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  1. [TSL] Twin Sun to Asari

    ============================
    [TSL]Twin Sun to Asari
    ============================
    Author: MrPhil (deadlystream) and Phildevil (Lucasforums)
    Date Released: 28/06/2014
     
     
    ------------
    Description:
    ------------
    This is my third Kotor mod. I've always thought the original Twin Sun (the Twi'Lek bounty hunters you encounter on Nar Shadaa) looked featureless and bland.
    Over time, I've requested to various skinners that they do something to improve their appearance,
    but sometimes they told me they did not know what to do, or other times, their work just weren't looking good enough to me, unfortunately. I've had an idea to make them look better:
    make the Twin Suns to have a skin that looks a bit like that of the Asari, some aliens from BioWare franchise Mass Effect. I've spoke of my idea to a few skinners, but they seemed disinclined to make-it happen,
    that's why I decided to create this reskin mod. Poured at least 24 hours in this, spread over a few months.
     
    -----------
    Thanks:
    -----------
     
    I have had a few problems and a lot of help was given to me: thanks to Malkior, SelfInducedComa and Rtas Vadum for their general helpfulness.
    Thanks W4rb1rd for reminding me of the "Lekku" term .
    Thank you Quanon for your UVW mapping. It has been an invaluable tool to make this mod possible and it has reduce the amount of work I've had to do by half!
    Thanks to LDR for your support and for giving me the proper way to test rapidly the changes I've made (changing npc appearance). It has saved me some time, compared to my initial way, which had me go through long cutscenes!
    Thank you Kainzorus Prime for fixing the eyes for me and for the other advice and prod you've given me
     
    -------------
    Installation:
    -------------
    Simple copy the four tga's in this Override folder to yours.
     
     
    ---------
    Uninstall:
    ---------
    Simply remove "N_TwiAss0AH", "N_TwiAss0BH", "N_TwiAssA01" and "N_TwiAssB01" files from your Override folder.
     
    ---------
    Screenshot gallery and mod threads:
    ---------
    http://postimg.org/gallery/1ku4uniyc/
    http://deadlystream.com/forum/topic/2638-twin-sun-wip/
    http://deadlystream.com/forum/topic/2739-tsl-twin-sun-to-asari/
     
    -------------
    Compatibility:
    -------------
    This mod is compatible with every TSL mod that does not modify the Twin Sun tga's.
     
     
    ------------
    Terms of Use:
    ------------
    This mod may not be used without the explicit permission of the author. Do not host this mod or any of its components at any other website without first receiving permission from the author.
     
     
    -----------
    Contact Me:
    -----------
    Got a question about the mod? Wanna share your thoughts about it? You can PM me on deadlystream. My username is 'MrPhil'
     
     
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,605 downloads

       (6 reviews)

    5 comments

    Submitted

  2. [TSL] Vibroweapons replacement pack retexture

    Knights of the Old Republic 2: The Sith Lords mod
    [TSL] Vibroweapons replacement pack retexture
    A replacement of all vibroweapons. This mod is just a conversion of my mod for KotOR to work
    with KotOR 2: TSL. 
    Original ReadMe from KotOR mod:
    ======================================================
    Original models of vibroswords for KotOR by: DeadMan
    Original models of vibroblades and double vibro-blades for KotOR by: Seph6
    Original models for Jedi Academy by: RevanDark
    Author: IRobert
    Contact: PM me on the forums
    ***********
    Description
    ***********
    This is a retexture/recolor for DeadMan's [K1] Vibroswords replacement pack
    and Seph6 [K1] Vibroblades and Vibro double-blades replacement pack.
    It will replace the standard vibroswords, vibroblades and vibro double-blades with new models.
    The "new" textures looks similar to original game weapons. Colors match to those made by BioWare (mostly).
    Every blade looks like it was vibrating and there are more color options than in original mods.
    New icons clearly shows color of blade and hilt.
    ***********
    Instalation
    ***********
    Place the content of Override folder in your SW KotOR Override folder.
    All models and textures are inculded.
    ****
    Bugs
    ****
    I did not notice any, but if You do, please contact me.
    *********
    Thanks to
    *********
    DeadMan for giving me permission to use his mod. 
    Seph6 for giving me permission to use his mod.
    RevanDark for making original models for Jedi Academy
    *********
    Permissions
    *********
    You can freely use, change or modify this mod as long as you credit ME, DEADMAN, SEPH6 and REVANDARK.
    You can't upload this mod anywhere, never.
    If you have questions just pm me on forums.
    Enjoy
    ----------------------------------------------------------------------
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN
    USE THIS FILE AT YOUR OWN RISK.
    THE AUTHOR OF THIS MOD IS NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
     
    ---------
    Thanks to 90sk for contact, help and advice with making this conversion.

