735 files

  1. Canonical Mandalore

    This modification changes the default Mandalore appearance to that of a canonical Mandalore, complete with tribal facemask and Portrait icon. To install, copy the "Mandalore" folder into the Override folder within the SWKotor2 directory. To uninstall, remove the "Mandalore" folder from Override.
     
    Credits: Silveredge9, Quanon, 90SK, VarsityPuppet

    3,742 downloads

       (6 reviews)

    5 comments

    Updated

  2. Sith Stalker Armor

    ok so this is my first mod to kotor 2 TSL its the sith stalker armor the ultimate evil look in TFU (the force unleashed) I had much fun rigging the armor and hope you guys like it and I will be planing on making more TFU armors
     
    here is alittle bit on what the armor is about:
     
    Sith stalker armor, painfully grafted onto the wearer's flesh and bone, was meant to transform dark side disciples into powerful Sith assassins. It had an intimidating appearance that was designed to inspire fear in any enemy. Rather than utilize gauntlets, stalker armor instead replaced the vast majority of the hands with prostheses, though some flesh remained, allowing the user to apply Force lightning in combat without fear of it backfiring. The prostheses featured a set of metal claws attached to the finger tips. Despite their considerable length, they did not appear to cause any inconvenience on the part of the wearer, though this was likely just a result of practiced use.
     
    so anyhow credit goes to Shiftee (model), Deadman (installation), UberBlack (texture) and Reapper *me* (rigging)
     
    usage of the mod: you can use it anyway you want just give the guys shiftee, deadman, uberblack, and me credit if you plan to modified it in any way.

    7,206 downloads

       (8 reviews)

    24 comments

    Updated

  3. Darksword

    This adds a new weapon, called a darksword, to the game. It is slightly less powerful
    than a lightsaber (base damage 2-14 [2d7], +1-4 electrical damage), and is what was used
    before the lightsaber was invented, particularly by the Sith. You will find the weapon
    (if you look hard enough) on the Harbinger. I’m not going to say where, so if you want it,
    be sure to check all over and not miss any compartments if possible.
     
    The mod is inspired by ChAiNz.2da’s Darksword mod for KotOR II, which he released back in 2005.
    While it’s a cool mod, I was never satisfied with the way the electrified blade looked in that
    mod, so I made this mod to rectify that.

    886 downloads

       (0 reviews)

    5 comments

    Submitted

  4. Thorium charge mod

    Thorium charge mod.
    Author: Darth Gil
    If you don't want to search for a thorium charge to blow up the mandalorian cache door on Dxun then this mod for you! It adds a thorium charge to the mandalorian corpse near the cache door.
    Installation: extract all files in the archive (except readme, of course) to Override.

    36,308 downloads

       (11 reviews)

    6 comments

    Submitted

  5. New Mandalorian Banner Fix

    This is New Mandalorian Banner Fix, made by Akven
    version 3
    It replaces Star Forge logo on the Mandalorian banners with Mandalorian logos
    It is created totally from blank page, not using any of the previous fix materials
    Feel free to use it or include in any mod or patch - I grant all the permissions to use and change this mod as you prefer
    Update: There are three versions of the fix - the logo replaced with Mandalorian logo, with Neo Crusaders logo or with Clan Ordo logo
    Neo Crusaders logo makes the most sence, other two logos made just for variety.
     
    Installation:
    Copy all files from one of the folders with logos (chose one) to Override folder in KoToR2 installation.
     
    Source photoshop *.PSD included
     
    P.S. Sorry for my english, russian user

    7,269 downloads

       (12 reviews)

    4 comments

    Updated

  6. TSL - K1 PFHA01 Restoration

    The PFHA01 head in K1 is one of the more unique female heads in the game. But as it was, it isn't usable by players in TSL. However, the model files are still within the game, used for the well known Zeltron NPC, Luxa. However, the original PFHA01 texture from K1 is not within the files, so I've re-skinned Luxa's texture to have a skin-tone similar to the rest of the Asian heads in the game, as well as giving it two sets of DS transitions.

    824 downloads

       (2 reviews)

    1 comment

    Submitted

  7. Saber&Melee Weapon Sound Mod

    Saber&Melee Weapon Sound Mod
     
    Author: DeadMan
     
    1. What is this?
    This mod will change sounds of lightsabers and other melee weapons.
     
    Lightsaber sounds are replaced with more movie-like versions. The mod will not only replace ingame sounds, but also will add some variety.
    For example, all lightsaber types (normal, doublebladed and short) now have unique set of sounds (not only on/off and ‘hum’ sounds, but also swing, parry and hit sounds).
     
