job at improving certain backdrops, so I did not see the need to imitate their work. Instead, I highly recommend you install those mods as well. I will list them below.
COMPABILITY
This mod is not compatible with other mods that edit the same textures or models.
Notable exceptions are TSLRCM and M4-78 EP:
- This mod overrides 222TEL15.mdl and 222TEL15.mdx provided by TSLRCM. This will replace some VISUAL ONLY! changes by TSLRCM with my version. Check the screenshots to see which one you prefer.
- Also, this mod will override 003EBOq.mdl and 003EBOq.mdx from M4-78EP. In this case my mod includes the changes done by M4-78 EP, so you can safely override those files (make a backup though).
INSTALLATION
If you have TSLRCM and/or M4-78 EP installed, go to your Override folder and make backups of 222TEL15.mdl, 222TEL15.mdx, 003EBOq.mdl and 003EBOq.mdx just in case.
Then copy all files from the "To Override" folder into your Override folder.
If you want to install the galaxy map changes as well, also copy the files from the "Optional Galaxy Map Changes" folder to your Override folder.
And finally I highly recommend you install the other backdrop improvement mods listed below.
UNINSTALLATION
Delete this mod's files from your Override folder and restore the backups of 222TEL15.mdl, 222TEL15.mdx, 003EBOq.mdl and 003EBOq.mdx (if you have TSLRCM and/or M4-78 EP installed).
RECOMMENDED MODS
- Improved Peragus Asteroid Fields by Vasilii Zaytsev
- Replacement Peragus II Artwork by Trench
- Telos Citadel Station Skybox by Quanon
- Alternatively you can use the TEL_Bdrp.tga and TEL_Bdrp.txi from TSL Remastered by sELFiNDUCEDcOMA
KNOWN BUGS
- The asteroids during the Peragus escape sequence appear out of nowhere. This is either due to my limited knowledge or due to limitations in our tools but I haven't been able to fix it yet. Should that bother you, remove 003EBOs.mdl and 003EBOs.mdx from your Override folder. Note however that you will also loose the Dxun backdrop for the Arrival at Dxun scene.
LIST OF CHANGES (SPOILERS!!!)
CREDITS
This mod was created by Kexikus.
With contributions by:
- Jeroenimo (http://www.moddb.com/members/jeroenimo😞 Several ship models used for backdrop textures
- Kreia: Interdictor class (Leviathan) ship models
- Malkior: Additional damage detail on Ravager backdrop
The starfields were created using spacescape.
The nebula photos are taken from NASA and hubblesite.org
The planet backdrops were created with the help of the following tutorials:
- http://the-prototype92.deviantart.com/art/Realistic-Earthly-Planet-Texture-Tutorial-V3-414190291?q=gallery%3Aphotoshop-tutorials%2F3518842&qo=3
- http://rodrigogua.deviantart.com/art/City-Lights-Tutorial-9161677
- Make a Planet by Greg Martin (link no longer available)
Using cloudmaps from: http://www.shadedrelief.com/natural3/pages/clouds.html
A big thank you to Sithspecter, Quanon and Fair Strides who helped me to get into world of 3d modelling for KotOR and also thank you everyone who answered my never ending questions^^
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
26,398 downloads
-
New Texture of Holocrons in the Telos Secret Academy
The mood was upon me . . .
Here's my second small mod.
Texture for Atris' Sith Holocrons
========================================
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 19 JAN 2013
UPDATED RELEASE: 17 JUL 2014
UPDATED RELEASE: 28 FEB 2018
GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
Description:
------------
Being a stickler for detail, I always been irked about how the Sith Holocrons were represented in Atris' Holocron Chamber in her Secret Academy.
I decided to do something about it.
Installation:
-------------
There are two versions of the holocron now: the original version and the unreleased-until-now animated version. Each version has its own folder. Choose your version's folder and put the 2 files in it into your Override folder. For Star Wars Knights of the Old Republic 2 - Extract the TGA file into the Star Wars Knights of the Old Republic/Override folder.
Uninstallation:
-------------
Take it out again.
