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Everything posted by N-DReW25
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What do you mean 1.0 version? It's currently 1.4 Demo. In terms of sidequests, there will be, as of right now, one planned optional sidequest and one that must be completed. The main sidequest will have new area's to explore, though they're more like area's to "re-explore". Should you find some sort of incompatibility with M4-78EP, Korriban Expansion, Dustil Restoration, Tomb of Azgath N'Dul, Curse of the Sith and the Jedi Temple mod with this mod please report it as I would have to make a patch to fix whatever you experienced (I'm not saying bugs are 100% guaranteed but be on alert) For everyone else: I am considering not restoring the Luxa's Bounty Hunters cut content: the reason for this is that it's restricted to Dark Siders and the only indication of GenoHaradan involvement with these guys is the fact there dialogue file in the Ithorian Module is called "geno.dlg". While I could just allow for Light Siders to get Luxa's sidequest that Dark Siders get that might just make Telos too long compared to Dark Siders, I bet Luxa's sidequests were added solely because Light Side Telos was longer than Dark Side Telos. Not to mention I still want NPC's to try to collect the Exchange Bounty as well as GenoHaradan assassins. For those who still want GenoHaradan Assassins on Telos, I am planning on adding some in the Restoration Zone who spawn regardless of Alignment. For those who follow this project, I ask you: What do you guys think about this?
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All the icons around 008 it are for Kashyyyk, and those bodies are the Kinrath bodies and Tach Gland not sentient bodies with bounties on them. Interestingly there are two cut items in the Upper Shadow Lands module one called "Hortuth Berries" which uses texture 006 which has a description which reads "Though unpalatable to most outsiders, hortuth berries are an adequate source of nourishment for a number of species native to Kashyyyk." The second item is called "Crystal Amulet" with no description, however, it's item code is "kas24_joleeamule.uti". You would be correct this icon isn't in use right now and is indeed an unused asset.
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NPC Overhaul does give the Jedi Masters unique robes-http://deadlystream.com/forum/files/file/345-tsl-npc-overhaul-mod/ (Though if you don't like them using existing robes like Arca Jeth's robes for example this mod may not be for you, you can obtain these robes from their corpses)
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Unless he wanted to recreate her head from scratch and find her voice actor for some lines, I think that would be impossible. Oh, and according to the game files of TSL Kaevee is 17 in TSL which would make her 12 in Kotor.
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Try a save before Citadel Station first, this NPC should appear like he does in TSLRCM after finishing the Batu Rem sidequest.
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I think I found the big problem everyone is having trouble with. You guys have placed "g_201thug001.utc" into your Override folder. You shouldn't have done that, the reason for this is that Kotor games use file names multiple times in different modules and TSL does this the most compared to Kotor 1. If placed in the Override the NPC with the same name will appear in other modules, in this case, the Duro who is supposed to be apart of a cutscene in 202tel.mod (Entertainment Module) now appears in 201tel.mod (Hangar Bay) as an NPC you're supposed to fight but won't fight because it wasn't designed for this sort of thing and as a result, the NPC is just frozen without purpose and prevents game progression. To fix this remove "g_201thug001.utc" from your override. The TSLPatcher moves "g_201thug001.utc" into 202tel.mod directly where it belongs, this way the NPC is exclusive to this module.
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I believe that was a TSLPatcher error: The installer forgets to move the Hold Out Blaster file into the game. Try copying "geno_hold.uti" into your override folder and it should work I did not add Benok's Alternate Lines mod into this one as that sort of restoration would be pointless. If he does sound like Benok there is a good chance that you've installed it and you've forgotten about it.
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Revan: Rogue Jedi Fan Film Trailer
N-DReW25 replied to Jenko's topic in Knights of the Old Republic General
Wait, those are supposed to be JETPACKS? I thought those were just regular backpacks. Any particular reason they don't move in the new Ep I? Is it the Jedi who gets blown up by the Tank Droid on the Star Forge? -
View File Infinite Droid Utilities A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 19.12.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Much like Infinite Energy Shields mod for K1 and TSL, this mod will make all the droid utility items such as flamethrowers infinite preventing it from ever running out of charges. Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_i_drdutldev001.uti g_i_drdutldev002.uti g_i_drdutldev003.uti g_i_drdutldev004.uti g_i_drdutldev005.uti g_i_drdutldev006.uti g_i_drdutldev007.uti g_i_drdutldev008.uti g_i_drdutldev009.uti g_i_drdutldev010.uti g_i_drdutldev011.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 12/18/2017 Category Mods K1R Compatible
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- Carbonite Thrower
- Stun Ray
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Mira Concept Art Style-Wrist Launcher (and Other Tweaks)
N-DReW25 replied to DarthParametric's topic in Work In Progress
Did this have anything to do with this mod released in 2014?- http://deadlystream.com/forum/files/file/436-concept-art-mira/ -
Version 1.0
1,106 downloads
A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 19.12.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Much like Infinite Energy Shields mod for K1 and TSL, this mod will make all the droid utility items such as flamethrowers infinite preventing it from ever running out of charges. Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_i_drdutldev001.uti g_i_drdutldev002.uti g_i_drdutldev003.uti g_i_drdutldev004.uti g_i_drdutldev005.uti g_i_drdutldev006.uti g_i_drdutldev007.uti g_i_drdutldev008.uti g_i_drdutldev009.uti g_i_drdutldev010.uti g_i_drdutldev011.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 1 review
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- Flamethrower
- Utilities
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Does this mod also add a full training montage cutscene for Handmaiden like Bao Dur? The reason I ask is that of the number of Scripts the mod contains.
