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  1. Ladies of the Sith Army

    Ladies of the Sith Army
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.3.0 Release Date: 11.12.2022

    Installation:
    Please install the K1 Community Patch FIRST before this mod!
    Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
    Once the mod is installed, delete "PLC_SSldCrps.tpc" from the Override folder.

    Description:
    On Taris, you encounter a female off duty Sith by the name of Sarna who says the following:
    "I'm off duty right now, so I'm not in uniform. My name is Sarna - junior officer first class with the Sith occupation force."- Sarna
    A 'first class junior officer' makes it sound as if she is one of the many female Sith Officer NPCs you encounter throughout the game, however, the player has the option of stealing her Sith Armor which instead suggests she is a Female Sith Soldier... so where are the Female Sith Soldiers?
    This mod will add Female Sith Soldiers throughout the K1 story alongside their male comrades in arms, they can be found in the following locations:
    Endar Spire
    Taris Undercity 
    Taris Military Base
    Manaan Military Base
    Leviathan
    Star Forge
    These new NPCs are a rework of the default Sith Trooper model, giving them feminine curves and the female animations. This, combined with the new Female Sith Soldier soundset (an edit of the normal Sith Soldier soundset), 
    will present authentic Female Sith Soldiers. Only the appearances and soundsets of the modified Sith are changed, the difficulty and loot drops of the affected Sith Soldiers remain unchanged.

    Known Bugs:
    This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
    When the Female Sith Soldier dies, her arms sometimes appear to clip into the ground. This is an issue with the model and isn't something I can fix. 

    Incompatibilities:
    Incompatible with A Future Pilot's Sith Soldier Texture Restoration mod, his mod has been integrated into Ladies of the Sith Army so there is no need to use his mod.
    Please report any further incompatibilities!
    Should be compatible with most Sith Trooper reskins!

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.
    The Female Sith Soldier models, however, are free for everyone to use!

    Thanks to:
    Maris Fett: For the neat model!
    A Future Pilot: For making the Sith Soldier Texture Restoration mod which was merged with this mod!
    Bioware: For such an amazing game!
    Fred Tetra: For Kotor Tool!
    Stoffee: For TSLPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    2,146 downloads

       (1 review)

    22 comments

    Updated

  2. Kebla Yurt Renovation

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.0.0 Release Date: 15.07.2025

    Installation:
    Please install the K1 Community Patch FIRST before this mod!
    Simply click on the HoloPatcher.exe, click install and sit back and watch the HoloPatcher do its magic.

    Description:
    Kebla Yurt's Equipment Emporium is a weapons store that you'll come across at the beginning of the game, the entire shop is decked out with blasters, swords, grenades, armor, and other props to really sell the point across that this IS a weapons store.
    Some noticeable issues with Kebla Yurt's Equipment Emporium is that Kebla herself stands by a desk in the center of the room even though there is a shop window at the back of the shop that's very similar to the shop window that fellow shop owner Janice Nall stands behind in her nearby Droids by Janice store. This shop window is also obscured by a kiosk and two part piles which do a poor job at hiding the shop window behind it.
    Another issue is that there are several metal boxes at the back of the shop to the left which clips into an armor display.
    The Kebla Yurt Renovation mod does the following:
    * Moves two of the three metal boxes to the right side of the store right at the front of the store right next to the entrance. 
    * Moves the third of the three metal boxes between an armor display and some bags in the middle of the left wall. 
    * Moves the Kiosk away from the shop window and moves it to the far left side of the wall.
    * Moves the part piles away from the shop window and moves them to the area where the three metal boxes used to be.
    * Makes Kebla Yurt's desk invisible.
    * Moves Kebla Yurt behind the shop window.

    Known Bugs:
    This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.

    Incompatibilities:
    To be added!

    Permissions:
    Do NOT claim credit for this mod and do not use my assets from this mod without my permission.

