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Combat Suit K1
By Canderis
Readme File:
***********************************
Knights of the Old Republic
***********************************
TITLE:Combat Suit Kotor
AUTHOR: Canderis
E-MAIL:
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INSTALLATION INSTRUCTIONS
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Copy the files to the override.
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DESCRIPTION
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This is the combat suit replacement mod for k1. Enjoy.
This is part of my final release package here.
Good day. Long live KOTOR!
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Compatability
--------------
Even though this mod doesn't use the TSLPatcher it does not need it. It will only interfear with the past versions of this mod.
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BUGS
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None, I hope.
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Credits
--------
Ferc Kast for help with the icons
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DISTRIBUTION NOTES
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You may use NOT use this modification in mods W/o my promission. Just contact me, i'll say yes.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,289 downloads
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Holocron Icon Replacement
By InSidious
This is a really small and slightly pedantic fix, which changes the icons for the two holocrons you find in KotOR,
so that one (on Tatooine) looks like a Jedi Holocron, and the other, found on Korriban, looks like a Sith Holocron.
Previously, th two had a generic icon which looked nothing at all like a holocron, and as I was working on a mod
which needed a holocron for it, I decided to alter the two items while I was at it. At some point, I may make a similar
mod for KotOR II.
Please note that this mod doesn't use the TSLPatcher, so any mod which alters either holocron will be incompatible.
To fix this, open the .uti file for the holocron using KotOR Tool, change the "model variation" to the number of
the holocron model (i.e., 087 for the Jedi holocron, 088 for the Sith one), and save.
Also, the mod uses plot useable item icon slots 87 and 88 for the Jedi and Sith holocrons respectively, so any mod
which uses these icon slots for a different purpose will be incompatible. To fix this, simply rename the icons to a high enough number that they don't conflict with the other mod any more
(e.g., to ip_pltuseitm_090), and then open the .uti file using KotOR Tool, change the "model variation" to that number,
and save.
2,730 downloads
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[k1]Vibrosword replacement pack
By DeadMan
This is just a K1 version of my Vibrosword replacement pack, so I will quote the original description:
Permissions:
Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
Anything else - be my guest, use like you want, just give credit to me.
3,405 downloads
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Bith Musician Items
By Ӄhrizby
Who hasn't found it entertaining to play with the Bith's four instruments you can cheat to get in the game? Sure it made no sense that they shot blaster bolts from your feet, there was just something funny about them! This was originally just meant as a fun mod to make use of those items, but it's expanded to more than that. I researched actual Star Wars music and instruments and matched each instrument from the game to the closest one I could find, giving them better names and backgrounds than 'Bith Clarinet' and such. Three of them are based on the sonic rifle and the last is a pistol. I fixed the models so they fit better in the actual player's hands, and I made a custom ammunition; They shoot music staffs with changing music notes on them, doing sonic damage, as they play music clips from Star Wars. Now the part I'm rather proud of (Humbly, of course ); there's a chance of stun on all the weapons, but instead of being stunned, the enemies break out in dance! I also made a second version of each instrument, called 'broken' instruments, that you simply use as melee instruments to beat enemies. I tried to make all the weapons powerful enough to be fun even later in the game, but not be God items. I kept going with the Bith theme, and made a new armor called 'Bith Musician Suit' that makes you look like you're wearing the uniform the Bith musicians in the game wear, to complete your dreams of being a Star Wars cantina musician. It isn't as protective as armor but I think the stats are fair and make up for it. There are also two extra items I included just for fun, they're not actually for player use but they're part of the storyline I'll add in a later version. They are holographic versions of two of the weapons.
As of now you have to cheat to get any of the items. I am still in the process of working this mod, but because it's taking a while I'm releasing just the items, rather than waiting an unknown amount of time for everything to be finished. Things to look forward to in future updates include: A fairly detailed storyline, including a new quest, leading to the aquirement of each of the items through three planets, with new characters, including the crime boss Jawa the Hutt; New musical themed items, such as earplugs; A holo-terminal having special uses, including obtaining new armors; And more!
456 downloads
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Endar Spire Dialogue Enhancement
By CarboCation
I've always felt that the dialogue in Kotor was a little too simple and lacked much of the variety that Kotor II has.
This mod adds a little more flavor to the Endar Spire by restructuring, altering and adding some dialogue options for the PC. For those of you looking for more substance in your mods I've also added some light and dark side points to certain dialogue options.