    Vibroblades, vibroswords, long swords, doublebladed swords and quarterstaffs also have updated soundsets. Vanilla game had only 2 (!) swing sounds for ALL melee weapons. With my mod it’s 3-4 unique sounds for a weapon type.
     
    2. Why should I install it?
    Why not?
     
    3. How to install?
    Just run TSL Patcher, it will do everything for you.
     
    4. Compatibility.
    The mod is not compatible with other mods which alter saber sounds.
     
    5. Credits.
    Shem – I used some sound files from his Ultimate Sound Mod.
     
    Conditions of Use:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.

    3,786 downloads

       (9 reviews)

    20 comments

    Updated

  8. TFU Lightsaber pikes for TSL

    TFU Lightsaber pikes for TSL
     
    Author: DeadMan
     
    Description:
    This mod adds lightsaber pikes which Shadow Guards used in The Force Unleashed.
    You can build them at workbench when your character reaches level 8.
    They deal same damage as doublebladed lightsabers, but not upgradable.
    Also you can optionally install them for sith assassins.
     
    Installation:
    Step 1: Just run the installer.
    Step 2 (optional): If you want sith assassins to use these pikesabers instead of the quarterstaffs, copy files from included "sith_assassins" folder to your override.
     
    Known Issues:
    There are currently no known issues or problems with this mod. If you do encounter any issues or problems, please let me know.
     
    Conditions of Use:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.
    Special thanks to my brother for providing me a lot of hi-res TFU screenshots.
     
    No pixels were harmed during creation of this MOD... well, maybe one or two... but they were bad pixels anyway!
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS, BIOWARE OR OBSIDIAN.

    2,781 downloads

       (6 reviews)

    22 comments

    Updated

  9. Darth Darkus' Armored Robes

    Darth Darkus' Armored Robes v 1.3.1
    -Master Jorn Edition-
    ============================================
     
    These robes reskins were done by Darth Darkus around 2010 if I remember correctly.
    He granted me permission to use them in HotOR 1.6, which I did because they look great.
    In 2012, I released v 1.2 on DeadlyStream as close to how I thought he intended them to be originally but also added the icons, uti's and installation with TSL Patcher.
    Now, I am releasing my own version of the mod 5 years later, with my own spins on them.
    These new robes will now replace the default robes and have been made upgradeable.
    Two of his robe reskins have been omitted (red and blue guard robes), and
    my personal reskins of the brown jedi armored robes now use three of the default jedi robe texture slots.
    These robes have been redone to add shine to the obvious metal parts, which also meant that the shredded outer robe on the Inquisitor's and Marauder's had to be "spliced" with full and intact versions.
    In order to make up for the missing shredded robes I went and put some nice textures on them.
     
    Double click the .exe file to install.
     
    Version 1.3.1 adds the missing texture on the Consular's Battle Robe (my bad), adjusts stats on all robes and touches up Inquisitor's Battle Robe, and lowered the vendor prices on a few robes.
     

    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    Original Read Me file as follows..
     
    ***********************************
    ~~~~~~~~STAR WARS:~~~~~~~~~
    KNIGHTS OF THE OLD REPUBLIC:
    THE SITH LORDS MODIFICATION
    ***********************************
    PRIMARY DEVELOPMENT BY DARTH DARKUS, (SECONDARY DEVELOPMENT BY KAIDON JORN)
    ***********************************
    ARMORED ROBES
    ***********************************
     
    ~~~~~~~~~~~~~
    ~DESCRIPTION~
    ~~~~~~~~~~~~~
    I KNOW SOME OF THESE ROBES ARE FAR FROM PERFECT BUT YOU CAN FEEL FREE TO CHANGE THEM AS YOU LIKE
     
    THIS PACKAGE WILL ADD 9 ARMORED ROBES TO KOTOR: TSL...
     
    ~~~~~~~~~~~
    ~NEW ITEMS~
    ~~~~~~~~~~~
    3 ARMORED JEDI ROBES
    3 ARMORED GUARDIAN ROBES
    3 ARMORED SITH ROBES
     
    ~~~~~~
    ~BUGS~
    ~~~~~~
    NONE KNOWN! IF ANY PROBLEMS SHOULD APPEAR YOU CAN PM ME AT LUCASFORUMS
    ~~~~~~~~~
    ~CREDITS~
    ~~~~~~~~~
    DARTH DARKUS- PRIMARY DEVELOPMENT
    ~~~~~~~~
    ~THANKS~
    ~~~~~~~~
    ALL THE PEOPLE WHO MAKE TOOLS, YOU ARE AWSOME. WITHOUT THEM NOTHING WOULD BE POSSIBLE.
    - KOTOR TOOL ..........................Fred Tetra
    - SVÖSH - FOR HIS GREAT COLLAR FIX
    - THE MODDERS ON HOLOWAN, WHO ALWAYS HAVE A HELPING HAND FOR STARTERS.
    ~
    OTHER USAGE
    ~~~~~~~~~~~
    YOU MAY USE AND/OR MODIFY THIS PACKAGE FOR OTHER MODS, BUT DON'T FORGET TO GIVE ME CREDIT. YOU MAY UPLOAD THIS SKIN PACKAGE
    ELSEWHERE WITHOUT MY PERMISSION.
    ~
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
    LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    7,177 downloads

