Search the Community

Showing results for tags 'skin'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 94 results

  1. View File Hk 51 skin for Hk 47 This mod is for Kotor 2 Hk51 skin for Hk 47, actually i used original hk 51 skin from the game but for portrait i recolored it's original icon. enjoy. Submitter Blackrock Submitted 11/03/2024 Category Mods TSLRCM Compatible No  
  2. Version 1.0.0

    471 downloads

    This mod will add upscaled textures for the Manaan part of the game. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a peek at the screenshots and: Enjoy! Minor note: No the Sith base is not included, this is a separate texture set within the game, it gets used on various other locations to. So it'll be a pack on its own. Sky textures are made by the awesome Kexikus get them here: => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ => https://www.nexusmods.com/kotor/mods/69 For the best looking Cantina signs, pick up this mod by SithHolocron: => https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/
  3. Constar

    4k Atton

    Version 1.01

    31,561 downloads

    Hi, this is my first texture mod, so please don't be to rude. It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future. I edited following things: -His Leather Jacket now looks like real leather -his shirt now has a visible fabric.texture -all metal pieces of his clothing look like actual metal (including buttons) -His shoes and belt have a nice black leather texture, now -his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great I used following ressources and tools: - various textures from http://www.cgtextures.com/ - This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720 & photoshop to edit the textures. Installation: just put the .tga files from the download into your override folder. I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.
  4. View File More Ebon Hawk Scaffolding Description: This is a quick little retexture I made that replaces some of the textures on the Ebon Hawk to look mildy repaired. It has the damaged "Wiring/Broken" texture from the damaged Ebon Hawk with the scaffolding seen in the fixed ship put over top. I'd like to imagine that the Peragus miner's and mining droids didn't have the right parts to 100% keep the inside of the Ebon Hawk looking clean and properly fixed up, and they only had the scaffolding/spare parts to fix up the ship to the point where it won't fall apart. It also gives the perspective of the ship being more scrapped and damaged, the exile and her party making do with the mildy intact ship. Note: The textures can look a bit wonky in a few areas, but that's due to how the texture's are laid out originally on the model. Won't do much to fix all that, since I just wanted a simple retexture. Sometimes you won't notice unless you pay attention to it. Additional: An Ebon Hawk retexture can be seen in the screenshots. This is NOT apart of my mod, but it is from Laast's "Ebon Hawk Revisited" mod here: https://deadlystream.com/files/file/2338-ebon-hawk-revisited/ Installation: Extract the .zip and copy the .tga files in the folder to the Override folder in your TSL directory. Delete any files with the same name that end in .tpc or .dds. Credits: Obsidian/Bioware for the original textures GIMP Holocron Toolset for file extraction You can use these retextures in your own mod as long as I am credited and they are repurposed. Submitter Lewok2007 Submitted 12/27/2024 Category Skins TSLRCM Compatible Yes  
  5. Version 1.0.0

    10 downloads

    Description: This is a quick little retexture I made that replaces some of the textures on the Ebon Hawk to look mildy repaired. It has the damaged "Wiring/Broken" texture from the damaged Ebon Hawk with the scaffolding seen in the fixed ship put over top. I'd like to imagine that the Peragus miner's and mining droids didn't have the right parts to 100% keep the inside of the Ebon Hawk looking clean and properly fixed up, and they only had the scaffolding/spare parts to fix up the ship to the point where it won't fall apart. It also gives the perspective of the ship being more scrapped and damaged, the exile and her party making do with the mildy intact ship. Note: The textures can look a bit wonky in a few areas, but that's due to how the texture's are laid out originally on the model. Won't do much to fix all that, since I just wanted a simple retexture. Sometimes you won't notice unless you pay attention to it. Additional: An Ebon Hawk retexture can be seen in the screenshots. This is NOT apart of my mod, but it is from Laast's "Ebon Hawk Revisited" mod here: https://deadlystream.com/files/file/2338-ebon-hawk-revisited/ Installation: Extract the .zip and copy the .tga files in the folder to the Override folder in your TSL directory. Delete any files with the same name that end in .tpc or .dds. Credits: Obsidian/Bioware for the original textures GIMP Holocron Toolset for file extraction You can use these retextures in your own mod as long as I am credited and they are repurposed.
  6. Version 1.1.0

