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KotOR II Switch Texture Restoration
By jacqylfrost
KotOR II Switch Texture Restoration
The Switch port of KotOR II included some upscaled textures for much of the game, just like the first game.
While some of these look fine, I found some of the armor and character portraits pretty bad to look at. Not as bad as K1, but still annoying at times. I'm not sure why, but these were not advertised or mentioned, and there is no way to turn them off in game.
This mod restores the original textures for the character portraits, armor textures, while preserving the new UI and button prompts.
Please notify me if anything is broken or you run into issues. I played many hours with this mod, but it has by no means been exhaustively tested. It should not cause any major or game-breaking issues though.
This is compatible with, but does not require my KotOR II Switch Modding Framework, if you wish to use this with other mods that change textures, install this first.
NOTE: Like any other mod for Switch, this requires a hacked or modded Switch with custom firmware. This can probably be adapted to firmwares other than Atmosphere, but I offer no support for them.
Installation is dead simple, extract the "atmosphere" folder to the root of your SD card. If you wish to uninstall:
If this is the only mod you installed: Simply delete the "0100B2C016252000" folder under atmosphere/contents/
If you installed other mods, it will depend. I would generally recommend just wiping clean for safety, or if you didn't install any other texture mods, you could delete just the "Textures" folder in override.
Big thanks to JC for a ton of help with this mod.
110 downloads
0 comments
Submitted
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TSL: A Better Hanharr Re-Texture
What originally started out as just a simple re-work of an older existing re-texture by @Constar for my own use has grown into a completely new beast of its own. I didn't like the short dog hair, the sloth-like aesthetic and, frankly, how sloppy the original mod was and sought to bring it up to a higher standard, inspired by the works of @Dark Hope. I wound up overhauling everything and doing my own thing, but there are still some design choices that carry over from his: the clawed chest and the white hairs around the mouth, blood-stained fur; details I thought added some good story elements to a rather flat and boring character and re-interpreted to my own tastes. I wanted to make Hanharr look like a feral, crusty Wookiee--intimidating but still a little pathetic-- without straying too far from the vanilla color schemes, and kept design elements within the simple slap-shod aesthetics of the OT. He's got a simple brown leather bandolier with mismatched pouches (not pictured in the photos are a last-minute addition of some asymmetric studs on the shoulders) and rusted iron shackles around his wrists, and just a little bit of Chewbacca fur on the face for good measure. Simple and clean.
I hope you enjoy this simple (and long overdue, imo) little mod!
INSTALL:
Just extract the .tga files (one for Hanharr, one for his portrait) from the .rar file with your program of choice into your "Override" folder. That's it.
REMOVAL:
Extract and delete from your "Override" folder. Simple.
ACKNOWLEDGEMENTS:
Constar for the original mod that inspired this
@Effix & Dark Hope for all their patience in helping me troubleshoot my issues
The DeadlyStream community for all the great mods they've made available over the years that kept these games fresh for me
249 downloads
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Visas Dress Model Fix
By Nehua
For a dress that by default can't be switched for something else, Visas' is surely a messy one when it comes to the way it wraps its front textures.
It kept driving me crazy how it messed up all the textures I tried using on it, so I fixed it.
This mod only modifies the models, so you should be able to use it with any texture as long as it also doesn't modify the models themselves.
You can get Darth Sapien's amazing textures that I used on the thumbnail here.
437 downloads
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Effixian's Electromesh Robes
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Electromesh Robes
AUTHOR: Effix(ian), concept by Skullmstr (Filefront forums)
CONTACT: PM me on the forums or find me on Steam
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INSTALLATION
-------------------------
Copy the files from the zip file to your Override folder.
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DESCRIPTION
-----------------------
This adds two robes and one mask to the game. The stats are as is, if you really like the look and want better stats then you need to look into tweaking things with KotORTool.
Electromesh Robe (a_robe_79)
Defense Bonus: 2
Damage Resistance: Resist 5/- vs. Energy
Upgradable: yes, like all robes
Cost: 900
Merchant: Samhan Dobo, Citadel Station and Adum Larp, Khoonda, Dantooine
------------------------------------------------------------
Electromesh Battle Robe (a_robe_78)
Defense Bonus: 3
Damage Resistance: Resist 10/- vs. Energy
Upgradable: yes, like Jal Shey / Seizon Sha Armors
Cost: 2200
Merchant: Adum Larp, Khoonda, Dantooine
------------------------------------------------------------
Nagai Mask (a_helmet_79)
Damage Resistance: Resist 5/- vs. Energy
Saves: Will +1
Charisma: +1
Wisdom: +1
Restricted: Not useable by Wookies
Cost: 1500
Merchant: Adum Larp, Khoonda, Dantooine
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BUGS
----------
None.
