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ORSAN's Jango Fett Chest Armor
By JumpStationZ
Part of the...
Jango Fett Chest Armor
--------------------------------------------------------------------------------
Description:
Adds Jango Fett chest armor to KOtOR.
--------------------------------------------------------------------------------
Installation:
Drop items into Override folder.
--------------------------------------------------------------------------------
How to acquire item in game:
Use console command "giveitem jango_fett" to grant the chest armor to the player.
--------------------------------------------------------------------------------
135 downloads
0 comments
Submitted
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ORSAN's Boba Fett Chest Armor
By JumpStationZ
Part of the...
Boba Fett Chest Armor
--------------------------------------------------------------------------------
Description:
Adds Boba Fett chest armor to KOtOR.
--------------------------------------------------------------------------------
Installation:
Drop items into Override folder.
--------------------------------------------------------------------------------
How to acquire item in game:
Allows the user to complete the Override folder.
Use console command "giveitem boba_fett" to grant the item to the player.
--------------------------------------------------------------------------------
142 downloads
0 comments
Submitted
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ORSAN's Boba Fett Helmet
By JumpStationZ
Part of the...
Description:
Adds Boba Fett helmet to KotOR.
Installation:
Drop items into Override folder.
How to acquire item in game:
Use console command "giveitem g_i_mask25" to grant the item to the player.
143 downloads
0 comments
Submitted
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Darkkender's Tomb of Jesset Dal'Kest (and patch)
By JumpStationZ
Part of the...
Mod Name: Tomb of Jesset Dal'Kest
Author: Darkkender
Supporting Mods & Authors:
Chainz.2da & his Segan Wyndh Sabers & Jedi Armor,
Maverick187 & his White Double Saber,
Mono Giganto & his DL44 & E15 weapons.
Installation: This Mod includes a KMM, if you use this system. Otherwise, just add everything to override folder. If you have the mods mentioned above, just go ahead and override everything. The one exception to the override everything policy is the 2da files I tried to make everything as compatible as possible with most everything - except the Holowan Plugin and AIOFPM as time constraints kept me from that.
What this mod includes:
This mod expands on Chainz.2da's Segan Wyndh Jedi Armor adding 7 new armor types, it also expands on his Segan Wyndth Sabers adding 2 new sabers for that mod. Also included is my creature grenade mod and the Guardian of the Force lightsabers. If you have my recruit Darkkender mod installed, just overwrite all the files in there when prompted as all of the above by me are either compatible with or updates to some of the listed equipment.
This Mod features 2 new areas available on Korriban. If you team up with Lashowe to kill the Tukata Queen in the Valley of the Dark Lords, a Rune covered pillar will appear behind her at the cliff’s edge. Proceed to the activate the pillar and - oh my – you’re in the Tomb of Jesset Dal'Kest!
2da mentions:
This mod includes 3 2da files baseitems, spells, and upcrystals. At the time of release upcrystals has been updated from the one Chainz released with his sabers to include Maverick187's white double saber, Darth Nemesis saber, The Guardian of the Force sabers, 2 new Segan sabers White & Guardian, and sketh42's EKUN double saber.
Warning:
You should be at least level 16 prior to entering as everything is challenging. (Dry runs took me an estimated hour to complete with all lvl 20 heavily modded characters.)
Spoiler:
Take your time and explore the illusion of the Ebon Hawk before leaving. If you are using Redhawke's new construction bench, the workbench aboard will be compatible with this mod.
Special thanks goes out to the following for various reasons told above and untold;
Chainz.2da
Darth333
T7nowhere
Cchargrin
Fred Tetra
Maverick187
Mono Giganto
Contact:
Darkkender at Holowan Labs PM or look for me on the boards or [See read-me for contact e-mail].
Note: The patch has its own separate read me, folks. Read that additional read-me for more information.
479 downloads
0 comments
Submitted
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Effixian's PFHB05 from K2 to K1
By Effix
************************
Knights of the Old Republic
************************
TITLE: Effixian's PFHB05 from K2 to K1
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Run the file "TSLPatcher - Install Effixian's PFHB05 from K2 to K1.exe".
************
DESCRIPTION
************
This mod adds a playable character PFHB05 from KotOR 2. As requested by LegendOfAB.
*****
BUGS
*****
None known.
*****
COMPATIBILITY
*****
This mod adds a player character labeled as PFHB09, which is not in the vanilla game. This mod is not compatible with mods that might do the same.
*************
UNINSTALLING
*************
1. Remove the following files from your Override folder:
pfhb09.mdl
pfhb09.mdx
PFHB09.tga
PFHB09d.tga
PFHB09d1.tga
PFHB09d2.tga
PFHB09d3.tga
PO_PFHB09.tga
PO_PFHB09d.tga
PO_PFHB09d1.tga
PO_PFHB09d2.tga
PO_PFHB09d3.tga
2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise:
If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder.
*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.