    2,097 downloads

       (0 reviews)

    8 comments

    Submitted

  3. [WIP] Character Helmets

    This mod: This mod aims to add a few items for the player to use, helmets, masks and other things that go in the same slot. In the future I plan to place them in a lore-friendly way in the normal gameplay. This uses ripped models from full characters, they need to be adapted to player heads. Bao-dur can't use them because his horns don't leave physical space for them (obviously not clipping!). How to use: There is no way to have the 3 new helmets yet. To get them, you have to write in the console: giveitem a_helmet_7x Where x is a value between 0 and two. 0 is for the sith soldier helmet, 1 is for the republic officer cap, and 2 is for the republic soldier helmet. Installation:   Use the .exe with the package. If not possible, then copy everything to the override Uninstall: Remove the 9 files from this mod (3 *.uti, 6*.tga) from the override. Permissions: You may use the files from this mod for any purpose, as long as you ask me first. Credits: @seedhartha for KotorBlender @cortisol for Holocron Toolset Stoffe for TSLPatcher GIMP development team for GIMP Blender Foundation for Blender BioWare and Obsidian for the original assets, and the game itself. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    37 downloads

       (0 reviews)

    0 comments

    Updated

  4. 4k Atton

    Hi, this is my first texture mod, so please don't be to rude.
    It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
    I edited following things:
    -His Leather Jacket now looks like real leather
    -his shirt now has a visible fabric.texture
    -all metal pieces of his clothing look like actual metal (including buttons)
    -His shoes and belt have a nice black leather texture, now
    -his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
     
    I used following ressources and tools:
    - various textures from http://www.cgtextures.com/
    - This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
     
    & photoshop to edit the textures.
     
    Installation: just put the .tga files from the download into your override folder.
     
    I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.

    28,859 downloads

       (18 reviews)

    12 comments

    Updated

  5. 6 Player Heads

    Description
    This mod adds 6 new heads to the game - five male, and one female.
    The five male heads are based on Carth, Trask, Shaardan, and Gadon Thek
    from KotOR I, and Dhagon Ghent in KotOR II. The female head is based on the
    Peragus Medical Officer. Each head comes with its own set of Dark Side transitions.
    This mod was inspired by the 8 New Male Player Characters mod, released by
    The Ossus Keeper in 2005.
    The mod makes use of TSLPatcher, for easier installation and compatibility.
     
    Installation
    Double click on "Install 6 Player Heads for KotOR 2", and hit the "install mod" button.
    Known Bugs
    Known Bugs
    ----------
    - The Peragus Medical Officer head sometimes shows a line down the middle of the forehead. This
    is a defect in the model, which is not fixed.
    - The skin-tone of the Peragus Medical Officer head does not match the black female underwear skin.
    - The Gadon Thek head looks a bit disproportionate on some models. 😕
    - The portraits don't look the same or as good as the vanilla game ones. 😕
    - This mod was made using the 4CD version of the game, and textures may not look so good in the
    hi-res, Aspyr re-release.

    648 downloads

       (0 reviews)

    0 comments

    Submitted

  6. 90SK's ZS-JS Armor Revamp

    90SK's ZS-JS Armor Revamp
    ---
    Instructions:
    Copy files to Override
     
    Uninstall:
    Delete all mod files from Override
     
     Details: 
    This will replace the default ZS-JS items with new skins, and also a couple new items including in the Dxun Tomb puzzle and the Korriban tomb.
     
     
    Credits:
    Please contact me (90SK) if you want to do further work or anything further with the mod.
     
     
     
    Compatibility:
    Loot and Immersion Upgrade:
    The Loot 3.3b patch will replace the additional Jal Shey-type items added to the game by the Loot and Immersion Upgrade.
     
