jc2

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Everything posted by jc2

  1. jc2

    Republic Admiral uniforms

    Hey Kreia, was this ever released/finished?
  2. I'm thinking we might need to write a tutorial on DS about how to handle steam mods. Since ppl never stop asking about it.

    1. jc2

      jc2

      @Pazuzu156 Good point, but here's my thought on the matter, if we could easily answer every new thread asking about it (which seems to be at least once a month) with a link to a tutorial. That would save so much time and effort for community to explain the same thing again and again.

    2. Pazuzu156

      Pazuzu156

      If that worked (referencing the countless times I've told them to read the description), then I wouldn't have to point out time and time again where to look. Even if the information is right in there face the moment they load the page... xD

    3. jc2

      jc2

      @Pazuzu156 Ahaha! People are foolish xD

    4. Show next comments  81 more
  3. jc2

    MOD:JC2 Camera Mod

    I could certainly give it a try, but if Kexikus was unable (and we all know he's smarter than me, and been at this wayy longer), I'm not sure how successful I will be.
  4. jc2

    Kill Marlena

    Thanks, that may be very helpful! However, in the future would you mind PM'ing me this. So we do not spam up the review section with bug finding/fixing. Hopefully, I can get to fixing "Kill Marlena" this week.
  5. Welcome to deadlystream, Apan Loon!
  6. jc2

    MOD:JC2 Camera Mod

    Oh Right. I should have added, while in "zoomed in view" (I think the vanilla hotkey is CapsLock). To clarify, it does not allow you to move up and down during 3rd person mod in K1. Though, that would be a good idea.. . ^^ Salty over Xuul's departure still?
  7. View File JC2 Camera Mod Have you ever hated not being able to look straight up? I know I have. The player camera will now be able to look directly up while in First Person View, by default the keybinding is CAPS. VERSION 1: Zooms the camera in a bit, so that the camera angle is closer making it very similiar to the default Ebon Hawk camera viewpoint. The camera angle will remain the same during combat, providing a slightly different feel. The player is , also, able to look up and down. VERSION 2: Only modifies the player's ability to look straight up and straight down. If you have any High Quality Skyboxes or HQ texture mods for Kotor 1, then you might want to be able to see all of them without wasting time moving your player to the farthest side of the map, just to look up. Installation: Decide which version you want, copy and paste "camerastyle.2da" into the override folder. Uninstallation: Remove "camerastyle.2da" from override folder. I hope you enjoy it! Credits: Fred Tetra for making KT Deadlystream.com for hosting all of my mods! Submitter jc2 Submitted 06/14/2017 Category Mods K1R Compatible  
  8. jc2

    JC2 Camera Mod

    Version 1.00

    1,266 downloads

    Have you ever hated not being able to look straight up? I know I have. The player camera will now be able to look directly up while in First Person View, by default the keybinding is CAPS. VERSION 1: Zooms the camera in a bit, so that the camera angle is closer making it very similiar to the default Ebon Hawk camera viewpoint. The camera angle will remain the same during combat, providing a slightly different feel. The player is , also, able to look up and down. VERSION 2: Only modifies the player's ability to look straight up and straight down. If you have any High Quality Skyboxes or HQ texture mods for Kotor 1, then you might want to be able to see all of them without wasting time moving your player to the farthest side of the map, just to look up. Installation: Decide which version you want, copy and paste "camerastyle.2da" into the override folder. Uninstallation: Remove "camerastyle.2da" from override folder. I hope you enjoy it! Credits: Fred Tetra for making KT Deadlystream.com for hosting all of my mods!
  9. jc2

    Kill Marlena

    What? That's hilariously awful. I will have to look into that this week, right now I'm busy doing some clean up on two other mods. Thanks for letting me know!
  10. PSA/FYI I have limited access to internet, and have been very busy lately. Not sure when I can get around to working on Lehon. Sorry guys.

  11. Welcome to Deadlystream Deltm!
  12. Wait, what Jolee's robes and Malak's robes are legit? I was 100% clueless that was a thing...
  13. You might want to see the tutorial section on this site, there's an explanation for alien VOs and custom lip snycing. Also I'd suggest organizing them by species, makes it easier to correctly put the names in the dlg files.
  14. I know Qui Gon Glenn was working on something with this scene. He wanted to add in a Griff cameo. But idk what happened to that mod idea.
  15. Welcome to Deadlystream! I completely agree with you about the Exile and Revan! It took me some time to get over what they did.....
  16. jc2

    Effixian's Yoda Disguise

    You might find this mod useful > http://www.nexusmods.com/kotor/mods/135/? It adds animation to vandar's model. I don't know if you'd have permission to include it or not, but I thought I would leave it here for anyone who wanted to use this mod.
  17. jc2

    Effixian's Chiss Disciple

    Wow, Chiss skin actually looks good on disciple!
  18. Would anybody be interested in making a high quality Gizka skin? Or reskin? They are cute, adorable, little, trolling monsters that constantly crowd the Ebon Hawk, it would be nice if they looked better ^^
  19. Good news! I have a completely incompatible beta version of my mod! Almost* I'll need another hour or two to fix a dozen bugs, and then I can send it out to anyone who wants to beta test it. Then we can find more bugs! I will PM the beta to those who have commented that they would be willing to beta test it. It will be incompatible with just about everything, since it has no tslpatcher, specifically because of the 2da files.
  20. Bugs... bugs everywhere!

    1. Haveayap

      Haveayap

      Beta team doesn't help when one of them is experiencing bugs that the rest arent xD

    2. jc2

      jc2

      @HK-47 Yeah, IKR!

      @bead-v Um... idk... I clear my override constantly so I can put in new files and test out ones. I have a lot of files with this mod...

      @Haveayap ahaha we should ask the community about that.. because I really would like to know why that was...

    3. Haveayap

      Haveayap

      I have always had to kill the rancors to trigger the scene xD Thought that was just a thing with K1 but apparently not xD

    4. Show next comments  81 more
  21. You might wanna check out nexusmods.com for that... I found these 2 >http://www.nexusmods.com/kotor2/mods/307/? >http://www.nexusmods.com/kotor2/mods/311/?
  22. They switch languages for the numbers xD But seriously, it takes me a long time to come up with a good name for people.. Hours....days for my most recent project ^^
  23. Beretta? Emotro? Emcinco? Emnol? Emtre? Emdva? Emodin? Empyat? ;P
  24. This one by Curtis1973 > http://www.nexusmods.com/kotor/mods/1114/?
  25. Just wanted to let people know I updated Kill Marlena, there was a bug in the dlg file.