    Thanks to:
    Dark Hope: For pointing out the clipping issue with the three metal boxes on a Deadlystream post!
    Bioware: For such an amazing game!
    Cortisol: For the Holocron Toolset!
    th3w1zard1: For HoloPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    92 downloads

       (0 reviews)

    0 comments

    Updated

  3. "CineMalak" - HD Malak Retexture

    As a staunch "vanilla" purist, I've been dismayed at the selection of HD retextures for Malak made available, so I decided to finally make one myself. For years, I've been using an older 1k upscale of the stock in-game texture for Malak and it just wasn't fitting with the other HD mods I have installed over the years. I still wanted to keep the 1k upscale, as it just "pops" in-game really well. I wanted to approach this as if a film costumer had to interpret the original designs. I wanted to stay as close to the original design as possible but use real-world fabrics and materials present today to reinterpret the original artwork into something more in line with the simple and robust OT aesthetics. I publish this with the express permission by @Dark Hope whose HD Malak texture served as the base for the alterations I made.
    I kept her neck collar untouched and recolored and added a few more textures on top of the chest piece to make it feel like a real costume material, like a rubber or foam piece. I then combined the upscaled vanilla texture for the accessories and hands and further painted and textured on top of them. The more exhaustive texturing work are the soft parts, adding my own custom textures to reinterpret what was there. I made the arm wraps by scanning double-pleated cotton gauze, backlaid with heavy textured watercolor paper for some depth and thickness, and used a crushed cotton, pleated crepe fabric for the rest of his compression coveralls, taking inspiration from vintage high-altitude jumpsuits. I added piping for where seams would be to join the different fabrics, and have pleated nylon stretch fabric for the pits and back of the knees for mobility; the cape and tabards are simple black wool drapery, ala Darth Vader, but given slightly different hues to read better on screen, much like components of Darth Maul's costume. I gave him ribbed, padded kneepads, as seen on some Jon Mollo costume sketches, and some back detailing to fill some empty space but keeping true to existing design elements. I added little quirks like hidden stitching, and folds and pleats that would visually "explain" why his cape never folds over his shoulders or how the wrappings on his arms don't bunch up at the shoulders. Little touches that just make it seem more like a real-world costume.
    Paired with the 'red eyes' option for Malak's head, also by Dark Hope, now there is a Malak texture option I think most can be proud of.
     
    INSTALLATION: Just drop the file into your game's "Override" folder.
    REMOVAL: Remove file from the "Override" folder.

    64 downloads

       (0 reviews)

    2 comments

    Updated

  4. Effixian's K1 T3-M4 Reskins

    --------------------------------------------
    Knights of the Old Republic
    --------------------------------------------
    TITLE: Effixian's T3-M4 Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    As requested by jc2, a K1 version of my similar K2 mod(s).
    This is a simple reskin that changes T3-M4's appearance. It shouldn't cause any conflicts with other mods (except other mods that change T3's appearance).
    Included are a few different versions from which you can pick, complete with updated portrait.
    I'm leaving out the party selection images because they might conflict with popular HD GUI mods. If you're not using that, then I hope it's not a big problem that he has the vanilla look there.
    The screenshots are from KotOR 2, but things look pretty much the same.

    -------------------------
    INSTALLATION
    -------------------------
    Unzip.
    Pick a folder for the version that you want, put the contents of it into your override folder.

    ---------
    BUGS
    ---------
    None.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from your override folder:
    P_t3m3_01.tga
    PO_pt3m3.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ---------------------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    722 downloads

       (3 reviews)

    0 comments

    Updated

  5. Ajunta Pall's blades reskin

    Small mod => Small description.
    This is a modernisation I thought needed to be made for Ajunta Pall's swords. You'll find the instructions in the ReadMe file.
    Only actual REQUIREMENT : Crazy34's New lightsaber blade models for K1 : please install the following parts of his mod before installing mine :
    1) Vanilla sabers : main part ;
    2) Black core lightsabers ;
    3) Unstable lightsabers ;
    4) Crossguards lightsabers ;
    5) Black core crossguard lightsabers.
    Being a modernisation, I had to use a popular lightsabers improvement mod. This mod is not for purists. I believe most players downloading it will already have Crazy34's lightsabers in their build anyway.
     
    My mod is compatible with basically everything, including K1R, K1CP and RC-K1CP, but also and more accurately :
    1) Rece's Ajunta Pall's swords revamped : Install his mod before mine. Take the compatibility version.
    2) Ebmar's Ajunta Pall's Legends blade : Take my mod's vanilla version. Install his mod after mine.
    If you want both of these mods, you might want to do it in this order : Swords Revamped ---> my mod (compatibility version) ---> Legends Blade. This way you should get new stats and price for the swords, which will be lightsabers, except for Ajunta Pall's sword itself, which will have Ebmar's look. You also have my other Korriban's mod's Ajunta Pall's new blade option, if you want it to be a red double sword. Needs this vibroweapons overhaul though (but it's quite good, dw).
    3) VarsityPuppet's Spectral Ajunta Pall canonical appearance. This mod is, in my humble opinion, a must have for every KotOR player. It doesn't edit the same files so no instructions needed.
    If you have another mod in mind which you think mine should become compatible with, and is not yet, feel free to send a comment.
     