********
Thanks to
********
- Stoffe and Fred Tetra for the needed tools and tutorials
- bead-v's MDLEdit
- JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
157 downloads
0 comments
Submitted
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Effixian's PMHH02 from K2 to K1
By Effix
************************
Knights of the Old Republic
************************
TITLE: Effixian's PMHH02 from K2 to K1
AUTHOR: Effix
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Run the file "TSLPatcher - Install Effixian's PMHH02 from K2 to K1.exe".
************
DESCRIPTION
************
This mod adds a playable character PMHH02 from KotOR 2. As requested by Orbiterrr.
*****
BUGS
*****
None known.
*************
UNINSTALLING
*************
1. Remove the following files from your Override folder:
pmhh02.mdl
pmhh02.mdx
PMHH02.tga
PMHH02d.tga
PMHH02d1.tga
PMHH02d2.tga
PMHH02d3.tga
PO_PMHH02.tga
PO_PMHH02d.tga
PO_PMHH02d1.tga
PO_PMHH02d2.tga
PO_PMHH02d3.tga
2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise:
If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder.
*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.
********
Thanks to
********
- Stoffe and Fred Tetra for the needed tools and tutorials
- bead-v's MDLEdit
- JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
248 downloads
0 comments
Updated
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Effixian's Mira Outfit for Bastila
By Effix
***************************
Knights of the Old Republic
***************************
TITLE: Effixian's Mira Outfit for Bastila
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
************
DESCRIPTION
************
This mod changes Bastila's default clothing to that of KotOR 2's Mira. Not compatible with other mods that change her default clothing. Requested by JediArchivist.
*************
INSTALLATION
*************
Unzip. Copy the files from the folder to the your game's Override folder.
*****
BUGS
*****
None.
*************
UNINSTALLING
*************
Remove from the Override folder:
- p_bastilabb.mdl
- p_bastilabb.mdx
- P_bastilaBB01.tga
*******************
DISTRIBUTION NOTES
*******************
You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if simply you ask me.
*********
THANKS TO
*********
Fred Tetra for KotOR Tool
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
508 downloads
0 comments
Submitted
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Effixian's PFHA04 from K2 to K1
By Effix
************************
Knights of the Old Republic
************************
TITLE: Effixian's PFHA04 from K2 to K1
AUTHOR: Effix
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Run the file "TSLPatcher - Install Effixian's PFHA04 from K2 to K1.exe".
************
DESCRIPTION
************
This mod adds the playable character PFHC04 from KotOR 2 to KotOR. As requested by Mad Bro Sheo.
*****
BUGS
*****
None known.
*****
COMPATIBILITY
*****
This mod adds a player character labeled as PFHC09, which is not in the vanilla game. This mod is not compatible with mods that might do the same.
*************
UNINSTALLING
*************
1. Remove the following files from your Override folder:
pfha09.mdl
pfha09.mdx
PFHA09.tga
PFHA09d.tga
PFHA09d1.tga
PFHA09d2.tga
PFHA09d3.tga
PO_PFHA09.tga
PO_PFHA09d.tga
PO_PFHA09d1.tga
PO_PFHA09d2.tga
PO_PFHA09d3.tga
2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise:
If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder.
*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.
********
Thanks to
********
- Stoffe and Fred Tetra for the needed tools and tutorials
- bead-v's MDLEdit
- JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
351 downloads
0 comments
Submitted
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Effixian's Female Underwear Alternative
By Effix
***************************
Knights of the Old Republic
***************************
TITLE: Effixian's Female Underwear Alternative
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
************
DESCRIPTION
************
This mod replaces the underwear body model of Bastila and all the female player characters with that of the Twi'lek model and uses a texture that is a mix of the Twin Suns, Twi'lek and Luxa textures from KotOR 2.
This mod contains 2 versions that you can choose from; one where the underwear is white but turns to black when the character is fully darkside. In the other version there's only black underwear.
The classes do not have different kinds of underwear.
*************
INSTALLATION
*************
Unzip. Copy the files from one of the folders to your game's Override folder.
*****
BUGS
*****
None.
*************
UNINSTALLING
*************
Remove from the Override folder:
- p_bastilaba.mdl
- p_bastilaba.mdx
- P_BastilaBA01.tga
- P_BastilaBAS01.tga
- PFBAL.mdl
- PFBAL.mdx
- pfbal01.tga
- pfbalA01.tga
- pfbalB01.tga
- pfbald01.tga
- PFBAM.mdl
- PFBAM.mdx
- pfbam01.tga
- pfbamA01.tga
- pfbamB01.tga
- pfbamd01.tga
- PFBAS.mdl
- PFBAS.mdx
- pfbas01.tga
- pfbasA01.tga
- pfbasB01.tga
- pfbasd01.tga
*******************
DISTRIBUTION NOTES
*******************
You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if simply you ask me.