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At 1:11 of this video, All it takes is one plastic mask for Ajit Pai to mock Darth Revan-
(I wouldn't recommend watching the whole thing)-
Was that Revan, though? I find it more likely it's some random Jedi or Dark Jedi (hard to tell, the robes and lightsaber color conflict). It would be kinda hilarious if EA sued him for using the scene. Or LucasFilm/Disney (George Lucas actually seriously might have just for the lightsaber when he was in control lol).
Also, that video would have made a perfect SNL sketch. But not so nice as a legitimate video.
EA/DISNEY/WHOEVER, DID YOU HEAR WHAT I SAID EARLIER IN MY COMMENT?
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@PorygonZRocks It's probably nothing, I just find with a plastic Revan mask he could really pull off a Revan look (Darth Revpai: Destroyer of the Internet Order). I'm very surprised they managed to find a Star Forge background though, I highly doubt 85% of 2017 Star Wars fans would even know what the Star Forge even is.
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Handmaiden: Conversation with teaching her the Lightsaber Forms
N-DReW25 replied to Mellowtron11's topic in Mod Requests
Well, I first asked about permissions for my for my Benok Alternate Lines Restoration mod for compatibility. As making mods compatible with TSLRCM by using files from it is allowed I did not have to ask a second time for permission for Geno. Probably a smart thing to do, though, their answer will likely be the same as mine. (Try PMing Zybl2 about this) -
Revan: Rogue Jedi Fan Film Trailer
N-DReW25 replied to Jenko's topic in Knights of the Old Republic General
I am looking forward to seeing this film, though I have a few questions and comments. 1) At 0:25, why are there craters at the Onderon Palace? Is that scene after a battle? Are they from the Beast Rider Wars? 2) Why did you guys choose that pitch green skybox replacement? I feel like it could have been better somehow 3) At 0:52, I really like those backpacks the Mandalorians have. Really does make them look like they are ready for a battle, though I don't think it is ideal for them to have the backpacks on the bridge looking down at a planet, maybe on a Dropship but not the bridge. 4) Will Logan's lips actually move in this film? You guys clearly have the tech to make that a reality. 5) At 1:20, why is there a Twi'lek stripper fighting in a resistance, I get it's an unorganised resistance group and all but I don't think anyone would want to wear a stripper costume in a war zone. 6) At 1:25, I really like how you's made the crappy TSL Basilisk War Droid look intimidating and look like something that could have been used in a battle. 7) At 1:30, I find this scene is very cool but I feel like this is based off of the first Kotor trailer with Mandalorian Soldiers and Mandalore instead of Sith Soldiers and Malak. -
There is an Android version of TSL? First I've ever heard of it?
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Handmaiden: Conversation with teaching her the Lightsaber Forms
N-DReW25 replied to Mellowtron11's topic in Mod Requests
You are correct about having to mod the TSLRCM edited Handmaiden dialogue, though you do not need permission for this. You are making your mod compatible with the most essential TSL mod to date which is completely allowed. -
YES! Hanharr's Jedi Training got updated and now you can actual download and play the mod!
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I swear with this mod installed someone should make a video of Malak's introduction on the Leviathan when he walks in but replace the evil music with "I'm bringing sexy back".
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You may want to choose a different mod as that was uploaded 5 days too late (But please feel free to nominate that next year).
