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  1. N_Comm_w_m HD

    This mod will replace and update texture files.
    To Install
    1. Download:N_Comm_w_m.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse!  (It would be much appreciated) Made with love

    57 downloads

       (0 reviews)

    0 comments

    Updated

  2. N_Comm_w_m02 HD

    This mod will replace and update texture files.
    To Install
    1. Download: N_Comm_w_m02.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse!  (It would be much appreciated) Made with love

    47 downloads

       (0 reviews)

    0 comments

    Submitted

  3. N_TatComW_M HD

    This mod will replace and update texture files.
    To Install
    1. Download:N_TatComW_M.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse!  (It would be much appreciated) Made with love

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Deadeye Duncan HD

    This mod will replace and update texture files.
    To Install
    1. Download:N_DeadeyeH01.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse!  (It would be much appreciated) Made with love

    66 downloads

       (1 review)

    0 comments

    Submitted

  5. Vrook and Zhar Unfix for K1CP

    Restores the vanilla colors of Vrook and Zhar’s robes which are switched by K1CP.
    DESCRIPTION
    K1 Community Patch includes Vrook and Zhar Fix by N-DReW25 which switches the color of Vrook and Zhar’s robes to match their appearances during a certain cutscene in the game. It’s a sensible fix especially given the impracticality of changing the cutscene itself, but personally I think the original colors just look better on the characters and prefer keeping them and accepting the brief visual inconsistency. Since K1CP is considered an essential mod by many, I made this patch you can install on top of it if you want to restore Vrook and Zhar’s vanilla robe colors.
    INSTALLATION
    Make sure KOTOR 1 Community Patch is installed first.
    Run HoloPatcher.exe. Select your game data folder. Press install.
    Unaltered copies of any modified files will be placed inside the "backup" folder in the location of HoloPatcher.exe.
    UNINSTALLATION
    Move dan13.mod from the backup/Modules folder to the game’s Modules folder.
    COMPATIBILITY
    K1CP must be installed first, otherwise this mod will do nothing. If a different mod changes Vrook/Zhar’s robes, it will conflict. Should be compatible with any other mods.
    PERMISSIONS
    Do whatever you want with this mod.
    CREDITS
    offthegridmorty
    HoloPatcher - Cortisol, th3w1zard1
    Screenshots include KOTOR 1 Community Patch and JC's Cloaked Jedi Robes.

    21 downloads

       (0 reviews)

    1 comment

    Updated

  6. High quality skyboxes model fixes v1.0

    High quality skyboxes model fixes v1.0
    By Zobizob
    Description:
    Kexikus released this amazing skyboxes mod : High quality skyboxes, but while i was working on the models, i noticed there was a little problem with Taris exteriors. Some lights from the buildings were not animated anymore. While i was at it, i also noticed there was a problem with the hideout skybox (not caused by the mod tho, just a missing object in the model from vanilla). Everything is fixed now.
    Work done and disclaimer :
    All the vanilla lights animations from Taris buildings are animated again The skybox in the hideout is fixed Install Kexikus mod first, then drop my files into override and replace when asked. Credit:
    Kexikus for the original High quality skyboxes mod.
     
    Kotor discord channel for insights on developping mods for this awesome game.
    Permissions:
    You shall not use this into your own work without asking Kexikus authorization, as he is the original authors. I only fixed the models, nothing else.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    78 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Kashyyk restored module v1.0

    Kashyyk cut module restoration v1.0
    By Zobizob
    Description:
    In 2014, InSidious provided the Lost Modules Pack mod that was providing a playable version from cut content modules. The kashyyk module was the one that needed the less work to be entirely playable.
    This is a modder's ressource. All you need to do is drop the m25ab.mod in the module folder, and the vis file + the minimap files into override.
    I provided 2 versions of my custom minimap: 1 without any background, 1 with the gamefile minimap existing for this module as a background.
    Work done and disclaimer :
    The vis file has been corrected, so there won't be any part of the level disappearing within your field of view. The minimap existing in the game file was unusable, being only a screen from the top of the map. I created a new minimap using the .are view from holocron toolset. There are 2 versions of my custom minimap, 1 without any background, and another 1 using the preexisting minimap from the gamefiles as a background. I edited the .are so the minimap was accurately displayed in game, and also to add the fog effect like in the K1 vanilla shadowland module. The level is entirely playable and very faithful to the other shadowlands modules. The only thing a bit wrong is some bird animations, but i can't edit them with blender without breaking them even more. This little issue is really not that noticeable now that the fog effect has been enable anyway. There is still 1 file missing, the .pth file which allows npcs to walk inside the module in a scripted way. I will see to pull out a custom .pth file. Credit:
    InSidious for his original Lost Modules Pack mod.
    Thor110 for his very valuable insights.
     
