ebmar

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Everything posted by ebmar

  1. View File [K1] Rakghoul Fiend This mod overhauls the appearance and stats of Rakghoul Fiend; an alpha ghoul found in the Undercity and the Lower Sewers which seem was intended to have an unique demeanor with it. # Background # When facing the Rakghouls in the Undercity, I noticed that one of the raks named as Rakghoul Fiend but I saw nothing unique about it despite of its name. Another one found in the Lower Sewers also. Well, thought they need an unique demeanor with them; hence the fruits of labor then. # About this Mod # This modification makes unique appearance for the Rakghoul Fiend/s found in the Undercity and the Lower Sewers, and also bump their stats by a reasonable amount. Well, I didn't include a vanilla patch- guess you'll have to deal with them, luls. One aspects of uniqueness from them is they had their body upscaled for +~20% and also different color compared to the generic ones. I got the purple color using Trex's "The Jedi Masters" Rakghoul's texture as an overlay so, credits to Trex and their mod as being a part of this mod itself. # Final Remarks # In v1.0.0 release I aim to have the RF having its own unique Sound Set; I don't know- perhaps fiddling with the current Rakg's SS to adds some filters and bits or something else- not really in my head for now though. I suggest you to try N-DReW25's "K1 Gameplay Improvement" in conjunction with this mod to have some new-fresh experience on KotOR. Though his mod still in DEMO, it seem to received an regular updates so, no harm done in trying! Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the [ Install Mod -> ] Uninstallation: Replace the installed files with what was stored inside the generated 'Backup' folder. Particularly tar_m04aa.mod and tar_m05aa.mod; put these files to the 'modules' folder manually and overwrite when prompted Compatibility: Will be compatible with Kainzorus Prime's "[KotOR] NPC Overhaul Mod", N-DReW25's "K1 Gameplay Improvement" and/or few others mods that do the same - just make sure to install this mod after the said mods has. Will not be compatible with any mods that force-overrides tar_m04aa.mod and tar_m05aa.mod or messing with this mod's appearance.2da entry For this mod to be fully effective you should at least load a saved game before entering the Undercity [tar_m04aa] and the Lower Sewers [tar_m05aa] module This mod was play-tested with KotOR 1 Restoration/K1R installed and is compatible with it Redistribution: You can redistribute this mod or re-release it to any website as long it fits their policies; just don't claim it as your own. And be advised that I will not provide support to any technical problems there. If you are to re-use the assets to a mod you will be releasing, you don't have to ask for permission- but your generous intention is very much welcome. Also, make sure to give credits to Trex, BioWare & LucasArts with the release; as inside this mod are [part] theirs. An appreciation to this lil' peasant here is a very warm welcome, welcome. Credits: The Almighty Force which gave me a chance to finish this mod DarthParametric for past-present knowledge which allows me to create customs, for the information regarding model scaling and also definitive information about the INI setup which makes this mod a possibility Trex for the TJM's "Rakghoul texture" as a color-overlay for RF's texture ROTNR for "Creating Module Files in KotOR" tutorial which helps me on packaging the custom module included Dark Hope, VarsityPuppet, JCarter426, redrob41, CarthOnasty, Sithspecter, DeadMan, Salk, Quanon, Kexikus, Silveredge9, Logan23 and jc2 for the inspiration to most of the creation N-DReW25 for the inspiring "K1 Gameplay Improvement" which latest awesome content motivates me on doing this project Fred Tetra for the 'amazing' KotOR Tool bead-v for MDLedit, KOTORmax and its "Scale Wizard" script which a significant part of this mod development Werner Rumpeltesz for PlainEdit.NET Notepad++team for Notepad++ Adinos for "Simple Model Viewer" which very helpful to provide a quick preview of potential appearance for used model and texture ndix UR for tga2tpc stoffe and Fair Strides for the most useful "TSLPatcher" and "ERFEdit" All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout and to discuss Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor which [quite often] provides low-quality-yet-insightful discussion that indirectly helps storming the idea in the development of this mod, lol [JK] -eb Submitter ebmar Submitted 02/14/2019 Category Mods K1R Compatible Yes  
  2. ebmar