    TSLRCM:
    This is compatible with TSLRCM and M4-78EP
     
    ---
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    403 downloads

       (0 reviews)

    0 comments

    Updated

  7. A Better Mira

    Have you ever noticed that Mira's poofy hair looks like a split top dinner roll?
     
    Her hairstyle in the concept art is wonderful and I always felt that her head model just kind of missed the mark. So I made some seriously heavy edits to the model and texture of PFHC05 until I came up with something a little more fitting for our friendly neighborhood bounty hunter. Her clothes have new colors to match the new vibe she's got going on also, and I reworked the neckline of her shirt a little.
     
    No .2da files in this so it's just a drag and drop installation.
     
    --corpsecotillion

    2,315 downloads

       (5 reviews)

    18 comments

    Submitted

  8. A Closer View

    This is a simple mod which alters the distance and height of the camera in TSL by altering values inside camerastyle.2da to bring you closer to your character.
     
    I created this mod because I always felt the camera was too far away from my own character and I couldn't see the facial expressions good enough. This mod helps to feel more immersed in the world as your character and less that you are controlling a little puppet far away. I realize this may not be for everybody so just try it and see if you like it.
     

    Installation should be simple, just drag and drop into override folder.
     

    Bugs: None known.

    784 downloads

       (3 reviews)

    5 comments

    Submitted

  9. A Darker Peragus REDUX

    Using the techniques pioneered by the great modder Canderis, I have created my own version of the Darker Peragus formula.
     
    However, when working with the darker areas, I noticed that no matter what I did, all of the Plasteel Canisters and Footlockers were much too bright.
     
    And so, with the help of my modding compatriots, I have darkened all of the placeable items in the Peragus, Peragus Spacewalk, and Harbinger portions to match the darker lightmaps.
     

    To Install:
    Choose from either the full REDUX (WIth all of my customized lightmaps), or from the compatibility option (For those using Canderis' A Darker Peragus mod)
     
    (Note: There are two versions available to download. Use the A_Darker_Peragus_REDUX_TSLRCM if you have TSLRCM installed, and A_Darker_Peragus_REDUX_Vanilla if you don't)
     
    To Uninstall:
    1) Replace the .mod files in your Modules folder with the .mod files found in the Backup folder
    created by the TSLPatcher,
    2) Replace the placeables.2DA in your Override with the placeables.2DA from the Backup folder, and
    3) Copy all of the TGA MDX and TXI files from the TSLPatchdata folder to your Override
    (let them overwrite files if they’re already there), and then delete them all from it
     

    Permissions: Please inform me if you would like to use this mod or its assets in your own projects.
     
    Credits: Canderis for his permission in making a compatibility for his mod and for teaching me how to
    edit lightmaps to darken levels with his own mod A Darker Peragus;
    FairStrides for his endless insight, his BGR-RGB Converter,
    and for packaging this mod’s install as well as walking me through the process,
    LiliArch for her research into editing assets within the GIT
    and teaching me what a ColorTweak variable is; Darth Sapiens for his resource Cubemap Pack to make the
    Spacesuit snazzy; The rest of the Deadlystream community for their continued support and enthusiasm;
    TK102’s KGFF for its easy to use interface and raw GIT editing power;
    Fred Tetra for making KOTORTool which is still my favorite modding utility;
    Adobe for their Photoshop; Obsidian for making KOTOR2 in the first place;
    Bioware for starting the KOTOR craze in the first place;
    and George Lucas for starting all of the Star Wars insanity.

    2,469 downloads

       (8 reviews)

    18 comments

    Updated

  10. Academy Cleanup

    This mod literally just removes the holographic planet present in the Polar Academy, it is not there in the original game but was added in TSLRCM, so I decided to remove it as I think it looks out of place.
    Thor110

    608 downloads

       (1 review)

    2 comments

    Submitted

  11. Achilles TSL Robe Mod (TSLRCM Edition)

    While I'm loving TSLRCM, I have to admit (with pangs of sadness) that all the restored robes makes it kinda-sorta impossible for me to make this a total conversion, like previous versions.
     