    Hope you enjoy it. If yes, you can always leave a review/like. Doesn't cost much and is highly appreciated.
     
    Thanks to @Crazy34 for allowing the modding community to use his amazing lightsabers mod. It is a great resource that, imo, should be used more often.
     
    For Korriban, the Old Republic planets' GOAT.

    27 downloads

       (1 review)

    2 comments

    Updated

  6. Stunbaton HD

    New textures. Resolution 1024x512. Edited model - DarthParametric
    To Install
    1. Download: Stunbaton HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    3,721 downloads

       (1 review)

    2 comments

    Updated

  7. Belt icons

    The mod replaces the Belt icons.
    Thanks to DarthParametric for publishing the icons.
    Credit Bioware/Broadsword/EA as the original source.
    To Install
    1. Download: Belt.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    126 downloads

       (0 reviews)

    0 comments

    Updated

  8. Implant icons

    The mod replaces the implant icons.
    Thanks to DarthParametric for publishing the icons.
    Credit Bioware/Broadsword/EA as the original source.
    To Install
    1. Download: implant.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    94 downloads

       (0 reviews)

    0 comments

    Updated

  9. Armor 5 HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 5  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,306 downloads

       (2 reviews)

    2 comments

    Updated

  10. Suits K1

    The mod replaces the textures of the costumes. Resolution 2048x2048. The distribution will be updated - new textures will be added to other costumes.
    To Install
    1. Download
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    9,525 downloads

       (2 reviews)

    4 comments

    Updated

  11. Armor 9  HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 9  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    229 downloads

       (1 review)

    4 comments

    Updated

  12. Armor 7 HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 7  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,202 downloads

       (1 review)

    4 comments

    Updated

  13. Armor 6  HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 6  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,592 downloads

       (1 review)

    4 comments

    Updated

  14. Class Specific Items

    INTRODUCTION:
    This mod aims to make Taris easier by giving you Class Specific items on the Endar Spire. These items are quite powerful and should hopefully make Taris a breeze.
     
    STATS OF THE WEAPONS:
     
    Republic Vibroblade (Given to Soldiers):
    Strength +1
    Damage Bonus: Piercing +1
    Bonus Feat: Improved Two Weapon Fighting & Weapon Focus: Melee Weapons
    Smuggler's Blaster Pistol (Given to Scouts):
    Dexterity +1
    Charisma +1
    Wisdom +1
    25% Chance to Stun
    Damage Bonus: Universal +2
    Pirate's Blaster Rifle (Given to Scoundrels):
    Dexterity +2
    Bonus Feat: Improved Scoundrel's Luck & Weapon Focus: Blaster Rifle
    25% Chance to Slow
    Republic Soldier Armor (Given to All Classes):
    Intelligence +2
    Dexterity +1
    Defense Bonus: 4 
    Bonus Feat: Weapon Focus: Blaster Rifle & Weapon Focus: Blaster Pistol
    Regeneration: 2
    INSTALLATION:
    Simple, Copy all the files in the "To Override" folder into your Override folder. 
     
    UNINSTALLATION:
    Also Simple, copy the file in the "Backup" folder, into your Override Folder. It's (almost) like the mod was never installed!
    If you want to completely uninstall the mod, delete all the files you copied into your Override Folder. 
     
    KNOWN INCOMPATIBILITY:
     This mod is incompatible with any mod that modifies "end_trask01.dlg". Anything else should* be fine. If you wish to make the mod compatible with another mod, you'll need to modify the OTHER mod's trask dialog. It's super simple, just add the scripts end_soldier anywhere in the dialog file after the game's confirmed you are a soldier. Do the same thing with the scout and scoundrel scripts (end_scout & end_scrl).