    MOD:[K1] Rakghoul Fiend

    Thanks! Very glad that you like it. I was skeptical about the color choosing and perhaps thinking about bolder palettes; such as lime green or bright red but glad that someone board the same ship on its final. Again, thanks! Much appreciated.
  3. Version 1.1.1

    81 downloads

    Custom 'Animated Revan' Legal Screen 1.1.1 A custom 'animated Revan' legal screen for KotOR in 1920x1080. The animated Revan is not a work of mine, it is a .gif upload by Danny Russell. So all credits to him for doing the hard job! What I do is some edits, convert, and blend the animation with the legal content I made so it can be utilized in-game. This mod is very much inspired by VarsityPuppet's "New Legal Screens for KotOR and TSL 1.0". Installation: Run the Installer [TSLPatcher.exe]. Uninstallation: Delete the said file, or overwrite with the file stored in the Backup folder inside the mod's folder [located at the same level as the 'tslpatchdata' folder]. Compatibility: Should be compatible with anything except other mods which potentially alter the Legal.bik file. Credits: BioWare & LucasArts for the 'Game of the 21st Century'. Danny Russell. All modders either active or inactive. stoffe and Fair Strides for the TSLPatcher setup. Jeff Roberts for the RAD Video Tools. -eb Preview
  4. ebmar

    [K1] Lyn Sekla "Legends"

    Version 1.0.1

    340 downloads

    This mod presents you an overhauled version of Lyn Sekla; a female Twi'lek who wanted desperately to get off Taris. In 3956 BBY, she heard that Bib Surool was stuck on Taris due to the Sith quarantine, and auditioned for him as a dancer. # Background # "But if you're ever traveling the galaxy and you see the Starlight Entertainers performing, stop by and ask for Lyn. I'll see if I can get you some free tickets". Spoiler-alert!: Actually, there's no correlation between the above statement and this texture overhaul, sorry for that lol. This overhaul was started because when surfing through mod's section in DeadlyStream, I saw an amazing Twi'lek's texture by @Dark Hope that leads me to think "Ah, this could be something!", and when I saw the description, DH also seems to wish that the texture could be utilized as a character for a story. So, I made up my mind to use the texture for Lyn Sekla; which I believe she would need a custom-unique appearance upstaging the rest of female Twi'lek's in the planet. The Force works right through me; I have the permission to use the assets from DH, and then the project was started then. # About this Mod # Significant change to the appearance of Lyn Sekla, using the base texture of "Girl with Ritual Tattoos", a high-quality texture mod created by Dark Hope which later I have them edited to fits this concept of the 'Legends' series of Lyn Sekla. [Updated in v1.0.1] # Final Remarks # Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- PM me at deadlystream.com [ebmar] or just write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. Uninstallation: Remove n_twilekf001.utc [and the rest of the textures files, if you wish] from the 'Override' folder. Compatibility: Will not compatible with mods that changes the value nor conflicted with n_twilekf001.utc. This mod will be compatible with Dark Hope's "Girl with Ritual Tattoos" as this mod use different variation for the textures and the model that will not conflicted with the said mod. There is an update from @DarthParametric whom has found one other instance of n_twilekf001.utc in the game which potentially can caused multiple appearance of "Lyn Sekla". So, where the other instance is? The good news is, the mod probably in an OK state now. 🤞 Redistribution: Do not redistribute this mod or re-release it on any website at all. As inside this mod, there are base assets which they are not belongs to mine. If you plan on using this mod or only the assets from this mod to a mod you will be developing, I would be thankful if you give credits to Dark Hope as the creator of the base texture. Also, a credits to my name is always a welcome, welcome. Credits: Dark Hope for permission and for the "Girl with Ritual Tattoos" mod. DarthParametric for past-present knowledge, that made it possible for me to create custom NPCs. DarthParametric, again; out of the goodness of his heart looking through every damn module in the game to find one other instance of n_twilekf001.utc which potentially can caused multiple appearance of the texture. BioWare & LucasArts for the 'Game of the 21st Century'. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. bead-v and ndix UR for the MDLedit. Fred Tetra for the KotOR Tool. stoffe and Fair Strides for the TSLPatcher setup. DeadlyStream for a place to hangout and to discuss. -eb Preview [Under Development]
  5. ebmar