    33 downloads

    Description: I've always found that some of the vanilla energy shield icons look like a piece of laminated thick paper instead of an armband of some sort. This reskin uses the other armband icons and changes them to have the vanilla icon's color scheme, but a look that feels more like a piece of technology. This mod also upscales the icons from 64 x 64 to 128 x 128 (512 x 512 in v1.1), with addition upscaling the other, unedited (besides upscaled) icons. They may look a bit fuzzy in the pictures provided, but I assure that they will look fine in game. ADDITIONALLY - This file is usable for K1 as well, after taking a look at the icons between each games. Installation: Put the files from the override folder in the mod download into the override folder in your swkotor 2 directory. -> IF* you have files with the same name and are in .tga format, you will be prompted to overwrite. If you have files with the same name and are in .tpc or .dds format, you will need to delete those. Uninstallation: Delete the files this reskin adds. Tools Used: Kotor Tool GIMP File Use: You may use these in your own mod if you want, but give me credit somewhere in the mod description please. Additionally, I don't want these to be uploaded to the steam workshop or a re-upload of the mod. (If I want it somewhere specific, I will put it there.) Compatibility: Incompatible with anything else that edits anything with the same name as this mods files. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  7. View File Consistent Energy Shield Icons Description: I've always found that some of the vanilla energy shield icons look like a piece of laminated thick paper instead of an armband of some sort. This reskin uses the other armband icons and changes them to have the vanilla icon's color scheme, but a look that feels more like a piece of technology. This mod also upscales the icons from 64 x 64 to 128 x 128 (512 x 512 in v1.1), with addition upscaling the other, unedited (besides upscaled) icons. They may look a bit fuzzy in the pictures provided, but I assure that they will look fine in game. ADDITIONALLY - This file is usable for K1 as well, after taking a look at the icons between each games. Installation: Put the files from the override folder in the mod download into the override folder in your swkotor 2 directory. -> IF* you have files with the same name and are in .tga format, you will be prompted to overwrite. If you have files with the same name and are in .tpc or .dds format, you will need to delete those. Uninstallation: Delete the files this reskin adds. Tools Used: Kotor Tool GIMP File Use: You may use these in your own mod if you want, but give me credit somewhere in the mod description please. Additionally, I don't want these to be uploaded to the steam workshop or a re-upload of the mod. (If I want it somewhere specific, I will put it there.) Compatibility: Incompatible with anything else that edits anything with the same name as this mods files. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Lewok2007 Submitted 11/23/2024 Category Skins TSLRCM Compatible Yes  
  8. 87 downloads

    ============================================ Animated - Upscaled Workbench & Medstation ============================================ New upscaled & animated texture for workbenches & medstations. The .gifs in the preview are a lot faster than the ones in-game, I'll get some new gif's made up eventually. There are 4 versions: Workbench: 1. Orange LED around the table 2. (Original) White LED around the table Medstation: 1. Blue LED around the table 2. (Original) White LED around the table Installation: 1. Choose which version you'd like to use. 2. Drop the file (.tpc) into your override folder - restart your game. Uninstallation: 1. Remove the file from your override. Please Note: It has been reported that the skin is causing a short delay when loading into the level, I've investigated but cannot replicate the issue - if anybody has any ideas please let me know. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits:
  9. View File Animated Upscaled Workbench & Medstation ============================================ Animated - Upscaled Workbench & Medstation ============================================ New upscaled & animated texture for workbenches & medstations. The .gifs in the preview are a lot faster than the ones in-game, I'll get some new gif's made up eventually. There are 4 versions: Workbench: 1. Orange LED around the table 2. (Original) White LED around the table Medstation: 1. Blue LED around the table 2. (Original) White LED around the table Installation: 1. Choose which version you'd like to use. 2. Drop the file (.tpc) into your override folder - restart your game. Uninstallation: 1. Remove the file from your override. Please Note: It has been reported that the skin is causing a short delay when loading into the level, I've investigated but cannot replicate the issue - if anybody has any ideas please let me know. Legal Disclaimer ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties. Credits: Submitter OzilsEyes Submitted 11/10/2024 Category Skins TSLRCM Compatible Yes
  10. Version 1.0.0

    0 downloads

    This mod is for Kotor 2 Hk51 skin for Hk 47, actually i used original hk 51 skin from the game but for portrait i recolored it's original icon. enjoy.
  11. Version 1.0.0

