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Everything posted by Squall Lionhart
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Rest in Peace Count Dooku 1922 - 2015
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- 193 comments
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- new armors
- concept art
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(and 7 more)
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I'd just need the UTI files as they are, so that way I can add my robes in using the GFF Editor.
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"I want you to teach me" Maybe that would work if you could cut it off correctly and precisely so it doesn't sound like she is stuttering.
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- 193 comments
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- new armors
- concept art
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Well, I don't mean to bring in more bugs, but I did notice that when you learn the lightsaber combat forms from the Jedi Master, the PC does not do the animations like they are supposed to when the Master teaches them. I am assuming it is this mod since it always worked for me until I installed this.
- 313 replies
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Dang that looks awesome!
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When you finish this mod, I'd like to see the UTI files so I can make my robes compatible with this mod
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Makes sense, thank you for your help.
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Okay, I managed to fix the issue on the Czerka Site. What you need to do is open up the tslpatchdata folder in the Overhaul mod, then open up TEL 233 (I believe that is the module folder for the site.). You will then need to open up the UTC file that has the Mercenary Droidmaster's data. You will then click on the inventory option and add an armor to the armor section as it is empty. Then run the patcher for that module, and everything will run fine.
- 193 comments
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- new armors
- concept art
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Okay, last question, would your saber mod be compatible (obviously without Nihilus' Saber)?
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Just wondering, is this compatible with mods that overwrite the normal saber hilts? If not, I think I know the cause of my bug.
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- 135 comments
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- Lightsaber
- USM
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I haven't noticed any glitch on my last playthrough, just on the Czerka Site.
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On the subject, are you planning an update anyway even though Hassat said there was no need?
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Okay that makes sense, thanks very much.
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Dumb question, but I was looking through the data included in the mod and noticed that the files for the Czerka Site module do not match up really with the character descriptions, all I see is Mandalore, Mandalorians, and Assassins. Is that correct?
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Awesome, thanks Kain for your answer.
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Are the regular sabers supposed to be different? For example, the Dxun Veteran has replaced the regular lightsabers. I am asking as this is my first time really using this mod.
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- 193 comments
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- new armors
- concept art
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While I love using this mod, when used with 90SK's Loot and Immersion upgrade, at the Czerka Site, the enemy twelik that is usually there is not present, causing a CTD. I tried without the overhaul with the Loot mod installed and she was present. Installing this particular module causes her not to appear. Is there anyway to make these two compatible?
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Is there anyway to get custom heads (such as RedRob's Mullet Men) to work with custom clothing?
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- 193 comments
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- new armors
- concept art
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(and 7 more)
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That Taris looks awesome! Dantooine as well, I especially like how I can see Xarwarz' texture for Taris' door. Looking forward to more.