    [K1] Selven "Legends"

    Version 1.3.0

    485 downloads

    This mod presents you an overhauled version of Selven; a human high-profile assassin who became infamous for her extermination of the Ulgo family on Taris and tons of other assassination attempts. # Background # "Now you'll see why I'm the most dangerous assassin on Taris". Spoiler-alert!: # About this Mod # Changes to both the head and body texture so now Selven is more Selven. [Updated in 1.3] Selven's much harder to fight. She was now designed to be encountered with high level PCs; more likely with Bastila in the party. [Updated in 1.3] Some tweaks to the voice to fit her new personality. Selven got a new pair of blaster and blade. They were described as SS-SL7 Rapid Blaster and DM-SL7 Vibroblade. [Updated in 1.3] Some new stuffs in her inventory also; which some are proven to be valuable loots- if, she has been defeated. [Updated in 1.3 - 'Selven's "Vanilla" Difficulty and Inventory' patch included] # Final Remarks # Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- PM me at deadlystream.com [ebmar] or just write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. [Updated in 1.3] Uninstallation: Remove tar03_selven031.utc from the 'Override' folder. As to uninstall only the new voices, you can overwrite them again by choosing the option "Optional: Selven's Vanilla Voices" from the installer directory. [Updated in 1.3] Compatibility: Will not compatible with T7nowhere's "Weapons of the Old Republic" and any other mods that changes the value nor conflicted with tar03_selven031.utc. If you want to ensure this mod to work properly, install this mod after T7's "WotOR" and/or all other mods has. This mod is 100% compatible with Sithspecter's "High Quality Blasters" and DeadMan's "[K1] Vibrosword Replacement Pack", as the textures and models inside this mod are using different variations from the said mods. [Updated in 1.3] Redistribution: Do not redistribute this mod or re-release it on any website at all. If you're planning to re-use the assets from this mod- please, ask me for permission first. Most likely it will be granted. More importantly, give credits to Sithspecter and DeadMan, as SS provides us the blaster's resource and DM actually asking on his mod's page to only give him credits for using the blade's assets. And if you're planning to re-use the blade assets to a mod that you're going to release on Steam Workshop, it seems a permission would not be granted; referring to DM's wishes on the mod's page. While for others, a bit of credits to my name is always a welcome, welcome. [Updated in 1.3] Credits: [Updated in 1.3] DarthParametric for literally everything. This mod would not be possible without DP's hands-on approach. And with later development of this mod, I've been using DP's "addheader.bat" to re-compressed the .WAV files which tools have been proven very useful. Sithspecter for "High Quality Blasters: Modder's Resource". DeadMan for "[K1] Vibrosword Replacement Pack". A Future Pilot for the assistance with new entries of the blaster and the blade. If you find the new descriptions are somewhat interesting, they are AFP's work there. N-DReW25 and JustABitAgroed for their input to the updated .utc's inventory and some advices regarding to the attribution of both the blaster and the blade. Salk for the input to include the optional 'Selven's "Vanilla" Difficulty and Inventory' patch. Sith Holocron, UnusualCharacters and CarthOnasty for advices and discussions which having great influence on the creative process of this mod. BioWare & LucasArts for the 'Game of the 21st Century'. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. bead-v and ndix UR for the MDLedit. Fred Tetra for the KotOR Tool. stoffe and Fair Strides for the TSLPatcher setup. DeadlyStream for a place to hangout and to discuss. -eb 1.3 Preview [featuring A Future Pilot's "K1 Lite Upgrader"].
  6. Version 1.1.1

