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Everything posted by Mephiles550
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>All swords in KOTOR have Cortosis weaves according to Trask, and can resist lightsabers
>Proven by in-game mechanics
>Cortosis is extremely expensive
>Short swords can resist lightsabers and are worth like one creditWhat did Bioware mean by this
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I remember seeing a Kotor 1 mod that gave you several force points for your very first level up as a Jedi on Dantooine, but kept point progression regular after that. It wasn't that it just gave you a bunch of points to use for each level up, just the one time.
Was such a mod ever made or am I losing my mind -
If you use the brotherhood of Shadow mod, what happens if the keep Sera Degana with you all the way to meeting Bastilla on Lehon and add her to your party via the dark ending? Bastila and Sera use the same character select slot.
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To answer the question in regard to party slots, you cannot add an NPC to a slot that is already filled. The script will simply fail. If it was supposed to perform additional functions after trying to add the NPC, then those will probably break. One would hope that some failsafes were built into the script to avoid that, but you'd have to look at the source.
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It's been a while since I did a full light side playthrough on Kotor 2, but I was wondering how feasible it would be to make a mod where the cutscene showing Traya being thrown into the Trayus pit would play at the end of the light side ending? IIRC it's only shown on the dark ending
I always thought it was fitting for both endings.
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I'm really looking forward to seeing what the future of AI generated voices can do for Kotor
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I thought all Kotor 1 player models were already included in Kotor 2, even if not used? Is that not the case?
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Player heads?
https://www.darthparametric.com/images/K1_Player_Heads_K1.jpg
https://www.darthparametric.com/images/TSL_Player_Head_Chart.jpg
I think there was another version where I also included the unused ones.
Edit: SH posted them here - https://deadlystream.com/topic/5501-the-missing-heads-in-tsl/