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https://deadlystream.com/topic/4861-anyone-have-spacealexs-k1-enhancement-pack/ This mod sure lookes great, but sure doesn't FUNCTION great. And yes, I did install the Invisible Head fix I couldn't even get past the Endar Spire! Trask would open the door and reveal Darth Bandon, but it would pause for a minute and Bandon would not ignite his lightsaber. Trask will say his line but the coversation will not exit, nor will he go through the door to face Badnon. I'm using lots of mods too. Let me link them: KOTOR 1 Restoration(Installed this first): https://deadlystream.com/files/file/558-kotor-1-restoration/ K1 Enchancement Pack(installed everything except some of the bonus content): https://deadlystream.com/topic/4861-anyone-have-spacealexs-k1-enhancement-pack/ K1 Community Patch: https://deadlystream.com/files/file/1258-kotor-1-community-patch/Balanced Pazaak= https://deadlystream.com/files/file/1270-balanced-pazaak/ Bastila Robe Replacement= https://www.nexusmods.com/kotor/mods/999 Bendak Bounty Non-Dark Side= https://deadlystream.com/files/file/880-bendak-bounty-non-dark-side-option/ Carth's Republic Uniform and Flight Suit: https://deadlystream.com/files/file/231-carths-republic-uniform-and-flight-suit/ Darth Bandon Head Reskin: https://www.nexusmods.com/kotor/mods/770 Davik's Upgradable Armor: https://deadlystream.com/files/file/890-daviks-upgradable-armor-mod/ Diversified Jedi Captives on Star Forge(Main installation only): https://deadlystream.com/files/file/1199-diversified-jedi-captives-on-the-star-forge/ Diversified Wounded Republic Soldiers on Taris: https://deadlystream.com/files/file/1179-diversified-wounded-republic-soldiers-on-taris/ Female Mandalorians: https://deadlystream.com/files/file/608-female-mandalorians-by-inyri-forge/ Green Grass for Dantooine: https://www.nexusmods.com/kotor/mods/906/ High-Quality Skyboxes: https://deadlystream.com/files/file/723-high-quality-skyboxes/ Helena Shan Improvements: https://deadlystream.com/files/file/1218-helena-shan-improvement/ Invisible Headgear: https://deadlystream.com/files/file/690-invisible-headgear/ JC's Blaster Visual Effects for K1: https://deadlystream.com/files/file/1271-jcs-blaster-visual-effects-for-k1/ JC's Dense Aliens for K1: https://deadlystream.com/files/file/1290-jcs-dense-aliens-for-k1/ JC's Republic Soldier Fix: https://deadlystream.com/files/file/1180-jcs-republic-soldier-fix-for-k1/ Jedi Robes Council Style: https://www.nexusmods.com/kotor/mods/1011/ Juhani Catlike Head: https://deadlystream.com/files/file/351-juhani-catlike-head-mod/ K1 Party Model Fixes and HD Bastila: https://deadlystream.com/files/file/1273-party-model-fixes-and-hd-bastila/ K1 Undewear Pack: https://www.nexusmods.com/kotor/mods/832/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D832%26gid%3D234 Kill Marlena: https://deadlystream.com/files/file/1056-kill-marlena/ Korriban Academy Workbench: https://deadlystream.com/files/file/375-korriban-academy-workbench/ KOTOR Darth Malak Apperance: https://deadlystream.com/files/file/992-kotor-darth-malak-appearance/ Leviathan Differential Dialouge: https://deadlystream.com/files/file/895-leviathan-differentiated-dialogue/ Movie-Style Dark Side Transitions: https://deadlystream.com/files/file/680-movie-style-dark-side-transitions/?tab=comments Party Clothing: https://www.nexusmods.com/kotor/mods/392/ Qui-Don Jorn's Sabers KOTOR Conversion: https://deadlystream.com/files/file/449-qui-don-jorns-sabers-40-kotor-conversion/ Remove Force Alignment Restriction: https://deadlystream.com/files/file/894-remove-force-alignment-restriction/ Remove Restrictions on Force Powers by Armor: https://deadlystream.com/files/file/20-remove-restrictions-for-force-powers-by-armors/ Revan's Flowing Cape and Belt Fix: https://deadlystream.com/files/file/709-revans-flowing-cape-and-belt-fix/ Revan's Hoodless, Maskless Flowing Robes: https://deadlystream.com/files/file/1099-revans-hoodlessmaskless-flowing-robes-for-k1/ Robes for Korriban Sith Students: https://deadlystream.com/files/file/692-robes-for-korriban-sith-students/ Scoundrel Clothes with Scout Legs: https://deadlystream.com/files/file/962-scoundrel-clothes-with-scout-legs-for-k1/ Senni Vek Restoration: https://deadlystream.com/files/file/1090-senni-vek-restoration/ Sherruk Sabers: https://deadlystream.com/files/file/693-sherruk-attacks-with-lightsabers/ Sith Soldier Texture Restoration: https://deadlystream.com/files/file/1289-sith-soldier-texture-restoration/ Skills and Feats Unchained: https://www.nexusmods.com/kotor/mods/1204?tab=files SpaceAlex's K1EP Invisible Head Fix: https://deadlystream.com/topic/2627-downloadspacealexs-k1ep-invisible-head-fix/ Spectral Ajunta Pall Canon Apperance: https://deadlystream.com/files/file/1276-spectral-ajunta-pall-canonical-appearance/?tab=comments Weapon Base Stats Re-Balance K1: https://deadlystream.com/files/file/1248-weapon-base-stats-re-balance-k1/?tab=comments Yuthura Sith Eyes: https://www.nexusmods.com/kotor/mods/52