*********
THANKS TO
*********
Fred Tetra for KotOR Tool
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,170 downloads
0 comments
Submitted
-
Redhawke White/Star Forge Booster Pack
By JumpStationZ
Part of the...
Author : RedHawke 12/21/05 V1.1 (06/05/04 V1.0)
Mod: The Revan The White/Star Forge Booster Pack (This Mod, updated to Use Patcher)
Mod: "Redhawke Booster Pack1a"
New In V1.1: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability.
Install order for my 3 Item Packs is;
1. The Revan/Sith/Bastila Item Pack (Will be updated to use Patcher too)
2. The Blasters/Armor/Droid Item Pack (Patcher Not necessary no 2da files)
3. The Revan The White/Star Forge Booster Pack (This Mod, updated to Use Patcher)
============================================================================
You MUST have both of my Revan/Sith/Bastila and Blasters/Armor/Droid Upgrades item packs installed to your override directory for this Mod to work.
This enhances my 2 item packs by better scripting the items into the game, modifying some vendors, as well as adding some additional new items into the game. The New or Modified Items are listed below.
This Mod also allows your character, when wearing the Revan's or Star Forge lines of robes, to appear as Revan without the mask does, though sometimes your hair or head will clip through the hood and the darn cape has no animations but you still look cool. (Big thanks to Mono-Giganto for figuring out how to do this)
Installation Instructions:
-----------------------------
Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go.
NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability.
Be sure to delete the file dan13_nemobody.utp from your override directory after installing this mod, or keep the file there for double the items on Nemos corpse. It won't hurt the game if you don't delete the file. :^)
Uninstallation Instructions:
-----------------------------
Simply delete all these files from your override directory, and restore any files from the backup directory made by the patcher program when you installed the mod.
---------------------------------------------------
New Giveitem Item Cheat Console Codes:
---------------------------------------------------
g_a_class5006 - Ulric Quel-Droma's Mesh Suit
g_a_mstrrobe07a - Star Forge Robes I (Full Masked Revan Appearance)
revan_whiterobe1 - Revan The White's Robes I (Full Masked Revan Appearance)
revan_whiterobe - Revan The White's Robes (Normal Appearance)
revan_sbrcrstlw - Revan's Heart Lightsaber Color Crystal
revan_lghtsbrw - Revan The White's Lightsaber
revan_dblsbrw - Revan The White's Double Lightsaber
revan_shortsbrw - Revan The White's Short Lightsaber
Acknowledgements:
------------------------------------------------
A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
A Big thanks to Mono-Giganto for figuring out how to have the PC wear Revans Robes without the mask!
And A Big...Big Thanks to Svosh, The Photoshop Master, for the Revan Model Map!
Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
Other Possible Bugs And Model Notes
---------------------------------------
The Revan model was not fully completed by Bioware that is why the cape as well as some of the animations are not complete, you'll notice other things like force lightning erupts from Revans feet instead of the hands this is due to the incomplete Revan model and not by any of us modders. As soon as the KOTOR model format is fully cracked you can sure bet Revan will have a flowing cape and shoot force lightning correctly.
The Modder Kristykristic has fixed this Force Power problem on the Revan Model get the corrected Models here... http://www.pcgamemods.com/mod/16834.html
Also before the confrentation with Malak on the Leviathan you should switch to the Revan Robes, or any other robes, that does not have the mask as the cutscene that plays when Malak talks to you won't load your PC's head properly if the Revan Robes that have the discuise ability is worn. When Revan's mask is removed you will not see your PC's face. This is why I created the Dark Ones' Robes specifically for the leviathan.
And lastly, Enjoy!
434 downloads
-
Female Scoundrel 2-Piece Undies
By JumpStationZ
Part of the...
Author : RedHawke 04/08/04
============================================================================
This is a simple reskin to improve the female scoundrels underwear, it gives them a nicer two-piece style outfit.
I really disliked the original female scoundrels one piece underwear, so I modified these, I hope you enjoy them.
My first KOTOR Mod, this is a simple reskin to improve the female scoundrels underwear, it gives them a nicer two-piece style outfit. I really disliked the original female scoundrels one piece underwear, so I modified these, I hope you enjoy them.
Installation : Just extract pfbas01.tga, pfbasA01.tga, and pfbasB01.tga into your override directory, and that should do it.
Un-Installation : Just delete the aforementioned .tga files from your override directory.
And have fun with the new female scoundrel underwear. ;^)
My first KOTOR Mod, this is a simple reskin to improve the female scoundrels underwear,
it gives them a nicer two-piece style outfit.
I really disliked the original female scoundrels one piece underwear,
so I modified these, I hope you enjoy them
Credits:
RedHawke
Holowan labs
chainz.2da
197 downloads
0 comments
Updated
-
Recruitable Redhawke
By JumpStationZ
Part of the...
Author : RedHawke 08/05/04 V1.4
Updated: Deadlystream 2/25/2020 V1.4i
============================================================================
This recruit mod allows for the recruiting of a new character "RedHawke" into your KOTOR party.