You may notice that there are more dark side dialogue options than light side. This is because I believe in the Jedi teachings that the dark side is much easier to follow than the light. Although, I may come back and add more light side options in the future.
This is my very first mod and took me a few hours so please leave me some feedback
3,449 downloads
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[K1] Taris Sith Base Dialogue Enhancement
By CarboCation
One of my favorite features of Kotor is the fact that the game allows a variety of responses from the PC. This mechanic allows us the players to create the PCs personality from the many different dialogue options that Bioware has provided for us.
Unfortunately, due to the sheer number of conversations in the game, many of the side conversations are rather limited in options. This forced me to make up the PC's dialogue in my head and then select the most similar available dialogue.
This mod makes adjustments and additions to some of the dialogue in the Sith base on Taris. I've given the PC more dialogue options, and moved around some of the NPC responses to more appropriate parts in the overall dialogue.
I also feel that it is important to mention that none of the basic speaking NPC's scripts have changed, but they have been moved around. This is to prevent unvoiced lines from appearing in any of the dialogue.
3,677 downloads
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Jedi General Robe
By InSidious
NB: May require 7Zip to unzip this archive.
This mod adds some robes to the game, called Jedi General Robes.
They can be bought from Mika Dorin's store on Korriban.
They have the following properties:
Defense Bonus 3
Charisma bous +1
Will bonus +2
Reflex bonus +1
The robes can be bought from Mika Dorin on Korriban after the Leviathan, or cheated into the game by typing "giveitem di_jgr" into the console (without the quote marks).
1,626 downloads
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Unknown World Alternative Hammerhead
By InSidious
[K1] Unknown World Alternative Hammerhead
=========================================
By Darth InSidious
==================
Description
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I suddenly remembered an alternative texture I found in about 2006, for the
downed Hammerhead cruiser you can see from the beach of the Unknown World. For some reason, I never released it then.
So, six years late... here it is, ready for use.
Installation
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Just drop the files "LUN_hamhed.tga" and "LUN_hamhed.txi" into your Override folder.
Uninstallation
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Take them out again.
Incompatibilities
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None that I'm aware of.
Legal Disclaimer
----------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, please put a line in the readme, mentioning me.
Credits and Thanks
------------------
-Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
-Holowan Labs for remaining by far the best place to work on KotOR mods on the internet;
-Obsidian, Bioware, and LucasArts, for making both KotOR games.
1,024 downloads
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Mission Skin Pack
By Rtas Vadum
A Modification for:
Star Wars: Knights oF The Old Republic
"Mission Skin Pack"
Author: Rtas_Vadum
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I.Description
As Twi'leks have many varied skin colors, it is of little surprise that there are those who would prefer a more unique one for the Twi'lek party member,
Mission Vao. Included here are Red(Lethan), Purple(Tyrian), and White.
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II.Installation
Chose the folder of the color you would like, and add these files from it, to your K1 override folder:
p_missionH01.tga(Head texture)
p_missionBA01.tga(Underwear texture)
p_missionBB01.tga(Clothing texture)
p_missionBB01.txi(evmap texture - gives the shine effect on the boots)
p_missionBA01.txi(evmap texture - gives the shine effect on the underwear)
po_pmission.tga(portrait)
po_pmission3.tga(image on party selection screen)
twilek_m03.tga(Griff's head texture)
N_TwilekMD01.tga(Griff's body texture)
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III.Removal
Delete the files mentioned above from your override.
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IV.Compatability
If another mod changes Missions and/or Griff's textures, it will not be compatabile with this one. Beyond that, there should be no problems.
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V.Permissions
If you wish to use any part of this in your own mod, credit must be given. Contact me either on DeadlySTream, or LucasForums.
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VI.Disclaimer
Star Wars Knights of the Old Republic is a property of their respective owners. There is no affiliation between the author of this
modification and either BioWare Corp, or any affiliated companies.
1,581 downloads
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FS Lightning Re-Texture
By Fair Strides
Lightning Re-texture by Fair Strides
Contact info:
Fair Strides at deadlystream.com
Fair Strides 2 at Lucasforums.com
Introduction:
This is just a pack of new lightning colors. I got tired with the old lightning, and the packs that I saw at filfront, frankly, I didn't like. So I made this one myslef, and am very please with it. I might release a new version when I can manage to change the force lightning tree's textures, because as of right now, these textures replace everything, even T3's shock arm. I also will add in a surprise, if I release a second or third version.