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As he has reported the crash was during the Ithorian Protocol Droid quest where the Czerka Assassins try to steal it I highly doubt it was even my mod as my mod doesn't modify that scene at all. If anyone would like to test out these mods with Legacy to check if there compatible I would welcome that. superSzym is 100% correct about "you shouldn't expect a demo to be compatible with everything" (GenoHaradan Legacy may even have an extremely mild incompatibly with M4-78EP due to the Grenn dialogue being modified). Yes, things that are quick and easy will to make will almost instantly be put into the mod though things that are "big" that add in sidequests, for example, will likely require people privately Beta the content first...Would anyone be willing to do this? If a big bug in the Demo was found, a bug fix patch would be released - though there have been no bugs so far (which is good.)
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I feel like, just for a laugh, have it so that after the Trial scene if you go back to the Embassy the two Republic Scientist (If they survived) will have single lines thanking the player and near the pair will be the Locker with Hakra inside it and the player responses should be something like "You're on the surface, you're safe" but Hakra doesn't believe you and still think's he's inside the Rift Station.
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The mods I chose are Kotor 1: Korolevskyz Faces- http://deadlystream.com/forum/files/file/954-korolevskyz-faces/ Effixan's Jolee Alternative- http://deadlystream.com/forum/files/file/957-effixians-jolee-alternative/ Kotor Ultimate 2.0 Endar Spire- http://deadlystream.com/forum/files/file/998-kotor-ultimate-20-endar-spire/ HD Darth Malak- http://deadlystream.com/forum/files/file/980-hd-darth-malak/ Ebon Hawk K1 Fixes- http://deadlystream.com/forum/files/file/1134-ebon-hawk-k1-fixes/ HD Carth- http://deadlystream.com/forum/files/file/1133-hd-carth-onasi/ HD Canderous- http://deadlystream.com/forum/files/file/1123-hd-canderous-ordo/ NPC Portraits for Kotor- http://deadlystream.com/forum/files/file/1102-npc-portraits-for-kotor-1/ Senni Vek Restoration- http://deadlystream.com/forum/files/file/1090-senni-vek-restoration/ Bastila Romance Script Fix- http://deadlystream.com/forum/files/file/1086-bastila-romance-scriptfix/ Zaalbar HD- http://deadlystream.com/forum/files/file/1074-zaalbar-hd/ Quanon's Twilek Outfits- http://deadlystream.com/forum/files/file/1036-quanons-twilek-outfits/ N-DReW's K1 Gameplay Improvement DEMO- http://deadlystream.com/forum/files/file/888-n-drews-k1-gameplay-improvement-demo/ Gamorrean Battleaxe Fix- http://deadlystream.com/forum/files/file/909-gamorrean-battleaxe-fix/ Kotor Ultimate 2.0 Taris- http://deadlystream.com/forum/files/file/1017-kotor-ultimate-2-0-taris-upper-city/ Recruitable Maxis- http://deadlystream.com/forum/files/file/831-recruitable-maxis/ Shanila- http://deadlystream.com/forum/files/file/1044-shanilia/ Kotor 2: PMHC06 Fix- http://deadlystream.com/forum/files/file/1154-pmhc06-fixed-for-tsl/ TSL NPC Stat Fix- http://deadlystream.com/forum/files/file/1153-tsl-npc-stat-fixes-mod/ TSL of the Old PC- http://deadlystream.com/forum/files/file/1146-tsl-of-the-old-pc/ JC's Supermodel Fix- http://deadlystream.com/forum/files/file/1141-jcs-supermodel-fix-for-k2/ TSL Main Menu Fix for widescreen- http://deadlystream.com/forum/files/file/1138-tsl-main-menu-model-fix-for-widescreen/ Serocco Guard VO Fix- http://deadlystream.com/forum/files/file/1107-serocco-guard-vo-fix/ NPC Portraits for TSL- http://deadlystream.com/forum/files/file/1082-npc-portraits-for-tsl/ GenoHaradan Legacy DEMO- http://deadlystream.com/forum/files/file/1081-genoharadan-legacy-demo/ Full Jedi Council- http://deadlystream.com/forum/files/file/1071-full-jedi-council/ K1 Dantooine Texture Restoration for TSL- http://deadlystream.com/forum/files/file/1046-k1-dantooine-textures-restoration-for-tsl/ Implant Feat Restoration- http://deadlystream.com/forum/files/file/1047-implant-feat-restoration/ Blaster's Reloaded- http://deadlystream.com/forum/files/file/1034-blasters-reloaded/ Ebon Hawk Model Fixes- http://deadlystream.com/forum/files/file/1033-ebon-hawk-model-fixes/ Alternate Revan Romances- http://deadlystream.com/forum/files/file/1004-alternate-revan-romances-updated/ Handmaiden and Female Exile- Disciple and Male Exile Romance- http://deadlystream.com/forum/files/file/977-handmaiden-and-female-exile-disciple-and-male-exile-romance/
