jc2

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Everything posted by jc2

  1. Does anybody know why Marius Fett's tutorial on placeables doesn't have an attachment?

    1. Sith Holocron

      Sith Holocron

      Seems foolish to ask us why his tutorial isn't working. Talk to the source not everyone else.

    2. Sith Holocron

      Sith Holocron

      And yet, his profile shows that he showed up today. Amazing what a PM can do.

    3. jc2

      jc2

      ^^ thanks SH.

    4. Show next comments  93 more
  2. You might want to attach the source script so that people can help. I'm too much of a noob at scripting to help, but I know it would aid anyone trying to help you.
  3. Ahahha, I was wondering about this, when I saw that option in the app.2da!
  4. This sounds like a great idea. I know nothing about polycounting, but if you think you can make the Twilek look better, then I'm a fan!
  5. How do you access companion dialogue that's not linked to any module?

    1. Hassat Hunter

      Hassat Hunter

      Or edit them from TSLRCM Override

    2. Kexikus

      Kexikus

      To find them check the party member's .utc file. Their standard dialog file is listed there as the dialog file.

    3. jc2

      jc2

      @dj269 Thanks! I found the party member I was looking for there. @HassatHunter I appreciate your help, but I forgot to mention it was for k1.

      @Kexikus Oh yeah, I should have thought of that! Thanks!

    4. Show next comments  93 more
  6. Ahahha, it was a rhetorical question, actually! ;P But more you say? Intriguing.
  7. Your little fixes always surprise me N-Drew25! Where do you find these things? ;P
  8. jc2

    Future Plans for Shanilia?

    Interesting, I hadn't even thought of the VOs. Might use the default sound files, or perhaps find voice actor who meets that criteria. Idk. I'm not sure what you mean by a wrong screenshot? Are you referring to the screenshot attached to this blog, or the screenshot that includes the misspelling of "Ferroh?"
  9. jc2

    Shanilia

    Actually, she's not a recruitable character. ^^ She's a merchant with an interesting backstory and she can show up/mention other plot points as they happen. Also, the custom voice was only for four or fives lines, the rest is in the default Ryl VO's that come with the game. Thanks! If you guys have any feedback about Shanilia, be sure to let me know!
  10. This sounds like fun ^^ more power to you!
  11. Makes a module, spawns inside a locked room! "Genius, pure, unadulterated Genius!"