    Kotor discord channel for insights on developping mods for this awesome game.
    Permissions:
    Feel free to use this work, just credit me if you're using my files.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    24 downloads

       (0 reviews)

    0 comments

    Updated

  8. Czerka cut module restoration

    Czerka cut module restoration v1.0
    By Zobizob
    Description:
    In 2014, InSidious provided the Lost Modules Pack mod that was providing a playable version from cut content modules. The czerka depot module needed some work to be entirely playable.
    This is a modder's ressource. All you need to do is drop the m21aa.mod in the module folder, and the other files into override. 
    Work done and disclaimer :
    All the geometry errors for the models have been fixed as best as i could (misplaced walls, missing parts, missing ceilings, a lot of geometry holes...) The lightmaps have been partially fixed for a good portion of the module, there are still some rough lightmap transition between each room tho and i'm not skilled enough yet to fix this entirely The walkmeshes have been entirely fixed There was no minimap. I pulled out a custom minimap using holocron toolset and edited the .are from the module so it is displayed accurately in the level. I placed 2 doors and some waypoints, they are leftovers from work on my own mod. You'll have to edit this if you want to use it for your own work. You will have to edit the .are to change the name from the module depending on how you wanna use it. It is currently named "Endar Spire - Command Module". There is still 1 file missing, the .pth file which allows npcs to walk inside the module in a scripted way. I will see to pull out a custom .pth file. Credit:
    InSidious for his original Lost Modules Pack mod.
    Thor110 for his very valuable insights.
     
    Kotor discord channel for insights on developping mods for this awesome game.
    Permissions:
    Feel free to use this work, just credit me if you're using my files.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    24 downloads

       (0 reviews)

    0 comments

    Updated

  9. Switch Weapons for K1

    Adds the ability to switch or holster your weapons in K1.
    SUMMARY
    KOTOR 2 added a nice QOL feature which allows you to switch between sets of weapons by clicking a button, saving time scrolling through your inventory to find your favorites. This mod is an attempt to bring that functionality to the first game.
    This mod adds a usable item which allows you to switch between two sets of weapons. Simply activate the item to save your current weapons as a set and switch to your other set. You can use this to quickly switch between melee and ranged weapons, keep a special set of weapons saved for certain enemies, or you can keep your second set empty and use it as a holster/unholster button.
    Note: In order to get the Switch Weapons item without cheats, you must start a new game (you will get it when Trask joins your party). Otherwise, you can get the item with the cheat “giveitem switchweapons”.
    This ability is not usable by droid companions.
    Please read Compatibility and Bugs sections before installing. 
    INSTALLATION
    To install, run TSLPatcher.exe.
    Unaltered copies of any modified files will be placed inside the "backup" folder in the location of TSLPatcher.exe.
    UNINSTALLATION
    1. Remove the following files from override:
    2. If any files were created in the backup folder, move them to override.
    COMPATIBILITY
    This mod will only work with weapons that exist in the vanilla game and weapons added by a limited number of mods. See list below. If you want a weapon from a mod not listed below supported, just ask. This mod will also not work with custom companions. Again, let me know and I will see about making a patch.
    Supported Mods
    New Lightsaber Blade Model by Crazy34 (standard installation only)
    Juhani Appearance Overhaul by Stormie97
    BUGS
    Activating the item while running can interrupt the action which will effectively clear the memory of your second set of weapons, as there's no way to tell if a character is running in the first game. You won't lose the weapons or anything, you'll just to need to re-equip and save them with the item.To avoid this, do not run while using the item.
    Consumable items such as the Switch Weapons item use the “inject” animation that you see when you use a medpac. The combination of the inject and weapon flourish animations in succession can look a bit awkward but also may cause minor visual glitches when switching such as flickering of the weapon models.
    When switching to a set of duel-wielded weapons which are both identical weapons (e.g. two vibroblades), the game will try to play both the single and duel-wield weapon flourish animations in short succession, which produces odd results. This is due to the need to slightly delay the equipping of the left hand in these cases in order for the left hand weapon to be equipped at all.
    The game could get confused between weapons which share the same tag. This should be rare though I think and hopefully irrelevant for most playthroughs.
    PERMISSIONS
    Please do not reupload this mod without my expressed permission. You are free to use the source script to create a patch for another mod.
    CREDITS
    offthegridmorty
    Credit to Xiskio who was the first to make a mod like this many years ago with their Holster Weapons mod
    KOTOR Tool - Fred Tetra
    TSLPatcher, TalkEd - stoffe, Fair Strides
    K-GFF - tk102
    Holocron Toolset - Cortisol