    So the compromise is this; a fully tested TSLRCM version of my robe mod that only replaces the model/textures/icons for the movie style robe. Which means that this only replaces about a third of robes that you can get in the restored version of the game.
     
    However, since I'd really rather not guess at which textures people liked and try to include those, I'm adding all the textures from version 3.0 as an optional download (labelled: FOR PERSONAL USE ONLY). You're absolutely free to use these however you'd like FOR MODS THAT ARE NEVER RELEASED TO THE PUBLIC. These robes are a collaboration by a handful of modders, therefore you'd not only need my permission but their's and I'm not even sure who's around or isn't. So feel free to do whatever, so long as "whatever" never leaves your Override folder.
     
    Also, I zipped these up out of a bastardized version of my own personal version of the mod, therefore some reverse engineering may be necessary to make heads or tails of what's included. If you have GIMP, Photoshop, etc it shouldn't take you too long to figure out what's what.
     
    ______________________________________________________________________________
     
     
    To install:
     
    Extract Achilles Robe Mod for TSLRCM to your override folder. This is texture replacement, so a new game is not required.
     
     
    To uninstall:
     
    Remove said folder from Override
     
    ______________________________________________________________________________
     
    Thanks again to Darth Moeller and svösh for their contributions and to Fred Tetra and TK102 for the tools that made this possible.
     
     
    Original thread that discusses v3 (pre-TSLRCM) of this mod can be found here:
    http://lucasforums.com/showthread.php?t=191374
     
    Additional screenshots can be found in the first post.
     
     
    EDIT: Apparently this site doesn't allow multiple uploads (even thought the tool lets you), therefore anyone who has downloaded this previously only got the optional files. I've combined the two and extend my apologies for the 6mb download for those of you that only wanted the base mod.

    3,293 downloads

       (12 reviews)

    9 comments

    Updated

  12. Achilles' TSL Influence Guide

    Part of the...

    Created in 2008, this guide came before the multiple changes introduced in TSLRCM but might still be useful in your play through. YMMV.

    100 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Achilles' Tutorials

    Part of the...

    Saved in RTF format, Achilles' tutorials cover the following topics: Editing Items using KotOR Tool, Item Properties, Non-Script Method for Adding Player Made Items to Placeables, and a Saber Tutorial/

    59 downloads

       (0 reviews)

    0 comments

    Updated

  14. Additional Power Crystals for TSL

    This modification adds extra power crystals to KotOR 2 with new icons and descriptions that follow the style of the KotOR games. Some crystals are taken from the EU and others are my own creation, so if you know your star wars lore well you will probably recognize some names while others will be novelty to you.
     
    As of version 1.3 there are +15 crystals plus some vanilla crystal description fixes: Color Bronze; Hurrikaine Crystal; Barab Ore Ingot.
     
    The Luxum crystal also made a return from K1, it's stats have been modified so it's no longer a lesser version of Firkrann.
     
    _____________________________
     
    I did not implement the crystals at any point in the game and as such they're only obtainable through the console. Check the readme for all the codes. Elwood288 took the liberty of placing them if you're interested https://deadlystream.com/files/file/1721-additional-power-crystals-for-tsl-distributed/ 
     

    2,409 downloads

       (1 review)

    11 comments

    Updated

  15. Additional Power Crystals for TSL Distributed

    An Addon for Additional Power Crystals for TSL


     
    DESCRIPTION: This mod is an addon for Additional Power Crytals for TSL by TK-664 . While the mod added new crystals to the game you could only get them via cheats. I have added them so they can all be obtained in game. Locations of each crystal are listed below install instructions.


     
    IMPORTANT NOTE: This mod is an addon. It contains none of the original mod’s files. It will do nothing if you do not have Additional Power Crystals for TSL installed.


     
    INSTALL: Install Additional Power Crystals for TSL. Run TSLPatcher.


     
    LOCATIONS:


     
    NAR SHADDAA

    2 Voggas Vault

    Bronze Crystal
    Hurrikaine

     
    DXUN

    2 Freedon Nadd Tomb

    Barab Ore Ingot
    Durindfire

     
    ONDERON

    2 Palace Museum

    Jewel of Ashla
    Harteraan Moonstone

     
    KORRIBAN

    1 Sith Academy

    Katak
                   

    2 Ludo Kresh Tomb

    Andenaj
    Umbra

     
    DANTOOINE

    7 crystal cave

    Vexxtal
    Gallite
    Kerest Star
    Ixtorv
    Lignan
    Etai
    Luxum

     
    3 enclave sublevel

    Tzitorin
    Dioppe
    Ossyth 

    1,067 downloads

       (0 reviews)

    0 comments

    Submitted

  16. AI's Hard Core Mod

    Part of the...