Known Bugs:
-------------
None known at this time.
Legal Disclaimer:
-------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
26,223 downloads
-
Cloaked Heavy Armors for TSL
By 90SK
Cloaked Heavy Armors for TSL
---
Contributors:
90SK - Texture collaging, item and material organizing, icons
VarsityPuppet – 3D model work
Fred Tetra - For KotOR Tool
This modification for Star Wars KotOR II replaces the Jal Shey armor model with cloaked heavy armor.
There are a couple archives of different iterations of the mod. I have categorized them:
Installation:
Download a version and unpack the mod archive Go into its folder Copy mod files to Override Old versions are still available
This mod may not be reproduced or rereleased without express permission from the authors.
---
Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material.
Additional and extra special thanks to VarsityPuppet for his modeling efforts here.
For best results, use with a new game.
---
Redistribution or reuse of this file in other projects is prohibited without permission from both authors.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
8,241 downloads
-
Fire and Ice HD, Whee!
By Cinder Skye
Installation is simple: just drag the .tga files you want into your override folder. It is, in fact, compatible with KotOR 1.
Fire Files:
fx_fireball01.tga
fx_flame.tga
Covers the flame effect from flamethrowers and things that reuse this (most custom force powers using fire use this effect).
The fireball is an adaptation of Fire_001 made by Mr. Bubble for RPG Maker games. (http://mrbubblewand.wordpress.com/tag/fire/) I recolored the flames to be a little less red, and also added some tween frames to make the whole thing more puffy. It is approximately four times the original flame's resolution - the original was made of multiple overlapping 51x51 sprites expanded up to consume entire bodies, these are 204x204 with soft blending edges.
The fire stream is an adaptation of Misc Fire Element made by dbszabo for general usage. (http://dbszabo1.deviantart.com/) It was a pretty simple affair.
Ice Files:
fx_crystal01.tga
fx_reflectmap.tga
The ice is an adaptation of Ice Texture made by DudeAlan2001 for general purposes, and is eight times the original resolution, going from 128 to 1024. (http://dudealan2001.deviantart.com/art/Ice-Texture-77076446) I slightly colored the ice and played with the alpha channel, but I didn't really do any hard work on that one. Most of the hard work was actually on the ice's reflect map, reducing the overpowering glow to be a little paler and a little less common. Overall, it looks more like "unnaturally glowing ice and snow" and less like "unnaturally glowing saran wrap."
34,600 downloads
-
Animated Ebon Hawk Monitors (not including Galaxy Map)
Animated Ebon Hawk Monitors (Not including Galaxy Map)
=============================================================
AUTHOR: Sith Holocron, Dark Hope, and Xarwarz
ORIGINAL RELEASE: 06 APR 2016
UPDATED RELEASE 01: 19 JAN 2019
UPDATED RELEASE 02: 09 APR 2022
GAMES: Star Wars Knights of the Old Republic 1 & 2
Description:
------------
When Xarwarz was working on a sample of a monitor texture for the Ebon Hawk, I had suggested to him that it could use a bit of animation to liven it up. Towards that end, I asked Quanon
if he could render out a frame frames of a wire-frame model of the Ebon Hawk. I added in some sine wave activity and threw in some Aurebesh for good measure. One of the monitors was now animated.
The other frames have more subtle animations in them - you can see the computer inputs going up and down and various colors changing around.
Though I've placed this in the Knights of the Old Republic 2 section, this mod is compatible with both games.
Installation:
-------------
For Star Wars Knights of the Old Republic 2 - Extract the "LEH_scre01.tga" and the "LEH_scre01.txi" files into the SWKotOR2/Override folder.
For Star Wars Knights of the Old Republic 1 - Extract the "LEH_scre01`.tga" and the "LEH_scre01.txi" files into the Star Wars Knights of the Old Republic/Override folder.
Uninstall:
===============
Take them out again.
Known Bugs:
===========
None known at this time.
Legal Disclaimer:
=================
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
Credits:
========
LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforums.com/showthread.php?t=153502)
Xarwarz: For putting together the original texture!