Installation:
Just select which files you want from a given folder, putthem in your override folder, and enjoy! The files in the folder "Originals" are the default, un-modded ones, if you ever want to change back.
Bugs:
None!
Credits:
Malkior at deadlystream for testing(he's my main man, guarateed to give constructive criticism) and getting the screenshots, because I'm lazy. >_>
Permissions:
You have the given right to modify these files any way you wish, for personal or public use, but if for public use please contct me to let me ahead of time and to see what's been changed. Disreagard this requirement after 4/30/2060.
586 downloads
0 comments
Submitted
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K1 Player Character Height Adjustment
By L0ki194
Name: KOTOR Main Character Height Adjustment
Installation: Dump the files in your override.
Description: For those who don't know, in Knights of the Old Republic, Your Player Character's height depends on what class you pick at the beginning of the game. Soldier is the tallest (PMBBL), Scout is in between (PMBBM), and Scoundrel is smallest (PMBBS). In TSL, however, you're stuck at Medium height no matter what (At least I think so.).
Now, personally, I like my character's to be as tall as they can be, but I've also included files for if you want to be Medium, or Short.
NOTE: These should only affect the models of YOUR character when they wear Armors, and Jedi robes. Does NOT affect Clothing, Underwear, or Revan/star Forge Robes
2,423 downloads
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K1 Main Menu Widescreen Fix - Revan Edition
This is a companion to my K1 Main Menu Widescreen Fix mod. In a similar manner, it adjusts the model file for K1's main menu so that it properly fills the full screen width of widescreen aspect ratios (i.e. 16:9, 16:10). It is designed to be used in conjunction with ndix UR’s KotOR High Resolution Menus mod (as pictured). But of course the major feature is that it swaps out Darth Malak for Darth Revan. There are four versions included:
Version A uses the vanilla Revan N_DarthRevan01 texture, upscaled to 2048x2048. This texture will override the original and be used by the Revan stunt model (or flowing robes mods) during the game. Alternatively, the menu model will make use of any third party texture of the same name, should you prefer those. Version B uses a uniquely named texture, so it will not override the one used in-game, and the menu model will not make use of third party textures. Additionally, the envmap mask on this texture was adjusted to tone down the shininess of the chest and arms, as I found that a bit too overpowering. Version C uses a further modified version of B's texture to also adjust the colour of the helmet/mask visor to make it a little more apparent. Version D takes this a step further and adds a slight glow (self-illumination) to the visor.
Because the original vanilla background texture is very low resolution, it looks pretty terrible when scaled up to fullscreen at 1080 (or above). I created a new, higher resolution background texture that approximates the same look.
Obviously this mod will not be compatible with any other mod that also alters/replaces the menu model (including my own - although the replacement KOTOR logos are compatible). As mentioned, it is intended to be used with ndix UR’s UI mod, and serves no real purpose without that mod.
N.B.: This is NOT a widescreen mod! This is just an addition for when you are already using a widescreen mod like UniWS.
Installation Instructions
Extract the archive, navigate to the folder that contains your desired version, copy and paste the files into your Override folder, overwriting if prompted. If you are using version A and wish to use someone else's texture, don't copy N_DarthRevan01.tpc. Known Issues
The crossed over belts lack a proper animation, so they are basically static. Even scaled up the Revan model lacks the shoulder width of the Malak model, so crossing the arms was a bit difficult to replicate. Acknowledgements
Thanks to @bead-v for MDLEdit and KOTORMax. Thanks to @ndix UR for TGA2TPC. Thanks to @ebmar for enquiring about the feasibility of the Malak/Revan swap, leading me down the rabbit hole of actually making the mod.3,634 downloads
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K1 GloomWalker/Twinkey Robe Pack
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
KNIGHTS OF THE OLD REPUBLIC
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Title: GloomWalker's RobePack
Author: TwinkeyRunaway
Date Released: 8/11/12 (may vary depending on how long it takes kotor filefront to load it)
Contact me at "www.youtube.com/user/twinkeyrunaway" if you want to ask for permission or stuff.
