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Everything posted by Malkior
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How so? I've run it with TSLRCM last time with no issues. It just removes the feats from the setup; if you prefer, I can remove that prerequisite but then you would literally have to ignore the feats on your own since their very existence defeats the entire purpose of the mod. I don't have as much free time as I used to, but I'd like to keep up on modding, so if you can tell me exactly what is causing the incompatibility, I will see what can be fixed since I care how this plays for others as well.
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Game of Thrones ShowRunners to produce Star Wars Trilogy
Malkior replied to VarsityPuppet's topic in Star Wars
Arguably, Star Wars (at least originally) was aimed at all audiences rather than just at kids. That's why the sudden push for kids toys and overall more kid-friendly characters like Jar Jar gave so many people whiplash when the Prequels rolled around. (The Ewoks seemed so out of left field as well) There's always been a decent adult audience for Star Wars content which is likely part of why novels like the Rogue Squadron and Thrawn series caught on so well. As long as George R Martin shows restraint and doesn't rely on brutal imagery and explicit sexual content, then it could provide that adult audience with something more in terms with their tastes. (Heck, if we actually care whether a character dies or not it will reinforce the fact that these are in fact Star [ul]Wars[/ul] ; and not just negotiations, which I'm all for) However, if they decide to go full bore with everything and make it an adult only viewing, then it will likely split the demographic and possibly the fanbase. (Plus it will cause the obligatory protest from concerned parents once they find out) -
Thank you very much for this. I too was confused and I regularly use Photoshop to batch convert files myself, so I should have no excuse. To avoid burying your instructions (Though hopefully the author can pin it) I will be brief. Thank you for helping out with this, Av. Jorak, I love your mods and hope to install them properly now that I know how.
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I see you found the baby... No but, seriously that texture has been a mystery for a long time. Many people have tried to find a definitive answer, but to my knowledge none have so far. Out of curiosity, have you seen the nun, yet?
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Kex, please let me know of your findings as it may make possible a project I've been trying to finish for nearly a decade.
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Can someone please make some Clone Wars or Rebels mods
Malkior replied to knitewingtherevanchist's topic in Mod Requests
Well, I have a 3 day weekend, so I can re-download Blender and take another crack at it if you're still interested. To be fair though, it was already mostly finished aside from weathering and effects. -
[K1] Gordon Freeman from Half Life - PC Replacement Soundset
Malkior commented on Sith Holocron's file in Mods
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[K1] Gordon Freeman from Half Life - PC Replacement Soundset
Malkior commented on Sith Holocron's file in Mods
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"2.) Frustration" I see nothing wrong with this.
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People can keep their HARMYs edits and "respecialized" editions, this is by far my favorite edit of the Star Wars Prequels ever...
-/ Warning: Contains Excessive Use of the "Kaliedescope Filter", Significant Instances of Hip Hop and/or "European Techno, Crudely Constructed Music Videos, Severely Altered Norms, Drug References, Coarse Language, and Suggestive Dialogue-/
Please Enjoy!
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So perhaps posting this a day before April 1st was a poor decision. This is actually a legitimate video and perhaps one of the best parodies of Star Wars I've ever seen (I'm counting Spaceballs in this) Imagine Bad Lipreading crossed with Kung Pao that somehow convincingly casts the jedi as the "bad guys" and Sidious as the last hope for Anakin. There is some profanity and a great deal of drug references, but otherwise some great videos.
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Having recently purchased and built a new PC, I have been busy collecting and downloading every mod confirmed to work with TSLRCM and have arrived at a bit of a quandary. Even if my mods work with one larger mod, how will they interact with eachother? Now, I am aware that larger mods say to "install their mod last to prevent any conflicts", but how does one proceed with multiple mods that say that very same thing? Unfortunately, to my understanding, we only have an order of basic TSLRCM and M478EP installation while mod installs are simply listed by type rather than which one to install after which. TSLPatcher while useful in ensuring mods playing nice together can still cause problems if you install certain mods over others. Thus, I have decided to ask you, the DS community if you might have some insight on how you made your many mods work together by compiling a sort of "master load order" of mod installation with as many mods (TSLRCM confirmed compatible) listed as possible to hopefully eliminate conflicts. My hope is that as more users confirm each mod's place in the list, we could hopefully have a concrete way to allow users to pick 100 random mods and guarantee them to work together without reading 100 readmes. If this idea causes more problems than it fixes or if it's already been done at some capacity, I'm willing to concede, but my hope is that this can become a useful tool in the future for the average user.
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- 3 comments
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- Force Field
- Dialogue
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(and 5 more)
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Obsidian really dropped the ball when it came to game progression. You are taught how to make new items from components, upgrade them, and even test them on Peragus and then you literally do nothing with this for the rest of the game. The most logical continuation would be creating, upgrading, and testing your own lightsaber parts due to your "Rogue Jedi" status, right?
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IIRC, MDLEdit has a feature that allows you to scale model size. I used it to change the size of the fire emitter a little while ago.
- 7 replies
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- rescale world units
- scaling
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(and 2 more)
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From the album: Tests
Proper grass texture for the Mandalorian Camp Hopefully, I can get similar results for Dantooine and Telos -
Mine is Tachyon:The Fringe Like most Novalogic games, it was quickly forgotten after 2000 yet had quite a few cool features present in modern games. The biggest draw was that the one and only Bruce Campbell was the voice of the main character, but there was also a fairly complex plot revolving around conspiracies and world-spanning corporations vying to keep the rest of the galaxy in their control. The gameplay was quite similar to the X series in that it has a Slide manuever (you can turn while still in the momentum of your previous direction), third-person cameras of the other ships when you have them selected in your radar, and the ability to manually land on space stations. The combat was also quite fast-paced for a space sim and the AI was downright brutal on the higher difficulties.
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From the album: Tests
Duxn Plain Grass Preview (Still working on it) -
From the album: Tests
New Lightning Texture made from scratch -
From the album: Tests
New Campfire Texture with New Overgrown Foliage -
From the album: Tests
New Leaf Texture Preview