This recruit mod has several recruit mod innovations built in, this mod allows the user to pick which NPC they wish to replace, this function is not easy to do, but I think it is well worth it, most KOTOR recruitable NPC mods usually fix who is replaced, but this one does not, and this mod also has an exit fot the NPC at a pre-determined point.
I hope you all enjoy the Mod!
------------------------------
Updated Installation Instructions (updated😞
Run Tslpatcher to install:
No longer requires any installation order to work with other Redhawke mods, nor any custom "compatible" files.
------------------------------
Incompatibilities (updated) :
upcrystals.2da (causes issues with other lightsaber mods)
global.jrl (may cause issues with other quest mods, use JRL Merger tool to make compatible or manual edit .jrl)
Any mods that edit the following files:
PMBJ09.tga
P_RH01.tga
w_dblsbr_093.mdx/mdl
w_lghtsbr_093.mdx/mdl
w_shortsbr_093.mdx/mdl
unk44_sparty.dlg
man26_selport.dlg
------------------------
Adknowledgements:
------------------------------------------------
A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
And A Big...Big Thanks to Svosh, The Photoshop Master, for allowing me to use the Evil Bastila clothes texture!
And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible!
And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
243 downloads
- recruitable
- recruitment
- (and 3 more)
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The Lightsaber Pack
By JumpStationZ
The lightsaber pack is a collaborative effort by Maverick187 and myself, it consists of 10 custom Lightsabers, 7 are by Maverick187, and 3 are by me, and they are all fully placed in the game by me. This pack include's 7 lightsabers that were all concieved by the various creative minds of the people at The Holowan Labs at www.lucasforums.com, and with the suggestions of several of the people there Maverick187 created 7 lightsabers, each with their own unique custom stats, hilt, blade colors, and each saber has their creators specified unique histories. It also Includes a little extra backstory for my Recruitable RedHawke Mod listed above, including her special sabers.
++ INSTALLATION ++
1. If this is your first saber mod than extract all the files into your Override directory and you are free to go.
2. If you already have an edited upcrystals.2da file then listen carefully the upcrystals.2da file that is included with this saber pack works for: all of the sabers in the pack, the Holowan plug-in and all of it's sabers, Achillies Jeid Council sabers, any sabers created by RedHawke as well as my Blade of Balance lightsaber which can be found at pcgamemods.com.
3. If you just want to edit your current upcrystals.2da file, which ofcourse you will need KotOR tool for than enter the following lines into your upcrystals.2da file:
## Darksaber g_w_drkcrstl01 **** g_w_drksbr01 ****
## JadenKorr g_w_cataliststar **** **** g_w_jadenkorr001
## LordSith sith_lordcrstl01 **** lord_of_sith01 ****
## DarthBane g_w_banecrstl01 **** g_w_banesbr01 ****
## Everlast everlastcrstl01 **** g_w_everlast01 ****
## StarLS g_w_jedicrstl01 **** g_w_starsbr01 ****
## StarDS g_w_darkstar01 **** g_w_starsbr02 ****
&&
rhwke_sbrcrstl1 - Hawke's Talisman Lightsaber Color Crystal
rhwke_lghtsbr1 - RedHawke's Lightsaber
rhwke_shortsbr1 - RedHawke's Short Lightsaber
rhwke_dblsbr01 - RedHawke's Double Lightsaber
Acknowledgements:
------------------------------------------------
0. A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
1. HUGE thanks goes out to all of the people at the Holowan Labs for everything from help with these sabers to intially teaching me how to mod this game.
2. Big thanks goes out to Fred Tetra for his great KotOR tool and also tk102 for all of his very useful tools such as KSE and many source codes and such, also thanks goes out to Darth333 for making the warpband which made some testing a bit easier.
3. Lots of thanks goes out to svösh for letting me use his custom shader for some of the lightsaber hilts amongst other things, svösh has been a great help to me in many mods.
4. Of course thanks goes out to the people whom suggestede all of the sabers, ReLoaD2K, MattColejk, Emperor Pangasa, Omega-X, LukeKatarn, and PrtyLizardJedi.
5. Finally the guy who actually deserves most of the credit for this saber pack, RedHawke, whom put all of the sabers into the game where they were suggested to go and did so very sucessfully and also included some custom sabers of his own, without RedHawke this saber pack would not be possible.
672 downloads
- redhawke
- maverick187
- (and 3 more)
0 comments
Updated
-
CaptainSkye's "Skye's Armor Expansion Mod"
By JumpStationZ
Part of the...
WHAT IT DOES:
This mod simply adds to the supply of armor/robes in SW: KOTOR. It adds 21 new items (15 new armors, 6 new robes, 1 bonus item) to the game.
Each robe/armor has been placed appropriately somewhere in the game. Some items will show up multiple times throughout the game, while others will only be available in one location.
