DeathScepter

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Everything posted by DeathScepter

  1. I do think that Revan and Jedi Exile have a subtle force bond. Revan's connection to Jedi Exile lead to Jedi Exile's force connection to be healed and Jedi Exile's force connection lead Revan to be redeemed. Due to the nature of Jedi Shadow and their information gathering nature, Revan and Kreia were Jedi Shadows during their Jedi careers and when Revan became a Sith, he became a Sith Assassin Master and Kreia became a Sith Sorcerer. Revan while his memories were returning, became similar to a Jedi Shadow within Kotor 1 because he was looking for location of the Star forge and assassinate Darth Malak Revan during Kotor 1 taris, was using a passive force cloak, force bonding and dark side inspired poison immunity(he is immune to the Raghoul mutation effect of the plague and use the force pass that on to his team)
  2. can you repost this in Mod Request forum,
  3. well i do admit that Tslpatcher readme is confusing the hell out of me  and yes I do have several good ideas for mods right now.

    1. DeathScepter

      DeathScepter

      Right now, I am slowly understanding how TSLpatcher. I don't know when I will release it.

  4. i will do a better read tomorrow, DarthParametric
  5. Context, I am decent with Kotortool but Tsl patcher confuse the shit out of me. Within Kotortool, I can add and rebalance classes with ease and i can upload them without TSL patcher as a possible modder resource. Yes I will rebalance the Ebon Hawk crew to their classes. I can't for the life of me to translate my ideas from Kotortool into Tslpatcher is my main problem if you wonder why I have issues due to my lack of experience and have been working alot. Without Tslpatcher I can upload this tomorrow to everyone see my ideas, Jedi Sentinel be boosted and renamed JedI Shadow Wookiee Berserker for Zaalbar Mandolarian Commando for Canderous Expert Droid change to Astromech Republic Pilot for Carth Pathfinder for Mission Jedi Guardian and Jedi Consular would rebalance due to Jedi Sentinel being boosted. Jedi Guardian will function like themselves and combat friendly with great HP and Feat progression There is more later and Yes I want later on to use TSLpatcher for a future mod and YES I would appreciate any help
  6. @Salk I do like your thinking on the characters. Also Wookiees in general are supposed to be insanely strong and tough compared to humans in general.
  7. a possible suggestion. with Hk-47's hides, modify them to boost Attack, Dexterity, Consutition and Damage Resistance for future updates. He is a dedicated Combat Droid that double as an Assassin Droid. Adding Stealth and Sneak Attack might be interesting. To Salk, you have a point about Mission and Canderous. Mission have face several Rakghouls within the Lower City and true she is 14, boost to strength and consutition is a must to surive combat encounters with them without getting turned into one or eaten. Canderous is an expereniced Mandalorian Commando with combat leadership experience. So boosting his physical stats due to him being expereniced Mandalorian Commando and boost to charisma for his time as a officer within the Mandalorian military
  8. you can talk to Insidious to use his assets to work out your ideas. If you look into Juhani's utc file and in the inventory section in her file and look into the Natural item, you will find a stealth belt in there. For example, you can have a Side quest that you can make for "Jedi" Presitage class and use the hide that reflective of your presitage class ideas. Also possiblity of useage of baseitem
  9. i do think Qui Gon would be a Jedi Consular and keep in mind that even Yoda another Jedi Consular is a proper Master of Ataru and use the force to aid in duels
  10. you can't make new Forcing Using classes. making new normal classes are perfectly alright. Also mechanic wise, the player character and any npcs can have up to 2 classes. Because i have been busy with work and stuff. I haven't gotten to my idea of a Jedi Specialization mod idea yet.
  11. To me, Acknowledging the other people's assets within your readme is a safe rule to have. For example, I have an idea of Jedi Shadow named Monique as a recruitable within Ord Mantell Mod that Redhawke did awhile ago. Guess what, I would put into the Readme This Mod uses Ord Mantell mod by Redhawke. Chainz, If i used your assets, I will ask permission first and a possible way of using your asset within my mod before I did anything with them
  12. i always enjoyed this mod, N-Drew, great deal and I will wait for a future version of this mod.
  13. This is just a suggestion, Having an Item of your choosing to have Bonus Feat: Force Jump and Weapon Specialization: Lightsaber for this new Mandalorian NPC. Also Talk to JCarter about using his DarkSaber Mod for this mod. Well I do think This Mandalorian NPC should be a boss tiered NPC. Side note: you can use the scripts from Jedi and Jedi Classes if you need too.
  14. Well I am curious if they can be restored into Kotor 1. Special Ability Camoflage is what I am more interested in right at the moment and if possible restored them all.
  15. Tamerbill has more experience in this department. He has an excellent mod that has feats and force power.
  16. Salk, Like everyone here, I am here to learn how to mod Kotor 1 and 2. I am happy to help when I can. And don't mind getting corrected when I am wrong
  17. For example, main reason why Canderous and Hk-47 can recover health and why Juhani can stealth without using a Stealth belt is due to they have an item hidden in their inventory. Go to Inventory then go to Natural items you can the armbands and hides in there.
  18. With Bastila Shan, Hides can be helpful. In Short, Armbands and Hides can do a lot for your ideas. I don't think that K2 Stealth Run can't be properly ported given there are many new scripts within Kotor 2 that Kotor 1 don't have.
  19. right now with me, I am organizing my ideas with a heavy usage of basetime.2da. right now, i am busy with work.
  20. Armbands would be a good idea for your mod.
  21. i would love to see a lot of ToR oriented content like lightsabers
  22. thank you, JCarter. I will have to use KotorBlender for a Recruitment mods I have floating in my head. Monique and Celeste Morne Recruitment i have floating in my head.