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  1. Hutt remesh and retextured with bumps

    I used the great textures from Vurt and had his permission to upload my version . I remade my custom hutts with those high quality textures. 
    I also thank Dark Hope for the help i had and the patience i recieved  
    https://www.nexusmods.com/kotor/mods/1730






    35 downloads

       (0 reviews)

    0 comments

    Submitted

  2. (Kotor 1) Master Dorak remesh and retextured

    I decided to remesh Dorak you will see that there is no more painted hair on  his skull they all have relief
    Also you can install the mesh only if you want another or the vanilla textures and you can just install the texture if you dont want the change of mesh. 

    !!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!

    81 downloads

       (0 reviews)

    0 comments

    Updated

  3. Higher Poly Malak

    I made a higher Poly Malak. If you want to keep your textures Only put
    N_DarthMalakh01_Normal,  N_DarthMalak01_Normal, n_darthmalak.mdl, n_darthmalak.mdx to your game.
    I added my Remastered textures to the File too. (The suit is to be reworked)Insert other media

    322 downloads

       (1 review)

    7 comments

    Updated

  4. JC's Recruitable T3-H8 for K1

    This mod recruits the droid T3-H8 to the party when he is purchased from Janice Nall's droid shop.
    Installation
    You must start a new game to experience the full effects of this mod.
    Extract files from the downloaded archive. Run INSTALL.exe. Click "Install Mod" and select your game directory. Uninstallation
    During installation, TSLPatcher generates a backup folder and a log recording which files were affected.
    Copy portraits.2da from the backup folder to replace the one in your game's Override folder if a backup was created, otherwise delete the file from your game's Override folder. Copy tar_m02ab.mod from the backup folder to replace the one in your game's Modules folder if a backup was created, otherwise delete the file from your game's Modules folder. Delete all other files installed by this mod from your game's Override folder. Credits
    KOTOR Tool—Fred Tetra
    TSLPatcher—stoffe & Fair Strides
    DeNCS—JdNoa & Dashus
    DLGEditor—tk102
    ERFEdit—stoffe & Fair Strides
    K-GFF—tk102
    NWNSSCOMP—Torlack, stoffe, & tk102
    tga2tcp—ndix UR
    This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords.
    License
    This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal at https://www.paypal.me/carterunited.

    27 downloads

       (1 review)

    9 comments

    Submitted

  5. Ulic Qel-Droma's Upgradeable Armor

    Title: Ulic Qel-Droma's Upgradeable Armor
    Author: RavenFal
    Date Released: 10/30/2025
    This mod re-textures Ulic Qel Droma's Mesh Suit to have an appearance closer to how his Robes appeared in the comics.
    It also makes the armor upgradeable. Mesh Underlay gives all tiers of Power Attack, and Armor Reinforcement gives
    all tiers of Force Jump. These bonus feats are an allusion to Ulic's defeat of Mandalore the Indomidable from the comics.
    This armor cannot be accessed normally in-game. You will need to use the cheat code "getitem g_a_class5006" to obtain it,
    or use another mode that allows you to obtain it without cheats, such as SAO's Sleheyron Story Mode.
    This mod is incombatible with any other mod that edits Ulic Qel Droma's Mesh Suit.
    This mod 
    Installation: 
    Copy all files into the Override Folder.
    Uninstallation:
    Delete the files from the Override Folder.
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT 
    COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    16 downloads

       (1 review)

    1 comment

    Submitted

  6. Some heavy armor retextured

    I made some textures for the armors the heavy ones. 

    85 downloads

       (0 reviews)

    2 comments

    Submitted

  7. Higher Poly Duros

    I modified the mesh of the Duros. I've been using the same set of pre downloaded mods  for years so the texture wont be uploaded since i'm not sure if I made it years ago or not. 
    Edit:  the textures are from this awesome mod.  I had the permission to onclude my own modification
     
     

    143 downloads

       (0 reviews)

    3 comments

    Updated

  8. (Kotor 1) Kohmad

    !!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!
    I remade Kohmad the beast hunter. 

    21 downloads

       (0 reviews)

    0 comments

    Updated

  9. Sith commandos remastered

    I made used a mod that add some commandos from kotor 2. I took the mesh of the sith soldiers and made one higher poly. I used my sith soldiers textures modified. 
    INSTALL FIRST  the awesome mod from N-DReW25 and replace. I had the permission. 
    There are 2 files only install one there's one with some bump and the other without. 
     

