-
Content Count
2,195 -
Joined
-
Last visited
-
Days Won
131
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by N-DReW25
-
Alright, I think what I want and what you're explaining to me are two very different things. What I want is to make a new mask item with a new texture, not a new cube map. Just so we're on the same page here is an example of what I am referring to. That is what I mean by new mask, new texture. My new texture is based on the Stabilizer Mask though it shouldn't replace the actual Stabilizer mask item or texture.
-
-
Maybe add a Dark Side option where you make Gorton attack a Sith Patrol and gets himself killed.
-
Just to note I already have restored the Simple Weapons feat- http://deadlystream.com/forum/files/file/1062-simple-weapons-feat-restoration/ will this crash with my mod installed for Soldiers?
-
Can certain NPC'S wield the cross guards in the future update?
-
Alright, without trying to sound like a jerk and stupid at the same time but I barely understood a bit of that. Do you reckon you could reword that into a step by step format with the tools I would need as I am very new to this "Cubemapping" thing. I have the texture all ready to go if that makes a difference.
-
-
How would I go about making a new mask with a custom texture? I know it is possible but it "appears" to be much more complicated than making new armor textures.
-
-
I have an idea similar to the HK-50's though for now, the only one I have in mind is in the Restoration Zones on Telos at the moment and not other planets. That video is TSLRP's GenoHaradan, not my GenoHaradan. Not all the GenoHaradan Members will be Ubese. My mod actually adds all the K1 GenoHaradan items into K2 and the GenoHaradan Members will have different appearances while some, not all, will have the mesh suit and other items equipped.
-
In the end of the Jekk Jekk Tarr in the arena when the Ubese betray Visquis Goto chimes in and says a few lines before the Ubese kill him and capture the Exile for Goto. Though this might of been a plot hole as droids could not enter the Jekk Jekk Tarr as it messed with there photoreceptors, so if this is the case how was Goto able to talk in the Jekk Jekk Tarr if he was a droid thus couldn't enter the Jekk Jekk Tarr?
-
I believe both of them did, however, they were both unique lightsabers and I think you got to keep the USM lightsaber after the scene. I do believe this would be a simple script edit for this though.
-
The Sith Lords Restoration Project Videos
N-DReW25 commented on N-DReW25's blog entry in N-DReW's Datapad
First Hangar now Staring. Though I have considered to re-edit the footage to include more detailed information about the mod and fix that typo. And of course I will edit it during the day not at night like I did that one. -
Look it up on Youtube, in the raid scene shown in that comparison video the Sith Soldier has a different actor than his PC actor. All we'd need to do really is turn off sound effects and music and keep only the voice audio then record the screen as the scene plays then post it on Youtube and modders can turn that video into mp3 audio to replace the PC actor with the Xbox actor. It may be worth to try to look into the game files of the Xbox because if M4-78 and Droid Factory modules were left behind on the Kotor 2 Xbox version I'm sure something will be around on the Kotor 1 Xbox version though I doubt that. There are a few minor NPC's with different appearances from their PC appearance but a simple Kotor Tool edit can recreate that.
-
The Sith Lords Restoration Project Videos
N-DReW25 commented on N-DReW25's blog entry in N-DReW's Datapad
As the GenoHaradan isn't in TSLRCM I can't actually compare it to anything. I will, however, compare TSLRCM and TSLRP content like the HK Factory though and your text suggestion is one I will be using when that day comes. The way I am trying to do this is by showing the viewers the mod gameplay and let them judge for themselves how they feel about the mod, obviously, comparison with TSLRCM will help but because there is no GenoHaradan in TSLRCM that cannot be done for these specific videos. -
Is this a port of PC to Xbox one S or is a port of the original Xbox to Xbox One S? If it is the second one I'm just going to suggest to anyone with the intent of buying it that this version of the game that there are exclusive features on the Xbox version such as for example in that scene shown in the video that Sith Soldier has a different voice actor which isn't in the PC version. Things like that can be ported to the PC version as mods. And though unlikely if a modder actually looks into the game files preferably the stream waves folder of the Xbox One S version they might even find cut lines that didn't make it onto PC though I find it unlikely.
-
So this mod modifies T3's Soundset to sound like his K1 self. One question: Are these audio files in TSL's game files? I'll assume yes because you're usually the one who stops porting in its tracks and I know a bunch of K1 soundset audio files exist in TSL so I won't be surprised if this one does as well.
-
Yes, they are voiced.
-
Give his hunting lodge and kashyyyk utcs the Proficiency all feat or the heavy armor Proficiency feat.
-
He does, on the landing pad, and in the Hunters Lodge. Best to modify Komad's armor in those modules as well.
-
Because he uses a unique yellow head I don't think you'd need to do that, just put Armor on him in the utc and it should work.
-
The Sith Lords Restoration Project Videos
N-DReW25 commented on N-DReW25's blog entry in N-DReW's Datapad
Yeah, he has gone from Heavy Battle Armor/Mandalorian Battle Armor to Felanar Armor to Light Battle Armor likely for balancing reasons. Well while that may be the case I assure you both times are different in some way. It won't be a near-identical "get knocked out, party saves you" Master Uthar in my opinion human. Imagine him without the Tatoo's on his face, without them he is almost identical to the generic Dark Jedi Master and Darth Bandon heads yet they are considered humans. Though in this mod Dessicus' I am going to say is human 100% with facial tatoos. I won't be using the Obsidian's Dessicus lines because I have more custom lines for him to say. I wouldn't say it's the best lines in the game though I wouldn't class it as the worse. These lines are better than no lines at all Perhaps they are the same actor, though I don't think this Vaklu Captain is credited either, unfortunately. -
Yes, that will be restored in the future.
-
Look no further https://www.nexusmods.com/kotor2/mods/75/?