Some items you will not be able to receive unless
you play certain quests or visit certain planets in the right sequence.
***************************************************************************************
INSTALLATION:
Just place all files into your override folder (this may take a while, but its worth the wait). No .2da files have
been used in this mod, and I believe it will comply with all other mods. If not, please PM me on Lucasforums.com and I will
re-release the mod, upgraded to fit in with any mod that it cannot work with.
****************************************************************************************
UNINSTALL:
If you have KMM, I have included a .kmm file with this mod. If not, I suggest keeping the original mod folder, and when you're done with the mod, copy and past all the things into Override, overwrite the ones already there, and then
(while they are all still highlighted) right-click them and click "delete".
****************************************************************************************
ITEMS IN MOD:
[I'm not going to list the stats of the items, or exactly where to find them. That’s for you to find out ]
----------------------------
AJUNTA PALL'S ROBES
g_a_mstrrobe16
Location: Korriban
----------------------------
ZUULAN SENTAR'S COMBAT SUIT
g_a_class6040
Location: Dantooine
----------------------------
NAGA SADOW's ARMOR
g_a_class6025
Location: Korriban
----------------------------
VINDIKUS MAARLOV'S ARMOR
g_a_class9071
Location: Korriban
----------------------------
MECH ARMOR
g_a_class6080
Location: (Scattered)
----------------------------
CZERKA CO. HEAVY ARMOR
g_a_class6047
Location: (Scattered)
----------------------------
CZERKA CO. FIBER SUIT
g_a_class4047
Location: (Scattered)
----------------------------
DARK JEDI CUSTOM ROBES (#1)
g_a_mstrrobe19
Location: Starforge (DS only)
----------------------------
VORN DAASRAAD'S ARMOR
g_a_class9077
Location: Tatooine
----------------------------
PROTOTYPE MECH ARMOR
g_a_class6078
Location: (Scattered)
----------------------------
RED MANDALORIAN ARMOR
g_a_class9018
Location: Kashyyyk, Dantooine
----------------------------
GOLD MANDALORIAN ARMOR
g_a_class9019
Location: Unknown World
----------------------------
SELVEN'S BODY SUIT
g_a_class8088
Location: Taris
----------------------------
TULAK HORD'S ARMOR
g_a_class9075
Location: Korriban
----------------------------
DURASTEEL PLATE ARMOR
g_a_class6022
Location: (Scattered)
----------------------------
BARAGWIN AGENT SUIT
g_a_class4046
Location: (Scattered)
----------------------------
JEDI MISSIONARY ROBES #1
g_a_kghtrobe10
Location: (Scattered)
----------------------------
LEAD ARMOR
g_a_class6024
Location: Korriban, Manann
----------------------------
DARK JEDI CUSTOM ROBES #2
g_a_mstrrobe17
Location: Korriban, Starforge (DS Only)
----------------------------
JEDI MISSIONARY ROBES #2
g_a_kghtrobe23
Location: (Scattered)
----------------------------
JEDI MISSIONARY ROBES #3
g_a_kghtrobe29
Location: (Scattered)
----------------------------
(Bonus Item) GLOW ROD
g_i_glowrod15
Location: (Scattered)
----------------------------
**********************************************************************
SPECIAL THANKS:
I must thank EVERYONE at Holowan Labs for being such great people and for helping me when I needed it. I would like to also give a giant thanks
to Bneezy for inadvertently teaching me how to mod. And, of course, to LucasArts and Bioware for making a superb game.
**********************************************************************
LEGAL:
This mod is not made, distributed, or paid for by LucasArts and/or Bioware, and it's not meant for anything but non profit public release.
356 downloads
0 comments
Submitted
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Agent Xim's Korriban Crystal Cave
By JumpStationZ
Part of the...
Description:
Dantooine has a crystal cave and all Korriban gets is Shyrack caves and a bunch of tombs? Problem solved! Now Korriban has its very own, brand-new cave full of crystals... and a couple critters too!
In the back of the Shyrack Caves, there's a passage... a passage to the inhospitable surface AND an access tunnel to the crystal cave. You'll be given the option of taking the side passage or backing away once you get to the passage.
Beware of the Deathadder Kinrath! Hack and Slash your way through a pile of Kinrath on steroids. Then, if you turn your attention to the recently deceased Dark Jedi Master's remains, you'll find a couple items that may help you on your way...
Installation:
Run Korriban Crystal Cave Install.exe
Enjoy!
Agent Xim
Changes to v1.1
- New texture for Deathadder Kinrath
- Updated to use TSLPatcher for installation
Acknowledgements
- Special thanks to Stoffe for TSLPatcher
(available from http://www.starwarsknights.com/tools.php)
792 downloads
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blade color Viridian Mantle of the Force & Cyan Heart of the Guardian (Optional Silver Heart of the Guardian)
By SovereignXII
A simple mod I've wanted to do for a while but just learned how to. Replaces the Mantle of the Force's colour with KOTOR 2's Viridian and swaps the Heart of the Guardian's colour for the Mantle/Cyan. Simply place the files into the override.