-------------------------
UNINSTALLING
-------------------------
Remove the following files from your Override folder:
a_helmet_79.uti
a_robe_78.uti
a_robe_79.uti
i_mask_079.mdl
i_mask_079.mdx
I_Sithmask9.tga
I_Sithmask9.txi
ia_JediRobe_078.tga
ia_MstrRobe_079.tga
ii_Mask_079.tga
m_202_003.utm
PFBI78.tga
PFBN79.tga
PMBI78.tga
PMBN79.tga
store_adum.utm
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DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Fred Tetra for KotOR Tool
Skullmstr and others at the Filefront forums for ideas and feedback
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
----------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,058 downloads
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Effixian's Red Electromesh Robes
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Red Electromesh Robes
AUTHOR: Effixian, concept by Skullmstr (Filefront forums), red variation idea by Akerro421 (Steam)
CONTACT: PM me on the forums or find me on Steam.
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INSTALLATION
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Extract the zip and copy the files to your Override folder.
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DESCRIPTION
-----------------------
This adds two robes and one mask to the game.
This is a variation of my Electromesh Robes as requested by Akerro421 (on Steam), for a more dark sided look. This mod is not compatible with that original mod, you have to pick one. Not compatible with other mods that change the inventories of the same merchants.
The 2 robes are based on robes so they allow Force Powers and cannot be worn by Bao-Dur.
For the merchants to work, the area where the merchant is located should not have been loaded yet. For example on Telos it will work if you start at the hangar where you arrive, but the prison after that is too late and Samhan will have his original inventory. Use cheats if this approach is not an option (example: giveitem a_robe_79).
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Electromesh Robe (a_robe_79)
Defense Bonus: 2
Damage Resistance: Resist 5/- vs. Energy
Upgradable: yes, like all robes
Cost: 900
Merchant: Samhan Dobo, Citadel Station and Adum Larp, Khoonda, Dantooine
-------------------------------------------------
Electromesh Battle Robe (a_robe_78)
Defense Bonus: 3
Damage Resistance: Resist 10/- vs. Energy
Upgradable: yes, like Jal Shey / Seizon Sha Armors
Cost: 2200
Merchant: Adum Larp, Khoonda, Dantooine
-------------------------------------------------
Nagai Mask (a_helmet_79)
Damage Resistance: Resist 5/- vs. Energy
Saves: Will +1
Charisma: +1
Wisdom: +1
Restricted: Not useable by Wookies
Cost: 1500
Merchant: Adum Larp, Khoonda, Dantooine
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BUGS
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None.
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UNINSTALLING
-------------------------
Remove the following files from your Override folder:
a_helmet_79.uti
a_robe_78.uti
a_robe_79.uti
i_mask_079.mdl
i_mask_079.mdx
I_Sithmask9.tga
I_Sithmask9.txi
ia_JediRobe_078.tga
ia_MstrRobe_079.tga
ii_Mask_079.tga
m_202_003.utm
PFBI78.tga
PFBN79.tga
PMBI78.tga
PMBN79.tga
store_adum.utm
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Fred Tetra for KotOR Tool
Skullmstr and others at the Filefront forums for ideas and feedback, Akerro421 on Steam for the red version idea
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
922 downloads
0 comments
Updated
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Weapons Model Overhaul Patch for TSL
By Nehua
Weapon Model Overhaul Patch
------------------------------
The purpose of this mod is to provide a patch to finally be able to use Toasty Fresh's weapon models' mod in Kotor 2 and the excellent reskin by Fallen Guardian.
When I first started diving into modding for Kotor 2 one of the first mods I stumbled across was Toasty Fresh's Weapons Model Overhaul mod (and Fallen Guardian's retexture of it), which provided what looked like some great high resolution version of the game's vanilla swords and vibroswords. Unfortunately, when I tried to add it to my TSL override folder, it immediately caused the game to crash. Now, after learning more about this game and its mods I was finally able to revisit it and patch it so that those models will work with TSL as well (thanks to PoopaPapaPalpatine for reminding me about it).
While there is already an excellent blaster mod in the High Quality Blasters mod. Toasty Fresh's mod really does an excellent job of providing a high resolution version of the game's vanilla swords and vibroweapons, particularly when paired with Fallen Guardian's retexture. If you, like me want to use those weapons on your TSL game, this patch should allow you to do so.
THIS MOD IS A PATCH, YOU STILL NEED THE ORIGINAL MOD TO GET THIS TO WORK.
You can find the original mod here:
https://www.nexusmods.com/kotor/mods/1096
I also personally recommend Fallen Guardian's retexture which can be found here:
https://deadlystream.com/files/file/369-weapon-model-overhaul-texture-rework/
Since I mainly wanted the melee weapons out of this mod, I separated the swords and blasters into two separate folders for your convenience.
------------------------------
Installation
------------------------------
First start by installing Toasty Fresh's mod by dragging the files in it to your override folder.
If you want Fallen Guardian's textures, install his mod next overwriting all relevant files.
Finally move the files in this mod to your override folder overwriting any conflicts.