    125 downloads

       (0 reviews)

    1 comment

    Updated

  10. Improved Cantina Sitters

    Improved Cantina Sitters
    By Alvar007
     
    -------------------------------------------------------------------------
     
    DESCRIPTION: This mod populates some of the empty spots at the Tatooine cantina, mainly the four alcoves with tables on the room. Each sitter has the corresponding item depending on the animation played. The laughing animation is also implemented as another placeable sitting animation. The mod also adds a Duros as a new placeable sitter in the game, replacing the Twilek male that wasn’t being used. Finally, the two low-poly human sitters at the Upper City Taris cantina are replaced by high-poly models.
     
    INSTALLATION: Just run the .exe that comes with this download and select the game's installation main folder (NOT override).
     
    COMPATIBILITY: This mod should be compatible with any mod that doesn’t mess with the placeable sitters in the cantinas.
     
    LICENSE: Anyone is welcome to use this mod in any of their mods or include it in a mod build.
     
    CREDITS: EbonHawkStowaway999 for the idea.
     
    -------------------------------------------------------------------------
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    70 downloads

       (2 reviews)

    4 comments

    Submitted

  11. Ladies of the Sith Army

    Ladies of the Sith Army
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.3.0 Release Date: 11.12.2022

    Installation:
    Please install the K1 Community Patch FIRST before this mod!
    Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
    Once the mod is installed, delete "PLC_SSldCrps.tpc" from the Override folder.

    Description:
    On Taris, you encounter a female off duty Sith by the name of Sarna who says the following:
    "I'm off duty right now, so I'm not in uniform. My name is Sarna - junior officer first class with the Sith occupation force."- Sarna
    A 'first class junior officer' makes it sound as if she is one of the many female Sith Officer NPCs you encounter throughout the game, however, the player has the option of stealing her Sith Armor which instead suggests she is a Female Sith Soldier... so where are the Female Sith Soldiers?
    This mod will add Female Sith Soldiers throughout the K1 story alongside their male comrades in arms, they can be found in the following locations:
    Endar Spire
    Taris Undercity 
    Taris Military Base
    Manaan Military Base
    Leviathan
    Star Forge
    These new NPCs are a rework of the default Sith Trooper model, giving them feminine curves and the female animations. This, combined with the new Female Sith Soldier soundset (an edit of the normal Sith Soldier soundset), 
    will present authentic Female Sith Soldiers. Only the appearances and soundsets of the modified Sith are changed, the difficulty and loot drops of the affected Sith Soldiers remain unchanged.

    Known Bugs:
    This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
    When the Female Sith Soldier dies, her arms sometimes appear to clip into the ground. This is an issue with the model and isn't something I can fix. 

    Incompatibilities:
    Incompatible with A Future Pilot's Sith Soldier Texture Restoration mod, his mod has been integrated into Ladies of the Sith Army so there is no need to use his mod.
    Please report any further incompatibilities!
    Should be compatible with most Sith Trooper reskins!

