Hunters Run

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Hunters Run last won the day on April 4 2016

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About Hunters Run

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  1. I was going to put this on the other thread, but to avoid a double post I'll put it here. Do note this is only valid if you're still hex editing models. It should have occurred to me before, but you can get the same benefits of a 3d modeling program without actually using the program. Just edit the models ascii after it was decompiled. All you need is mdledit and notepad++.
  2. In mdlops 1.0 you no longer use the replacer. Instead you do a straight up conversion.
  3. Operation kill Bastila remade has been updated to 1.6. Unfortunately due to the nature of the changes, you need to have a save from before you entered upper city Taris for the first time. However, if you are almost done Taris simply do not take off Bastila's disguise while in the upper city streets.

    On another note I am surprised it got to 1.6. I thought I would release it and be done,  tbh. Ah well.. the best laid plans.

     

     

  4. Sorry if I wasn't clear enough. I had to set the path manually in the registry itself. Before you do that read this thread: https://deadlystream.com/topic/4568-kotor-tool-wont-work/?tab=comments#comment-47386 Setting it manually should be a last resort.
  5. I had the same problem. It turns out that the path to the game wasn't set correctly in my registry. In the end I had to set it manually.
  6. But when is it comin- *dodges thrown projectiles*.
  7. Shot in the dark here, but does anyone know of someone who can update kotorblender? 

  8. Each animation is stored in it's own scene.
  9. I actually have a tutorial in mind if you want to recruit someone else to do it for you.
  10. @Jorak Uln I believe the best practice is to import it into a modeling program and change it there if you want individual textures.
  11. Operation kill Bastila remade updated to version 1.5. Apologies to those who already started their playthroughs. 

  12. With 0.1.5 underscores are deleted: for example line 32 should read unique_malak_jedi. edit: This one is bigger than I thought. All underscores are removed, resulting in any models that contain underscores becoming invisible.
  13. Sorry, I missed this post until now. Make sure you have p_bastila.utc in your override. It may also have been replaced by another mod. When I have time I may change the mod to increase compatibility.
  14. Just Updated Operation kill Bastila remade. Fixed K1R incompatibility among other things.

    1. jc2

      jc2

      Very nice!

  15. I actually as a side project modified the enhancement pack to be compatible with k1r ( along with some other changes). I am unsure of the protocol of releasing it as it is someone else's work- modders resource not withstanding.