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Everything posted by Mephiles550
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Is it possible to somehow keep the stealth field effect and force vision effect with Frame Buffer Effects disabled? Using my handy dandy override folder perhaps?
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I tried to replace the Great Storm Beast on Malachor with a Rancor in Kotor Tool and it crashed a second after it showed the rancor loaded. Do you think the problem was something wrong with the animations or the model being too big and stuck in the map? Or was it something else? I'm stuck. 😕
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In terms of decision making, who do you think is the worst Jedi?
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I'm going with Mace Windu on this one.
Basically said the dumbest shit to convince Ahsoka to stay, which ended up making her leave anyway and he probably didn't care.
Brought only three other Jedi Masters, one of which Grievous even technically bested, to take down Palpatine without properly examining the situation.
Made his own padawan fall to the Dark Side and he had to kill him.
Treated Anakin worse than any other Jedi did IMO, first one to declare that he should not be trained, did not believe that he was the chosen one, kept denying him important misions and trust, etc. Always failed to properly reason with Anakin.
Fell for Palpatine's bait, both before confronting him and after "beating" him right as Anakin showed up.
Basically I'm convinced Windu is the whole reason why all the fucking Jedi were killed cause of his poor decision making.
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Is it common in the Steam version of TSL for your character to be locked in place in combat and unable to move afterwards cause that's been happening to me alot lately.
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It's not the monitor itself, it's the game running at refresh rates beyond what it was designed for (remember it was designed to run at 30Hz/fps on a CRT television). You see similar kinds of things with certain games having physics issues when the game runs faster than it was designed for. As with KOTOR, a common problem with console ports. Another example of framerate-related weirdness - in Fallout 4 above 60fps you will end up getting trapped when interacting with computer terminals, unable to exist.
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”unable to exist”, huh? Guess that’s one way to cause a critical existence failure. In all seriousness though, I knew that old games may run too fast thus making it impossible to do anything, because you’ll, for example, just plain hit a wall before having a chance to act, but freezing caused by similar reasons was news to me. It’s a bizarre thought. Well, unless the game is actually run by GPU and not CPU, in which case I can imagine it going haywire.
Not that I would know, mind you. I’m a software person, not a hardware one.
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I miss before Disney took over Star Wars. I do enjoy much of the new content coming out (minus the new trilogy) and I like how Star Wars is considerably more "organized" now if that's the right way to word it, but some of the magic is gone. Besides the Clone Wars being cancelled, I liked the chaotic nature of the Expanded universe. What was canon? What was the timeline? Hell, idk but I loved all of it. It was a mess full of wondrous creativity to explore and Disney will never give us that because they're plans are much more strict.
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It's interesting how the Vertex Objects lightsaber glitch in the TSL Steam update only happens on some maps, and on some maps it can be triggered just from looking at the camera at a different angle, the Onderon Palace is one example.