------------------------------
Uninstallation
------------------------------
Simply delete the contents of this mod from your override folder.
1,189 downloads
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Vanilla Masks Overhaul Patch for TSL
By Nehua
While heavily modifying my TSL play-through, I stumbled upon xander2077's excellent KOTOR 1 Vanilla Masks Overhaul Mod.
Unfortunately, as can be seen by the comments in that mod, since it's meant for KOTOR 1, installing its mdl files into your TSL override directory, causes TSL to instantly crash. The comments in the mod recommended installing just the textures, however this missed out on some of the cooler features of some of the headgear like the Verpine Headband's visual interface. So, I went ahead and patched the models so that they would work for TLS instead. After playing with it for a while, I figured I may as well share this to the community. This is a patch and only contains the game models themselves patched for TSL, in order for you to get the mod to work you will still have to download the original mod.
To reiterate:
THIS MOD IS A PATCH AND IT STILL REQUIRES THE ORIGINAL MOD TO WORK.
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Installation
------------------------------
After installing xander2077's mod by dragging the files in it to your override folder, move the files in this mod to your override folder overwriting any conflicts.
------------------------------
Uninstallation
------------------------------
Simply delete the contents of this file from your override folder.
879 downloads
- patch
- mask model
- (and 3 more)
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Extended Enclave (TSLRCM add-on)
By danil-ch
========================================================
A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
Extended Enclave 2.5.2 (TSLRCM 1.8.6. Add-On)
========================================================
Authors: danil-ch & Darth Hayze
1. Description:
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This is an extended version of the Rebuilt Enclave sequence. We went through the dialogs as modified by TSLRCM and compared them to the original versions and made changes and restored additional dialog based on developer notes, etc...
The following scenes have been modified:
1. "Did you not go to join him?"
Brianna approaches Kreia before the dialog with the Masters starts, and Kreia has additional lines.
2. "It is not as it was..."
The sequence with the Jedi Masters has been extended with additional dialog from the masters themselves, and when reading the minds of your party, all but Hanharr/Mira are now represented. Depending on whether you learned how to read the character’s minds, or spoke to Atton about playing Pazaak, lines may change.
3. "You have failed me. Completely, and utterly."
Kreia's confrontation with the Exile now includes several minutes of new dialog. Some of the additional dialog is dependent on your influence level with Kreia, i.e. the scene will have different lines at the end if you have high, low, or 'neutral' influence with Kreia.
4. "The exile is dead. We have lost - it is over."
After Kreia tells the Handmaiden(s) that the Exile is no more, they board the hawk, Brianna/Sisters informs the crew of the Exile's passing, Kreia tells them the one who waits in the darkness will now be revealed, and then leaves for Atris.
5. "I know you can hear me."
The scene with the Exile reading the party's minds has been extended with dialog from Atton, Bao-Dur and Canderous.
6. "If you don't warn them"
The scene with Kreia and Mical has been placed back in the original location as an extension of one of the Kreia/Mical scenes on the Hawk.
7. "I have never needed you."
Sion now receives word of the Exile's fate on Dantooine and decides to confront an old friend.
8. Numerous bug fixes and tweaks to this scene to make it run smoothly. In addition, there is now a shot of Nihilus' ship before the scene with him and Tobin.
2. Install:
----------
(It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) As this is an add-on for TSLRCM, TSLRCM 1.8.6 is REQUIRED.
This is an add-on for TSLRCM, it will not work otherwise. So have that installed.
First, if you do not have M4-78 installed at this time, you only need to follow TSLRCM Step 1 below. If you do have M4-78 installed, or at any later date you install it, you will need to follow M4 Step 2 below.
TSLRCM Step 1:
To install, extract the Extended Enclave folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, for TSLRCM only, select Standalone option and run it.
M4-78 Step 2:
If you DO have the M4-78 installed, after running the TSLRCM Standalone installer, run the M4-78 Compatibility patch and follow the instructions presented to you.
3. Uninstall:
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There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply copy 650DAN.mod, 003EBO.mod, 907MAL.mod, and 904MAL.mod into your Modules folder and delete 020EBO.mod, and 856NIH.mod, and you will have reverted to TSLRCM 1.8.6.
4. Bugs:
----------
This has been tested several times to make sure nothing weird happens. If you find anything, let us know.
5. Distribution Notes:
----------
This mod may not be modified or distributed without the explicit permission of the authors.
6. Thanks:
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Thanks go the entire TSLRCM team; your work has been outstanding.
7. Credits:
----------
AUTHORS:
danil-ch and Darth Hayze: Pretty much most stuff, this included lots of scripting, vo splicing, picking up slack when one of us disappeared, etc...