    If you just want to use the altered scripts as they are, open the archive with WinRAR or some other application capable of extracting RAR files. Then drag all the files from the compiled(override) folder inside the archive into your game's override folder.
    If you don't have an override folder, create a new folder named override in the folder containing the swkotor2.exe file.

    If you want to alter the scripts to combine them with beancounter's hardcore mod, you'll have to add two lines in the k_ai_master.nss script as described.
    Go to line 155, which should look like...
    code:
    DelayCommand(fDelay, GN_DetermineCombatRound());

    Put the cursor at the end of this line and press return to make a new line, and on this new blank line, paste in
    code:
    if (!GetPlayerRestrictMode() && !GetFeatAcquired(FEAT_IMPLANT_LEVEL_1)) {
        Hardcore_Mod();
    }

    Then scroll up to the top of the file and go to line 13, which should looke like...
    code:
    #include "k_inc_utility"

    Put the cursor at the end of line 13 and hit return to add a new line below it. On this new line, paste in
    code:
    #include "Hardcore_Mod"
     
    Then you need to recompile the k_ai_master.nss script you just modified to get an NCS file that the game can use.
    To do this you need the nwnnsscomp.exe utility. Check the tutorial section at the top of the forum, I think there's a description there about how to compile scripts. Make sure you place any source (NSS) scripts that came with the hardcore mod in the same folder as the scripts from this mod before you try to recompile.
    Since I don't use the hardcore mod myself I haven't personally tested if this works, but from what I've heard from others, it appears to work fine.

    83 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Aleema Keto's Robe Description Correction

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » Aleema Keto's Robe Description Correction
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: Aleema Keto's Robe Description Correction
    AUTHOR: milestails
    TYPE: Inconsistency Fix
    SIZE: Unzipped - 6.12 kilobytes, Zipped - 3.47 kilobytes
    DATE RELEASED: March 20, 2016
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    In vanilla TSL, Aleema Keto's Robe description reads:
     
    "Aleema Keto began her training as a Jedi, but while researching the Sith
    became enthralled by their power and fell to the dark side. She was a master of illusions
    and helped seduce Ulic Qel-Droma to the dark side."
     
    There's a small problem; Aleema Keto was never a Jedi.
     
    Using a modified description from the robe's Wookiepedia page, I edited it to read:
     
    "These robes once belonged to Aleema Keto, cousin of Satal and co-leader of the dark side cult of the Krath.
    A master of Sith magic, she seduced Ulic Qel-Droma, who later killed Satal and took command of the Krath along with Aleema.
    These garments bestow increased strength and wisdom upon the wearer, and allow some small aid in reconnecting with the Force."
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Drag and drop the following file into your Override folder, which for Windows 7 users is located at C:\Program Files (x86)\LucasArts\SWKotOR2:
     
    - a_robe_24.uti
     
    Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods.
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE INSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » UNINSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Remove the following file from your Override folder:
     
    - a_robe_24.uti
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE UNINSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KNOWN BUGS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    None.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » MOD COMPATIBILITY
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This will be incompatible with other mods that edit a_robe_24.uti; however, all you would have to do is copy the description
    from this mod, and paste it into the conflicting a_robe_24.uti using KotOR Tool.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    PM milestails at Deadly Stream and/or Star Wars Gamer or post in the release threads.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Thanks to MaxBlackwell for initially bringing up the subject of Aleema Keto's Robe in
    the Deadly Stream chat.
     
    Thanks to Fred Tetra and his KotOR Tool.
     