    KNOWN BUGS:
     
     - None are none at the moment, if you find any bugs, please let me know via a PM on Deadlystream.
     Note: Due to the small size of the mod, I doubt that there will be any bugs.
     CREDITS:
     Cortisol - Holocron Toolset
     Bioware - Kotor I
     

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Diversified Sith Academy Guards

    This mod adds unique appearances for each of the guards in the Sith Academy on Korriban.
    Each guard uses a modified version of the Sith Trooper model with the helmet removed and has a unique head ported from TSL.
    This mod will not work with saved games in which you have already entered the Sith Academy, as module data is stored within saves. You will need to use a save from before you enter the Sith Academy or a start a new game for the changes to apply.
    I’m aware that there was previously a similar modified Sith Trooper model which is no longer available, but this one improves on that by having a slightly nicer modification to the mesh itself and has the adjusted vertices re-weighted to prevent gaps appearing between the body and neck during certain animation.
    Installation 
    Run the included installer and the mod will install itself.

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Fixed Cantina Sitters

    Fixed Cantina Sitters
    By Alvar007
     
    -------------------------------------------------------------------------
     
    DESCRIPTION: This mod adds Pazaak cards and drinking cups to the corresponding sitters in the cantinas. It also fixes the drinking animation for the aqualish in lower city Taris cantina. I realized that there is a bith drinking in the Tatooine cantina, so I tweaked that as well.
     
    INSTALLATION: Just run the .exe that comes with this download and select the game's installation main folder (NOT override).
     
    COMPATIBILITY: This mod should be compatible with any mod that doesn’t mess with the placeable sitters in the cantinas.
     
    LICENSE: Anyone is welcome to use this mod in any of their mods or include it in a mod build.
     
    -------------------------------------------------------------------------
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    68 downloads

       (0 reviews)

    14 comments

    Updated

  17. Gauntlet icons

    The mod replaces the Gauntlet icons.
    Thanks to DarthParametric for publishing the icons.
    Credit Bioware/Broadsword/EA as the original source.
    To Install
    1. Download: gauntlet.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    119 downloads

       (0 reviews)

    0 comments

    Updated

  18. SWTOR Icons Modder's Resource

    This is a dump of various icons from The Old Republic, converted to PNGs for ease of use. The full dump is the 315MB archive which are untouched besides the format conversion, while the smaller 58MB archive is a subset of ones I considered useful/interesting and ran through an upscaler to resize and clean them up a little. I extracted these a while back, so it's not completely up to date with the latest version of the game.
    Use how you see fit, since they don't belong to me. But credit Bioware/Broadsword/EA as the original source.

    56 downloads

       (0 reviews)

    2 comments

    Submitted

  19. JC's Vision Enhancement for K1

    Summary
    Throughout the game, there are cutscenes of the player sleeping and having Force visions to further the plot. This mod fixes two things about those scenes that bothered me.
    First, the first of these scenes is supposed to happen in the party's apartment on Taris, but is quite clearly set on the Ebon Hawk like all the other scenes. I've edited the area used for the visions to put in a copy of the apartment to make the location consistent.
    Second, the scenes show the player wearing whatever item they happened to have equipped when the scene started. So the player would routinely sleep in their clothing, even armor. I've edited the cutscene scripts to remove the player's equipment for the duration of the vision.
    Warning: This mod reportedly causes crashes on Steam Deck, so it should not be used on that platform until a fix is available.
    Installation
    Extract files from the downloaded archive. Run Vision_Enhancement_K1.exe. Select which version to install:
    If you use the KOTOR 1 Restoration, choose the K1R-Compatible Installation.
    Otherwise, choose the Basic Installation. Click "Install Mod" and select your game directory (default name SWKOTOR). Uninstallation
    Remove the installed file. Compatibility
    This mod is not compatible with any other mods that alter the vision module STUNT_00.
    Credits
    KOTOR Tool – Fred Tetra
    TSLPatcher – stoffe, with updates by Fair Strides
    DeNCS – JdNoa & Dashus
    ERFEdit – stoffe, with updates by Fair Strides
    K-GFF – tk102
    KOTORMax & MDLEdit – bead-v
    NWMax – Joco
    NWNSSCOMP – Torlack, stoffe, & tk102
    and thanks to DarthParametric for decompiling a script for me. It's an ongoing mystery why DeNCS refuses to decompile certain scripts for me and only me.
    Permissions
    I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.
    If you would like to include any part of this mod in anything, then please contact me for permission.
    Disclaimers
    "I AM NOT A VISION" SAYS THE VISION. HA! WELL, THEN, I AM NOT KOTOR, DEVELOPED BY BIOWARE, NO. I AM NOT A VIDEO GAME EITHER.
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    37,038 downloads

       (7 reviews)

    9 comments

    Updated

  20. Spider-Man Robes

    🎮 Mod Release:
    Excited to share this great mod with you all—released with permission from the original author. It's a solid addition to the game!
    📄 Details:
    Everything you need to know is in the included readme—features, setup, and usage.
    🙏 Credits:
    Huge thanks to the original author for their hard work and for allowing it to be shared here on deadly stream.
    Credits: Targus
    This is for the second game K2.