CONTRIBUTORS:
Hassat Hunter and zbyl2 - for help with getting it ready for TSLRCM 1.8.2/1.8.3
Sith Holocron - for suggesting a mod collaboration and the cool logo
Exile007 - for contributing his early work on the Sion scenes
TESTERS:
Loki147
Malkior
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
50,498 downloads
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Modder's Resource : Mandalorian Mask Texture
By 90SK
Modder's Resource : Mandalorian Mask
by 90sK
A new mask item that resembles Darth Revan's Mandalorian helmet.
It does not replace the default Force Mask in TSL, it is a new item of its own.
The texture works but the model might still display the orange interior glow. Future versions will fix this.
--------------------------------------------------------------------
This code: giveitem revan , will spawn the mask in your inventory.
Based on the Mandalorian mask design of Darth Revan fame.
All texture editing and model edits by 90sK
--------------------------------------------------------------------
Pretty good rendition of the Fallen Mandalorian Hero mask that I managed to make.
Enjoy!
--------------------------------------------------------------------
Extra special thanks to staff of LucasForums and DeadlyStream!
--------------------------------------------------------------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
51 downloads
0 comments
Updated
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Sabers on Peragus
SABERS ON PERAGUS.
Hello, this is my first ever mod for KOTOR 2 TSL.
It simply adds a few lightsabers in the locker by the first security terminal.
Simply unzip the folder and drag the .utp file into your override folder, and you should be good to go.
It is compatible with the restored content mod.
Lightsabers added: Two single green, one single blue, and a double saber blue.
Ideally, it gives you enough sabers for your Exile, so you have the option of single, dual, or double bladed, and one saber for Kreia
Enjoy!
Sabers on Peragus.zip
1,065 downloads
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Main Menu Music Kotor 2 Changed To Mus_Atris
By LewokGuy
This changes the Main Menu music to a file in StreamMusic called "Mus_Atris". I don't know if it's actually music used for Atris but it sounds good to me so I made it as the Main Menu Music. It also changes Darth Sion's music, but in my opinion this music fits him in a way.
Just Copy and Paste Mus_Sion into your StreamMusic folder in your kotor 2 Directory and it should be good.
If it asks to overwrite anything just click yes or click the button to overrite it.
There is also a Rebuilt Enclave Song Main Menu Music change here made by me 6 days ago:
99 downloads
0 comments
Submitted
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KOTOR 2 Main Menu Music Changed To Rebuilt Enclave Song
By Lewok
Thank you for downloading my mod. 🙂
Thanks to JC in the Kotor discord server for helping me figure out how to change the audio file. 🙂
This mod aims to change the Kotor 2 Main Menu music to the Dantooine Rebuilt Enclave music.
Note: This may change the music for when you battle Sion - I have not tested this yet but if
someone does test it please send me a message on Deadly Stream or leave a comment on my mod.
1. Put the mus_sion.wav file into your Streammusic folder in your kotor 2 directory.
2. When it asks you if you want to over write the file, click yes.
3. Launch up your game and the main menu music should be changed!
Should Be Compatible with TSLRCM, if it isn't then that will be a surprise, because I highly doubt it actually changes anything for TSLRCM.
174 downloads
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Revan unmasked
By LoneWanderer
"Revan unmasked" mod for Star Wars: Knights of the Old Republic II: The Sith Lords
==========================================================================
Version 1.0
Released 28.05.2022
Author LoneWanderer
-------------
1.Description
-------------
Since TSL doesn't support save transfer, the player chooses Revan's gender and alignment during the first dialogue with Atton. Regardless of the choice, Revan's face is hidden behind a mask in the game. This mod removes Revan's mask and gives him/her the actual face from KOTOR I. There are 2 options available: with hood and cape (has many clipping issues, but mostly independent from Revan's robe reskin mods) and without them. You can change default heads from this mod to other KOTOR heads (located in the 'Alternate Heads' folder of the mod).
--------------
2.Installation
--------------
Run "TSLPatcher.exe" installer, choose Option 1 (with hood and cape) or Option 2 (without hood and cape) and select your TSL folder.
Edit: You'll need a save before entering the Secret Cave on Korriban for the mod to work properly.
How to install a different head for Revan:
Additional heads are located in the "Alternate Heads" folder of the mod. pmhc04 and pfhc03 head models are installed for male and female Revan by default. If you want Revan to have a different head from KOTOR, then:
1.Open the page "https://deadlystream.com/blogs/entry/220-blog-56-the-k1-and-tsl-heads/" in your browser. Choose the head in k1 heads section on the picture and remember its name.
2.In the "Alternate Heads" folder, find this head model and 5 textures. Copy them and rename male head, textures as "n_revanmh" and female - "n_revanfh". For example, pmhc01.mdl -> n_revanmh.mdl, pmhc01.mdx -> n_revanmh.mdx, pmhc01.tpc -> n_revanmh.tpc, pmhc01d.tpc -> n_revanmhd.tpc, ... , pmhc01d3.tpc -> n_revanmhd3.tpc
3.Put the renamed files in Override folder of the game, replacing existing files.