       (7 reviews)

    21 comments

    Updated

  10. My Dantooine Statue

    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
    My Dantooine Statue
    ========================================================
     
    Author: Hassat Hunter
    PM: Contact me at the Deadly Stream Forums
    Name: My Dantooine Statue
     
    Filename: My Dantooine Statue 1.0.rar
    Date Released: 29 January 2012
     
    1. Description:
    ----------
    Remember? You sacrificed 4000 credits after the battle of Khoonda to get your own personal statue? But you never got one?
    Well... This mod is for you. Because after 4 masters are found, and the statue option has been picked during conversation with Terena, a statue in YOUR honor (Statue - Heroic Jedi according to the gamefiles) will stand infront of Khoonda!
     
    2. Install:
    ----------
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod. In order to be compatible with TSLRCM, TSLRCM must be installed first.)
    NOTE: TSLRCM 1.8 IS REQUIRED FOR THIS MOD!
     
    Extract the "My Dantooine Statue" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy). Also note that simply copying the files within "tslpatchdata" to your "Override" folder will not properly install the mod.
     
    Note: a new folder named "backup" will be created during insanitation within the folder the installer was run from. If you plan on uninstalling this mod this folder and the files therein must not be deleted as they are used during the uninstall process.
     
    3. Uninstall:
    ----------
    The files listed below may have been modified during the installation of this mod:
    Within "C:\Program Files\LucasArts\SWKotOR2"
    dialog.tlk
     
    Within "C:\Program Files\LucasArts\SWKotOR2\Overide"
    globalcat.2da
     
    The following files have been added during installation of this mod:
    k_enter_dan.ncs
    k_statuebark.ncs
    plc_statuedan.utp
    plc_statuepopup.utp
    terena.dlg
     
    Backups of any file that was altered were made during insanitation and placed in a folder called "backup" within the folder the installer was run from.
    1) To uninstall the mod, open your "Override" folder, located here "C:\Program Files\LucasArts\SWKotOR2\Overide" by default, and delete ONLY the files listed above under the "Override" heading. It may be easiest to find these files by selecting “View” from the toolbar then “Arrange icons by” then “Modified”. This will sort the files by when they were last modified. The files installed by this mod should be grouped together; however, double check that anything you delete is indeed listed above.
    2) Next open the "backup" folder that was created during installation and replace the files listed above under each heading with the files contained within. If a file listed above is missing from the "backup" folder, don't worry, it was not present before the install and it does not have to be replaced.
     
    4. Time spend on creating this mod...
    ----------
    Too damn much for such an easy simplistic change... :/
    It's my mod off-day. Atleast some good came from it, I hope you agree.
     
    5. Bugs:
    ----------
    There are no known issues that will develop as a result of installing this mod.
    The author is not responsible for any thoughts of megalomania.
     
    6. Distribution Notes:
    ----------
    This mod may not be modified or distributed without the explicit permission of the author. This is just so I know what is being done with it. If you have questions contact me at deadlystream.com/forum/
     
    7. Thanks:
    ----------
    My thanks go out to:
    The TSLRCM team... whom whichout I wouldn't become interested in modding TSL, and thus wasting so much on my time on frivilous mods...
     
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,886 downloads

       (2 reviews)

    4 comments

    Updated

  11. TSL-Playable Dhagon Ghent

    ))))))))) Playable Dhagon Ghent Head ((((((((((
    ===================================================
     
    Author: Qui-Don Jorn
    1- 07-2011
    ===================================================
     
    This adds Dhagon Ghent's head as a playable character in TSL. I had thought about making this one while I was making the Gadon Thek head.
    Can you tell I'm sick of the head selection they give us in TSL?? Yeah,...
    Dark side transitions go from yellow to orangey-red eyes, the skin pales, and more veins added to last transition.
    Thats it really, there's nothing more to write about this.
     
    Run the patcher to install...
     