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.
    The Female Sith Soldier models, however, are free for everyone to use!

    Thanks to:
    Maris Fett: For the neat model!
    A Future Pilot: For making the Sith Soldier Texture Restoration mod which was merged with this mod!
    Bioware: For such an amazing game!
    Fred Tetra: For Kotor Tool!
    Stoffee: For TSLPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    2,167 downloads

       (1 review)

    22 comments

    Updated

  12. Kebla Yurt Renovation

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.0.0 Release Date: 15.07.2025

    Installation:
    Please install the K1 Community Patch FIRST before this mod!
    Simply click on the HoloPatcher.exe, click install and sit back and watch the HoloPatcher do its magic.

    Description:
    Kebla Yurt's Equipment Emporium is a weapons store that you'll come across at the beginning of the game, the entire shop is decked out with blasters, swords, grenades, armor, and other props to really sell the point across that this IS a weapons store.
    Some noticeable issues with Kebla Yurt's Equipment Emporium is that Kebla herself stands by a desk in the center of the room even though there is a shop window at the back of the shop that's very similar to the shop window that fellow shop owner Janice Nall stands behind in her nearby Droids by Janice store. This shop window is also obscured by a kiosk and two part piles which do a poor job at hiding the shop window behind it.
    Another issue is that there are several metal boxes at the back of the shop to the left which clips into an armor display.
    The Kebla Yurt Renovation mod does the following:
    * Moves two of the three metal boxes to the right side of the store right at the front of the store right next to the entrance. 
    * Moves the third of the three metal boxes between an armor display and some bags in the middle of the left wall. 
    * Moves the Kiosk away from the shop window and moves it to the far left side of the wall.
    * Moves the part piles away from the shop window and moves them to the area where the three metal boxes used to be.
    * Makes Kebla Yurt's desk invisible.
    * Moves Kebla Yurt behind the shop window.

    Known Bugs:
    This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.

    Incompatibilities:
    To be added!

    Permissions:
    Do NOT claim credit for this mod and do not use my assets from this mod without my permission.

    Thanks to:
    Dark Hope: For pointing out the clipping issue with the three metal boxes on a Deadlystream post!
    Bioware: For such an amazing game!
    Cortisol: For the Holocron Toolset!
    th3w1zard1: For HoloPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    106 downloads

       (0 reviews)

    0 comments

    Updated

  13. "CineMalak" - HD Malak Retexture

    As a staunch "vanilla" purist, I've been dismayed at the selection of HD retextures for Malak made available, so I decided to finally make one myself. For years, I've been using an older 1k upscale of the stock in-game texture for Malak and it just wasn't fitting with the other HD mods I have installed over the years. I still wanted to keep the 1k upscale, as it just "pops" in-game really well. I wanted to approach this as if a film costumer had to interpret the original designs. I wanted to stay as close to the original design as possible but use real-world fabrics and materials present today to reinterpret the original artwork into something more in line with the simple and robust OT aesthetics. I publish this with the express permission by @Dark Hope whose HD Malak texture served as the base for the alterations I made.
    I kept her neck collar untouched and recolored and added a few more textures on top of the chest piece to make it feel like a real costume material, like a rubber or foam piece. I then combined the upscaled vanilla texture for the accessories and hands and further painted and textured on top of them. The more exhaustive texturing work are the soft parts, adding my own custom textures to reinterpret what was there. I made the arm wraps by scanning double-pleated cotton gauze, backlaid with heavy textured watercolor paper for some depth and thickness, and used a crushed cotton, pleated crepe fabric for the rest of his compression coveralls, taking inspiration from vintage high-altitude jumpsuits. I added piping for where seams would be to join the different fabrics, and have pleated nylon stretch fabric for the pits and back of the knees for mobility; the cape and tabards are simple black wool drapery, ala Darth Vader, but given slightly different hues to read better on screen, much like components of Darth Maul's costume. I gave him ribbed, padded kneepads, as seen on some Jon Mollo costume sketches, and some back detailing to fill some empty space but keeping true to existing design elements. I added little quirks like hidden stitching, and folds and pleats that would visually "explain" why his cape never folds over his shoulders or how the wrappings on his arms don't bunch up at the shoulders. Little touches that just make it seem more like a real-world costume.
    Paired with the 'red eyes' option for Malak's head, also by Dark Hope, now there is a Malak texture option I think most can be proud of.
     
