DarthVarkor

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DarthVarkor last won the day on January 17

DarthVarkor had the most liked content!

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226 Jedi Grand Master

About DarthVarkor

  • Rank
    Revanchist

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  • Gender
    Male
  • Location
    Valley of the Sith Lords
  • Interests
    Machinima film-making, voice acting & modding.

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  1. DarthVarkor

    Star Wars jedi: Fallen Order

    I agree, but the fact EA seem to be allowing Respawn to do whatever they like with it (no 'live service' features) gives me a little bit of cautious optimism.
  2. DarthVarkor

    KOTOR Project Confirmed by Kathleen Kennedy

    Has that actually been confirmed? I thought it was all rumor, and this was KK actually confirming something Old Republic related is coming in either a film or TV series format. But yeah, I'm happy for them to take a stab at Old Republic film/TV stuff, but I'd rather them not touch the games (unless Chris Avellone and Drew Karpshyn are writing it.)
  3. Finally got the chance to play Prey (2017) and my god, I think I'm in love with it.

  4. *insert preemptive negative comment here.* Perhaps this is what the Game of Thrones guys are working on?
  5. DarthVarkor

    Star Wars jedi: Fallen Order

    That's....not what I was saying, at all. No one knows how Fallen Order will turn out, all I said is so far all we have heard are positive things (no microtransactions, story-focus, Chris Avellone on in the writing team). It's too early to judge fairly how the game will turn out, we haven't even seen gameplay yet.
  6. DarthVarkor

    Star Wars jedi: Fallen Order

    Single player, story focus and no microtransactions confirmed and Chris Avellone on-board the writing team? It's still early days, but these are all good signs for this game. Cautiously optimistic.
  7. DarthVarkor

    Episode IX - The Rise of Skywalker

    Yes, JJ confirmed his involvement in Ep9 after the teaser reveal.
  8. DarthVarkor

    Episode IX - The Rise of Skywalker

    Here we go... I'm cautiously optimistic after TLJ, but after seeing this teaser and hearing some of what we can expect at the Celebration panel, I'd be lying if I said I wasn't a bit excited. Not sure on the title, though.
  9. Hey everyone! As per usual, I've failed to keep this blog regularly updated. Life has been crazy hectic these past few months, work is ramping up on my Master's course and my shift has been taken away slightly from this project - but it's still going alive and well! Firstly, I meant to make a blog on this last month, but, THE OFFICIAL TEASER TRAILER FOR THE SOLDIER'S DESTINY is now live! Had a lot of fun making this one. I drew a lot of inspiration from the fantastic second teaser for The Force Awakens all the way back in April 2015, and I really wanted to homage it here. In fact, there's a couple of nice nods/homages to TFA in the film... Secondly, I'm pleased to say that I am PICTURE-LOCKED on Taris, minus a couple of SFX, the first hour of the film is technically good to go. I'm sure I'll find a hundred things to cut/move after I sit down and watch it all together for the first time. I've also made some good progress on Dantooine, and had a surprising amount of time to do a lot of the basic assembly on Tatooine. There's some really nice sequences throughout this film I don't think you'll see coming. Some are definitely a "first" for KOTOR Machinimas, brand new stuff. I wanted this film to be the freshest take on KOTOR yet, and I'm still sticking to that goal. This month is going to be very hectic for me with deadlines, so progress had been at a near-halt since late March, and will probably stay that way until the end of the month, but I should have a lot more time to devote to the film in May, with looking at a possible late-June/early July release window, but, there's no rush. I'm adopting the CDProjektRed philosophy of: "It's coming when it's ready." Finally, if you're curious about hearing some of the score for the upcoming film, I've just released a brand new video highlighting some of the themes. This is some of my favourite selections yet, especially for Bastila's NEW theme, Dantooine & the Star Maps. That's it for now, look for another blog entry come early May! ~ DV
  10. Incredible voice acting!
  11. Oh, hello there!

    1. DarthVarkor

      DarthVarkor

      "I've waited so long to see it again", me too!

    2. jc2

      jc2

      General Kenobi!

  12. Seeing a lot of people on here having custom images as their 'banner' on their profile (above the user pic and name), yet I can't seem to find an option to do it on mine in "Edit Profile"...help, anyone?

    1. Show previous comments  4 more
    2. DarthVarkor

      DarthVarkor

      So it's just a staff thing then. Hmm, shame.

    3. Effix

      Effix

      I don't know, really. I can't explore the admin options. I kind of forgot the topic, but feel free to bump that thread to bring it up again.

    4. Kexikus

      Kexikus

      I have one but I only got it after asking staff as I was unable to do it myself. However I doubt that they want to be bothered by everyone asking for it^^

      But maybe if there's enough demand, the option can be enabled for all users.

  13. DarthVarkor

    Expanded Galaxy v0.4.0 Update

    This looks like a fantastic mod, however, whenever I try to use it, I get severe issues with the game. For instance, a lot of the modules won't load properly and the "override" folder often overwrites other things in my override (texture mods, etc.). I've just seen the description of this update: So, do we need to make a separate modules folder, and then when we want to use the K1 modules in TSL, rename the old modules folder (containing TSL's modules) to something like "OLDModules" so the game doesn't recognize them? If that's the case, won't that affect whatever save I'm using (say, if I'm on Peragus and want to warp to Manaan) upon loading up the game, as the modules folder containing Peragus won't be recognized? Or am I reading this completely wrong? Thanks!
  14. VO here. Thank you! Glad you're enjoying using them
  15. DarthVarkor

    K1 - Does anyone know what this animation is?

    Ah, wow, you're right. Just fired the animation whilst disguised as Calo and it worked perfectly. Thanks!