    25 downloads

    This mod is for Kotor 2 Hk50 skin for Hk 47, actually i used original hk 50 skin from the game but for portrait i recolored it's original icon. enjoy.
  12. View File Hk 50 skin for Hk 47 This mod is for Kotor 2 Hk50 skin for Hk 47, actually i used original hk 50 skin from the game but for portrait i recolored it's original icon. enjoy. Submitter Blackrock Submitted 11/02/2024 Category Mods TSLRCM Compatible No  
  13. Version 1.0

    4,614 downloads

    Author: Kainzorus Prime Mod Name: TOR HK Droids Skin Pack ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod provides several custom versions of HK series droids, available for Darth Parametric's TOR HK Droids mod. 2. Installation: ========= Copy the files of your choosing into the Override folder, overwriting as necessary. Darth Parametric's original mod is required for this one to function properly - http://www.nexusmods.com/kotor2/mods/52/? 3. Credits: =========== Special thanks to: Darth Parametric - for the original TOR HK Droids mod.
  14. View File Black T3-M4 and other similar droids HD skins DESCRIPTION HD texture for the droids in the game KotorII, but it also works in KotorI. INSTALLATION Place all .tga files in the Override folder of either the KotOR or KotORII game. UNINSTALLATION Delete all .tga files and any files with the same name but with other extensions, such as .tcp. Submitter mestrealan Submitted 06/05/2024 Category Skins K1R Compatible Yes  
  15. Version 1.0.0

    114 downloads

    DESCRIPTION HD texture for the droids in the game KotorII, but it also works in KotorI. INSTALLATION Place all .tga files in the Override folder of either the KotOR or KotORII game. UNINSTALLATION Delete all .tga files and any files with the same name but with other extensions, such as .tcp.
  16. N-DReW25

