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Everything posted by djh269
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The Revan/Star Forge outfit is usually controlled by these files: PMBJS.mdl / PMBJS.mdx PMBJL.mdl / PMBJL.mdx PMBJM.mdl / PMBJM.mdx PFBJS.mdl / PFBJS.mdx PFBJL.mdl / PFBJL.mdx PFBJM.mdl / PFBJM.mdx Unless the appearance.2da file is changed to a new model name. Try deleting those files along with any TGA files associated with them (pmbj01.tga, pmbj02.tga, pfbj01.tga, pfbj02.tga etc). Let me know if that works
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@Sith Holocron I've been looking out for this
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The only textures I could find are: P_CarthH01.tga or P_CarthH02.tga Edit: I checked his UTC file for this in the Telos module. However his name is listed as "Admiral Onassi" so I could be wrong haha.
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Thanks, unfortunately I don't know how to fix your issue as I don't know much about the files that are used. You'd be best contacting the original author to see if they have encountered this issue before.
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Hello GPChannel, I'm assuming you've encountered a problem with the High Resolution Menus mod am I right? Are you able to send a screenshot of the problem? This may help others to locate the cause of the issue. You may need to have this line in the game options section in the swkotor.ini file: [Game Options] EnableScreenShot=1
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You could possibly contact Drewton about this reskin: https://www.moddb.com/mods/the-sith-lords-massive-improvement-mod/images
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This isn't a direct port but there's a model in the style of the TFU Darth Sion: https://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/tfu-style-darth-sion-model
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I'm surprised this hasn't been requested yet! These might be to your liking: 1. http://www.playground.ru/files/star_wars_knights_of_the_old_republic_revan_vozrozhdennyj-108506/ 2. https://www.nexusmods.com/kotor2/mods/177 (this is listed as a Kotor 2 mod but it's actually for Kotor 1) 3. https://www.nexusmods.com/kotor/mods/1145 4. https://deadlystream.com/files/file/1059-quanons-djh269-armor-pack 5. https://deadlystream.com/topic/5790-modkotor-high-resolution-menus/
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Apologies I probably should have known that. I think I just wanted that 'tache more than anything haha.
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Oh okay thanks for clarifying! Oh man I completely forgot Atris somehow. I can definitely see her having to be dragged to the ending cutscene though along with Vrook. Decisions decisions! All in favour of Zez-Kai Ells moustache having it's own UTC?
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@JCarter426 I eagerly await what you produce for the Masters, you're right the Jedi Master robes will go best with the TSL ported Jedi Masters! @N-DReW25 I've seen modified version of the K1 robes in ROR, I'm assuming the Jedi Robe models are already in TSL but unused? Correct me if I'm wrong of course haha. @Sith Holocron The possibilities are endless for the robes haha. If more progress comes from the ported models maybe I could start a poll? 1. What Jedi Masters (TSL + K1) would actually appear in the K1 ending cutscene 2. What each of the Jedi Masters would actually wear: K1 robes, TSL Master Robes (all brown or variant colors)
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@N-DReW25 should definitely incorporate the ported models into his End Cutscene mod, if he wishes of course! There's a bit of a philosophical debate about who would actually turn up to the ceremony though haha.
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It would be nice to have these characters ingame, either: 1. Wandering around the Dantooine Enclave. 2. Wandering around a random planet they've been tasked to go to. 3. Appearing in the lightside ending cutscene. http://starwars.wikia.com/wiki/Kavar http://starwars.wikia.com/wiki/Zez-Kai_Ell http://starwars.wikia.com/wiki/Lonna_Vash
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Blog #90 - Set Decoration: M4-78
djh269 commented on Sith Holocron's blog entry in Sith Holocron's Blog
Have you seen this mod (HD Skybox for M4-78): https://www.nexusmods.com/kotor2/mods/1024 -
The model needs editing more than anything, your reskin was fairly spot on to be fair! I think the dangly belt thing should be removed mostly!
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@L0ki194 check this out for a reference for Galaxy of Heroes Revan:
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Apologies I edited my original post, if you check the links I've posted all of what's in the screenshots has been released publicly anyway. L0ki's mod + the removed cloak is the end result you can see in the last screenshots.
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1. Download both of the mods (use Option B for L0ki's revan reskin) 2. Place all files from both mods into the override folder (delete PFBJ02.tga if you don't want it). 3. Rename PMBJ02.tga to N_DarthRevan01.tga. 4. Open up g_a_mstrrobe07.uti within Kotor Tool, Add a disguise property (Choose Unique_DarthRevan). Save the UTI file into your Override folder. 5. Use the Cheat Console command - giveitem g_a_mstrrobe07 And Voila
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Reminds me of the robes from L0ki's WIP page (2nd + 3rd page): Edit: Check these out as well (combine them): https://www.nexusmods.com/kotor/mods/148 Edit2: End Result -
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How do I start making kotor mods
djh269 replied to knitewingtherevanchist's topic in General Kotor/TSL Modding
I love the way everyone (including myself) passed the buck. knitewingtherevanchist if you have any questions just message Fairstrid.... Nah PM me buddy and I'll answer what I can -
How do I start making kotor mods
djh269 replied to knitewingtherevanchist's topic in General Kotor/TSL Modding
Check out these tutorials: https://web.archive.org/web/20150906122853/http://www.lucasforums.com/forumdisplay.php?f=592 Especially this one: https://web.archive.org/web/20150925111946/http://www.lucasforums.com/showthread.php?t=204740 And this one: https://web.archive.org/web/20150925102514/http://www.lucasforums.com/showthread.php?t=143176 -