How to use reskins from other KOTOR I mods:
If mod only changes textures of an existing KOTOR I head (doesn't have .mdl and .mdx files), then to use it:
1.Rename textures from the reskin mod (files with .tga, .tpc extensions) as "n_revanmh", "n_revanmhd", "n_revanmhd1", "n_revanmhd2", "n_revanmhd3" - for male head, "n_revanfh", "n_revanfhd", "n_revanfhd1", "n_revanfhd2", "n_revanfhd3" - for female.
2.Place the renamed .tga/.tpc reskin files in Override folder of the game. If reskin had files with .tga extension, then don't forget to delete original .tpc files with the same names in the Override.
----------------
3.Uninstallation
----------------
Delete installed files of the mod from Override folder. Copy the files from the generated "backup" folder and place them in the Override folder.
If you have installed other mods after this one that modify appearance.2da, heads.2da, then you should uninstall those mods first.
-----------------
4.Known issues
-----------------
The hood from Option 1 will clip with head and hairs in many animations, but this is a purely visual issue.
--------------
5.Compatibilty
--------------
Option 1 (with hood and cape) is not affected by most mods that change Darth Revan's/Star Forge robes. Install it if you want to use mods like "Jedi Journeyman Robes" (which replace Darth Revan's robe with something else) for player's character.
Option 2 (without hood and cape) is affected by mods that change Darth Revan's/Star Forge robes (model J). This means you can install various Darth Revan's robe reskins with it and they will appear on Revan.
"Revan's Hoodless/Maskless Flowing Robes For TSL 1.1" by DarthParametric is compatible, but most (or all) female variants won't have a flowing cape.
"Single bladed fake Revan 1.0.0" mod by Crimson Knight is incompatible.
-------------
6.Permissions
-------------
This mod may not be modified or distributed without the explicit permission of the author.
This mod can be reuploaded / posted on other sites only if it is unavailable both on DeadlyStream, and on Nexus, and there is no contact with the author for at least 3 months.
---------
7.Credits
---------
Fred Tetra - KOTOR Tool
TK102 - DLG Editor
Stoffe and Fair Strides - TSLPatcher
Blue - KotOR Scripting Tool
---------
8.Contact
---------
PM me on DeadlyStream or Nexus.
Disclaimer
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
283 downloads
-
Effixian's Dark Mandalore
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Dark Mandalore
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
Unzip, copy the 2 files in the subfolder to your override folder.
-----------------------
DESCRIPTION
-----------------------
This is a simple reskin of Mandalore the Preserver, inspired by the Dark Troopers.
-------------------------
UNINSTALLING
-------------------------
Remove from the Override folder:
P_MandB.tga
PO_PMandalore.tga
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
--------------------
Fred Tetra for KotOR Tool
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
145 downloads
0 comments
Submitted
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HD Ossus Keeper Robe For the Stylish Jedi
By ScrierOne
I made this for my current playthrough to have a robe I wouldn't be embarassed to be caught wearing that also doesn't look too evil. It features:
A wool mid layer, providing thermoregulation for the Jedi who wears the same clothes in every climate
A bandolier to ensure your belongings aren't eaten by Cannoks
Boots with lots of buckles for when you want to woo a Sith, but still in plausibly deniable Jedi colors
Be "the wave of the future" in fashion and drop the files into your override folder.
443 downloads
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Single bladed fake Revan
For some reason I really hate the whole "Revan dual-wields purple and red" shtick. No idea why, but I just do. So I removed his purple lightsaber and buffed his stats a little to compensate for the nerf. I don't remember exactly what I did though, since I made this pre-COVID.
To install, simply drop the zipped file into your override folder.
260 downloads
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Effixian's Strider Robes
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Strider Robes
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-------------------------
INSTALLATION
-------------------------
A note before installing: This mod uses the Revan/Star Forge model slot. Only one mod can do that, make sure you're not already using a mod that takes that approach.
Unzip, run the Patcher.
-----------------------
DESCRIPTION
-----------------------
This mod adds 3 robes. They are reskins of the model used by Malak's followers as seen in his "test" on Korriban.
The robes can be purchased from the salvager Daraala in the Jedi Courtyard area of Dantooine. She will only get the updated inventory if you haven't already been to the area.
Woods Strider Robe (cheatcode: giveitem a_robe_67)
Defense Bonus: 2
Attribute bonus: +1 Charisma
Attribute bonus: +2 Intelligence
Attribute bonus: +2 Wisdom
Regenerate Force Points: 1
Immunity: Poison
Upgradable: Like Robes
Sand Strider Robe (a_robe_68)
Defense Bonus: 2
Attribute bonus: +1 Charisma
Attribute bonus: +2 Intelligence
Attribute bonus: +2 Wisdom
Regenerate Force Points: 1
Damage Immunity: Cold 10%
Damage Immunity: Fire 10%
Upgradable: Like Robes
Night Strider Robe (a_robe_69)
Defense Bonus: 2
Attribute bonus: +1 Charisma
Attribute bonus: +2 Intelligence
Attribute bonus: +2 Wisdom
Regenerate Force Points: 1
Immunity: Fear
Skill Bonus: +2 Stealth
Upgradable: Like Robes
This mod is based on a request from M@nTisOv3RlordZ to use the model, combined with my own take on how to implement that request.
