jc2

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Everything posted by jc2

  1. Wow, this is really neat!
  2. View File Kill Marlena JC2 PRESENTS KILL MARLENA On Tatooine, Marlena decides it is O.K. to murder her husband. While the PC is either oblivious to this, or acknowledges it, yet still does nothing about it. This is wrong. Being ignorant or merely not understanding a psychotic woman is understandable, but for those who chose the dialogue option "it sounds like you are going to kill him!" Then, it becomes apparently obvious that a mod is needed to fix this lame interaction into a character developing moment. You can either bring justice to the outer rim by killing her, as a Jedi. Or you can cut her down, because she assumed you to be a low life thug. Or even, simply because she reminds you of your ex-girlfriend who broke your heart and you need compensation from a video game to express the full extent of your "feelings." You poor thing. Nevertheless, there are 6 total response the PC can have to this situation. 5 Darkside responses leading to death. 3 Lightside responses/outcomes Added an additional force persuasion option, it'll make you laugh! Therefore, if you are not sure if you'll go darkside or lightside, you will still benefit from downloading this mod! Also, you can inform Tanis (her husband) of his wife's condition. Either alive, dead, or gone, etc... See readme for full disclosure on the mod, including how to get the most out of it. ------------------------------------ I hope you enjoy! Please give any feedback, even negative! I need it to improve. Recommend downloading Ebmar's Marlena Venn Legends reskin to improve the experience. ------------------------------------ Credits: Fred Tetra for KT and Stoffe for his tslpatcher Deadlystream.com for hosting this mod. Request made by ToddHellid. Submitter jc2 Submitted 03/24/2017 Category Mods K1R Compatible Yes  
  3. I'm not sure, why I felt the need to do a small mod at 1:00 a.m.. How foolish ;P

    1. djh269

      djh269

      I'm sure sleep deprivation is the bedrock of most of the bigger mods created for Kotor.

    2. jc2

      jc2

      @SithHolocron So true!

      @djh269 I want to quote you on that later! ^^

    3. CrashBandiTeam

      CrashBandiTeam

      On 1 a.m is play time at weekends! :D at 3 a.m it is time to go sleep :D

    4. Show next comments  93 more
  4. jc2

    Kill Marlena

    Version 3.0

    4,177 downloads

    JC2 PRESENTS KILL MARLENA On Tatooine, Marlena decides it is O.K. to murder her husband. While the PC is either oblivious to this, or acknowledges it, yet still does nothing about it. This is wrong. Being ignorant or merely not understanding a psychotic woman is understandable, but for those who chose the dialogue option "it sounds like you are going to kill him!" Then, it becomes apparently obvious that a mod is needed to fix this lame interaction into a character developing moment. You can either bring justice to the outer rim by killing her, as a Jedi. Or you can cut her down, because she assumed you to be a low life thug. Or even, simply because she reminds you of your ex-girlfriend who broke your heart and you need compensation from a video game to express the full extent of your "feelings." You poor thing. Nevertheless, there are 6 total response the PC can have to this situation. 5 Darkside responses leading to death. 3 Lightside responses/outcomes Added an additional force persuasion option, it'll make you laugh! Therefore, if you are not sure if you'll go darkside or lightside, you will still benefit from downloading this mod! Also, you can inform Tanis (her husband) of his wife's condition. Either alive, dead, or gone, etc... See readme for full disclosure on the mod, including how to get the most out of it. ------------------------------------ I hope you enjoy! Please give any feedback, even negative! I need it to improve. Recommend downloading Ebmar's Marlena Venn Legends reskin to improve the experience. ------------------------------------ Credits: Fred Tetra for KT and Stoffe for his tslpatcher Deadlystream.com for hosting this mod. Request made by ToddHellid.
  5. @FS Hope you don't mind me crashing this! ;P @Henry merely unzip, copy, and paste those files into the override!
  6. This sounds like a great idea! I always wanted to kill her (I mean when I was darkside!) Edit: Okay, so I'm about to upload a mod that allows you to do this.
  7. Does anybody know why Marius Fett's tutorial on placeables doesn't have an attachment?

    1. Sith Holocron

      Sith Holocron

      Seems foolish to ask us why his tutorial isn't working. Talk to the source not everyone else.