583 downloads
0 comments
Updated
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[K1] Darth Revan from SWTOR soundset (as performed by UnusualCharacters)
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 23 AUG 2019
GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.]
Description:
So . . . have you felt that the non-descript voice actor for Knights of the Old Republic 1 male player character didn’t sound enough like Revan in SWTOR? Here’s a new player character sound set that UnusualCharacters recorded for us in style of Revan from the SWTOR. The lines as written are exactly the same as the original written for the most part. When noted below, the original line was missing in the game so I asked UnusualCharacters to improvise.
Lock Picking: Player is making the attempt unlock the lock box or door
p_plyermw_block1 Got it.
p_plyermw_block2 No problem.
p_plyermw_block3 Right.
Critical hit achieved.
p_plyermw_crit1 Ha! He’ll feel that for sure!
p_plyermw_crit2 That hurt I bet.
p_plyermw_crit3 You won’t be getting up from that any time soon!
Mines: Disarming.
p_plyermw_dmin1 That one’s a dud.
p_plyermw_dmin2 OK, it’s disabled.
p_plyermw_dmin3 Mine disabled.
Lock Picking: Player fails the attempt unlock the lock box or door
p_plyermw_flock1 Damn!
p_plyermw_flock2 Didn’t work.
p_plyermw_flock3 Damn it!
Mines: Arming a Mine.
p_plyermw_lmin1 One surprise trip coming up.
p_plyermw_lmin2 Whoever stands on this will get a nasty shock.
p_plyermw_lmin3 Mine placed.
Player has low health and needs medical attention.
p_plyermw_low1 [groan] I’m in a lot of pain right now.
p_plyermw_low2 I should get help for my wounds.
p_plyermw_low3 I’m hurt badly.
Player has just received medical attention.
p_plyermw_med1 [sound of relief] This should patch things up.
p_plyermw_med2 This should help.
p_plyermw_med3 That’s better. [new improvised line]
Player has been poisoned.
p_plyermw_pois1 [groan] I think something got me sick.
p_plyermw_pois2 [groan] I think I’ve been poisoned.
p_plyermw_pois3 [groan] I think something is in my system.
The party is regrouping.
p_plyermw_rprty1 Everyone’s back again!
p_plyermw_rprty2 OK, let’s get going again.
p_plyermw_rprty3 We can get back together now.
Player character has been selected via the menu.
p_plyermw_slct1 Yeah?
p_plyermw_slct2 Yes?
p_plyermw_slct3 What?
p_plyermw_slct4 Hmm?
p_plyermw_slct5 Sure.
p_plyermw_slct6 All right. [new improvised line]
p_plyermw_slct7 What?
p_plyermw_slct8 Right.
Lock Picking: Success.
p_plyermw_slock1 Opened.
p_plyermw_slock2 Got it.
p_plyermw_slock3 Done.
Main Character is going into solo mode.
p_plyermw_sprty1 I need to go alone for a bit.
p_plyermw_sprty2 We’ll just separate for a bit.
p_plyermw_sprty3 Let me go on alone for a bit.
Player is looking out for something.
p_plyermw_srch1 I won’t miss a thing.
p_plyermw_srch2 If there’s something there, I’ll find it.
p_plyermw_srch3 Nothing will get by me.
Stealth mode activated.
p_plyermw_stlh1 Not even a whisper.
p_plyermw_stlh2 I’ll avoid what I can.
p_plyermw_stlh3 Silent and deadly.
The weapon used by player character is either broken or inefficient in current attack.
p_plyermw_tia1 It’s not doing anything.
p_plyermw_tia2 My weapon isn’t doing anything.
p_plyermw_tia3 I need a better weapon.
This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me.
Installation:
You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow.
1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend you place a new folder on your desktop to make your life easier.) Those files you're looking for will be located in the "Streamsounds" folder.
2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder.
Note: If you're using the mod on Steam, this quote may prove helpful.
“I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!”
Uninstall:
Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder.
Special Thanks:
This mod would not have happened if not for @UnusualCharactersgenerosity of performing the voice overs, Thanks, UC!
Legal Disclaimer:
-------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.
2,555 downloads
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[K1] SWTOR Vette - PC Replacement Soundset
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 27 JAN 2019
GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.]
Description:
Now your (female) character in KotOR1 can sound like the character “Vette” from SWTOR.
Vette is the first companion you acquire as the Sith Warrior in SWTOR. If the character sounds just like Mission from KotOR and acts like her too, that might be because they’re voiced by the same voice actress! This fact enabled me to use lines from both KotOR and SWTOR. Seeing that someone has been ruthlessly insisting on multiple hues of Twi’leks recently, I figured I’d head that request off before it came up.