@Quanon: For providing the wire-frame models of the Ebon Hawk!
@Dark Hope: For her original cockpit texture, for releasing her version to Deadly Stream, allowing me to adjust it as I see fit, and to include it in this package.
@ebmar: For adjusting Dark Hope's new texture by adding a little depth to it and adding the overlay over the monitors shown in the “With Glass Overlays” folder.
Here's what it looks like in game.
Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
BTW: Looking for something a little more subtle? Check this mod for an alternate look.
26,455 downloads
-
Replacement Peragus II Artwork by Trench
Recently, I was inspired by a desktop wallpaper that I saw posted up at LucasForums. It was created by a LF member named Trench.
I was quite taken with it so I asked Trench if he could render the planet on a transparent background so I could release it as a mod - which he was happy to do.
Through the efforts of Darth_Sapiens and Quanon, I discovered the location of the other appearance of this planet in the game files. You see, one texture (named PER_Plnt01) only shows the exposed core planet inside the administration level.
The other texture - EBO_Per - shows up both when you're on the walkway outside the station. (See below)
Trench's texture came with some extra asteroids so I'm providing two versions of Peragus II . . .
Original
and
With Extra Asteroids
As an added bonus, I've included a interior screen replacement for my own previously released mod that utilizes Trench's version of Peragus II. If you use that mod, I suggest using this bonus texture as an upgrade.
Installation:
-------------------
Extract the TGA files you wish into the Star Wars Knights of the Old Republic 2/Override folder. You can only choose one variety to use at a time, of course.
Uninstall:
----------------
Take the textures out again.
Known Bugs:
---------------------
None known at this time.
Legal Disclaimer:
----------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
Special Thanks:
--------------------------
To Trench: For making the original artwork in the first place and for extracting the portions needed for use in this mod.
To Darth_Sapiens: For finding location of the texture I was missing.
To Quanon: Research into Peragus models and also for finding the location of the texture I was missing.
To Insanity_Sorrow: Research into Peragus models and beta-testing.
25,985 downloads
- shuploadingotherpeopleswork
- asteroids
- (and 2 more)
-
TSL HD Cockpit Skyboxes
By tjsase
HD Cockpit Skyboxes
DESCRIPTION
When you land the Ebon Hawk on a planet, you are able to look out of the cockpit and view the landing platform. This is achieved by a cylindrical texture. Since the vanilla textures were low res, inaccurate, and desaturated, I recreated the platforms in Maya and rendered them to look as they do in-game. The main planets, including M4-78, are all remastered in 4096x1024. I also include a version of the Nar Shaddaa cockpit texture that utilizes the Realistic Nar Shaddaa Skybox mod by Sharen Thrawn. Additionally, I've upscaled and retouched the outer hull of the ship as seen from the cockpit. If you need downscaled versions, the Medium Resolution option provides 2048x512 resolution skyboxes while the Low Resolution option provides 1024x256 resolution skyboxes (the size from the vanilla game). I'm also offering these textures in TPC format, which tends to be 1/4th the size and download time of the uncompressed files.
INSTALLATION
-Drop all of the files from the main mod folder into your override folder.
-If you want the cockpit texture that uses the Realistic Nar Shaddaa Skybox mod,
replace the EBO_Sky01.tga file with the one from the folder labeled With Nar Shaddaa Realistic Skybox.
UNINSTALLATION
-Delete the aforementioned files from your override folder.
THANX
Thanks to Photoshop, Maya, MDLOps, Gmax, KotORmax, GIMP, Blender, KotORBlender, and ESRGAN.
Special Thanks to Sharen Thrawn for making the Realistic Nar Shaddaa Skybox mod.
Please don't repost this on other sites unless as part of a mod pack (with proper credit to me)
26,500 downloads
- hd
- high quality
- (and 6 more)
-
More Vibrant Skies
By Malkior
Ever wonder how it feels to run from level to level and look at nearly every sky texture border to make sure that every pixel matches?.. I sure do now.