Description: Well what we have here is 3 weeks of hard work, also known as the GloomWalker's Robepack. Originally intended
to be called the TwinkeyRunaway pack(and for various reasons was changed) this is a pack 14 robes produced by myself in
my free time. The models themselves aren’t changed but the skins and stats for the robes are. I wanted to use TSL patcher for this
release, however I don't think everyone wants all the robes for the game. Instead I have them in separate folders so you can choose
what you want. Each robe is different and provides something better than the original game robes. All robes are textured with the highest
quality I can perform on my current laptop. I made sure they all have unique appearances and will look good on males/females.
(or so says my beta testers :/ )
All 14 robes have been beta tested and nerfed to the point to reasonable stats.
To install, pick the robes you want and drop the contents into the override folder. For example If I want to install the 105th legion robes
(found in the "105th Legion" folder) I go into the "105th Legion" folder and drop its contents into the "override" folder in your kotor main
dictionary. After that start the game and load your savefile. Hit the tidal key " ` " button in game and type "giveitem g_a_jedirobe20" and
then hit enter. Go into your inventory and see if it is there. Now to get the other robes, as I have said you need to pick and choose
which ones you want from this pack and put them in the override folder, and you will notice they are all numbered with the uti files
"g_a_jedirobeXX" with the XX's representing a number of 20-34. Doesn't take a rocket scientist to know that you type
"giveitem g_a_jedirobeXX" with the XX's being replaced by the number of your robe.
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Permissions:
This is my first Robe pack and my first mod. I appreciate anyone who has downloaded this and it would encourage
me to do more in the future if you guys gave feedback. You may not use these or any part of them to produce your own
work. If I, Darth Jaden, Shem, inyri forge, LDR, varsitypuppet and others can make our own things, you can to. If you want to use these
your going to have to ask and get my approved permission and give credit as well. Its pretty much what any modder would appreciate
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Included Robes/short descriptions:
105th Jedi robes "g_a_jedirobe20"
Descrition: 105th legion robes are my shout out to the 501st.
Forest Robes "g_a_jedirobe21"
Description: Camo type robes made to look like they are meant for forest type planets like kashyyyk.
Lost Jedi Master robes "g_a_jedirobe22"
Description: Old and beat up robes belonging to a lost jedi master. The force flows heavily through these.
Scouting Robes "g_a_jedirobe23"
Description: Spacer type jedi robe scheme. Sort of based on the scout class with a light tan type color scheme and custom logos.
Jedi Hunter robes "g_a_jedirobe24"
Description: The only sith robes included in this pack. But I must say these are problay one of the coolest looking ones.
BioTech robes "g_a_jedirobe25"
Description: Developed by republic scientists, this robe will give you good reistance against certain attacks while staying reasonable.
Probaly the most cool looking on I made.
Jedi Master Kaz robe "g_a_jedirobe26"
Description: This belongs to a great jedi pilot. It has a very unique design.
Fur Coated Robes "g_a_jedirobe27"
Description: Furry type jedi robes made by wookies.
Geroge Lucas Robes "g_a_jedirobe29"
Description: A robe based on one of george lucas's plaid shirts.
Spotted fur Robes "g_a_jedirobe30"
Description: This robe is vibrant and shows the fashionable side of jedi robes
Floral Art Jedi Robes "g_a_jedirobe31"
Description: Based on chinese floral art, this robe will look most beautiful on a female. a darker version for males in conjunction.
Mandolorian Jedi robes "g_a_jedirobe32"
Description: Mandolorian type blood paint and symbol decorates this robe. It will give you reasonable strength.
Scottish Pride Jedi robes "g_a_jedirobe33"
Description: based on scottish plaids.
DarthMalak robes "g_a_jedirobe34"
Description: Re-textured and made to look like the dark lord himself made these for his followers.
BetaTesters and requests by:
DeadPixel
Joe
LDR
Tom
BigPhil
DragonsEgg
Dread Advocate
Credits:
Gloomwalkers for helping test out stuff
My main man Jesus for keeping me going on this.
Maxus for making the majority of textures for me to use.
TwinkeyRunaway
Deadpixel for helping with symbols
visit gwtor.com/forums or http://www.youtube.com/user/GWGamerz for more cool stuff.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT
COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
729 downloads
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KOTOR Ceremony Tunics for Jedi Robes
By 90SK
KOTOR Ceremony Tunics for Jedi Robes
This mod features an originally unused NPC jedi robe, and the Bastila jedi robe model. The new models replace the old four Jedi Padawan robes. There are a total of 12 replacement robes that appear throughout Knights of The Old Republic.
I have also included the old version in the pack in case you want to go on a nostalgia trip.