    19 downloads

       (0 reviews)

    0 comments

    Updated

  21. Dantooine enclave extra rooms modder's ressource

    Description:
    This is a modder's ressource. In K1 jedi enclave there is a dormitory for visitors with 3 opened rooms. 2 other doors were present in front of the 3 rooms, but were closed (without any geometry behind them). I mirrored the preexisting rooms so now there are 3 playable rooms. Basically you just have to drop the 5 files included into override, but you will also have to edit the doors from the .git because in vanilla 2 of them are closed and the last one is non existent because it was a wall.
    Disclaimer :
    This mod should be compatible with anything i guess?
    The only minor problem with my ressource is that i extended the basic corridor's walkmesh to be able to walk into the new rooms. This is not the "by the book" way to pull it out, but i couldnt manage to make the door links work despite my numerous attempts. So the only downside from this ressource is, if you want to have a different ambient sound in these new rooms separate from the main corridor, you can't. But in vanilla the rooms should have the same ambient sound than the corridor, so its not a huge deal here. 
    I also provided an edited minimap.
    Credit:
    Thor110 for his very valuable insights.
     
    Kotor discord channel for insights on developping mods for this awesome game.
    Permissions:
    Feel free to use my work as you see fit, just credit me if you use my files.

    12 downloads

       (0 reviews)

    2 comments

    Submitted

  22. BOSSR Hybrid Robes for JC's Cloaked Hybrid Robes

    A Mod for Star Wars Knights of The Old Republic
    Authors: N-DReW25
    1.0.0 Release Date: 07.07.2025

    Installation:
    1) Install Brotherhood of Shadow - Solomons Revenge: https://www.nexusmods.com/kotor/mods/95
    2) Install JC's Fashion Line I: Cloaked Hybrid Robes for K1 FIRST! (No exceptions!!!): https://deadlystream.com/files/file/1758-jcs-fashion-line-i-cloaked-hybrid-robes-for-k1/3) Open the "For Override" folder and copy the files within to your swkotor Override folder and select the "Overwrite" option when it pops up.
     

    Description:
    15 years ago, the "Brotherhood of Shadow - Solomon's Revenge" mod was released. BOSSR adds 8 hours worth of new content to Kotor, adding a brand new subplot to the game in which you team up with a companion from the player's past to defeat an ancient threat with the help of some new friends complete with 11 new areas, full voice acting, new bonus side quests, and new items.
    Some of these items include new Jedi Robe items, and much like everything else in the BOSSR mod these Jedi Robes are highly detailed.
    Unfortunately, the BOSSR mod has its criticisms:
    * It completely derails the Star Forge questline for 8 hours, especially with the flash back scenes.
    * The voice acting, whilst good, used low quality microphones as they were recorded between 2006 and 2009.
    * The dialogue is almost Shakespearean, this is especially noticeable with player response lines as the player usually speaks like an immature goof in the vanilla game yet has a full personality switch in the BOSSR content.
    * If there is a mod conflict towards the end of the BOSSR mod then you've potentially wasted 7 hours for nothing.
    * Due to its sheer size, it's highly incompatible with other mods and it's hard to determine if other mods will break BOSSR as breaks can occur very late in the BOSSR mod.
    * Popular mods like K1R and K1CP aren't compatible with it, making it an instant rejection by many in the fanbase.
    Despite all of the above criticisms, the BOSSR mod still has its dedicated fanbase who would be willing to neglect modern mainstream mods like K1CP to use BOSSR instead. Whilst I do agree that BOSSR is arguably one of the best Kotor mods ever made, I don't play it due to those incompatibilities.
    I wouldn't have made this mod had it not been for the request made by StellarExile, so if you're one of those diehard BOSSR fans then this mod is for you!
    JC's Cloaked Jedi Robe mod is a very popular, if not THE most popular, Jedi Robe mod for Kotor, and as the name would imply it adds the cloaked Jedi Robes from Kotor II into Kotor I. And as with every other popular Kotor mod, it's incompatible with BOSSR... or should I say "was" incompatible with BOSSR.
    Now, if you install JC's Cloaked Hybrid Robes on top of BOSSR and then install this mod afterwards, all of the BOSSR Jedi Robes will be converted into Cloaked Jedi Robes.
    JC's Cloaked Hybrid Robes merges the Kotor I robes with the Kotor II cloaked robes, so in-game the BOSSR robes will appear just as they did before except now they all have the fancy Kotor II cloak.