    39 downloads

       (0 reviews)

    1 comment

    Updated

  10. Sith soldiers higher poly and retextured

    I extracted the sith soldier mesh and textured and modified it.
    For better results as on the pictuere you can download my new texture of metal reflexion. 
     
     
     

    145 downloads

       (0 reviews)

    0 comments

    Updated

  11. Zelka Forn (Taris DOC) Remesh and Retextured

    I remeshed slightly higher poly the doctor of taris i also modified Dark hope textures that you can find here. I included my version of the texture. 
     
     

    30 downloads

       (0 reviews)

    0 comments

    Submitted

  12. hutts remesh and retextured (TO rework)

    I rework the mesh of the hutts they a little heavyer and they have a littlebit of frog like reflexion on their skin and i made them as unique as possible but the textures are not finished. 

    13 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Master Ulthar Remesh

    I made a higher poly ulthar to end the spiked head problem. This mod wont contain the textures you see on the pictures. I dont own them even if i modified them for myself. I also dont remember where i downloaded them.  

    Edit: i had Darkhope's permission  here is her original texture. I included my modification.
     

    113 downloads

       (0 reviews)

    2 comments

    Updated

  14. Jolee and/or Juhani modif

    I made a higher poly jolee no more conehead. 
    I modified Jihani's face higher poly too.
    I wont provide the textures because i'm using the same set of pre downloaded mods for years and i dont remember if i did the jolee one i don,t think so and Juhani i'm positive its a modified and upscaled texture and i don't remember where i downloaded it.  So i wont give the modified texture to respect the original creators.

    I modified the awesome texture of Darkhope and included it with permission
     
    P_joleeh01.tga

    49 downloads

       (0 reviews)

    1 comment

    Updated

  15. (Kotor 1) Aqualish remade

    !!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!
    I remade the mesh of Aqualish and reworked the texture BUT
    The texture you see is my personnal modification of the mod Aqualish Hd from Dark Hope
    BUT i did not included my modifications just the mesh  (I will ask DarkHope)
    I would highly recommand to use these textures along with my mod.  

     

    103 downloads

       (0 reviews)

    1 comment

    Updated

  16. Switch Weapons for K1

    Adds the ability to switch or holster your weapons in K1.
    SUMMARY
    KOTOR 2 added a nice QOL feature which allows you to switch between sets of weapons by clicking a button, saving time scrolling through your inventory to find your favorites. This mod is an attempt to bring that functionality to the first game.
    This mod adds a usable item which allows you to switch between two sets of weapons. Simply activate the item to save your current weapons as a set and switch to your other set. You can use this to quickly switch between melee and ranged weapons, keep a special set of weapons saved for certain enemies, or you can keep your second set empty and use it as a holster/unholster button.
    NOTE: In order to get the Switch Weapons item without cheats, you must start a new game (you will get it when Trask joins your party). Otherwise, you can get the item with the cheat “giveitem switchweapons” or by using a save editor.
    Please read Compatibility and Bugs sections before installing. 
    INSTALLATION
    To install, run TSLPatcher.exe.
    Unaltered copies of any modified files will be placed inside the "backup" folder in the location of TSLPatcher.exe.
    UNINSTALLATION
    1. Remove the following files from override:
    2. If any files were created in the backup folder, move them to override.
    COMPATIBILITY
    This mod will only work with weapons that exist in the vanilla game and weapons added by a limited number of mods. See list below. If you want a weapon from a mod not listed below supported, just ask. This mod will also not work with custom companions. Again, let me know and I will see about making a patch.
    Supported Mods
    New Lightsaber Blade Model by Crazy34 (standard installation only)
    Juhani Appearance Overhaul by Stormie97
    BUGS
    Activating the item while running can interrupt the action which will effectively clear your second set of weapons, as there’s no way to tell if a character is running in the first game. To avoid this, do not run while using the item.
    When switching to a set of duel-wielded weapons which are both identical weapons (e.g. two vibroblades), the game will try to play both the single and duel-wield weapon flourish animations in short succession, which produces odd results visually. This is due to the need to slightly delay the equipping of the left hand in such cases in order for the left hand weapon to be equipped at all.
    The game could get confused between weapons which share the same tag. This should be rare though I think and hopefully irrelevant for most playthroughs.
    PERMISSIONS
    Please do not reupload this mod without my expressed permission. You are free to use the source script to create a patch for another mod.
    CREDITS
    offthegridmorty
    Thanks to JC for help fixing some bugs and issues.
    Credit to Xiskio who was the first to make a mod like this many years ago with their Holster Weapons mod.
    KOTOR Tool - Fred Tetra
    TSLPatcher, TalkEd - stoffe, Fair Strides
    K-GFF - tk102
    Holocron Toolset - Cortisol

    238 downloads

       (0 reviews)

    1 comment

    Updated

  17. Zhar remesh and retextured

    I have  edited zhar the jedi master so that he is older and i changed his face traits so he looks even more unique.