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COMPATIBILITY
--------------------------
- This mod replaces the Revan/Star Forge model (PFBJM/PMBJM), so it's not compatible with any mod that does the same. This includes several of my own mods.
- Not compatible with any mod that changes Daraala's merchant file (store_daraala.utm).
- Not compatible with any mod that uses the same item names (a_robe_67, a_robe_68, a_robe_69).
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ISSUES
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Some clipping issues with the flap between the legs.
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UNINSTALLING
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Remove from the Override folder:
a_robe_67.uti
a_robe_68.uti
a_robe_69.uti
ia_revan_067.tga
ia_revan_068.tga
ia_revan_069.tga
store_daraala.utm
PFBJ67.tga
PFBJ68.tga
PFBJ69.tga
PFBJM.mdl
PFBJM.mdx
PMBJ67.tga
PMBJ68.tga
PMBJ69.tga
PMBJM.mdl
PMBJM.mdx
Get appearance.2da from this mod's backup folder and place it in your override folder.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
--------------------
THANKS TO
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M@nTisOv3RlordZ for the request.
Fred Tetra for KotOR Tool
----------------
Donations
----------------
My mods are free. If you would like to show your support then you can buy me a coffee at
ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
399 downloads
-
TSL Effixian's Twi'lek PC Pack
By Effix
Update: Please check out the improved 2021 version:
**************************************
Knights of the Old Republic - The Sith Lords
**************************************
TITLE: TSL Effixian's Twi'lek PC Pack
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Unzip somewhere and run the file "TSLPatcher - Install TSL Effixians Twilek Pack.exe".
If you use the Steam version then point the patcher to the game's location, for example:
[drive]:\[steam folder]\SteamLibrary\steamapps\common\Knights of the Old Republic II
If you use the Steam version + Steam's TSLRCM then point it to something like:
[drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937
Feel free to ask me about the above if you run into issues.
************
DESCRIPTION
************
This mod adds 2 male and 4 female Twi'lek player characters.
- Male: Xor (purple, NPC clone) and Zhar (pink/red, NPC clone) with yellow eyes at fully dark side, underwear to match their skin.
- Female: The Twin Suns (Seer'aa and Teer'aa, NPC clones), Yuthara Ban (from KotOR 1, her head texture is in the K2 files) and a new red female. Apart from the red female there's no real dark side transitions. The red one gets some tattoos halfway to dark and full Sith tattoos at fully dark side, Yuthara starts with tattoos. For the females there's also underwear to match their skin.
Check out my TSL Mission Vao Deluxe mod for one more unique female Twi'lek.
*****
BUGS
*****
None known.
*************
UNINSTALLING
*************
1. Remove the following files from your Override folder:
(not harmful if you leave these, step 2 will make the game not use them)
pmbamXor01.tga
pmbamZhar01.tga
po_pTwiAFX.tga
po_pTwiAFXD1.tga
po_pTwiAFXD2.tga
po_pTwiBFX.tga
po_pTwiBFXD1.tga
po_pTwiBFXD2.tga
po_pTwiCFX.tga
po_pTwiCFXD1.tga
po_pTwiCFXD2.tga
po_pUtharaFX.tga
po_pUtharaFXD1.tga
po_pUtharaFXD2.tga
po_pXorFX.tga
po_pXorFXD1.tga
po_pXorFXD2.tga
po_pZharFX.tga
po_pZharFXD1.tga
po_pZharFXD2.tga
P_TwiAss0AFXH.tga
P_TwiAss0AFXHD2.tga
P_TwiAss0BFXH.tga
P_TwiAss0BFXHD2.tga
P_TwiAss0CFXH.tga
P_TwiAss0CFXHD1.tga
P_TwiAss0CFXHD2.tga
P_TwiAssCX01.tga
P_UthuraFXH.tga
P_UthuraFXHD1.tga
P_UthuraFXHD2.tga
P_XorFXH.tga
P_XorFXHD2.tga
P_ZharFXH.tga
P_ZharFXHD2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated .tga files would still be in the Override folder.
*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.
********
Thanks to
********
Stoffe and Fred Tetra for the needed tools and tutorials
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
---------------------------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
4,143 downloads
- twilek
- player characters
- (and 2 more)
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Neglected Computer Panel
By ScrierOne
This computer panel makes various appearances throughout the game - on Peragus, Telos, Dxun and Malachor - but has somehow eluded the attention of every HD texture pack I have installed. I initially intended to just upscale it with an AI and be done with it, but the AI didn't do such a good job... so I started making tiny little tweaks by hand with HAL eyes, bicycle reflectors, screenshots from various SW films, fake GUI elements I made myself, until eventually this was the result.