[Completed: July 09, 2018] # 00. Disclaimer # Yes, very much influenced by @CarthOnasty's approach of organizing a WIP thread [it is obvious that I'm a big admirer of CO's systemic way of preparing a mod]- I'm starting my first now And as the current development is reaching above 30% marks, now I have the confidence to officially labeled this project a "Work in Progress". # 01. Background # "Now you'll see why I'm the most dangerous assassin on Taris." A line that make most of KotOR players be like "Really? Hmm... let's see what you've got then, Selven!"- and less than 20 seconds later, it feels like nothing is really happening then #truestory. Bugged with the fact that Selven could possibly be beaten in less than 20 seconds with under-leveled PC and companions, along with her looks that just too ordinary point to the fact that she was a female Human high-profile assassin who became infamous for extermination of the Ulgo family on Taris and tons of other assassination attempt; the project was started then. So, for an introduction- here's the vanilla Selven: [Updated: June 17, 2018] Brief description: Selven began her career as a mere killer in the employ of Davik Kang, the local crime lord of the Exchange on Taris. Eventually, she abandoned her service to him to work as a freelance assassin for the highest bidder. Sometime during or prior to 3956 BBY, possibly under the employ of House Organa, Selven murdered six civilians -an entire family of House Ulgo- along with all their bodyguards. This massacre was only the first of a chain of killings that would lead to the extinction of the entire house on Taris. Day after day, more and more Ulgos fell at the hands of Selven, whether gunned down on the streets, poisoned in their own homes, or a variety of other methods. In spite of the level of security stacked against her, Selven was always able to elude the authorities, proving herself unstoppable to all the guards and droids that the Ulgos could muster for their protection. By the end of her killing spree, no Ulgo remained alive on Taris, and she had earned a reputation as the best assassin on the planet. In the aftermath, House Organa fiercely pressured government authorities to place a contract on Selven's head, arguing that for this mass murderer to run loose threatened the lives of countless innocents. Despite this, the bitter rivalry that had existed between House Organa and House Ulgo was well-known, and there were many in the public that speculated that it was the Organas that had hired Selven to eliminate the Ulgos, and that they hoped her death would keep this secret from being exposed. In 3956 BBY, her bounty was posted by Zax, the Hutt in charge of the bounty office at Javyar's Cantina in the Lower City. Numerous bounty hunters attempted to collect the bounty, but every last one of them were killed by Selven. When the Sith Empire occupied the planet during the Jedi Civil War, the assassin was not intimidated by the Sith troopers that confronted her, slaying any that treated her as a hostile. Wookieepedia # 02. Planning # [Completed: June 17, 2018] Changing the looks; both to the head and the body to make Selven more unique- and to fit her description being "the best assassin on the planet". [Completed: June 26, 2018] Changing the .utc to enhanced her skills and abilities so she's tougher to fight- and you wouldn't want to probably! And to equip her with Stealth field generator- referring for her being always able to elude the authorities, in spite of the level of security stacked against. [Completed: June 17, 2018] Alter the voice, so it kind of fit her new personality [stick with the original VO- a slight of change to the pitch only]. # 03. Work in Progress # The looks has been changed; both the head and body texture are unique now. Could say her appearance is already in its final form, seems fitting with a future plan of her to make. Big THANKS to @DarthParametricfor the massive help, I could say 99% of this project has DP's involvement there [Updated: June 16, 2018] Been learning about normal mapping recently, so put what I learn [some basic things] to good cause with the head texture. [Updated: June 16, 2018 - latter] Realized that for mapping tattoos, it would be legit to have the bump going outside, not inside as pictured above so, rough-fix to the texture. Using that reference as the starting point, I'll use that approach of bumping the tattoos "outside" going forwards. [Updated: June 18, 2018] Been working on the body texture; it have not been finalized, bet still have to work on some things for sure- but self assured, it is on the right track. To tell the truth, this was that very moment when the "Less is More" consideration kicks in. [Updated: June 19, 2018] The head and body tex's has been finalized; using legit way of normal mapping. The objective has been accomplished, and personally happy with