    Thanks to Wookiepedia for an accurate description and notice that the vanilla text is incorrect.
    http://starwars.wikia.com/wiki/Aleema_Keto's_robe
     
    Also thanks to everyone over at Holowan Labs and Deadly Stream for hosting the work of the community.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This mod may NOT be redistributed in any way without the explicit permission of the author and the proper credit given to him within the ReadMe.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS
    OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES.
    USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS
    MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    17,041 downloads

       (4 reviews)

    4 comments

    Updated

  18. Aliens Redetailed Mod

    This mod has actually been in the proverbial pipes for quite some time now. Thanks to some extensive help from Kyrie on the forums, it can finally see the light of day.
     
    What is this mod, you ask? Well it was originally a mass retexturing of all of the alien eyes to better match those seen in the films by getting rid of those irritating painted-on eye specular shines once and for all. This being done by making the specular shine via alpha layers and cubemaps rather than a diffuse texture. The coolest part about this is, the eye reflections are fully dynamic, and if you alter the angle that you look at them, they will actually move across the eye.
     
     
    However, time has duly marched on, and since then, I have been adding more things to my modifications as well as fixing small visual things such as:
     
    giving the Boma a punch-through modifier and alpha map to its teeth, so you will now be able to see-through them,
     
    the Toydarian now actually having some (albeit painted-on) clothes and no longer being naked in the middle of the street; thus confronting a problem which always disturbed and confused me,
     
    the Aqualish having shiny tusks and eyes (for visual effect),
     
    and the Twileks having shiny skin (more akin to the movies)
     
     
    Also included in an optional capacity, are a few experimental reskins that I wasn't comfortable forcing on whoever downloaded them as they are purely a matter of taste. These include
     
    a CM_Baremetal/Specmap revision of Luxa to which she now has shiny skin (that zeltrons typically have in the EU),
     
    some tattoos added to the Twin Suns to give them some identity (A collegue told me that "real" assassins wouldn't have such obvious markings, but I like them anyway, personally),
     
    and a recoloration of the Gamorean thugs to a more green and color-saturated look.
     
    (examples of these are in the screenshots)
     
     
    All of that said, I hope you like how this mod looks; and that the visual effects it provides will make alien encounters and cantina sequences more cinematic and cooler to look at.~

    5,364 downloads

       (16 reviews)

    18 comments

    Submitted

  19. All PC And Party Portraits (Modders Resource) (TGA)

    All PC and Party member portraits in TGA format. Use as a base for your own portraits or whatever else you need them for.
    You don't need to credit me if you use this, but it would be appreciated.
    I recommend GIMP or Paint.net for editing TGA's.

    162 downloads

       (0 reviews)

    1 comment

    Updated

  20. Alt. Textures for DP's Jedi Hermit Robes Mod

    Alternate Textures for DP's Jedi Hermit Robes Mod
    ===================================================
     
    I had been working on some textures to remake Jolee Bindo's Robe from K1, but one day Darth Parametric released a version of his own. These are merely just my Textures to replace his, if you so choose.
     
    Big Thanks to Darth Parametric for pretty much restoring Jolee's Robes.
     

    INSTALLATION:
     
    Copy the contents of the included Override to your Override AFTER installing DP's Jedi Hermit Robes Mod.

    161 downloads

       (2 reviews)

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  21. Alternate Galaxy Map

    This changes the positions of Korriban and Dantooine to where they were in the first game.
    The screenshot shows the new positions and I have edited out the new planets from my main project.
    I haven't tested this but it will work with TSLRCM and M478EP, in future I will provide an alternate file to accommodate the Coruscant mod.

    215 downloads

       (1 review)

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  22. alternate Peragus mining Droids

    The mod will replace the default Peragus mining Droids with their early versions, seen in some pre-release screenshots and improve their textures.
    Each version will have it's own texture (red version, blue version, grey/silver version).

    609 downloads

       (2 reviews)

    4 comments

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  23. Alternate Revan Romances

    This mod will allow you to set Revan's love interest(s) in the initial conversation with Atton, and all the dialogue in the game will reflect it. No longer will Carth automatically be a female Revan's love interest, nor will Bastila automatically be a male Revan's love interest.
     
    Scripting and help given by forgetcanon on Deadly Stream.
     
    Audio is now included in version 2.0.
     
    This file was adapted based off the TSLRCM, and should not be used without it. It will also replace certain dialogue files in the Override.
     
    If you have any comments or suggestions, please contact me at my tumblr, aroaceobiwan.