The panels have gone from 256x256 to a possibly excessive 4096x4096 pixels.
Drop files into override, compatible with anything that doesn't alter the same textures.
I give blanket permission to use / improve this texture, just give me a nod.
9,830 downloads
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Effixian's Black Mira
By Effix
**************************************
Knights of the Old Republic - The Sith Lords
**************************************
TITLE: TSL Effixian's Black Mira
AUTHOR: Effix
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Unzip somewhere and run the file "TSLPatcher - Install Effixians Black Mira.exe".
************
DESCRIPTION
************
This is a simple reskin mod that changes Mira's textures and portrait.
There's a matching Dancer's Outfit and the Patcher makes sure she gets the underwear that matches her skin tone.
This mod is not compatible with mods that also change Mira's appearance, such as my Blonde Mira mod.
Requested by RedFX99.
*****
BUGS
*****
None known.
*************
UNINSTALLING
*************
1. Remove the following files from your Override folder:
P_MiraA.tga
P_MiraAD01.tga
P_MiraH.tga
P_MiraHD1.tga
P_MiraHD2.tga
PFBLMira01.tga
PFBLMiraD01.tga
PO_pmira.tga
po_pMirad1.tga
po_pMirad2.tga
2. If you haven't installed any mods after this mod then you can get the file appearance.2da from the mod's backup folder and put it back in your override folder.
More technical: Apart from moving the files listed above, the patcher only changes her underwear texture value in appearance.2da.
Row 456, column texa -> original value: PFBAMC, new value: PFBAMB
*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.
********
Thanks to
********
Stoffe and Fred Tetra for the needed tools and tutorials
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
---------------------------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
509 downloads
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Citadel Station Hangars Repair
By PapaZinos
Citadel Station is facing more issues than just a lack of fuel. Just getting to your morning shift in bay control can be hazardous -- they forgot to vacuum-seal all the hangars! In each hangar you can find gaps all along the tops of each of the entrance-side walls. Screenshots don't really do it justice. So let's patch it up!
To Install*:
Download the 7z file and extract to your override folder. For the Steam version of the game, this can be found at "Steam\steamapps\common\Knights of the Old Republic II\override". You can unzip a 7z file using Archive Utility on macOS or by downloading a free program such as PeaZip for Windows/Linux.
*Note: I have since created a mod fixing up models for the entirety of Citadel Station, and included the original hangar fixes available here. I recommend downloading that mod instead for your greatest convenience .
To Uninstall:
Simply remove "Citadel_Hangars_Repair" folder from your override folder.
Included files:
-201tel01.mdl
-201tel01.mdx
-201tel06.mdl
-201tel06.mdx
-201tel10.mdl
-201tel10.mdx
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not also affect/replace the above files.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender.
Disclaimer:
This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
411 downloads
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Ultimate Citadel Station Repairs
By PapaZinos
Citadel Station is facing more than just a lack of fuel. Just getting to your morning shift in bay control can be hazardous -- they forgot to vacuum-seal the place! As a result, you can find gaps in walls, floors, and ceilings all exposing the station to space. Not to mention the many lighting, walkmesh, and UV errors that leave the station looking a little too much like the planet it orbits. Let's patch things up!
Installation:
Download the 7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". 7z files can be extracted using Archive Utility on macOS, or with programs such as PeaZip for Windows and Linux.
Uninstallation:
Remove "Ultimate_Citadel_Repairs" from your override.
Included Files:
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not replace any of the files listed above. This mod includes the same files and fixes included with Citadel Station Hangars Repair, with many more added on. If you previously installed that mod, you can safely delete "Citadel_Hangars_Repair" from your override.
Texture mods for Citadel Station will also be compatible. Some cool other mods to check out for Citadel Station are Citadel Station Signage by Sith Holocron, HD Czerka Droid by ScrierOne, and the Kotor 2 Unlimited World Texture Mod by facemeltingsolo.
Here's a fun one: for those of you playing 2003's Jedi Knight: Jedi Academy and 2005's Battlefront II on PC, Citadel Station has been made a playable map for both, thanks to the work of JamyzGenius and teancum, respectively. You can find the mod for Jedi Academy here, and Battlefront II here. Check the mods out on YouTube for yourself.
Acknowledgments:
Thanks to Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender, and Cortisol and Fred Tetra for making file extraction easy with the Holocron Toolset and KotOR Tool, respectively.
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
811 downloads
- repair
- citadel station
- (and 3 more)
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HD Czerka Droid
By ScrierOne
Dark Hope's excellent Protocol Droids work with TSL as well, but don't include a file for this one unique model. This is not as intricate a change as hers - it's just an AI upscale of the original texture (from 256x256 to 2048x2048), with some hand-made tweaks on the Czerka logo and some other stuff that the AI didn't get right, but I think it at least stands out less.