    INSTALLATION: Just drop the file into your game's "Override" folder.
    REMOVAL: Remove file from the "Override" folder.

    77 downloads

       (0 reviews)

    2 comments

    Updated

  14. Effixian's K1 T3-M4 Reskins

    --------------------------------------------
    Knights of the Old Republic
    --------------------------------------------
    TITLE: Effixian's T3-M4 Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    As requested by jc2, a K1 version of my similar K2 mod(s).
    This is a simple reskin that changes T3-M4's appearance. It shouldn't cause any conflicts with other mods (except other mods that change T3's appearance).
    Included are a few different versions from which you can pick, complete with updated portrait.
    I'm leaving out the party selection images because they might conflict with popular HD GUI mods. If you're not using that, then I hope it's not a big problem that he has the vanilla look there.
    The screenshots are from KotOR 2, but things look pretty much the same.

    -------------------------
    INSTALLATION
    -------------------------
    Unzip.
    Pick a folder for the version that you want, put the contents of it into your override folder.

    ---------
    BUGS
    ---------
    None.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from your override folder:
    P_t3m3_01.tga
    PO_pt3m3.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ---------------------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    728 downloads

       (3 reviews)

    0 comments

    Updated

  15. Ajunta Pall's blades reskin

    Small mod => Small description.
    This is a modernisation I thought needed to be made for Ajunta Pall's swords. You'll find the instructions in the ReadMe file.
    Only actual REQUIREMENT : Crazy34's New lightsaber blade models for K1 : please install the following parts of his mod before installing mine :
    1) Vanilla sabers : main part ;
    2) Black core lightsabers ;
    3) Unstable lightsabers ;
    4) Crossguards lightsabers ;
    5) Black core crossguard lightsabers.
    Being a modernisation, I had to use a popular lightsabers improvement mod. This mod is not for purists. I believe most players downloading it will already have Crazy34's lightsabers in their build anyway.
     
    My mod is compatible with basically everything, including K1R, K1CP and RC-K1CP, but also and more accurately :
    1) Rece's Ajunta Pall's swords revamped : Install his mod before mine. Take the compatibility version.
    2) Ebmar's Ajunta Pall's Legends blade : Take my mod's vanilla version. Install his mod after mine.
    If you want both of these mods, you might want to do it in this order : Swords Revamped ---> my mod (compatibility version) ---> Legends Blade. This way you should get new stats and price for the swords, which will be lightsabers, except for Ajunta Pall's sword itself, which will have Ebmar's look. You also have my other Korriban's mod's Ajunta Pall's new blade option, if you want it to be a red double sword. Needs this vibroweapons overhaul though (but it's quite good, dw).
    3) VarsityPuppet's Spectral Ajunta Pall canonical appearance. This mod is, in my humble opinion, a must have for every KotOR player. It doesn't edit the same files so no instructions needed.
    If you have another mod in mind which you think mine should become compatible with, and is not yet, feel free to send a comment.
     
    Hope you enjoy it. If yes, you can always leave a review/like. Doesn't cost much and is highly appreciated.
     
    Thanks to @Crazy34 for allowing the modding community to use his amazing lightsabers mod. It is a great resource that, imo, should be used more often.
     
    For Korriban, the Old Republic planets' GOAT.