    Build a Calo

    Version 1.0.0

    89 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 22.03.2024 Pre-Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using any of JCarter426's Cloaked Jedi Robe mods, please ensure that his mods are installed before Build a Calo. This mod is divided into two versions, the "Normal Versions" which uses the vanilla Calo Nord model and the "JC's Cloaked Robe Compatible version" which uses JC's Calo Nord hotfix model. If you plan on using the Cloaked Robes, install that mod before Build a Calo and use the "JC's Cloaked Robe Compatible version" of this mod, if you don't plan on using those mods then please use the "normal version" instead. Installation: Simply click on the INSTALL.exe and you'll be given two install options. "Calo Nord Head & Body" will allow you to modify Calo Nord's head & body post-Taris. "Calo Nord Body Only" will only allow you to modify Calo Nord's body post-Taris. This means the head texture you use on Taris will also appear post-Taris. Calo Nord's post-Taris appearance will now use the skin "N_CaloNord02.tga" in the Override and "N_CaloNordH02.tga" if you used "Calo Nord Head & Body". Once you've selected your desired option, click install then sit back and watch the TSLPatcher do its magic. If you do nothing after installing this mod, Calo Nord will use SpaceAlex's brown outfit post-Taris from the K1EP. You can install the "N_CaloNord02.tga" texture from the Optional Black Outfit folder to make Calo Nord's post-Taris outfit use Watcher07's black outfit (the same one recommended on the Kotor Mod Build website). You can download other Calo Nord textures & rename them to make them work with Build a Calo. For example, if you download "Quanon's Calo Nord Skin" you can install the "GameLook" option first and this will replace Calo's appearance on Taris. If you open "QSLook" and rename the following files, placing these renamed files in the Override will instead replace Calo's appearance post-Taris: N_CaloNord01.tga -------> N_CaloNord02.tga N_CaloNord01.txi -------> N_CaloNord02.txi N_CaloNordH01.tga -------> N_CaloNordH02.tga N_CaloNordH01.txi -------> N_CaloNordH02.txi This feature is intended to be customizable, instead of using Quanon's "GameLook" for Taris and "QSLook" post-Taris you can have it be reversed, or you could have Emperor Turnip's HD Calo Nord textures. Just remember to have the Taris skins set to 01 with the post-Taris skins set to 02 as shown above. And remember, N_CaloNordH02.tga will ONLY work with the "Calo Nord Head & Body" installation option. Description: Calo Nord is a bounty hunter in Kotor who is iconic for his colorful attire. Throughout the years, mods have sprung up which alter Calo Nord's appearance by changing the overall color scheme of his outfit or by changing his entire style, in the early to late 2000s these modded skins used the default 512x512 resolution whilst newer mods made in the late 2010s & beyond use higher texture resolutions to add more detail to the skins. 2024 is the year which saw the release of N-DReW25's take on the character with his "Build a Calo" mod. Breaking with the tradition of crafting a new skin to add to the collection of other Calo Nord skins which have come & gone, I've instead chosen to craft an elaborate little mod which uses other people's Calo Nord reskins in a way never before seen. The way "Build a Calo" works is that Calo Nord will appear on Taris with one set appearance, whilst after Taris he's wearing a different outfit. If you install this mod & boot up the game, Calo will wear his blue outfit on Taris whilst after Taris he'll wear a new brown outfit from the defunct K1 Enhancement Pack. If you choose to install the "Optional Black Outfit" AFTER installing Build a Calo, you'll have Calo use Watcher07's reskin (the same one from Snigaroo's Kotor Mod Build) after Taris. Now, if you look at the screenshots on the Build a Calo mod page, you'll see that it's possible to install "Quanon's Calo Nord Skin" found on Deadlystream with the "Gamelook" version appearing on Taris whilst the "QsLook" version appearing after Taris. Before Build a Calo, you'd have to pick either "Gamelook" or "QsLook"... it was one or the other, but with Build a Calo you can now have both. With this mod, you "Build" Calo Nord to your liking. Do you want to use both of Quanon's Calo Nord skins at once? Would you rather swap Quanon's Calo Nord skins so "QsLook" appears on Taris whilst "Gamelook" appears after Taris? Do you want to use Watcher07's black reskin on Taris whilst Calo uses the brown K1EP reskin after Taris? Will you install the "Calo Nord Head & Body" version of Build a Calo and use Quanon's skins to change both Calo's outfit & head? Or will you customise Calo Nord even further? Would you rather install "Calo Nord Body Only" version of Build a Calo & use Quanon's "Gamelook" version of Calo Nord's head on both Taris & after whilst his body uses Emperor Turnip's HD Calo Nord outfit texture on Taris and Quanon's "QsLook" texture after Taris? Or will new mods be published after Build a Calo? Maybe some new HD texutres for Calo Nord in the future may also be used alongside Build a Calo, maybe someone could make a "battle damaged" version of Calo Nord which can be used with this mod for his appearance after Taris. The possibilities are endless! Known Bugs: If there are bugs feel free to report them to me on Deadlystream. Incompatibilities: Incompatible with any mods that change Calo Nord's model & character files post-Taris. Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. You are more then welcome to talor your Calo Nord reskins to be used alongside Build a Calo if you wish. Thanks to: SpaceAlex: For releasing his K1 Enhancement Project as a modder's resource & for making the Calo Nord reskin included in said mod! Watcher07: For making the Calo Nord Recolor mod! Quanon: Whilst I did not use your skin in my mod, your Calo Nord reskins inspired me to make this mod in the first place! JCarter426: For creating the Cloaked Robes mod & the hotfix for Calo Nord to make his character model work with the new supermodels of that mod. His hotfix for Calo Nord was included in Build a Calo for the sake of compatibility between our mods! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  17. Version 1