Place files into Override
424 downloads
- protocol droid
- hd
- (and 1 more)
0 comments
Updated
-
TSL Loot-Immersion Upgrade
By 90SK
TSL Loot & Immersion Upgrade
Version c.01
by 90SK
"This is but a taste of the dark side to whet your appetite..."
--------------------------------------------------------------------
Mod Info:
A fresh take on the body items in TSL, with over 60 new skins!
In-character skins and integration into TSL's world. It was created to add life to TSL's selection of armors and robes. Requires a new game & start to fully add everything. This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. See changelog for details on latest version and giveitem codes. --------------------------------------------------------------------
Patches for Loot Immersion Upgrade:
Ceremony Jedi Tunics Alternate Expansion Marauder Tunics Expansion Patch/Alternate Version of Loot-Immersion Upgrade c.04 Default Jal Shey Expansion Contributors:
90SK
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra
- KotOR Tool
Silveredge9 & Quanon
- Mandalore mask model and original skin
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
Exile darksider robe skin
Sharen Thrawn
- Nar Shaddaa skybox skin
Gsccc
- Tutorial on VO recording
tk102, Stoffe, Darth333
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR
- a lot of materials, the games, and making way for my work to be done.
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It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.
Content Overview:
Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins. Jedi master robes have been reskinned. Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine. Canon and comic book style improved masks for Nihilus and Mandalore. Improved Bao-Dur skin (tan, green eyes). Korriban and Dxun tombs have improved appearance item loot. All unrestrictive items and textures totally overhauled. Metallic/improved HK-50, 51, 47 and T3. Vacuum mask replaced with an electromesh mask design. No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons. Cheat code "giveitem light_matrix" for blue hypermesh armor. Cheat code "giveitem revan" for Darth Revan robe . Cheat code "giveitem shadow" Azkul's outfit. Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes.
--------------------------------------------------------------------
INSTRUCTIONS AND DETAILS:
PLEASE READ CAREFULLY***
Step 1.
Download 7Zip to unpack .7z files (harmless freeware for file packing) Step 2.
Copy baseitems.2da to an empty Override Install TSLRCM and any Lightsaber mods you want Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your "Program Files/steam/steamapps/common/Knights Of The Old Republic II" , or "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version Step 3.
That's it!
To verify that the mod is working, check it in KSE.
You can do a few things to remove the mod if you need to, but it is largely not recommended.
Use the auto-generated Backup folder to replace files from the mod. You can also reset your Override folder (delete your override folder, make a new folder and name it override) Manually manage your Override folder
-------------------------------------------------------------------
Misc Information:
If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.
--------------------------------------------------------------------
Changelog:
-------------------------------------------------------------------
NOTES:
Compatibility:
Troubleshooting:
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COMPATIBILITY & MOD DETAILS:
- Item Classes: This mod replaces:
the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.
Version c.01 is the current version.
This mod is designed to fit in with and improve TSL.
This mod is not compatible with the STEAM TSLCRM due to directory conflicts Please start a new game to use Loot & Immersion Upgrade v4.4.4b has not been tested with NPC Overhaul Level and weapon mods are compatible with Loot & Immersion Upgrade If you have questions about something on this page, feel free to PM me (90SK)
--------------------------------------------------------------------
Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.
Explicitly do not release this mod on any site or in any way/shape/form.
Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.
Extra special thanks to staff of LucasForums and DeadlyStream!
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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
13,796 downloads
- item codes
- robes
- (and 7 more)
-
Stylized Portraits TSL Created by Tinman888
By Sdub
Stylized Portraits TSL Created by Tinman888
by Sdub & Tinman888
Version:
1.3
Description:
After seeing the release by @DylanRPG and the Portraits done by Tinman888 who is a magnificent artist.
I reached out to Tinman888 and discovered that he had finished some TSL Portraits!
After gaining permission by Tinmann888 to create a pack made from his TSL portraits I got to work.
This pack included all main party members with dark side transitions, generic female portrait, and generic bearded/Non Bearded male portrait
One thing to note, the Widescreen UI can be a bit wonky, especially for the Aspyr version on steam. So I highly suggest using a widescreen mod otherwise the Portraits can look stretched.
I use a combination of these two.
https://deadlystream.com/files/file/839-improved-widescreen-experience/
&
https://deadlystream.com/files/file/332-widescreen-ui-fix-for-knights-of-the-old-republic-2-the-sith-lords/
Easy install, open the folders of the portraits you'd like to use and Just drop them into the override folder.
To uninstall remove the implemented files.
Big thanks to the KOTOR Discord & Deadlystream
Tinman888 for the wonderful art, you can see more of his art here! https://brandon_chen.artstation.com/ and on Instagram at @bchen.art
and DylanRPG for the original pack which led me to discover the TSL portraits.
3,961 downloads