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Showing content with the highest reputation since 08/27/2010 in Image Comments
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3 pointsDownloaded, and used it! The adjustments' great; noticeably with those eyes. Them eyes are gorgeous! This is the Bastila's texture that fits me the most; can't think any better than this for now to be honest. Permanent spot in the Override folder has been filled. Thanks for the amazing work DH! Note: She's a shyer in my playthrough so, this was the best angle I can get from her.
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2 pointsI'd suggest Reshade. It's infinitely easier to use and completely customizable. One caveat is to avoid simply downloading presets and assuming that Reshade always runs that slow. A lot of mod makers (and I mean A LOT) have this wierd obsession with eye gougingly high levels of bloom which is one graphical feature that tanks any system. Just disable or minimize that effect, (as well as the AA they also pack in there for no reason) My computer is very outdated, and I can still run all of my games with it while suffering at the most, 10 fps slowdown; however if I disable bloom and area fog, using only the bare minimum of color correction and edge sharpening, I have no fps drop whatsoever. Also, it's got an ingame editing tool so you can tweak any effect you want and see what stops you from losing fps.
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1 pointOh, I didn't know, I am sorry about that and that makes much more sense now. Thank you for clarifying. I do realize that it takes effort and time to re-texture a model, texturing is like an art and not everybody sees art in the same way as eachother. For me, I think the model should have been different, but that's simply my opinion and upon re-viewing it with what Dark Hope said to my original comment, I do see it for what it is and do find it looking good, and do realize that the texturing might show up better in-game. I realize that this is a much older game on a much older engine with horrible limitations, and appreciate greatly what Dark Hope has done with re-texturing the in-game models. I apologize for any disrespect.
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1 point@ebmarYou notice how some areas, like the collar specifically, appear differently in our screenshots? The Bendak Starkiller texture you're using was intended for the original Mandalorian model and does not wrap properly around the Final Touch model. I'm trying to edit the texture so that it properly fits on the new model. Look at the Mandalorian textures included with the Final Touch mod, some parts were edited.
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1 pointThanks! Wow, I just googled ENB and I think that is some sort of next-gen graphics mod I'd supposed; out of my league! 😂 Yeah, actually- I did some retouches to the head texture [mostly with coloring, toning and a slight change to the eyes color too] after downloaded and used it the very first time; as I noticed when I use it in-game, the skin looks all grey just like you said. You are very welcome!
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1 pointHaha yeah sorry for not specifying, I did mean the body texture. Yes I recognise the head and underwear mod. I have used both of them before. But man that tattoo texture is awesome! I haven't played the new GOW yet but I have seen Baldur and he looked cool. Looked a bit like Conor Mcgregor too actually. But anyway are you gonna release that texture as a mod?? Its badass Also are you using a reshade mod or something? The graphics on all your screenshots look enhanced. Sorry for all the questions and thanks for replying so quick
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