  12. Ahahha, your Mandalorian mod does look amazing! I'm just a huge fan of Mandalorians in general, I just can't get enough of them. ^^ Truth! ;P
  13. Good point! They didn't have jetpacks, though, to be fair it is 10,000 years prior, perhaps the technology was not adequate for Mandalorians to willingly carry around jetpacks?
  14. Interesting, I always assumed the Neo-Crusader armor was built for the human species that joined Mandalore, while the Crusader armor was given largely to the Taung Warriors. I might have read this somewhere. It would be neat if some modder made the Crusader armor thought. ^^ Btw, what's the one on the right?
  15. That's too bad, I've haven't yet installed his mod yet. But what mod did you use after that for the Mandalorians? Or did you keep them as they were? What I'm really asking is, how do you like the vanilla looking Mandalorians?
  16. For tsl, the following mod done by DeadMan > http://deadlystream.com/forum/files/file/63-movie-mandalorians/
  17. I've always adored the Neo-Crusader's Mandalorian armor. But from DeadMan's mod, I know some people didn't quite like them. Why? Was it the colors? Was it the lack of Mando'a emblems? Was it the lack of variety in armor pieces, as several "legends" star wars books wrote of? Were the helmets lame?
  18. List any bugs here, if you want. Give any feedback here, if you want. Insert any random comments here, if you want. You get where this is going..... So let's switch over to something new. Shanilia updates may happen after I patch whatever bugs arise. I didn't want to rush production and release more content to Shanila, without first making sure that everything is 100% straightened out. Wait what? You didn't test Shanilia out JC2? No, I did. But bugs can arise and feedback (hopefully) will come with suggestions to fix, replace, modify, add, remove certain aspects. The idea is to polish, before adding more. And to be honest, I have become biased and glued to the character myself and another have created. Hard to see the issues, problems, misconceptions, plot holes, etc... News/ potential future of Shanilia If people actually like Shanilia, here's the possible next steps. >Add Sidequest >Bring in backstory for Ferroh (accidentally misspelled as seen in the screenshot) >Introduce Hynpar >Incorporate those two characters into sidequest >Add lightsaber >Possibly add an alternative ending, as suggested by a respected modder That's about it, if you have any ideas, then feel free to share them. -JC2
  19. D: I can't believe I misspelled his name! That was indeed the intention to bring him into Kotor! He's also my window into a potential future update, depending on how people like Shanilia.
  20. Yes, Yes, I can. I'll upload that in a minute
  21. File Name: Shanilia File Submitter: jc2 File Submitted: 13 Mar 2017 File Category: Mods K1R Compatible: Yes SHANILIA - THE Grey Jedi Merchant Includes TSLPATCHER installer! The mod includes new items, a new character, new dialogues options on Manaan including arrest and trial. Shanilia is designed to be immersive and keep pace with the canon of that you create in kotor! She reacts to your decisions, she reacts to your alignment, she reacts to your gender. Shanilia isn’t a flat character with one emotion! She was written by two different writers to keep the flavor of realism! Content includes: New Robes, datapads with background information on Shanilia, a Jedi Holocron, and a few weapons! K1R compatible! INSTALL: Unzip, and run tslpatcher. Manual install, see readme. 1.6aa Removes K1R incompatible files, which are all the files that make up Resisting Arrest -DS Manaan. Simple remove "man26_selambush.dlg" from your override (If you have K1R installed) and that will prevent and/or fix the bug. To be safe, you can remove all the files associated with that Resisting Arrest. For K1R compatiblity, install K1R, then Shanilia, then K1R compatible files located in Shanilia. Ignore if you do not have K1R. Non-vital files: pcexile.dlg : man26_tyvark.dlg : kor39_utharwynn.dlg The intention of pcexile.dlg file was to allow the PC to remain on Manaan after DS completion of Manaan, this is already possible in the vanilla game, however, this was included as a more simple and obvious solution. It is an optional install, if it causes problems there is no need to install this mod's version of pcexile.dlg man26_tyvark.dlg, merely adds some merchant related dialogue. kor39_utharwynn.dlg, adds an option, which can later be discussed with Shanilia, if and only if the PC goes to Korriban after the Leviathan. These files do add to the mod, but if you are worried about incompatibilities, now you'll be a bit more informed about my mod. Please See Readme for information on how to get the most out of Shanilia! Short Credits list: FairStrides, Bead-v, nato, RealRece, Bioware! Click here to download this file
  22. jc2

    Shanilia

    Version 1.7

    3,453 downloads

    SHANILIA - THE Grey Jedi Merchant Includes TSLPATCHER installer! The mod includes new items, a new character, new dialogues options on Manaan. Shanilia is designed to be immersive and keep pace with the canon of that you create in kotor! She reacts to your decisions, she reacts to your alignment, she reacts to your gender. Shanilia isn’t a flat character with one emotion! She was written by two different writers to keep the flavor of realism! Content includes: New Robes, datapads with background information on Shanilia, a Jedi Holocron, and a few weapons! K1R compatible! INSTALL: Unzip, and run tslpatcher. Manual install, see readme. 1.6aa Removes K1R incompatible files, which are all the files that make up Resisting Arrest -DS Manaan. Simple remove "man26_selambush.dlg" from your override (If you have K1R installed) and that will prevent and/or fix the bug. To be safe, you can remove all the files associated with that Resisting Arrest. For K1R compatiblity, install K1R, then Shanilia, then K1R compatible files located in Shanilia. Ignore if you do not have K1R. Non-vital files: pcexile.dlg : man26_tyvark.dlg : kor39_utharwynn.dlg The intention of pcexile.dlg file was to allow the PC to remain on Manaan after DS completion of Manaan, this is already possible in the vanilla game, however, this was included as a more simple and obvious solution. It is an optional install, if it causes problems there is no need to install this mod's version of pcexile.dlg man26_tyvark.dlg, merely adds some merchant related dialogue. (minimal content) kor39_utharwynn.dlg, adds an option, which can later be discussed with Shanilia, if and only if the PC goes to Korriban after the Leviathan. (minimal content) These files do add to the mod, but if you are worried about incompatibilities, now you'll be a bit more informed about my mod. Please See Readme for information on how to get the most out of Shanilia! Short Credits list: FairStrides, Bead-v, nato, RealRece, Bioware!
  23. Uploading Shanilia tonight!

  24. jc2

    Hey djh269, just wanted to say thanks for the 500 or so saves you posted! It was very helpful for beta testing.

    1. djh269

      djh269

      This brought a smile to my face, thanks for the kind words. I've learnt a few things from your Alien VO Tutorial!

    2. jc2

      jc2

      I'm happy to return the favor ^^