result. Hats-off to DarthParametric! Again-and-again, for the ultimate guidance. [Updated: June 26, 2018] Done with the .utc, as Selven's harder to fight now. Tried to battle-tested her with Lvl 7 Carth and Lvl 7 PC in Normal difficulty and we both ended up being meatbags so, mission "mini-boss Selven" is quite accomplished there. Also, the Stealth field generator is now in the inventory- along with some other upgrade-downgrade tweaks to keep her "balanced". [Updated: June 14, 2018] Out of plan, the vibrosword she's carrying has been changed to a unique one. With the fact that I've been given permission from @DeadMan to use assets from [K1] Vibrosword Replacement Pack, the "SL7 Vibrosword" development get its one's feet wet now [late to notice that it is stated in the mod description that everyone may freely use the assets as long as they stick to the agreement but, having a "green light" from the mod's author itself is quite a pleasing moment to tell the truth]. As attached: My pleasure from asking, DeadMan! Always. [Updated: June 20, 2018] Ultimately, the final puzzle of this 1.0 saga has been resolved. Permission has been granted from @Sithspecter to use the assets from High Quality Blasters! And it seems SS even have the original files uploaded as a resource so, we'll absolutely go with that! Much thanks, SS! As attached: I'll do my best Sithspecter! I'll do my best. [Updated: June 23, 2018] The blaster had details engraved, referring to the designer-craftsman of the blaster- Sithspecter. The blaster is now called SS-SL7 Rapid Blaster. [Updated: July 05, 2018] The blaster have it looks updated, and the look was pleasing as-is. And more importantly, the shade and tone is fitting with Selven itself. [Updated: June 26, 2018] The sword had details engraved, referring to the craftsman of the sword- DeadMan. The sword is now called DM-SL7 Vibrosword. [Updated: July 07, 2018] Been decided that the normal map feature will not be utilized either on the head, body, blaster nor the sword's texture; for the sake of the game and the mod itself. So, along with seems to be the final update before the 1.0 release, is presented to you; yes- this is the final form of Selven "Legends" version 1.0: [Completed: July 09, 2018] Been thankful that the plan's running as intended. The mod was submitted today, and its been released now- thanks moderators! And with this update, it is being confirmed that; the 1.0 version of Selven "Legends", is finished. 🎇 So, do really hope you enjoy the mod as much as I do! I'm leaving an extras here for that bit of entertainment. See you on the next update! [Completed: July 09, 2018] Preview to the released version of Selven "Legends" down below: # 04. Next Steps # [Completed: July 09, 2018] The 1.0 version of the mod is has been released. # 05. Future Plans # Changes to the scripts would be a possibility in 2.0, 2.1, or later version of this mod. I'm having this thought for not having Selven deceased at Taris, but she instead escape from the assassination attempt to a planet which I don't think about it yet. Long way to go there As DP suggested; there would be an additional VO for an expanded version which I believe, would lead Selven to becoming a cybernetics assassin. Having Selven her new looks to fit with the plot mentioned in the first point and second point of the future plans. # 06. Final Remarks # Critiques, comments, suggestions, questions and any feedbacks are very much appreciated. Thank you, for taking your time here
Updates of this project has been moved to this thread https://deadlystream.com/topic/6347-wip-selven-20/ Greetings, fellow Jedi! So, recently I have been having this thoughts of altering both the appearance and the ability of Selven- a high-profile criminal who became infamous for her extermination of the Ulgo family on Taris. The main motivation of this project is to give Selven a "mean-evil-bad-ass" demeanor looks, more than she is right now. And also to make her more like a "mini-boss"- a pure "side-quest" choice which probably you wouldn't want to cross; and to make that happen, we would need her stats and attributes boosted. I already have the head texture done [and personally pleased with how she looks right now] with help from @DarthParametric's custom texture and Curtis1973's texture example. For body texture, my plan is to use "PFBF04". So basically, she would looked like this: I would need some help here with editing rows on both heads.2da and appearance.2da, and probably with .utc; as I have very basic knowledge about editing those- and I think asking for help probably the best idea here. To tell the truth, I don't want this project to be "my project". I'm intending this project to be "our project"- our belongings, our mod; for us, gamers- to have experience to. So if any of you interested on making this project a possibility, I would be very happy and grateful [My pleasure and thanks!] to welcome you aboard With respect, -eb