    2,555 downloads

    Have you ever wondered why there is a bunch of retextures for every teammate but Hanharr? Even NPCs who are not even part of your party, like atris and sion, have a lot of new texture projects dedicated to them... So why not poor Hanharr? Yes, he is one of the least popular party members, but there are even textures for GOTO, so this can't be the reason alone. The main reason is all that hair, in my honest opinion. It is really a pain in the (swears in Huttish). I couldn't let poor Hanharr sit between all those shiny HD textures looking like he was pulled straight out of an Commodore 64. Frankly, his texture was bad from the beginning, even for 2004 standards. So I remade it. I put a lot of work in this and I hope you like it. Because there is such an abundance of skins for other characters I felt like 1 texture for Hanharr wouldn't do. So I made 2. Version 1 (With Scar) features a scar on his stomach, to show in what condition he is and what he's been through. (Screenshot for reference) Version 2 (Without Scar) just doesn't have that scar If you don't want to have blood and similar content in your game, this Version is for you. Installation: Move the P_Hanharr.dds from the "with scar" or "without scar" folder into your override folder Credits: CGTextures (now just "Textures"): www.textures.com This Eye texture ressource: http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720 and Biowares TGA to DDS converter, here from deadlystream.
  18. View File Build a Calo A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 22.03.2024 Pre-Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using any of JCarter426's Cloaked Jedi Robe mods, please ensure that his mods are installed before Build a Calo. This mod is divided into two versions, the "Normal Versions" which uses the vanilla Calo Nord model and the "JC's Cloaked Robe Compatible version" which uses JC's Calo Nord hotfix model. If you plan on using the Cloaked Robes, install that mod before Build a Calo and use the "JC's Cloaked Robe Compatible version" of this mod, if you don't plan on using those mods then please use the "normal version" instead. Installation: Simply click on the INSTALL.exe and you'll be given two install options. "Calo Nord Head & Body" will allow you to modify Calo Nord's head & body post-Taris. "Calo Nord Body Only" will only allow you to modify Calo Nord's body post-Taris. This means the head texture you use on Taris will also appear post-Taris. Calo Nord's post-Taris appearance will now use the skin "N_CaloNord02.tga" in the Override and "N_CaloNordH02.tga" if you used "Calo Nord Head & Body". Once you've selected your desired option, click install then sit back and watch the TSLPatcher do its magic. If you do nothing after installing this mod, Calo Nord will use SpaceAlex's brown outfit post-Taris from the K1EP. You can install the "N_CaloNord02.tga" texture from the Optional Black Outfit folder to make Calo Nord's post-Taris outfit use Watcher07's black outfit (the same one recommended on the Kotor Mod Build website). You can download other Calo Nord textures & rename them to make them work with Build a Calo. For example, if you download "Quanon's Calo Nord Skin" you can install the "GameLook" option first and this will replace Calo's appearance on Taris. If you open "QSLook" and rename the following files, placing these renamed files in the Override will instead replace Calo's appearance post-Taris: N_CaloNord01.tga -------> N_CaloNord02.tga N_CaloNord01.txi -------> N_CaloNord02.txi N_CaloNordH01.tga -------> N_CaloNordH02.tga N_CaloNordH01.txi -------> N_CaloNordH02.txi This feature is intended to be customizable, instead of using Quanon's "GameLook" for Taris and "QSLook" post-Taris you can have it be reversed, or you could have Emperor Turnip's HD Calo Nord textures. Just remember to have the Taris skins set to 01 with the post-Taris skins set to 02 as shown above. And remember, N_CaloNordH02.tga will ONLY work with the "Calo Nord Head & Body" installation option. Description: Calo Nord is a bounty hunter in Kotor who is iconic for his colorful attire. Throughout the years, mods have sprung up which alter Calo Nord's appearance by changing the overall color scheme of his outfit or by changing his entire style, in the early to late 2000s these modded skins used the default 512x512 resolution whilst newer mods made in the late 2010s & beyond use higher texture resolutions to add more detail to the skins. 2024 is the year which saw the release of N-DReW25's take on the character with his "Build a Calo" mod. Breaking with the tradition of crafting a new skin to add to the collection of other Calo Nord skins which have come & gone, I've instead chosen to craft an elaborate little mod which uses other people's Calo Nord reskins in a way never before seen. The way "Build a Calo" works is that Calo Nord will appear on Taris with one set appearance, whilst after Taris he's wearing a different outfit. If you install this mod & boot up the game, Calo will wear his blue outfit on Taris whilst after Taris he'll wear a new brown outfit from the defunct K1 Enhancement Pack. If you choose to install the "Optional Black Outfit" AFTER installing Build a Calo, you'll have Calo use Watcher07's reskin (the same one from Snigaroo's Kotor Mod Build) after Taris. Now, if you look at the screenshots on the Build a Calo mod page, you'll see that it's possible to install "Quanon's Calo Nord Skin" found on Deadlystream with the "Gamelook" version appearing on Taris whilst the "QsLook" version appearing after Taris. Before Build a Calo, you'd have to pick either "Gamelook" or "QsLook"... it was one or the other, but with Build a Calo you can now have both. With this mod, you "Build" Calo Nord to your liking. Do you want to use both of Quanon's Calo Nord skins at once? Would you rather swap Quanon's Calo Nord skins so "QsLook" appears on Taris whilst "Gamelook" appears after Taris? Do you want to use Watcher07's black reskin on Taris whilst Calo uses the brown K1EP reskin after Taris? Will you install the "Calo Nord Head & Body" version of Build a Calo and use Quanon's skins to change both Calo's outfit & head? Or will you customise Calo Nord even further? Would you rather install "Calo Nord Body Only" version of Build a Calo & use Quanon's "Gamelook" version of Calo Nord's head on both Taris & after whilst his body uses Emperor Turnip's HD Calo Nord outfit texture on Taris and Quanon's "QsLook" texture after Taris? Or will new mods be published after Build a Calo? Maybe some new HD texutres for Calo Nord in the future may also be used alongside Build a Calo, maybe someone could make a "battle damaged" version of Calo Nord which can be used with this mod for his appearance after Taris. The possibilities are endless! Known Bugs: If there are bugs feel free to report them to me on Deadlystream. Incompatibilities: Incompatible with any mods that change Calo Nord's model & character files post-Taris. Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. You are more then welcome to talor your Calo Nord reskins to be used alongside Build a Calo if you wish. Thanks to: SpaceAlex: For releasing his K1 Enhancement Project as a modder's resource & for making the Calo Nord reskin included in said mod! Watcher07: For making the Calo Nord Recolor mod! Quanon: Whilst I did not use your skin in my mod, your Calo Nord reskins inspired me to make this mod in the first place! JCarter426: For creating the Cloaked Robes mod & the hotfix for Calo Nord to make his character model work with the new supermodels of that mod. His hotfix for Calo Nord was included in Build a Calo for the sake of compatibility between our mods! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 03/21/2024 Category Mods K1R Compatible No  
  19. Version 1.0.0

