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Everything posted by djh269
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Blog #88 - What mods do you use for Tatooine?
djh269 commented on Sith Holocron's blog entry in Sith Holocron's Blog
Unfortunately I'm unable to take good screenshots in K1 game at the moment but I've used this mod for Tatooine: https://www.nexusmods.com/kotor/mods/1200 Xuul made a video found here: -
Blog #89 - Set Decoration: Crates
djh269 commented on Sith Holocron's blog entry in Sith Holocron's Blog
That new crate texture does look amazing! A huge improvement! -
It's lucky the appearance.2da file isn't as restrictive as certain other 2da files Yes I'm talking about you upgrade + placeables.2da!
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Yeah it did look very complicated to setup not going to lie. It was an intense changes.ini file haha.
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By duplicating the appearance lines DP found an alternative way to have different robes I believe in this mod: But yeah SpaceAlex replaced one of the vanilla armour classes to get his Jedi Master Robes implemented. Sucks there's only really PMBJ / PMBI to use in K1.
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It might deter people from reviewing a mod they like if they have to make a comment every time (especially if English isn't their first language). Although this is a minor percentage.
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That head model is amazing! He looks scary for a Jedi, I'm never refusing his task again!
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Try going through these tutorials here: https://web.archive.org/web/20150905172507/http://www.lucasforums.com/forumdisplay.php?f=324 This is a good tutorial (Modify 2DA, uti, utc files with TSLPatcher): https://web.archive.org/web/20150926032819/http://www.lucasforums.com/showthread.php?t=205675 Here is every module extracted including the module info files to get you started: All modules In seperate folders 1.0.rar
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Blog #61 - I need a tutorial for a G0-T0 voice filter
djh269 commented on Sith Holocron's blog entry in Sith Holocron's Blog
My vote is for filter number 2. Doesn't have as much of an echo as 3 does. -
The last post was 3 years ago, I'm guessing it's a dead project.
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Wow that was fast thank you! Where did you get the armor the player is wearing? I like it, looks like Jolees Armor!
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Hello, Is somebody able to port this mask into K1 as a mask or a head model please? Like this mod has done: https://www.nexusmods.com/kotor2/mods/999 https://staticdelivery.nexusmods.com/mods/198/images/999/999-1523047285-340392929.jpeg Many thanks!
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This topic became dark pretty quick!
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Try this:
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What about Placeables as Doors?
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It now says "Under Moderation" So I guess they're looking into it. I bet it's this DarthRevan author I keep seeing with other peoples mods under his name!
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[WIP] UC's HK-47 Mini Romance Mod for TSL
djh269 replied to UnusualCharacters's topic in Work In Progress
After seeing the Solo film this has made me smile! Even psychopathic droids like HK-47 deserves love! -
"I dragged all the contents along with something called a TSLpatcher into my KoTOR folder and it doesn't work, I'm quitting modding"
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Informative comments are a gateway to admin privileges, you don't want to get into the heavy stuff SH!
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I noticed that in KoTOR 1 there's a lot of Sith Apprentices and Dark Jedi that you have interactions/battles with, but from what I understand the term "Dark Jedi" is used for practitioners of the darker aspects of the force that have no allegiance to anyone but themselves, they are mostly turned Jedi that have no specific affiliation with a certain group. This is what I've picked up from the Darth Bane novels anyway. So is it correct to call the random Dark Jedi you encounter Dark Jedi and not something like Sith Acolyte, or Sith Student / Apprentice? And maybe change the names of Sith Apprentices to Sith lords or something like that. Even in Dark Malaks/ Revans army there should be Marauders/Assassins and Sith lords. Just my thoughts.
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Star Wars: Knights of the Old Republic [HK-47]
djh269 commented on ebmar's gallery image in Screen of The Week