    Known Bugs:
    This mod shouldn't have bugs, but if there any please report them on Deadlystream.com

    Incompatibilities:
    Report any unknown incompatibilities to me on Deadlystream.com

    Permissions:
    SilverEdge9 gave everyone permission to use his BOSSR assets, this includes the Jedi Robe textures.
    JC's Cloaked Robe textures were sourced from JC's Cloaked Jedi Robes & Supermodel Port Modder's Resource.
    As this mod utilizes assets that are both not my own and have free permission for both assets, you are free to utilize these skins as you wish.

    Thanks:
    SilverEdge9: For making the original Jedi Robes included in the BOSSR mod!
    JCarter426: For creating the Cloaked Jedi Robes and Cloaked Hybrid Robes mod!
    StellarExile: For requesting the mod!
    Bioware: For such an amazing game
    Fred Tetra: For Kotor Tool
    And everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    35 downloads

       (0 reviews)

    5 comments

    Submitted

  23. Escape Pod Republic Soldier Fix

    Adds a uniform to the republic soldier located on Taris - Under City, next to the curshed Republic escape pod.

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Manaan Pazaak Tournament

    Main idea
    I’m pretty sure that if you’re in this modding community, you’ve at least once hesitated between the Community Patch for KOTOR 1 (K1CP) and the KOTOR Restoration mod (K1R). And I’m here to give you what you need. In fact, @N-DReW25 already made a restored content mod for K1CP (RC-K1CP). The fact is that it doesn’t restore everything K1R does, especially one of its biggest parts : the Pazaak Tournament on Manaan.
    The mod I made will bring it back into your game, with some additions I took the time to add.
    Please read at least the "optional" and "installation" sections in order to understand how the mod works (don't worry, it's not very complicated).
    I highly recommend downloading Jorak Uln's Manaan complete overhaul to give some fresh air to the game and to the Tournament itself. If not already done, Kexikus's Skyboxes too. It includes Manaan as well as every other planet in the game.
    While I'm at it, if you're interested in more new content for Manaan, I also refer you to my speeder fast travel mod.
    I deeply linked my mod to Sao's Sleheyron : Story mode. If you download his mod and play through it, my mod's connected characters will react differently and you will unlock new dialogue options. I'd recommend installing his mod before mine.
     
    Unless you really want to know what I added and what K1R had already made, you can skip this section and jump straight to the options.
     
     
     
    Optional
    I’m sure you will be pleased to know this mod is customizable. It has 4 interesting options.
    1) Compatibility or full mode
    The only big issue you can encounter with this mod is the placeables limit. This is a KOTOR issue I discovered not long ago. Put simply, you can’t add more than about 25 new placeables in your game. K1R has a bit less than 10, while BOSSR has 20. DarthParametric’s diversified jedi captives on the Star Forge brings 7. Capitaine Spoque’s taxi system on Taris brings 1, such as mine for Manaan.
    Most of K1R’s placeables are actually from the Pazaak Tournament. They’re the animated holograms. There are 6. And, to be fair, they’re kind of broken. They disappear behind other placeables such as the exit door and the organizer’s desk.
    As this problem is very hard to solve and I don’t have the required modelling skills, I’m giving the following choice to you :
    - Full mode : With holograms, if you’re not planning to install many mods that add new placeables.
    - Compatibility mode : Without holograms, if you have some of the mods designated above, or others that add many placeables. If you have many mods installed, either you take the risk, or you check yourself in the placeables.2da file with Holocron Toolset, or you simply take the compatibility option. It really doesn’t remove much anyway.
     
    2) New Loadscreen
    The Pazaak Tournament is compatible with :
              1) adjrenter’s Very nice Loadscreens (See in requirements section for link)
    - Option A : Full version (with holograms)
    - Option B : Compatibility version : without holograms
    These are brand new LoadScreens.
    (Option C : You don’t take anything and you’ll get the basic “Very nice style” loadscreen, but it would be kind of a waste).
              2) SithSpecter’s HD Loadscreens (See in requirements section for link)
    Here, either you don’t take anything and it will be the basic Revan and Malak Loadscreen, or you take this option and you’ll have Ahto East SithSpecter’s HD Loadscreen.
     