    442 downloads

    This is a small skin pack I had laying about. It just improves Calo Nord, the bounty hunter. You'll get two variants, in this pack, each has its own folder. The "Gamelook", as the name implies, is Calo in his blue vest outfit and white hat. Second folder, QsLook, is a minor recolor of my own choice. It gives him a tanned darker vest. And black hat. Other details remain just the same. He now has a mustache! I know! It just made sense to me 😄 To install; unpack and then copy the contents to your override folder.
  20. Version 1.0.0

    1,257 downloads

    Movie Mandalorians - Retextured by Mcfly -------------------- My intention in making these textures was to fuse the concept of the Movie Mandalorians mod, with the original in-game Mandalorian designs. I initially made these just for my own use, but I decided to release them once I finally completed the set. -------------------- Install: -------------------- - These textures require the Movie Mandalorians mod by Deadman. - Copy all .tga files into your KOTOR2/override folder. -------------------- Uninstall: -------------------- - Delete the .tga files from your override folder. - Reinstall Movie Mandalorians mod to restore the original textures -------------------- Special Thanks: -------------------- - Deadman, for creating the original mod. Thank you Deadman! -------------------- Permission: -------------------- - Anyone is welcome to do whatever they like with these. -------------------- Contact: -------------------- If for any reason you want to contact me, you can find me on DeadlyStream and NexusMods. - Mcfly696 @ NexusMods - Mcfly @ DeadlyStream
  21. View File KOTOR 2 Alpha Textures KOTOR 2 Alpha Textures Description: This is an attempt to restore the K2 visuals, to CLOSELY match those used by the Obsidian during the Alpha stages of development, as seen in promotional screenshots and videos. Just like with KOTOR 1 many early game textures still exist ,in their low quality format, in the game files. This IS NOT a 100% faithful restoration, more a creative interpretation. (SEE screenshots). I don't think that is possible, or its beyond my capabilities. Textures are UPSCALES to 2k. Uploaded collage of promotional images. Installation: Textures are "High Resolution" upscales of base game images.(sometimes modified where necessary) They COULD be used as STANDALONE. However, i recommend/ the intent was, as a patch for my mod. - KOTOR 2 HD Galaxy Mod https://www.nexusmods.com/kotor2/mods/1174 If you have it, just extract the folders into override and REPLACE, when prompted. OPTIONAL FILES: Ive included a SEPARATE alternate appearance for TELOS.(not the red one! See images) Also included retextures for the Droids used in "Alternate Peragus mining Droids" by FF97, also 2k. WARNING - alpha droid models have a animation errors! LINK: https://deadlystream.com/files/file/1227-alternate-peragus-mining-droids/ INCOMPATIBILITY: Obviously, any mods that affect the games environment visuals(replaces same files) are incompatible. However, there is no chance of game breaking errors or bugs. Permissions: Do not re-upload this mod or UNMODIFIED assets from this mod to other sites. Modifying or using the files in your own mods, is allowed and encouraged. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter JackInTheBox Submitted 07/19/2023 Category Skins TSLRCM Compatible Yes  
  22. Version 1.0.0