    131 downloads

    This mod overhauls the appearance of Janice Nall and her Incomplete Droids in her store. # Background # I was in a playthrough and looking to overhauls things that're necessary; this is one of them. # About this Mod # This modification makes Janice Nall more like an expert droid technician; with those flashy looks of hi-tech armor she's wearing and her Incomplete Droids will looked like they're meant to be; an unfinished paint jobs with missing parts in their anatomy. Updated in v1.1.0: Adds an additional texture option for Incomplete Droid; which texture now immensely have the look of C8-42-GE3 [Elise Montagne's personal-assistant droid] with unfinished paint jobs. Updated in v1.1.1: An additional installation targeted to earlier version user; which is a fix for Janice Nall's model provided by @DarthParametric [Female Armour Collar Fix]. # Final Remarks # I have plan to change T3-H8 appearance to something more unique in the future update; to make it different from common utility droids spreads around the game. We'll see. 🤞 Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe] To install Incomplete Droids' alternative texture; simply run its option, or you could also drop the included file to the 'Override' folder. Overwrite when prompted Uninstallation: Replace the installed files with what is stored inside the generated 'Backup' folder. Particularly the tar_m02ab.mod, put back the file to the 'modules' folder; overwrite when prompted. Compatibility: This mod works either with vanilla or modded state of the game. Will be compatible with Kainzorus Prime's "[KotOR] NPC Overhaul Mod"- make sure to install this mod after the said mod has. Will not be compatible with any mods that overrides the tar02_brokedroid.utc and tar02_janice021.utc or anything that force-overrides the contents of tar_m02ab.mod. For this mod to be effective you should at least load a saved game before entering the Upper City North [tar_m02ab] module Redistribution: You can redistribute this mod or re-release it to any website as long it fits their policies; just don't claim it as your own. And be advised that I will not provide support to any technical problems there. If you are to re-use the assets to a mod you will be releasing, you don't have to ask for permission- but your generosity is very much welcome. Also, make sure to give credits to SpaceAlex, DarthParametric, BioWare & LucasArts with the release; as inside this mod are theirs. An appreciation to yours truly is also a warm welcome, welcome. Credits: DarthParametric for the past-and-present knowledge which allows me to create customs for the game, and also for granting my request on having his "Female Armour Collar Fix" included with this mod SpaceAlex for the Modder's Resource: K1 Enhancement Pack which its Twi'lek's head texture and Protocol Droid's texture as the primary base to work on to jc2 - whom recent release of Lehon Mandalorian Expansion triggered me on running a playthrough which resulting on this project Rece for the Animated Texture Tutorial which very helpful back then for me to understand how an animated clothing works ROTNR for the Creating Module Files in KotOR tutorial which helps me on creating the custom tar_m02ab.mod included with the mod Dark Hope, VarsityPuppet, JCarter426, redrob41, CarthOnasty, Sithspecter, DeadMan, Salk, Quanon, Kexikus, Silveredge9, Logan23 and N-DReW25 for an inspiration to most of the creation Fred Tetra for the 'amazing' KotOR Tool bead-v for MDLedit and KOTORmax Werner Rumpeltesz for PlainEdit.NET ndix UR for tga2tpc All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout and to discuss -eb
  7. ebmar

    Upper City North

    From the album: The Playthrough

  8. ebmar

    The Playthrough

    Various documentations of my past-present modded KotOR playthrough. With this album I wanted to say- Thank You to all KotOR modders (either here on this site and/or everywhere round the Galaxy!- either active or inactive) for giving me great time on playing this amazing game which was developed by BioWare and published by LucasArts. May the Force be with You all!
  9. ebmar