    3) Gonto in Thor110’s Manaan Hotel restored room (INSTALLER VERSION)
    As showed in the screenshots, this will put Gonto Yas in the Hotel missing room, restored by Thor110. Make sure you install his mod first. It’s actually pretty consistent (not perfect but consistent) that he would be there, because he actually has some stuff to say about the murder.
    Just so you know, this option will add a computer, a locker, a table and 2 chairs in Gonto’s room, and will also give some Pazaak cards to Firith Me and make him look at them, towards his shelf (instead of standing in the center of his room like a true npc).
     
    4) A brand new crystal from Bogga the Hutt
    I’m not telling you why, for obvious reasons, but you might want to speak with this guy. He's got some interesting background.
    If you’re the kind of person who installs a lot of mods, including the amazing Crazy34’s lightsaber blade models, you might want to have a look at this. And if you aren’t, well, I can only recommend that you download his models and this option, but you do you anyway. This is an option because it has a requirement. You will still have Bogga and his side quest even if you don’t get that option. You will just lose a cool Viridian lightsaber crystal with a nice story and some buffs.
     
     
    There shouldn’t be any spelling, grammar or syntax error/mistake as I put love, time and focus on this, but if you do find one, please tell me so I can fix it (this works for every issue you might encounter). Don’t be too harsh, I’m French, and English is by no means my first language.
     
    Requirements
     
    1) For the Loadscreen options :
    - ajdrenter’s Very nice Loadscreens
    - SithSpecter’s HD Loadscreens
    2) For option 3 : Thor110’s Manaan Hotel restored room (INSTALLER VERSION)
    3) For option 4 : Crazy34's lightsaber blade models : (only the main part --vanilla sabers-- of his mod is needed)
     
    Installation
     
    Compatibility
     
    My mod is fully compatible with K1CP and RC-K1CP, as they are now (in 2025) the main reference for modders, at least the first one. More than compatible, they’re very much recommended !
    It will obviously not be compatible with K1R, as it is meant to replace a big part of it.
    Please see option 1 for more information about the main compatibility issue you could encounter.
    You can now find a compatibility patch for those who use the NPC Diversity Pack. Make sure you have both mods installed first. Its goal is to restore Jolan's Nikto appearance. By not taking it, he will be a Rodian at the entry of Ahto City and a Nikto in the Tournament area. I'm pretty sure you don't want that to happen.
    If you have Alien Ported VO for K1, just install the Tournament after it. I didn't want to change Jolan's language for several reasons (time consuming, not enough Nikto lines diversity, Rodian sounding better in regard to his behavior, etc.).
     
    Known issues
    Basically none, except that you'll probably be lagging a little due to the fact that this is now an actual galactic event (meaning with way more NPCs in it). It will appear around the Sith embassy and its corridor, as well as for the end cutscene but that shouldn't be too much of a problem considering it will vanish during the dialogue.
     
    Thanks
     
    1) @Fair Strides for giving me permission to use the amazing K1R’s Pazaak Tournament files and giving some advices.
    2) @N-DReW25 for providing me with a working basis by extracting the files from K1R.
    3) @SAO1138 for his excellent and detailed advices as well as his creative suggestions. I’m glad I could link my work to his.
    4) @CapitaineSpoque for his regular help on making me understand how the game works, and for making the "very nice style" loadscreens.
    5) @Crazy34 for his amazing new lightsaber blades models.
    6) @Thor110 for his work on restoring the missing chamber. It was a lot of fun to use it.
    7) All the amazing people who made the awesome tools I used for this mod : Holocron Toolset, Kotor Scripting Tool, ChangeEdit and HoloPatcher, "Very nice" (@ajdrenter) and "HD" (@Sithspecter)  Loadscreens.
    8] The KOTOR and, more precisely, DeadlyStream and Nexusmods community (even more precisely, those who download the mod lol), as the game is still alive thanks to all of you.
     
    Permissions
     
    If you need more information, please contact me on DeadlyStream or Discord KOTOR / DeadlyStream server : “The_Chaser_One”.

