JasonRyder

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Everything posted by JasonRyder

  1. I'm no modder, so I wouldn't know how to do this. Another suggestion: just equip female Mandalorians with Mandalorian armor that the player can loot and wear.
  2. This both looks and sounds GREAT!! The voice acting actually sounds professional! One thing I would do is make the female Mandalorians look female like in this mod here:
  3. Nice to see you back! And the links at the beginning of this topic dont' work anymore. Could you update them?
  4. I look forward to playing both of them! How much progress have you made on them? Sounds like you're almost done with the K1 NPC overhaul.
  5. Am I hearing this right? Are you making a new version of your NPC overhaul for both games or just KOTOR?
  6. Why is this not included in your K1 Gameplay Improvement Mod? Davik wears Verpine Zal Alloy Mesh instead.
  7. I like this idea! Great work and one other thing that's always bothered me that you could probably fix: Mission is given a Vibroblade when she joins your party and after rescuing Zaalbar, you can find his bowcaster in a locked footlocker, but Mission is optimized for ranged weapons and Zalbaar for melee weapons. I'd like it if you increased Mission's strength and Zaalbar's dexterity so they can effectively use their respective weapons.
  8. I love how Kandon Ark and his bodyguard looks in this screenshot! Is there a way to make them look like this? I tried downloading SpaceAlex's K1 Enhancement pack, but that is unfinished, bugged, and not compatible with K1R. Maybe you could make a 'Kandon Ark: Legends' mod?
  9. Just what I wanted to hear Kain! May the Force be with you!
  10. You should create two modular bits so that if someone has TSLRCM but not M4-78EP(or vice versa), they can still use your mod.
  11. JasonRyder

    The Playthrough

    Could you list all the mods you're using for these screenshots?
  12. What mods are used in this picture? I like them!
  13. I wish you luck at this! It's a shame SpaceAlex completed so much work yet left it unfinished. Good news is that there's plenty of assets to use in mods.
  14. Do you have to install the original Admirality Mod before you install this one?
  15. Why is Sherruk wearing a breath mask on a temperate world? It doesn't make sense. I'd prefer it if you simply modified his Mandalorian armor to make him look unique.
  16. Just want to point out that if you make Bolook green, there will too many green Twi'leks on Dantooine. Lur Aka Sulas, Deesra Luur Jada, Garrum(if you download a mod restoring him and his master), Crattis Yurkal, and Karal Kaar. SpaceAlex created a unique appearance for him in his unfinished mod here
  17. Nice to see you back in the modding scene! This looks pretty good! And it's great that you have a compatability patch for JC's Republic Soldier fix. You two are some of my favorite modders.
  18. Of course I can! There were 40 .uti files in the folder.
  19. I have TSLRCM 1.8.5 installed, but no other Implant-specific mods installed. Anyway, I haven't played KOTOR II in awhile, but I remember this glitch from my last playthough.
  20. I have a bug where the Implants now require you to have BOTH the Implant Feat and the minimum Constitution.
  21. Keep the reskins coming! And I recommend you use SpaceAlex's unfinished mod for some of your own.
  22. I'm most concerned about the story aspects of this mod. Bastila's whole dialogue on Taris and the early part of Dantooine wouldn't make sense now.
  23. I am working with SpaceAlex's K1 Enhancement Pack and while I like how some of the armors look, there are others that I don't like. Particularly his version of the Bronzium Light Battle Armor and the Enviromental Bastion Armor. Inside my override folder are several textures and .mdl and .mdx files. How do I know which files are associated with which armor sets?
  24. Just when I downloaded this, you update it! Oh and are you going to upgrade any other characters?
  25. Many, many thanks to you "A Future Pilot!" This worked perfectly!