    [K1] Rakghoul Fiend

    Version 0.8.0

    31 downloads

    This mod overhauls the appearance and stats of Rakghoul Fiend; an alpha ghoul found in the Undercity and the Lower Sewers which seem was intended to have an unique demeanor with it. # Background # When facing the Rakghouls in the Undercity, I noticed that one of the raks named as Rakghoul Fiend but I saw nothing unique about it despite of its name. Another one found in the Lower Sewers also. Well, thought they need an unique demeanor with them; hence the fruits of labor then. # About this Mod # This modification makes unique appearance for the Rakghoul Fiend/s found in the Undercity and the Lower Sewers, and also bump their stats by a reasonable amount. Well, I didn't include a vanilla patch- guess you'll have to deal with them, luls. One aspects of uniqueness from them is they had their body upscaled for +~20% and also different color compared to the generic ones. I got the purple color using Trex's "The Jedi Masters" Rakghoul's texture as an overlay so, credits to Trex and their mod as being a part of this mod itself. # Final Remarks # In v1.0.0 release I aim to have the RF having its own unique Sound Set; I don't know- perhaps fiddling with the current Rakg's SS to adds some filters and bits or something else- not really in my head for now though. I suggest you to try N-DReW25's "K1 Gameplay Improvement" in conjunction with this mod to have some new-fresh experience on KotOR. Though his mod still in DEMO, it seem to received an regular updates so, no harm done in trying! Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the [ Install Mod -> ] Uninstallation: Replace the installed files with what was stored inside the generated 'Backup' folder. Particularly tar_m04aa.mod and tar_m05aa.mod; put these files to the 'modules' folder manually and overwrite when prompted Compatibility: Will be compatible with Kainzorus Prime's "[KotOR] NPC Overhaul Mod", N-DReW25's "K1 Gameplay Improvement" and/or few others mods that do the same - just make sure to install this mod after the said mods has. Will not be compatible with any mods that force-overrides tar_m04aa.mod and tar_m05aa.mod or messing with this mod's appearance.2da entry For this mod to be fully effective you should at least load a saved game before entering the Undercity [tar_m04aa] and the Lower Sewers [tar_m05aa] module This mod was play-tested with KotOR 1 Restoration/K1R installed and is compatible with it Redistribution: You can redistribute this mod or re-release it to any website as long it fits their policies; just don't claim it as your own. And be advised that I will not provide support to any technical problems there. If you are to re-use the assets to a mod you will be releasing, you don't have to ask for permission- but your generous intention is very much welcome. Also, make sure to give credits to Trex, BioWare & LucasArts with the release; as inside this mod are [part] theirs. An appreciation to this lil' peasant here is a very warm welcome, welcome. Credits: The Almighty Force which gave me a chance to finish this mod DarthParametric for past-present knowledge which allows me to create customs, for the information regarding model scaling and also definitive information about the INI setup which makes this mod a possibility Trex for the TJM's "Rakghoul texture" as a color-overlay for RF's texture ROTNR for "Creating Module Files in KotOR" tutorial which helps me on packaging the custom module included Dark Hope, VarsityPuppet, JCarter426, redrob41, CarthOnasty, Sithspecter, DeadMan, Salk, Quanon, Kexikus, Silveredge9, Logan23 and jc2 for the inspiration to most of the creation N-DReW25 for the inspiring "K1 Gameplay Improvement" which latest awesome content motivates me on doing this project Fred Tetra for the 'amazing' KotOR Tool bead-v for MDLedit, KOTORmax and its "Scale Wizard" script which a significant part of this mod development Werner Rumpeltesz for PlainEdit.NET Notepad++team for Notepad++ Adinos for "Simple Model Viewer" which very helpful to provide a quick preview of potential appearance for used model and texture ndix UR for tga2tpc stoffe and Fair Strides for the most useful "TSLPatcher" and "ERFEdit" All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout and to discuss Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor which [quite often] provides low-quality-yet-insightful discussion that indirectly helps storming the idea in the development of this mod, lol [JK] -eb
  10. ebmar

    Blog #100

    And good luck!
  11. Someone will have a new blaster [and possibly; looks]:

    SS_SL7_RB_v1_4.JPG.85378a0f3eb1b02741c7fa7bc5af6463.JPG

    Starring the exquisite Sithspecter's "High Quality Blasters for Modders". :2guns:

    1. Show previous comments  4 more
    2. jc2

      jc2

      I ce this might be for another lady? Or is this just a mission you are trying to complete?  Or am I izaerdrating too much? 

    3. ebmar

      ebmar

      There's a special place in hell the Sarlacc's Pit for you, @jc2! Lmao. 😂

    4. Sith Holocron

      Sith Holocron

      Quote

      Or am I izaerdrating too much?