Hopefully, I've found suitable lines for the PC various scenarios. You'll have to let me know in the review section below. (Details are better than just leaving stars, you see.) Feel free to link videos of the lines in use if you wish to put them in your review.
This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me.
Installation:
-----------------
You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow.
1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder.
2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder.
Note: If you're using the mod on Steam this quote may prove helpful.
“I threw the files in Streamsound. I managed to fix it by verifying game files through Steam and reinstalling the mod though!”
So . . . uh . . . keep that in mind.
Uninstall:
--------------
Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder.
Legal Disclaimer:
-------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.
387 downloads
0 comments
Updated
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[K1] DarthVarkor’s Dann Kasra “Before the Reveal” - PC Replacement Soundset
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 3 MAR 2019
GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.]
Description:
If you’ve seen DarthVarkor’s series, perhaps you might have considered making your character sound like his. With this mod for KotOR1, now you can.
I asked DarthVarkor to record all of the lines that the PC says. He even threw in a couple of extra takes (“p_plyermw_slct9 (improvised extra) and “p_plyermw_stlh4”) as his character might be more likely to say the lines that way. You could rename those lines to replace the normal lines if you do desire. If you decide to do that, be sure not include the original line you’ll be replacing.
As his series’ main character hasn’t had the spoiler-laden reveal in this sound set, he’s not wearing a mask so there’s no filter here.
This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me.
Installation:
-----------------
You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow.
1) Now that you’ve made your choices above, move the original KotOR1 files that come with the game to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder.
2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder.
Note: If you're using the mod on Steam, this quote may prove helpful.
“I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!”
Uninstall:
--------------
Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder.
Legal Disclaimer:
-------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.
Special Thanks:
-----------------------
DarthVarkor: For recording the lines so his fans can play as his character! You have seen his movies, right? Here’s a preview of next feature featuring this character.
597 downloads
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[K1] Dann Kasra - PC Replacement Soundset
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 02 MAR 2019
GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.]
Description:
If you’ve seen DarthVarkor’s series, perhaps you might have considered making your character sound like his main character. With this mod for KotOR1, now you can!
I asked DarthVarkor to record all of the lines that the PC says in the standard game. He even threw in an few extra take (“p_plyermw_rprty3 (alt take)”) as his Revan (a/k/a Dann Kasra) would be more likely to say the line that way. As his series’ main character has turned to the dark side in this sound set, he’s already wearing the mask so there’s an appropriate filter here.
This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me.
Installation:
-----------------
You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow.
1) First decide if you’ll be using the original lines or the alternate takes described above. Delete the files of what you’re replacing and rename the replacements accordingly
2) Now that you’ve made your choices above, move the original KotOR1 files that come with the game to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder.
3) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder.
Note: If you're using the mod on Steam, this quote may prove especially helpful.
“I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!”
Uninstall:
--------------
Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder.
Legal Disclaimer:
-------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.
Special Thanks:
-----------------------
DarthVarkor: For recording the lines and for adding the mask filter so it matches what he uses in his movies! You have seen his movies, right? Here’s a playlist of what’s out so far.
402 downloads
0 comments
Updated
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Ebon Hawk Camera Fix
By Mrtops
Ebon Hawk Camera Fix
by Mrtops
v1.0.1
About:
This mod replaces the camera placement in the Ebon Hawk, which is absurdly close to the character, with the default camera position used in the rest of the game.
Compatibility:
This mod should be compatible with any mod that does not change the camera placement in the Ebon Hawk.
Permissions:
You may use or redistribute this mod in any way you please, as long as credit is given.
Credits:
Fred Tetra for KotOR Tool
Stoffe / Fair Strides for TSLPatcher
xoreos for xoreos-tools
License:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, ASPYR, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.
587 downloads
0 comments
Updated
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JC's Lightsaber Visual Effects for K1
By JCarter426
Summary
This mod replaces the lightsaber blade textures. I've made new textures using Saber, a plug-in for After Effects made by visual effect artists who work on the actual films, which they released for free on VideoCopilot.net. The new textures are of higher quality (1024x1024 vs the original 128x128) and should be more accurate to the movie look, given that they were generated with a tool made by movie people.
I've adjusted some of the blade colors; I mainly used math to choose them, placing them at even distributions along the color spectrum, and sticking with the plug-in's default setting for blue. In more practical terms, this means yellow is a bit yellower, while green and violet are closer to the blue end. Blue itself is much brighter than the original.
I've also included some alternate texture options:
Brighter Green
The Brighter Green alternate texture is more in line with Luke's lightsaber as it is depicted in Return of the Jedi.
Darker Blue
The Darker Blue alternate texture is more in line with the original game color and blue lightsabers as they are depicted in Revenge of the Sith.
Heart & Mantle
There are two for the Heart of the Guardian and Mantle ofthe Force colors. The default is my approximation of the original game textures, while the alternate option has them changed to look more like standard lightsaber blades since I had to do them anyway for the K2 version. Heart becomes orange and Mantle becomes cyan, if you choose this option.