    145 downloads

       (2 reviews)

    11 comments

    Updated

  25. Restored Content for K1CP [DEMO]

    Restored Content for K1CP [DEMO]
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    0.11.0 Demo Release Date: 04.07.2025

    Installation:
    Please install the K1 Community Patch FIRST before this mod! No exceptions!
    Once you click on the INSTALL.exe, you'll be given five options.
    Main Mod- This is the installation which installs the RC-K1CP mod.
    Lite NPCs Restored- This restores the Lite NPCs that were removed in the K1CP, install this option if you want these back in your game.
    Restored Gloveless Clothing- Left over textures and pre-release screenshots suggests that the commoner clothing didn't always have gloves that hid the NPCs hands, with this option installed all the generic NPCs will have exposed hands that correspond with the skin color of that NPCs race (White, Black and Asian). This option is fully compatible with the K1 Clothing Pack but is incompatible with Dark Hope's Commoner Clothing reskins.
    Restored Sith Officer Uniforms- Restores the unused Sith Officer uniform variants throughout the game, this option is incompatible with Heyorange's Sith Uniform Reformation.
    Restored Party Dialogue- As of right now, this option restores unused lines for Canderous' dialogue about Korriban. This option is cripplingly incompatible with mods that edit "k_hcan_dialog.dlg" so don't install this option if that file is already in your Override folder.
    Restored Unique Blaster- Restores unused textures for Carth's Blaster and the Baragwin Ion-X Weapon. These are an optional install as they are incompatible with the High Quality Blasters mod by Sithspecter.
    Restored Jedi Appearances- Restores many unused Jedi appearances and soundsets on both Dantooine and the Star Forge. This option is most likely incompatible with the NPC Diversity Pack, Jedi Diversity on the Star Forge, Diversified Jedi Captives on the Star Forge, or KotOR 1 Twi'lek Male NPC Diversity.

    Description:
    The Kotor 1 Community Patch (K1CP) is the biggest bug fix mod for Kotor 1 and is arguably the number one go-to mod for Kotor 1, similar to TSLRCM for Kotor 2. The Kotor 1 Restoration (K1R) mod is NOT compatible with the K1CP and as such players have to pick between hundreds of bug fixes offered by the K1CP or the restored content of K1R, they couldn't pick both... until now!
    Restored Content for K1CP is a restoration mod for Kotor 1 which has been developed for use alongside the K1CP mod, with this mod installed you shall experience restored content alongside the bug fixes of the K1CP mod.
    This mod also does not follow the same "rules" as K1R, that means this mod might restore cut content that K1R didn't restore either because the original K1R Dev Team didn't want to restore it or because they didn't know about it.
    This mod is an INDEPENDENT project developed by a single modder (and any future contributors) with no connection to the original K1R mod, everything in this mod was developed from scratch as getting permission to use K1R assets is impossible due to the disappearance of the K1R team leader. This mod is a DEMO meaning it does not restore all the cut content that K1R restores, future updates shall add more content and fix any bugs present in the mod. 
    Whilst this mod is a Demo, it is not necessarily incomplete... what little restored content this mod has to offer is complete and will not standout as unfinished (in terms of the mod itself, your opinion on the cut content might be different).
    If you have feedback or any bugs to report for the next update, I urge you to report these to me so that the Restored Content for K1CP mod may be the best it can be!
     
    Restorations:
     
    Item Restoration:

    Known Bugs:
    This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.

    Incompatibilities:
    To be added!

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.

    Thanks to:
    SithRevan (RIP): Beginning the restoration effort for K1!
    K1R Team: For developing the original K1R mod!
    Leilukin: For granting me permission to integrate her Juhani Dialogue Restoration mod into the RC-K1CP!
    SpaceAlex: For making the Bastila's Extra Dialog on Tatooine and allowing modders to use it freely!
    A Future Pilot: For kickstarting the K1 Community Patch mod, for making the Sith Soldier Texture Restoration mod and for allowing modders to use it freely!
    Sekan and Seamhainn: For including the source scripts in their Garrum and Tar'eelok Restoration mod which allowed me to recreate the restoration of those characters in this mod!
    DarthParametric and JCarter426: For maintaining the K1 Community Patch with ongoing updates!
    DarthParametric, th3w1zard1 and Salk: For valuable feedback!
    Sith Holocron: For the mod logo!
    ElevenLabs Website: For the custom AI VO service!
    Bioware: For such an amazing game!
    Fred Tetra: For Kotor Tool!
    Stoffee: For TSLPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,483 downloads

       (1 review)

    50 comments

    Updated