    44 downloads

       (0 reviews)

    1 comment

    Updated

  18. My metal reflexion custom texture

    I made my own Baremetal reflexion texture. The image is another of my mods to show the effect. The mod dont contain these  soldiers.

    23 downloads

       (0 reviews)

    0 comments

    Updated

  19. Mekel remeshed, retextured and higher poly

    There's some little things to fix BUT i remeshed Mekel and retextured him. 

    70 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Master Jorak remeshed and retextured

    The armor is retextured but not from me so it wont be uploaded here and i don't remember where i downloaded it years ago. 
    I retextured the face and i added some love to the mesh to he has no more painted hair and i modified his mouth so he has a little smirk when he talk. Even if he smile on the picture he doesnt always smile theets out. 

    62 downloads

       (0 reviews)

    1 comment

    Submitted

  21. Dustil Higher poly and retextured

    I wont spoil anything but i edited the mesh and made it a little higher poly and i retextured it. 

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Sleheyron- Story Mode

    Introducing: Sleheyron Story Mod.

    A brand new planet expansion to add to your next KOTOR play-through: Sleheyron!

    Built upon the Sleheyron demo mod by the legendary SithSpecter (with his permission), this new mod adds a huge new story that brings this lost-absent planet back to KOTOR.

    This mod contains the following new content: 

    I was inspired by SithSpecter’s work, and I’m hoping in the future my mod will be compatible with his. It would be a worthy venture for me to undertake to make our Sleheyron stories co-exist. After all, I owe him a HUGE debt of thanks for permitting other modders to build off his Sleheyron demo!

    This new mod is my first ever project, and I’m quite excited to share it with you. Sleheyron will feature:
     
    1: A roughly 5 hours long story, voice-acted (no AI voices either).
    2: A fully-voice acted new party member, complete with a post-Sleheyron story and romance (The new companion can even do the Leviathan rescue!).
    3: 25 new modules of various shapes and sizes (including the four published by SithSpecter, which are amazing and I owe him a huge thanks!)
    4: New weapons and armor.
    5: Lots of connections to Tales of the Jedi, as I am a big fan of those comics.

    The most recent, and presumably final, version of this mod that I have uploaded is called "Sleheyron+." This version of the mod comes with a few useful qualities: It uses Holopatcher for easy installation, it is compatible with other mods, and it has a few improved textures and voice acting.


    If you are interested in using other mods, please follow these instructions:
    1: If you are using the KOTOR 1 Community Patch, or the KOTOR 1 Restored Content Mod, or the KOTOR 1 Community Patch with Restored Content, download that mod FIRST BEFORE SLEHEYRON!
    2: If you are going to try BOSSR (reminder: this has not yet been tested by me), download it AFTER Sleheyron.
    The story for Sleheyron: Story Mode starts shortly after the player gets their main mission from the Jedi Council on Dantooine. There is a save file in this mod that will allow players to skip right to that moment with a pre-built character. Then you just need to fly to Sleheyron... But I also encourage players to make their own characters, too!

    Sleheyron can be visited at any time between Dantooine and the Unknown World. I, of course, recommend going early to enjoy the new companion as long as you would like.

    Some acknowledgements!
     
    Modders:
    Of all the people I need to thank, there are two above all others:
    First and foremost, the absolute biggest thanks to SithSpecter: Not just for creating the Sleheyron Demo that this mod is built off of, but for granting permission to use that Demo. When the day comes your Sleheyron Restoration Mod is complete, I know that it will be the very best Sleheyron mod out there!
    And right after SithSpecter is my good friend, The_Chaser_One. Chaser has been an extremely great friend (and a talented new KOTOR modder himself) and is responsible for making this mod compatible. He's talked through many ideas, he was the best beta tester anyone could ask for, and he really did work hard to make this project a better one to share with all of you. Thank you for your help, Chaser- really!