    278 downloads

    KOTOR 2 Alpha Textures Description: This is an attempt to restore the K2 visuals, to CLOSELY match those used by the Obsidian during the Alpha stages of development, as seen in promotional screenshots and videos. Just like with KOTOR 1 many early game textures still exist ,in their low quality format, in the game files. This IS NOT a 100% faithful restoration, more a creative interpretation. (SEE screenshots). I don't think that is possible, or its beyond my capabilities. Textures are UPSCALES to 2k. Uploaded collage of promotional images. Installation: Textures are "High Resolution" upscales of base game images.(sometimes modified where necessary) They COULD be used as STANDALONE. However, i recommend/ the intent was, as a patch for my mod. - KOTOR 2 HD Galaxy Mod https://www.nexusmods.com/kotor2/mods/1174 If you have it, just extract the folders into override and REPLACE, when prompted. OPTIONAL FILES: Ive included a SEPARATE alternate appearance for TELOS.(not the red one! See images) Also included retextures for the Droids used in "Alternate Peragus mining Droids" by FF97, also 2k. WARNING - alpha droid models have a animation errors! LINK: https://deadlystream.com/files/file/1227-alternate-peragus-mining-droids/ INCOMPATIBILITY: Obviously, any mods that affect the games environment visuals(replaces same files) are incompatible. However, there is no chance of game breaking errors or bugs. Permissions: Do not re-upload this mod or UNMODIFIED assets from this mod to other sites. Modifying or using the files in your own mods, is allowed and encouraged. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  23. View File Clone Wars Styled Kotor Logo Description: I made a Clone wars Styled Logo for the 1st Kotor a while ago, but it didn't look good enough to upload it here. I've remade it now and it looks much better. Installation: 1. Find your swkotor folder. Open up the Override Folder. 2. Extract the .zip from this DeadlyStream download. 3. Copy logo_sw_02.tga from the folder found in the extracted .zip and paste it into the Override Folder found earlier. Uninstallation: - Delete logo_sw_02.tga from the override folder. Credits: Kotor Tool by Fred Tetra - Used this to extract the logo_sw_02.tga file. GIMP - For editing the File. Compatibilities: It will not be compatible with anything else that would add logo_sw_02.tga to the Override Folder. Submitter Lewok2007 Submitted 03/27/2023 Category Skins K1R Compatible No  
  24. Version 1.0.1

    16 downloads

    Description: I made a Clone wars Styled Logo for the 1st Kotor a while ago, but it didn't look good enough to upload it here. I've remade it now and it looks much better. Installation: 1. Find your swkotor folder. Open up the Override Folder. 2. Extract the .zip from this DeadlyStream download. 3. Copy logo_sw_02.tga from the folder found in the extracted .zip and paste it into the Override Folder found earlier. Uninstallation: - Delete logo_sw_02.tga from the override folder. Credits: Kotor Tool by Fred Tetra - Used this to extract the logo_sw_02.tga file. GIMP - For editing the File. Compatibilities: It will not be compatible with anything else that would add logo_sw_02.tga to the Override Folder.
  25. Version 1.0.0

    153 downloads

    Snowy Dantooine This Skin makes Dantooine more in the Winter season. - Textures have been changed - New Load Screens are added - Maps are redone Installation: 1 - Download and Extract SnowyDantooine1.0.zip 2 - Open the Snowy Dantooine folder and copy all files 3 - Paste the files into the override folder of Kotor 2 Credit: Fred Tetra - Kotor Tool GIMP Telos Polar Region snow texture Permissions: Do not upload the mod onto another site Do not take credit for this (You can take credit for the idea if you made something very similar before this was released.) You can re-use the textures here, but do no re-upload them directly. You can modify them. Version: 1.0