    1,307 downloads

       (2 reviews)

    5 comments

    Updated

  24. Alternate Revan Romances REDUX

    =Alternate Revan Romances REDUX=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    ORIGINAL MOD AUTHOR: felixfelicitas
    FILE NAME: Alternate Revan Romances REDUX.7z
    LATEST VERSION: 4.2
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, players are given options to set Revan's gender and alignment during the first conversation with Atton on Peragus. However, the game always assumes a male Revan is romantically involved with Bastila, while female Revan is romantically involved with Carth.
    In March 2015, felixfelicitas released his Alternate Revan Romances mod to remedy that problem. His mod allowed players to set Revan's love interest(s), or lack thereof, and the rest of the game will have different variations of dialogue to reflect that change. Most notably, Bastila can be chosen as female Revan's love interest, and Carth can be chosen as male Revan's love interest.
    Unfortunately, the original mod also had multiple bugs, including game-breaking ones. After becoming a modder myself, I had been trying to fix the bugs with felixfelicitas' mod, and was eventually successful. With felixfelicitas' permission, I release this updated version of the Alternate Revan Romances mod.
    Changes since the 2.0 version of felixfelicitas' original mod:
    Many bug fixes, including fixing the game-breaking issue with the 904kreia.dlg file from the original mod The WAV files of the custom VOs have been converted to MP3 format to make this mod compatible with the Steam version of TSL Tweaked the dialogue options to choose Revan's love interest(s) Improved compatibility with the latest version of The Sith Lords Restored Content Mod (TSLRCM) Restructured the installation process of the mod by setting up TSLPatcher to patch relevant dialogue files instead of replacing dialogue files to improve compatibility with other mods. Starting from version 4.0, Alternate Revan Romances REDUX also provides an optional add-on to make Juhani actually appear in the TSL game, with fully-voiced new dialogue, if you choose her as Revan’s love interest, remedying the fact that Juhani gets zero content in the entire TSL game even in cut content. Note that Juhani is available as a romance option for female Revan only.
    Content from the Juhani cameo add-on:
     Juhani will leave hologram message to T3, with variations depending on Revan’s alignment.  If Revan is light side, Juhani will appear and have a brief conversation with Carth after Carth’s meeting with the player post-Ravager. If both Juhani and Bastila are chosen as Revan’s love interests, Juhani and Bastila will show up together in this scene. Kreia will reference Juhani in the ending when the player asks Kreia about Revan. Juhani’s texture and model are ported from KotOR 1, while the voice-overs of the new dialogue from this add-on were AI-generated: Juhani’s new voice lines were generated by xVASynth, an AI speech synthesis app developed for video game character voices, while Kreia’s new voice line was generated by XTTS from Caqui AI. Special thanks to HappyPenguin from the xVASynth Discord server for helping to train Juhani and Kreia’s voice models for xVASynth, as well as generating Kreia’s voice with XTTS, so I can make all the new dialogue fully-voiced.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Download and extract the Alternate Revan Romances REDUX.7z archive to you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory.
    Run Install.exe, select one of the two “Main Installation” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not. Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    JUHANI CAMEO ADD-ON:
    If you want to install the add-on to make Juhani appear in the game if you choose her as Revan’s love interest, after installing any of the “Main Installation” options of this mod, select one of the two “ADD-ON: Juhani Cameo” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not, then select your KotOR 2 directory path, and click the “Install” button.Make sure you have installed the “Main Installation” component of the mod before installing this add-on.
     
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod.
    If you have also installed the Juhani Cameo add-on, it will uninstall the add-on first. After uninstalling the add-on, you need to select Yes to delete the most recent backup folder, then select “Uninstall Mod / Restore Backup” from the dropdown menu again to uninstall the main part of the mod.
     
