RLG

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Everything posted by RLG

  1. Thank you How do I fix the registry?
  2. I feel like such a massive noob, but I keep getting the following error when trying to compile a script: "Lookup path root set to: \ Error: couldn't initialize the NwnStdLoader" I tried running it as an administrator, but the error keeps coming up
  3. I was wondering where the .dlg files are extracted from in Kotor 1.
  4. View File KOTOR Armbands This mod consists of several armbands I made for KOTOR. I tried to make them reasonably powered, but to each his own. Submitter RLG Submitted 01/31/2023 Category Mods K1R Compatible Yes  
  5. RLG

    KOTOR Armbands

    Version 1.0.0

    398 downloads

    This mod consists of several armbands I made for KOTOR. I tried to make them reasonably powered, but to each his own.
  6. It always amused me that the 'audience' of the arena was essentially a bunch of stand-up cardboard cutouts (including multiple copies of Rakata, Carth, and Bastila, among others). Too bad I can only give this one thumbs up :)
  7. I imagine Eastern European accented English. Mostly because they are a tough bunch (if you've ever met a Slavic woman, you know what I mean), and I personally find a female E- Euro accent very.... seductive and flowing. But as I am an American (and thereby don't even speak proper English ), what do I know?
  8. Out in the clear and dancing (and singing) in the rain.

  9. The light is at the end of the tunnel, and it is not a train.

  10. To be honest, the first thing I thought of would be for K1: The Ruins of Dantooine. I was looking in the dialog.tlk file and saw a few strings that indicated you could go back as survey the aftermath ( it was an identifier for Cratis Yurkal's corpse indicating the Sith had thrown him off a cliff).
  11. If I may ask, what makes this mod incompatible with K1R? Edit: I would highly recommend getting into contact with LordDeathRay to see if you could incorporate some of his KOTOR Improvement mod into your patch (https://www.nexusmods.com/kotor/mods/562). It seems to cover a few of the bugs that you mention: (namely Shaardan with a sword, Czerka employees on Korriban).
  12. Marauder has a Fix Pack that includes both those mods and some other minor fixes: https://deadlystream.com/files/file/942-marauder-fix-pack/