    30 downloads

       (1 review)

    2 comments

    Updated

  16. Stunbaton HD

    New textures. Resolution 1024x512. Edited model - DarthParametric
    To Install
    1. Download: Stunbaton HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    3,885 downloads

       (1 review)

    2 comments

    Updated

  17. Belt icons

    The mod replaces the Belt icons.
    Thanks to DarthParametric for publishing the icons.
    Credit Bioware/Broadsword/EA as the original source.
    To Install
    1. Download: Belt.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    148 downloads

       (0 reviews)

    0 comments

    Updated

  18. Implant icons

    The mod replaces the implant icons.
    Thanks to DarthParametric for publishing the icons.
    Credit Bioware/Broadsword/EA as the original source.
    To Install
    1. Download: implant.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    119 downloads

       (0 reviews)

    0 comments

    Updated

  19. Armor 5 HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 5  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,336 downloads

       (2 reviews)

    2 comments

    Updated

  20. Suits K1

    The mod replaces the textures of the costumes. Resolution 2048x2048. The distribution will be updated - new textures will be added to other costumes.
    To Install
    1. Download
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    9,647 downloads

       (2 reviews)

    4 comments

    Updated

  21. Armor 9  HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 9  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    270 downloads

       (1 review)

    4 comments

    Updated

  22. Armor 7 HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 7  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,234 downloads

       (1 review)

    4 comments

    Updated

  23. Armor 6  HD

    New textures for armor. Resolution 2048x2048.
    To Install
    1. Download: Armor 6  HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,630 downloads

       (1 review)

    4 comments

    Updated

  24. Class Specific Items

    INTRODUCTION:
    This mod aims to make Taris easier by giving you Class Specific items on the Endar Spire. These items are quite powerful and should hopefully make Taris a breeze.
     
    STATS OF THE WEAPONS:
     
    Republic Vibroblade (Given to Soldiers):
    Strength +1
    Damage Bonus: Piercing +1
    Bonus Feat: Improved Two Weapon Fighting & Weapon Focus: Melee Weapons
    Smuggler's Blaster Pistol (Given to Scouts):
    Dexterity +1
    Charisma +1
    Wisdom +1
    25% Chance to Stun
    Damage Bonus: Universal +2
    Pirate's Blaster Rifle (Given to Scoundrels):
    Dexterity +2
    Bonus Feat: Improved Scoundrel's Luck & Weapon Focus: Blaster Rifle
    25% Chance to Slow
    Republic Soldier Armor (Given to All Classes):
    Intelligence +2
    Dexterity +1
    Defense Bonus: 4 
    Bonus Feat: Weapon Focus: Blaster Rifle & Weapon Focus: Blaster Pistol
    Regeneration: 2
    INSTALLATION:
    Simple, Copy all the files in the "To Override" folder into your Override folder. 
     
    UNINSTALLATION:
    Also Simple, copy the file in the "Backup" folder, into your Override Folder. It's (almost) like the mod was never installed!
    If you want to completely uninstall the mod, delete all the files you copied into your Override Folder. 
     
    KNOWN INCOMPATIBILITY:
     This mod is incompatible with any mod that modifies "end_trask01.dlg". Anything else should* be fine. If you wish to make the mod compatible with another mod, you'll need to modify the OTHER mod's trask dialog. It's super simple, just add the scripts end_soldier anywhere in the dialog file after the game's confirmed you are a soldier. Do the same thing with the scout and scoundrel scripts (end_scout & end_scrl).

    KNOWN BUGS:
     
     - None are none at the moment, if you find any bugs, please let me know via a PM on Deadlystream.
     Note: Due to the small size of the mod, I doubt that there will be any bugs.
     CREDITS:
     Cortisol - Holocron Toolset
     Bioware - Kotor I
     

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Diversified Sith Academy Guards

    This mod adds unique appearances for each of the guards in the Sith Academy on Korriban.
    Each guard uses a modified version of the Sith Trooper model with the helmet removed and has a unique head ported from TSL.
    This mod will not work with saved games in which you have already entered the Sith Academy, as module data is stored within saves. You will need to use a save from before you enter the Sith Academy or a start a new game for the changes to apply.
    I’m aware that there was previously a similar modified Sith Trooper model which is no longer available, but this one improves on that by having a slightly nicer modification to the mesh itself and has the adjusted vertices re-weighted to prevent gaps appearing between the body and neck during certain animation.
    Installation 
    Run the included installer and the mod will install itself.

    45 downloads

       (0 reviews)

    0 comments

    Submitted