To Install, place files in the SWKotOR2/Override directory.
Remove the files from Override to uninstall.
2,197 downloads
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Playable Mission Vao
By Ferc Kast
This mod will make Mission Vao a playable head at the game's start. It does not use the original head, but uses a Twi'lek head as the base to resemble her using parts of the original texture. This mod includes Sith Eyes and tattoos as you transition to the dark side. There are also custom portraits to reflect the head's transitions. Enjoy!
755 downloads
0 comments
Submitted
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[K1] Hi-Res Beam Effects
By InSidious
Hi-Res Beam Effects for K1
==========================
by Darth InSidious
==================
Description
-----------
This mod replaces the Force Drain, cold ray, ion, and neural pacifier beam effects with higher resolution versions.
The mod does not replace the Death Field or Force Lightning effects effects.
Installation
------------
Just drop the files fx_beam01, fx_beam02, fx_beam03, and Fx_Drain.tga in this archive into your Override folder.
Uninstallation
--------------
Take the files out again.
Legal Disclaimer
----------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
ask me first.
Thanks to:
----------
Quanon and Zhaboka for the feedback on the original TSL hi-res beam effects;
Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
Holowan in general for being helpful, friendly and all the rest of the good stuff it is ;
KotORFiles, for being simply the best website in the history of the internet...Propaganda? What's that? ;
Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this .
67,077 downloads
- kotor mod
- kotor mods
- (and 8 more)
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Sleeveless 'Starkiller' Robes
By InSidious
This mod replaces the default game male Jedi robe models with sleeveless ones, inspired by Starkiller’s robes
in The Force Unleashed 2. The mod also reskins the Qel-Droma Robes for males so that they look more like
the robes worn by Starkiller at the start of TFU2. These changes will only affect the PC and Jolee.
Other characters will wear ‘sleeved’ robes as normal.
721 downloads
- starkiller
- robes
- (and 8 more)
0 comments
Submitted
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Cassus Fett’s Unique Armor
Author:
Kainzorus Prime
Mod Name:
Cassus Fett’s Unique Armor
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
===========
This mod adds an unique Mandalorian Neo Crusader appearance to Cassus Fett’s Battle Armor, while not affecting the three regular Mandalorian types seen in the game.
2. Installation:
=========
Run the patcher, find the armor in the game.
3. Credits:
===========
Special thanks to:
Holowan Laboratories - For all the great resources.
Zbyl2 - Patcher help.
4. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyssey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
2,597 downloads
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Weapon Model Overhaul Texture Rework
The goal of the Weapon Model Overhaul Texture Rework is to make use of wonderfully made weapon models, created by Toasty Fresh, in order to replace the vanilla weapons models and textures with high quality, high resolution ones, that still look and feel like the original game's weapons.
NOTE: THIS MOD NEEDS TOASTY FRESH'S WEAPON MODEL OVERHAUL IN ORDER TO WORK PROPERLY! INSTALL IT FIRST! DOWNLOAD HERE: http://www.lucasforums.com/showthread.php?t=213484
10,969 downloads
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Broken Bottle for KotOR
By InSidious
Long, long ago, I made a mod called "Broken Bottle" for TSL. This is the very, very delayed K1 version.
Darth Insidious' Broken Bottle
------------------------------
Description:
------------
Bludgeoning Damage Bonus +2
On Hit Attribute Damage Constitution DC10
Attack Penalty -1
Attribute Penalty Dexterity -10
Decreased Skill Modifier Awareness -2
Reduced Saving Throws Reflex -4
The weapon has been equipped to the drunks in the Taris Upper City. To get in game type "di_bottle1" into the console, without the quotes.
A crude weapon, for a more uncivilised age, the broken bottle has been the prize weapon of drunks throughout the galaxy for millennia.
The preferred weapon of the Pot-Iid Monks, who practice the ancient martial art of Drun-K'fu,
in the right hands it can be a devastating weapon.
Installation:
-------------
Place all the files in the archive except this file into the Override folder in your SWKotOR folder.
Uninstallation:
---------------
Remove the aforementioned files.
Contact
-------
Got an issue with the mod? Object to its existence? Don't like the colour? Contact me either at www.lucasforums.com, or by emailing cringe909@hotmail.com
Legal Disclaimer:
-----------------
All materials and copyrights belong to LucasArts and Bioware.
KotOR Tool belongs to Fred Tetra, and NWNNSSCOMP belongs to Edward T. Smith.
