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Showing content with the highest reputation since 08/27/2010 in Image Comments

  1. 3 points
    Nice! Makes me want to do a self-imposed challenge armour play-through for Kotor some day. Is this the first of the combat suits to come?
  2. 3 points
    Fantastic take on those as always! Your attention to details have served you well ^^ What do you think - will you make some Jedi robes as well?
  3. 3 points
    These violent delights have violent hats.
  4. 3 points
    Yeah about that approval.... I think @Tyvokka needs to install a giant flashing light or something whenever there's a new submission.
  5. 3 points
  6. 3 points
    Downloaded, and used it! The adjustments' great; noticeably with those eyes. Them eyes are gorgeous! This is the Bastila's texture that fits me the most; can't think any better than this for now to be honest. Permanent spot in the Override folder has been filled. Thanks for the amazing work DH! Note: She's a shyer in my playthrough so, this was the best angle I can get from her.
  7. 2 points
    Everything is much easier. It generates images, I use it as a texture. Manual labor remains.
  8. 2 points
    That's one of the most embarrassing bugs they left.
  9. 2 points
    I am so looking forward to when the other male heads are downloadable. You do such Amazing work. Love it!
  10. 2 points
  11. 2 points
    PFHC02A — копия.tga
  12. 2 points
    *Looks my own NCS tool* Famous last words...
  13. 2 points
    The next menu will be even better. It will be Vandar standing on a bar stool, so you can see him over the fog. After that, maybe T3 doing an Empire Strikes Back tribute.
  14. 2 points
    Damn another dark jedi!
  15. 2 points
    For immersion I edited this mod to have various Sand People wearing armor on Tatooine. Just an idea
  16. 2 points
    I'm not sure about the undershirt, but the jacket looks pretty good. With some adjustment it could be made to work with the pocketless version of the jacket I made. That one was a hybrid using the Scout legs, but it could be mated back to the original Scoundrel legs, which I assume you are using.
  17. 2 points
    Seems like you need to add a displacement filter to the symbol to get it to conform to the folds of the cloth.
  18. 2 points
    Good afternoon. Later I'll post it.
  19. 2 points
    Not a possibility, a fact: The only issue I'm having is trying to colour match to the heads. It's a freaking nightmare as they are all different. It's no wonder that Bioware and Obsidian went with jumpsuits. I might have to do a unique texture per head.
  20. 2 points
    No need, I am working on a non-mirrored UVs underwear model using the Canderous body. Will release it shortly.
  21. 2 points
    I'd suggest Reshade. It's infinitely easier to use and completely customizable. One caveat is to avoid simply downloading presets and assuming that Reshade always runs that slow. A lot of mod makers (and I mean A LOT) have this wierd obsession with eye gougingly high levels of bloom which is one graphical feature that tanks any system. Just disable or minimize that effect, (as well as the AA they also pack in there for no reason) My computer is very outdated, and I can still run all of my games with it while suffering at the most, 10 fps slowdown; however if I disable bloom and area fog, using only the bare minimum of color correction and edge sharpening, I have no fps drop whatsoever. Also, it's got an ingame editing tool so you can tweak any effect you want and see what stops you from losing fps.
  22. 2 points
  23. 1 point
    Hey EAF97, I'm a big fan of your mods and was hoping you could share this head model you used for Brejik? PMHH02 is my go-to head for my Exile, and I like this skin tone much better than the yellow-greenish KotOR 2 uses. Please let me know if possible, thanks!
  24. 1 point
    Thanks. I'm indeed planning to share this texture (and others). Its part of a bigger ongoing project, overhauling K2.
  25. 1 point
    Oh, nicely done! Really like those eyes, they look phenomenal
  26. 1 point
    Good afternoon. The outfit is in high definition. I see no reason to change it.
  27. 1 point
    I have not finished all the details (icons, underwear). I will send with a personal message. Will not be published.
  28. 1 point
    I like this! Recolors/Retextures of this outfit could be used for Tarisian nobles as well. But only Davik should have purple!
  29. 1 point
    I will do my best to let you know where the majority of the mods in this screenshot came from. It may take me a minute because I don't remember them all right now but I'll make a list when I can. The robe is from make carth a jedi Carths outfit is but i actually have it set on default clothes 3 for carth and i have 2 others for him on the same game.
  30. 1 point
    You can use any photos, the main thing is their high resolution.
  31. 1 point
    [mus_s_darkside playing in background.]
  32. 1 point
    Great filter (ReShade), tell me where you downloaded it. Gorgeous shots.
  33. 1 point
    @Dark Hope: Good Job as always my friend! Dont worry about it. Some people tend to be overly critic since they only see what todays game engines are capable of & dont understand how much work is involved to get those low poly models a decent look.
  34. 1 point
    At the moment she is in development, still need to make a dark side and underwear for her.
  35. 1 point
    Making a new Album seems to have fixed it.
  36. 1 point
    It's from oldflash's "Final Touch". By any chance I was using the model for Starkiller also, lol.
  37. 1 point
  38. 1 point
    You have two options. Presumably this is already a custom head you have added to heads.2da, so the logical approach is to load the head model into Max/GMax and adjust the vert positions in that area of the neck to move them back half 5-10mm, enough so they no longer clip through the collar. The second option is to create a custom version of the armour model (since again I assume she has a custom row in appearance.2da) and adjust the position of the verts on the collar, pulling them out a bit. Either would be a valid approach, but editing the head is the one I would suggest.
  39. 1 point
    Well, guess I'm thankful that I do listen to your input quite much then lol.
  40. 1 point
    Well, I believe your input and advices pretty much encouraged/influenced/inspired me on doing most of the stuffs. 😁
  41. 1 point
    Why did I get a credit in the caption? I am confused.
  42. 1 point
    I made a version for you that mirrors the jacket mesh but keeps the original UVs and legs. Pic Download
  43. 1 point
  44. 1 point
    Good afternoon. I'm not satisfied with the quality of this texture. I planned to change it. But if you liked it, you can download. PFHC03.rar
  45. 1 point
    Ah hmmm what did he look like? Wimpy vanilla? Or was he heckin scary?
  46. 1 point
    It's beautiful......
  47. 1 point
    Wallpaper worthy! Or new loading screens?
  48. 1 point
    Come on, that is by default GNihilus2! 😂
  49. 1 point
    Haha yeah sorry for not specifying, I did mean the body texture. Yes I recognise the head and underwear mod. I have used both of them before. But man that tattoo texture is awesome! I haven't played the new GOW yet but I have seen Baldur and he looked cool. Looked a bit like Conor Mcgregor too actually. But anyway are you gonna release that texture as a mod?? Its badass Also are you using a reshade mod or something? The graphics on all your screenshots look enhanced. Sorry for all the questions and thanks for replying so quick
  50. 1 point