DeathScepter

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Everything posted by DeathScepter

  1. What tools would I need to accompished my following idea for an Ambition Mod I know that Combat feats Like Flurry can't be made but I have heard that Weapon Passives are possible. Feats: Taijutsu it is a Martial arts feat tree that focus on both unarmed and melee weapons. optional force resistance and increase attacks per round. Jedi Specialization(they will be under the Force Powers tab in game): Jedi BattleMaster: Intent: for Melee Oriented Jedi can buff allies and lead in front. Jedi BattleMaster Passive: +4 Strength +4 Wisdom +5 Lightsaber Damage and Attack Jedi BattleMaster Lightsaber Forms: Jar Kai: +2 Main Hand +3 Off Hand +5 Lightsaber Damage +1 Attacks per Round Sokan: +5 Defense +4 Lightsaber Attack and Damage Other Possible Jedi BattleMaster abilities: Second Wind: IF You are knockout and you have another party member still active, you will recover(think Atton Rand's ability) x% of your health will be restore. Defensive Circle: +2 Defense +2 Reflex Saves +2 Deflect +2 Dexterity Force Revive: You are able to revive unconscience allies during combat Jedi Battle Commander: +2 Defense +2 Lightsaber Attack +2 Lightsaber Damage +2 Charisma +2 Wisdom Other possible Jedi Watchman(gear towards Jedi Consular and empowering allies, synergy with Jedi BattleMaster) and Jedi Shadow(Stealthy Jedi) Sith Specialization under Consideration: Sith Maruader Sith Assassin Sith Inquistor Class Changes: Soldier=Commando Scout=Recon Scoundrel=Infilitrator Jedi Guardian=Jedi Seeker(able to choose either Force Jump or Force Immunity or both of them at the same time) Jedi Sentinel= Jedi Shadow(Force Camofluage, Uncanny Dodge, Sneak Attacks, Skill boost, Due to a story line idea, I want this class be re-introduction later within game, right after the Revelation Scene, Revan comes to terms with his life and become a Jedi Master thru the Jedi Shadow class) Jedi Consular=Jedi Bastion(able to choose Force Focus or Force Immunity) with my ideas, I am moving Bastila Shan here with Jolee. Well the changes I want with this to fit with both Bastila and Jolee. Non Selectable Classes by PC. Mandolarian Commando: Think Canderous and other Mandalorians within game Melee Duelist: the Taris Duelist you encounter on Taris and a few Sith Acolytes will be Melee Duelist. Enforcers: Hidden Beks, Exchange and Black Vulkars employ them often. Crime Lords: Davik Kang flavor class; not as tanky as Enforcers but no less dangerous Assassin Droid: HK-47 inspired Class with Uncanny Dodge and sneak attacks i have other ideas
  2. DeathScepter

    Hi

    I have been lurking here for a bit. I recently gotten the steam version of Knights of the Old Republic.