    4. PLAYING INSTRUCTIONS:
    For the best experience with this mod, it's recommended to have a completely new TSL playthrough.
    During your first conversation with Atton on Peragus, after setting Revan's alignment and gender, you will be given dialogue options to set Revan's love interest(s). Regardless of Revan's gender and alignment, you can choose Bastila, Carth, or both as Revan's love interest(s). If you set Revan as female, you will also get the option to choose Juhani as Revan's love interest. If Revan is both light side and female, you can choose any combination of Juhani, Bastila and Carth as Revan’s love interests.
    Alternately, you can even choose to make Revan not having any love interest.
    If you install this mod after playing past the initial conversation with Atton, and still want to customize Revan's romance choice, you can change it by using the KotOR Savegame Editor (KSE). Create a new save after installing this mod. Open KSE, expand a save file, and look for Globals > Booleans. At the bottom of the list of global booleans, there should be three new options:
    llk_revrom_bast — Checks if Bastila is chosen to be Revan’s love intrest llk_revrom_carth — Checks if Carth is chosen to be Revan’s love interest llk_revrom_juh — Checks if Juhani is chosen to be Revan’s love interest Select any of these global booleans, then select “Yes” or “No”, click the “Apply” button, and click the “Commit Changes” button.
    NOTE: Even if you set Juhani as Revan’s love interest during your first conversation with Atton or in KSE, you must install the Juhani cameo add-on to make Juhani appear in the game. On the other hand, you will not get any of Juhani’s content if you do not set Juhani as Revan’s love interest, even if you have installed the add-on.
     
    5. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    6. MOD COMPATIBILITY:
    Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content may conflict with this mod:
    T3-M4's main dialogue (t3m4.dlg) Atton's initial conversation on Peragus (101atton.dlg) Dialogue of Carth's meeting after the Ravager (carthend.dlg) Kreia's endgame dialogue (904kreia.dlg) I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you want to use M4-78 Enhancement Project (M4-78EP), you need to install M4-78EP first, then select the “M4-78EP Compatible” option(s) when you install my mod.
    If you want to use my Atton Rand and Male Exile Romance, you must install this mod first, then you must choose one of the “Alternate Revan Romances REDUX Compatible” option when you install Atton Rand and Male Exile Romance.
    you must install this mod after Atton Rand and Male Exile Romance.
    If you want to use DarthTyren’s PartySwap and/or my Handmaiden and Female Exile - Disciple and Male Exile Romance, you need to install this mod after PartySwap and/or my Handmaiden/Disciple same-gender romance mod.
    The Juhani Cameo Add-on of this mod is compatible with KotOR 1 mods that modify Juhani’s textures (in TGA, TPC or DDS format), but not compatible with KotOR 1 mods that modify Juhani’s models (in MDL and MDX format) unless they are ported to TSL.
     
    7. PERMISSION:
    You may modify this mod for your personal use. However, if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, you must credit me and the original author felixfelicitas when you release your mod.
    If you want to create your own mod that makes Juhani appear in TSL, I have uploaded the ported Juhani textures and models separately as part of my Missing K1 Party Member Ports for TSL modder’s resource, which also includes a character template file (in UTC format) that allows you to spawn Juhani as an NPC.
    If you want to create new voice-overs for Juhani or Kreia with xVASynth, you may download their voice models from the following links, and drop the models into your xVASynth directory:
    Juhani's voice model Kreia's voice model I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    8. CREDITS:
    felixfelicitas for making the original Alternate Revan Romances mod, as well as giving me the permission to use, update and re-upload his mod
    HappyPenguin for helping to train Juhani’s voice models for xVASynth and generating Kreia’s new voice line with XTTS
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler and KotOR Lipsynch Editor
    KobaltBlu for KotOR Scripting Tool
    bead-v for MDLedit
    Cortisol and th3w1zard1 for HoloPatcher
     

    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    2,893 downloads

       (7 reviews)

    25 comments

    Updated

  25. Alternative Dancer Outfit icon

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date: 7.08.2016
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    While on Nar Shadda you can do a quest were you have to dance for Vogga the Hutt. you or one of your party memebers
    must wear a slave outfit in order to do the dance though. Though this wouldn't be noticable at first glance but I found a texture in Kotor Tool that actually looks like another dancers outfit icon.
    Though if you look at it carefully it looks very similar to the dancers outfit leia wore in episode 6 return of the jedi so what this mod does is replaces the icon for the dancer outfit with
    this one.
     
    Known Bugs:
    this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatiable with anything that edits "ia_slave_001.tag" though I don't know anything that edits that.
     
    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    252 downloads

       (2 reviews)

    0 comments

    Submitted