      I see what you did there.  ;)

  12. ebmar

    [K1/TSL] BlasTech E-11 Blaster Rifle

    Too bad the mod wasn't released here. I was going to rate a ***** out of it!
  13. Version 1.0.0

    99 downloads

    Handmaiden Player Head [TSLPort] This mod adds TSL's Brianna/Handmaiden as a selectable-player head for females in KotOR/K1. # Background # This was attempted by request of KohlKatarn from DeadlyStream. # About this Mod # Inside this mod are 2 choices of installation: Main: Install TSL ported Brianna/Handmaiden as a selectable-player head for females in K1, including her original portraits that are ported from TSL Optional: Install custom portraits to replace the original portraits that are ported from TSL The textures are in TPC format and the portraits are in DDS format. # Final Remarks # This attempt was made easier with helps from DarthParametric's "Mira Player Head for K1" change.ini as the guiding hands; as without learning from his mod's setup, this attempt were not going anywhere lol. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. Uninstallation: Replace the installed files with the files that are stored in the 'Backup' folder. Compatibility: Will be compatible with most mods that are in surface by now. Potentially not compatible with other mods that tries to replaces the model, textures, portraits and messing with 2DAs rows of this installation. Redistribution: You can redistribute this mod or re-release it on any website as long as it meets their requirement; you don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare, Obsidian Entertainment, and LucasArts as inside this mod are their base assets. Anyway, credit to me is always a welcome, welcome. Credits: DarthParametric for past-present knowledge which allows me to create any customs for the game KohlKatarn for the idea Dark Hope, VarsityPuppet, redrob41, Sithspecter, JCarter426, Kexikus, Salk and Sith Holocron for being inspirational Elwood288 for without his porting discussion I'd have never learnt about it Fred Tetra for the 'amazing' KotOR Tool bead-v for MDLedit Chuck Chargin Jr./ndix UR for MDLOps ndix UR again for tga2tpc JCarter426 for resource of K1Supermodels that were used on the attempt Darth Sapiens and Paul Ste. Marie for Bioware's DDS Compression Kit stoffe/Fair Strides for TSLPatcher BioWare, Obsidian Entertainment and LucasArts for KotOR and TSL All streamers on DeadlyStream All modders either active or inactive DeadlyStream for a place to hangout and to discuss Featured in the screenshots is Dak Drexl's "Dak's Endar Spire Retexture" -eb
  14. ebmar

    Signs for Tatooine Enterable Buildings

    Greetings, fellow Jedi! Wish y'all the best of time. So, @Sith Holocron kindly provided the resource and give me the go-ahead to improvise with them. Here's one result with intention to have that "behind the glass" feeling. Welp, far as my resource and skill goes this is what I've got. 😁 I'm looking to do few more tweaks and adding color transition; could it have more dynamism in it, perhaps. 🤔
  15. ebmar

    Blog #99 - But what about "XXX" for a sound set?

    Wow, you really upped the game for audio mods. Looking forward for an update/s!
  16. ebmar

    Sleheyron

    It looked amazing! It feels great to see an update with the project too! If it fits your vision and plan; I hope you could implement the neon sign with outside of the building also.
  17. ebmar

    The After/Party

    Well, in that mission she's the boss!
  18. I recited this from few users that encountered the error and I have an information which perhaps could be useful. This does sounds odd really, but on my end I've encountered that error when I run the installer/patcher with K-Tool was opened. I managed to "fix" it by closing the tool and run the installer again. I can't tell what's actually going on but that method works on my end. Hope that could works for you too!
  19. ebmar

    Blog #94 - The Problem with Master Vash

    Wow, that sounds extra but pretty much get the picture here. Are there an example of mods/projects that practically done the aforementioned method? Anyway, as a friendly reminder; perhaps you could swap the word 'below' to 'above' to perfectly match the context. Many thanks for considering the latter!
  20. ebmar

    MOD:JC's Security Spikes for K1

    Greetings, Thread Master! Will it works when was installed into an ongoing playthrough? Many thanks for considering this!