     
    Thor110, for helping me out with the basics of module design, as well as introduced me to some cut modules to use.
    DarthParametric, for teaching me to retexture NPCs as well as two "larger creature" mods that became resources for Sleheyron (is there a single KOTOR mod out there that he hasn't been credited on?).
    SithHolocron, who early on helped teach me how to retexture modules.
    ZobiZob, for amazing YouTube tutorials for how to use Holocron Toolset and solving my problem with playing movies.
    GlaspyLawson, who learned modding at the same time as me, and shared his knowledge; and for contributing a side quest to Sleheyron!
    JC for just answering so many of my questions through the entire modding process.
    Really, the whole Mod Development KOTOR Discord Group! Thank you for either offering advice or tolerating my simplistic questions!
     
    Testers:
    Mikael, the absolute most enthusiastic alpha tester anyone could ask for.
    StellarExile, who helped me out with learning how to use the patcher.
    MistahJayGarrick for his high praise of the story content (and occasional blunt, but necessary, advice).
     
    Tool Developers: 
    Cortisol and Th3W1zard1 designed and kept updated the incredible Holocron Toolset, that was instrumental in this mod's design. I owe them a massive thanks for their work, and the hours they spent helping me out with bug-fixing! And also Wizard for a pretty fun voice, too. 
     
    Voice cast:
    LadyWarden, the talented actress that gave us the incredible voice of Vima; giving this long-standing fan-favorite character a perfectly excellent rendition (she was also an excellent audio assistant and helped design the load screens).  
    Mikael, for various voiceovers around Sleheyron that made the planet feel alive (including the dulcet tones of an exhausted Hutt).
    C4 for the excellent performance as Commander Forcay, praised by a tester as "Sounds exactly like a NPC from KOTOR!"
    PuckShadows for his Sith Lt. Savage.
    Juice Phanta for a pitch-perfect protocol droid.
    Black Rose for literally hundreds of Iridorian mercenary lines, giving me an impressively huge range of pitches to work with.
    Schofield-HD for an officer of vice and virtue (and more roles to come in Sleheyron 1.1!)
    Gwoopp and MerakiSky for two fun little roles in the Sleheyron cantina.
     
    Companies:
    Of course, BioWare and Lucasfilm, for making this game that we all enjoy so much.
    NexusMods and Deadly Stream for being the places to discuss and host mods.
    Discord for enabling communication that made this mod a collaborative effort.
     
    Final Dedications: 
    My wife, who tolerated me spending nearly six months isolated to make this.
    To a relative who isn't around anymore to enjoy Sleheyron. I think this mod would make you proud! (even if you did spoil this game for me)

    My apologies if I missed anyone else; but I appreciate all of your hard work!


    I hope you all enjoy Sleheyron: Story Mode!

    1,062 downloads

       (8 reviews)

    84 comments

    Updated

  23. Green Robe Patch for Kainzorus Prime's Prequel Robes

    This is a retexture of the Green Robe from SAO's Sleheyron planet mod to make it compatible with Kainzorus Prime's Prequel Robes mod. 
    I hope you guys enjoy it!

    12 downloads

       (1 review)

    1 comment

    Submitted

  24. Update for my Skin mods 2024

    Contain

    1. A new version of my Malak redone i used many tools but the base was hand made. 
    in this file is also a update on the same way of a fiew of my textures mods. 
    2. Update for my Gadon mod
    3. Updated mission face
    4. Update of my Zhar mod
    5. Update of my Ithorian mod
    6. Updated Bastila
     
    You don't need the previous versions of my mods 
    ON the preview mission have a well made set you can find there but its not in the Pack i propose
    (As for my two previous versions)
    I REALY THANK Dark Hope to let me use the textures of her great mode 
    here is the link of her great mode I've only edited the face and the body in my version the base work is hers. Very talented !  

    95 downloads

       (0 reviews)

    6 comments

    Updated

  25. Malak Redone 2024

    Here is a 2025 update of this mod 
     
    You don't need the previous versions of my mods 
    (As for my two previous versions)
    I REALY THANK Dark Hope to let me use the textures of her great mode 
    here is the link of her great mode I've only edited the face and the body in my version the base work is hers. Very talented !  

    247 downloads

       (0 reviews)

    2 comments

    Updated