    2. Sith Holocron

      Sith Holocron

      And yet, his profile shows that he showed up today. Amazing what a PM can do.

    3. jc2

      jc2

      ^^ thanks SH.

    4. Show next comments  93 more
  8. You might want to attach the source script so that people can help. I'm too much of a noob at scripting to help, but I know it would aid anyone trying to help you.
  9. Ahahha, I was wondering about this, when I saw that option in the app.2da!
  10. This sounds like a great idea. I know nothing about polycounting, but if you think you can make the Twilek look better, then I'm a fan!
  11. How do you access companion dialogue that's not linked to any module?

    1. Hassat Hunter

      Hassat Hunter

      Or edit them from TSLRCM Override

    2. Kexikus

      Kexikus

      To find them check the party member's .utc file. Their standard dialog file is listed there as the dialog file.

    3. jc2

      jc2

      @dj269 Thanks! I found the party member I was looking for there. @HassatHunter I appreciate your help, but I forgot to mention it was for k1.

      @Kexikus Oh yeah, I should have thought of that! Thanks!

    4. Show next comments  93 more
  12. Ahahha, it was a rhetorical question, actually! ;P But more you say? Intriguing.
  13. Your little fixes always surprise me N-Drew25! Where do you find these things? ;P
  14. jc2

    Future Plans for Shanilia?

    Interesting, I hadn't even thought of the VOs. Might use the default sound files, or perhaps find voice actor who meets that criteria. Idk. I'm not sure what you mean by a wrong screenshot? Are you referring to the screenshot attached to this blog, or the screenshot that includes the misspelling of "Ferroh?"
  15. jc2

    Shanilia

    Actually, she's not a recruitable character. ^^ She's a merchant with an interesting backstory and she can show up/mention other plot points as they happen. Also, the custom voice was only for four or fives lines, the rest is in the default Ryl VO's that come with the game. Thanks! If you guys have any feedback about Shanilia, be sure to let me know!
  16. This sounds like fun ^^ more power to you!
  17. Makes a module, spawns inside a locked room! "Genius, pure, unadulterated Genius!"

  18. Ahahha, your Mandalorian mod does look amazing! I'm just a huge fan of Mandalorians in general, I just can't get enough of them. ^^ Truth! ;P
  19. Good point! They didn't have jetpacks, though, to be fair it is 10,000 years prior, perhaps the technology was not adequate for Mandalorians to willingly carry around jetpacks?
  20. Interesting, I always assumed the Neo-Crusader armor was built for the human species that joined Mandalore, while the Crusader armor was given largely to the Taung Warriors. I might have read this somewhere. It would be neat if some modder made the Crusader armor thought. ^^ Btw, what's the one on the right?
  21. That's too bad, I've haven't yet installed his mod yet. But what mod did you use after that for the Mandalorians? Or did you keep them as they were? What I'm really asking is, how do you like the vanilla looking Mandalorians?
  22. For tsl, the following mod done by DeadMan > http://deadlystream.com/forum/files/file/63-movie-mandalorians/
  23. I've always adored the Neo-Crusader's Mandalorian armor. But from DeadMan's mod, I know some people didn't quite like them. Why? Was it the colors? Was it the lack of Mando'a emblems? Was it the lack of variety in armor pieces, as several "legends" star wars books wrote of? Were the helmets lame?
  24. List any bugs here, if you want. Give any feedback here, if you want. Insert any random comments here, if you want. You get where this is going..... So let's switch over to something new. Shanilia updates may happen after I patch whatever bugs arise. I didn't want to rush production and release more content to Shanila, without first making sure that everything is 100% straightened out. Wait what? You didn't test Shanilia out JC2? No, I did. But bugs can arise and feedback (hopefully) will come with suggestions to fix, replace, modify, add, remove certain aspects. The idea is to polish, before adding more. And to be honest, I have become biased and glued to the character myself and another have created. Hard to see the issues, problems, misconceptions, plot holes, etc... News/ potential future of Shanilia If people actually like Shanilia, here's the possible next steps. >Add Sidequest >Bring in backstory for Ferroh (accidentally misspelled as seen in the screenshot) >Introduce Hynpar >Incorporate those two characters into sidequest >Add lightsaber >Possibly add an alternative ending, as suggested by a respected modder That's about it, if you have any ideas, then feel free to share them. -JC2