My goal was to make all of the skyboxes look more "alive" by changing certain values in photoshop to getting rid of the twilight/grey color palette that was used. The only skybox I actually repainted the entirety was dxun to make it look like the player was actually in a thunderstorm and not those grey wispy things. (there were two zones and each required their own texture)
I also provided options if you don't want the moon and/or planet on the background on Dxun and two variations on the suns of Dantooine and Telos.
(Also included is a small .txi file that makes the girders outside Telos Station more visible and less like paper mache`)
Hopefully they make Kotor II more visually appealing than the original game did.
17,548 downloads
-
Atton Rand with scruff
“The Atton we all need and deserve. The Atton who looks like he spent the weekend in a cell. Which is exactly where I found him.” - The Exile
“Is he trying to grow a beard to impress the Exile? Has he just forgotten to buy a new razor?” - Mira
“No, honestly, I can lend you mine.” - Mical
“Kriff off, all of you,” - Atton Rand
Joking aside, this is what it says on the box: Atton with a scruffy bit of facial hair. Works best for light side players.
If you have any comments or suggestions, please contact me at my tumblr, aroaceobiwan.
Please note that the texture on his jacket in these screenshots comes from the mod 4k Atton by Constar.
21,971 downloads
-
Luxa Hair Fix
By redrob41
This mod will fix the character Luxa so that her hair model is uvw mapped properly. The default model is rather piecemeal and chaotic, so that her hair doesn't look like it flows naturally. The N_Lala_XuH.tga texture that is included, has only an additional area for the tongue, and some more detail added to the blurriest part of the hair (along the right edge of the tga).
As a bonus, this mod can adjust her body model, so that her figure is much more shapely. There are two options included: Option 1 has an unnaturally thin waist (which seems more believable IMO for an alien Zeltron female). Option 2 is not quite exaggerated as the first (this is the model I use for female Twi'lek underwear in the Revenge of Revan mod). The texture has been tweaked slightly, so that her skin has more detail, the color matches her face a bit better, and the black leather doesn't look as green as the original.
There is a bonus alternate texture, which swaps out the leotard shorts for laced up bikini bottoms, and a backless top.
19,990 downloads
-
Darth Sion remake
By FF97
Hello everyone!
With this mod, I've redesigned Darth Sion's look to make him look more realistic and scary. When creating this mod, I used the standard appearance as an example, without incorporating features of the Force Unleashed version (except for parts of the clothing). The face consists of various photos of famous movie characters, such as Two-Face, Kroenen or Snoke. The resolution of the textures is 2048x2048. Thanks to Darth_Sapiens for creating the Cube Map Pack, which is where the cube maps come from.
25,077 downloads
-
K2 Exterior Textures, Part 2
By vurt
"2048x2048 resolution makes wonders to your textures" - νυrτ
Indeed they do.
Requested often - due to public file sharing sites being what they are of late, νυrτ has generously allowed his mods to be hosted here at Deadly Stream. We'll only be hosting mods that Filefront doesn't currently have - this mod and the previously posted Protocol Droids version 1.1.
On the mod, νυrτ wrote:
"I'm using Photoshop [for these textures]. Pics are my own mostly (taken with my Canon 500D) and some are completed using filters (such as the structure texture on Dantooine), the sky shots are from various sources on the internet, they're heavily edited in PS though. To create seamless textures I use the offset function in Photoshop, [which is] very useful..."
As the textures are quite large, those computers using older graphics cards may be affected.
Installation: place in your override folder.
Uninstall: Take them out of your override folder.
Please leave comments to express your opinion about this mod.
Note: You will also need part 1 to get the complete package.
19,341 downloads
-
Maintenance Officer Realistic Reskin
By Malkior
One thing that I found blatantly irritating is that while the dialog for how the Maintenance Officer met his demise on Peragus was both graphic and descriptive, the actual "body" of the aforementioned was absolutely untouched. This really breaks the immersion for me, so I changed the texture for his model and re-skinned the texture to have more "damage".
The screenshots do a pretty good job of showing what it looks like.
19,203 downloads