JasonRyder

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Everything posted by JasonRyder

  1. Which row is that? I'm using the Mullet Man head. Also, I think I've tried this before and it didn't work. I do have an Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
  2. I am trying to put a new texture onto the Star Forge Robes but the metallic parts(chest and bracers) are always translucent no matter what I texture I use. I've tried using ZimmMaster's "Revan's Jedi Robes' texture for the Star Forge Robes and I also tried using jonathan7 and Sithspecter's 'Revan's Robes Revisioned' textures, but this came with the same problem. Also, I tried putting the CM_baremetal txi file that was inlcluded in DarthParametric's mod, but this did nothing. I have downloaded other mods(including the K1 Restoration Mod) but none of them modify Revan's robes in any way. So this shouldn't be happening. How can I make the chest and bracers non-transparent?
  3. How is this mod NOT compatible with K1R? I'm playing it with that mod and the only issue I've had so far is that Tar'eelok's(the Twi'lek Jedi Master in the training room behind Master Zhar) robes glitch in place after the fight.
  4. Where do you get the disguise for Bastila? It isn't in my inventory when she joins the party.
  5. It's good that you feel this way. I love your Legends series of character reskins and am excited to see more! I'd suggest Xor next. He should be human, but have a unique appearance. Same with Jagi, Sunry, and other named characters. SpaceAlex already made unique heads for many of these, and I wouldn't mind if you just used those.
  6. This is sounding like more trouble than it's worth...I'll leave modding to the experts.
  7. Thank you JC! You're one of my favorite modders and I've downloaded plenty of your mods. I tried doing this, but I ended up with the Republic Mod Armor's Default model with the new texture. Also, the icon did not change.
  8. Xor should have a unique appearance and not just a common generic one. SpaceAlex gave him one in his unfinished mod that I posted here. You might use that one.
  9. I am trying to alter the appearance of two armors, Echani Fiber Armor and Republic Mod Armor using assets from SpaceAlex's K1 Enhancement pack, but I don't know what files to drop into Override to make it work. I put in the texture files and the .mdl and mdx. files, but this did nothing. What am I doing wrong? I'd like to know because I want to reskin more armor sets.
  10. How did you port the Quarterstaves from K2 to K1?
  11. There's helmet-less female Mandalorian armor. But I don't know if the person who made that female mandalorians mod is even still active.
  12. I'm no modder, so I wouldn't know how to do this. Another suggestion: just equip female Mandalorians with Mandalorian armor that the player can loot and wear.
  13. This both looks and sounds GREAT!! The voice acting actually sounds professional! One thing I would do is make the female Mandalorians look female like in this mod here:
  14. Nice to see you back! And the links at the beginning of this topic dont' work anymore. Could you update them?
  15. I look forward to playing both of them! How much progress have you made on them? Sounds like you're almost done with the K1 NPC overhaul.
  16. Am I hearing this right? Are you making a new version of your NPC overhaul for both games or just KOTOR?
  17. Why is this not included in your K1 Gameplay Improvement Mod? Davik wears Verpine Zal Alloy Mesh instead.
  18. I like this idea! Great work and one other thing that's always bothered me that you could probably fix: Mission is given a Vibroblade when she joins your party and after rescuing Zaalbar, you can find his bowcaster in a locked footlocker, but Mission is optimized for ranged weapons and Zalbaar for melee weapons. I'd like it if you increased Mission's strength and Zaalbar's dexterity so they can effectively use their respective weapons.
  19. I love how Kandon Ark and his bodyguard looks in this screenshot! Is there a way to make them look like this? I tried downloading SpaceAlex's K1 Enhancement pack, but that is unfinished, bugged, and not compatible with K1R. Maybe you could make a 'Kandon Ark: Legends' mod?
  20. Just what I wanted to hear Kain! May the Force be with you!
  21. You should create two modular bits so that if someone has TSLRCM but not M4-78EP(or vice versa), they can still use your mod.
  22. JasonRyder

    The Playthrough

    Could you list all the mods you're using for these screenshots?
  23. What mods are used in this picture? I like them!
  24. I wish you luck at this! It's a shame SpaceAlex completed so much work yet left it unfinished. Good news is that there's plenty of assets to use in mods.