Installation
Extract files from the downloaded archive. Copy the files from Override to your own Override folder (if you don't have one, make one). Optionally, copy whatever files you want to use from the Alternate Textures folder to your Override folder, replacing the previously-installed files.
Uninstallation
Remove the installed files.
Compatibility
This mod should be compatible with any mods that add or alter lightsaber hilts, assuming the use the orginal game textures for the blades.
This mod is not compatible with other mods that alter the lightsaber blade textures, including my own past mods.
Credits
KOTOR Tool – Fred Tetra
Saber – Andrew Kramer & VideoCopilot.net
tga2tpc – ndix UR
Permissions
I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.
If you would like to include any part of this mod in anything, then please contact me for permission.
Disclaimers
IT'S SO DENSE, EVERY SINGLE IMAGE HAS SO MANY THINGS GOING ON...
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
19,355 downloads
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HD BoS:SR Portraits
By ndix UR
HD Brotherhood of Shadow: Solomon's Revenge (BoS:SR) Portraits
for Knights of the Old Republic
v1.0 - 20200119 by ndix UR (DeadlyStream user)
This modification adds high resolution (1K) portrait images for the characters in the Brotherhood of Shadow: Solomon's Revenge modification. The portraits are rendered to match the poses, colors, and lighting of the original images as closely as possible given the following constraints:
Only vanilla textures (and my own additional maps based on same) are used Because the playable characters can constitute a spoiler for the BoS:SR mod, I've put the list of characters and a combined preview image in the following Spoiler:
Thanks to Silveredge9 for the blanket approval to use assets from his mods, without which I could not have released this package.
If you are not using Silveredge9's Brotherhood of Shadow: Solomon's Revenge modification, this modification will not change your game in any way. You should though, because it's really rather good.
INSTALL / UNINSTALL
To install, copy the TPC files from the package Override/ folder to the Override/ folder for your KOTOR game installation.
To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder.
LEGAL
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
The content of this mod is free for use and reuse, with no expressed or implied warranty; you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.
1,771 downloads
- brotherhood of shadow
- portraits
- (and 4 more)
-
HD NPC Portraits
By ndix UR
HD NPC Portraits
for Knights of the Old Republic
v2.0 - 20200119 by ndix UR (DeadlyStream user)
This modification adds high resolution rendered portrait images for NPCs. The 1K portraits have 256x the resolution of the 64x64 originals. The portraits are rendered to match the poses, expressions, colors, and lighting of the vanilla portraits as closely as possible given the following constraints:
Only vanilla textures (and my own additional maps based on same) are used While the textures are quite low-res, most of the work was in material setup using a modern rendering engine, so even the vanilla textures still wind up looking much better than they have any right to. This is because of real lights, shading, and material properties, of which the original diffuse textures are only a part. I didn't really redo geometry, beyond appropriate use of edge split and subdivision surface modifiers.
It also includes 1K versions of the darkened placeholder portraits before you meet characters in-game.
BONUS
There's a portrait for Trask Ulgo, because why not. Also I've included additional alternative non-vanilla expressions for Mission & Jolee because I don't care for their vanilla expressions.
INSTALL / UNINSTALL
To install, copy the TPC files from the package Override/ folder to the Override/ folder for your KOTOR game installation.
To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder.
LEGAL
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
The content of this mod is free for use and reuse, with no expressed or implied warranty; you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.
27,171 downloads
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HD PC Portraits
By ndix UR
HD PC Portraits
for Knights of the Old Republic
v1.0 - 20190909 by ndix UR (DeadlyStream user)
This modification adds high resolution (1K) portrait images for player characters (PCs). All 30 male and female vanilla player characters are provided, with all 5 light-dark variants, for a total of 150 new portraits. The 1K portraits have 256x the resolution of the 64x64 originals. The portraits are rendered to match the poses, colors, facial expressions, and lighting of the original images as closely as possible given the following constraints:
Only vanilla textures (and my own additional maps based on same) are used A couple face textures had the eye in the wrong place and had to be fixed I reduced the number of background gradients to a set of 4 standards. The originals are all over the place in terms of the gradients and I didn't have time to replicate every one. An effort was made to match each individual set of portraits to its appropriate set of background gradients. While the textures are mostly crap, most of the work was in material setup using a modern rendering engine, so even the vanilla textures still wind up looking much better than they have any right to. This is because of real lights, shading, and materials, of which the original diffuse textures are only a part. I didn't really redo geometry, beyond appropriate use of subdivision surface modifiers.
See the included images in preview/ for an idea of how the portraits look.
INSTALL / UNINSTALL
To install, copy the files from the package Override/ folder to the Override/ folder for your KOTOR game installation.
To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder.
LEGAL
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
The content of this mod is free for use and reuse, with no implied warranty, you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.
27,130 downloads