Also, if you're going to re-use this, or any part of this mod in another
mod and upload that mod somewhere, you MUST seek my permission first. In the
unlikely event that I say no, don't go ahead and upload it anyway.
That is a sure-fire way to annoy me. Likewise if you intend to upload this mod
anywhere other than where it is now.
Thanks to:
----------
Darth333 for her scripting advice and tutorials,
T7Nowhere for his modelling tutorial,
The kind members of Holowan Labs,
LucasArts, Obsidian Entertainment and Bioware, for their truly brilliant Knights of the Old Republic franchise.
347 downloads
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Force Lightning and Death Field
By InSidious
Hi-Res Beam Effects for K1
==========================
by Darth InSidious
==================
Description
-----------
This mod replaces the Force Lightning and Death Field beam effects with higher resolution versions.
It is meant to be used in conjunction with my "Hi-Res Beam Effects" mod for KotOR 1, but can be used on its own, or for KotOR II if you so wish.
Installation
------------
Just drop the file Fx_Lightning.tga in this archive into your Override folder.
Uninstallation
--------------
Take the file out again.
Legal Disclaimer
----------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
ask me first.
Thanks to:
----------
TriggerGod, whose mod inspired me to make this one;
Quanon and Zhaboka for the feedback on the original TSL hi-res beam effects;
Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
Holowan in general for being helpful, friendly and all the rest of the good stuff it is ;
KotORFiles, for being simply the best website in the history of the internet...Propaganda? What's that? ;
Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this .
1,922 downloads
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Ebon Hawk Texture Enhancement
In the vanilla version of Knights of the Old Republic many of the textures were of extremely low quality.
Through the usage of pictures of actual material and some gems that were left behind in the game files I've
taken some of the worst (and some of the most noticeable/prominent) and made them of much higher quality.
3,776 downloads
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Exar Kun Battle-suit
By xavier1985
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Exar Kun battle Suit: Exar Kun Light Battle armour re-texture and stats modification.
by Xavier1985 (Ross jackson) ross.jackson1985@hotmail.co.uk
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i was always displeased at Bioware's attempt at Exxar Kun's suit,
it was dissaponting to say the least. So i decided to re-texture the current
one to be mmore fittng in a Cannon sense.
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Description:
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Re-textured and enhanced version of the "Exar Kun Light Battle Suit"
see screen shots for visual.
The stats altered and added are as follows:
Defense Bonus: 9
Max Dexterity Bonus: +3
+3 vs. Light side
+3 vs. dark side
Skills:
Persuade +3
Awareness +3
Bonus feat:
weapon focus, proficiency & Specialization - Lightsaber
two weapon fighting, improved two weapon fighting, master two weapon fighting.
Strenght +4
Charisma +4
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Install:
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Extract all files to the "override" directory
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Uninstall:
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Delete the following files from the override directory:
g_a_class6006
ia_class6_006
PFBE06
PMBE06
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Where to find the armour?:
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if you wsh to get it legit style, it is in the vendor on the yavin 4 station.
if you wsh to get it there and then, type the follow into the console:
giveitem g_a_class6006
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Permission:
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You may NOT re-upload on any other site with out my permission
You MAY use this in any mods you wish to make, but you must gain permission from me first. (email below)
You may NOT alter the mod with out my permission.
-Xavier1985
ross.jackson1985@hotmail.co.uk
1,097 downloads
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Vandar to Yoda
By xavier1985
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Vandar to Yoda
by Xavier1985 (Ross jackson) ross.jackson1985@hotmail.co.uk
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a re-skin of Master Vandar to look like Yoda
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Install:
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Extract N_Yoda01 to the "override" directory
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Uninstall:
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Delete N_Yoda01 from the override directory
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Permission:
-------------
You may NOT re-upload on any other site with out my permission
You MAY use this in any mods you wish to make, but you must gain permission from me first. (email below)
You may NOT alter the mod with out my permission.
-Xavier1985
ross.jackson1985@hotmail.co.uk
1,005 downloads
0 comments
Submitted
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Republic Recolor (Sith Colors)
By L0ki194
These are some reskins of all the Republic NPCs, which make them have Sith Colors, as you can see in the Screens. This also includes files, that make your clothes to look like the Republic Soldier Armor. Hope you enjoy what I've made.
Originally Made By: L0ki194 (Me)
Note: This is my first ever reskin.
540 downloads