    Enjoy
    -QDJ
     
     
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    717 downloads

       (2 reviews)

    1 comment

    Updated

  12. TSL - Playable Gadon Thek

    Playable Gadon Thek for TSL=======================
    Author: Qui-Don Jorn
    12-07-2011
     
    Description:
    ==================================
    This mod allows you to play as Gadon Thek from the original KotOR game, complete with darkside transitions. I'd been wanting to do this head for a long while now, and finally had the time to do it. I wanted to make it really good, and this is about the 3rd attempt at it, cause my DS transitions weren't getting it, but I am happy with how he did turn out. I tried to make the veins stand out without being ridiculous, and the eyes go from yellow to red, and then I desaturated the skin to pale him up and darkened under the eyes to make it look like the dark side has really taken hold of him, a little more like the game does.
     
    Run .exe file to install.
     
     
     
    Bugs:
    ==================================
    None.
     
    Credits:
    ==================================
    Marius Fett for not doing this head so that I could have a go at it.
    Me - for being persistant.
     
     
     
    Enjoy!
    -QDJ
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    697 downloads

       (2 reviews)

    3 comments

    Updated

  13. PFHC07 No Ponytail

    This mod removes the ponytail from the third Caucasian female player head (PFHC07). This mod was requested by MsFicwriter on LucasForums.
    Known Bug(s):
    None known TSLRCM Compatible: Yes

    786 downloads

       (0 reviews)

    0 comments

    Updated

  14. TSL Playable Uthar Wynn

    Playable Uthar Head for TSL v3.0
    =======================
     
    Here is an update for my Uthar Head for TSL. As I've been doing more skinning, I've been learning things...this version is an improvement.
    Especially the eyes on the last transistion. More "Sithy", as I've heard.
    I've also noticed that he had very clunky footstep sounds, like Mandalore's metal boots..so I fixed that.
    Both the head textures and the portraits are redone, and all files are included in the patcher this time.
     
    Run the Installer to enjoy.
     
    -KJ
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.

    676 downloads

       (2 reviews)

    2 comments

    Updated

  15. Placeable EH model for TSL

    This is a modders resource it makes the EbonHawk into a placeable ship. Feel free to use this in anyway you wnat.

    506 downloads

       (1 review)

    2 comments

    Submitted

  16. .357 Magnum

    ReadMe -- .357 Magnum
     
    Description:
    This mod lets you play with a .357 magnum. It's a brand new cutsom model with custom icon, description, and stats.
     
    Notes:
    Cheat this one in. Use the giveitem cheat and use the code "dd_357mag" (no quotes).
     
    Installation: Drop the files into your override.
     
    Permissions:
    You can use this however you wish. However I expect that you credit me for my work.
     
    Contact:
    E-mail me at dakdrexl@gmail.com or Dak Drexl on LucasForums or Deadlystream.
     
    Enjoy!

    759 downloads

       (2 reviews)

    4 comments

    Submitted

  17. Yuthara Ban as PC

    This mod makes Yuthara Ban a selectable playable head at the character generation. In includes custom Sith eyes, transitions, portraits & the ability to equip masks/headgear.

    1,558 downloads

       (2 reviews)

    1 comment

    Submitted

  18. Fix Patch 1.0 for Revenge of Revan Demo (Beta)

    ------------------------------------------------
    Revenge of Revan Demo (Beta)
    ------------------------------------------------
    AUTHOR: Thomas "Logan23" Monahan
    NAME: Revenge of Revan Demo (Beta)
    TYPE: Fix Patch
    VERSION: 1.0
    SIZE: 48.2 KB (UNZIPPED)
    DATE RELEASED: 8/21/2011
    WEBSITE: http://www.moddb.com/mods/revenge-of-revan
     
     
    ------------------------------------------------
    DESCRIPTION
    ------------------------------------------------
     
    Fix Patch for Revenge of Revan Demo (Beta) is sequel to The Knights of the Old Republic 2 (Sith Lords).
     
     
    ------------------------------------------------
    Version 1.0 Changes
    ------------------------------------------------
     
    - Fixed bug where there is sometimes a break in dlg when you are controlling Uldir at the end of the fight with Jedi
    - Fixed the NPC Republic scientist who say talk to Bao-dur after he has already left the module.
    - Tweak Boma to be a tad easier to fight
    - Tweak the Twilik Siths' utc to have more HP
    - Black Boxes now are datapads and have text that shows up when you discover one.
    - Descriptions added to Quest Items/datpads- PC's home planet, Exile's gender and Alignment, Crystal for Door (also as a new icon so you can not place in saber)
    Calming Plant has new icon and can not be worn as an item,
    - Personal Journal (Corellia) quest items with descriptions.
     
     
    ------------------------------------------------
    INSTALLATION
    ------------------------------------------------
     
    -Simply place the files into the Override folder
    -Allow the files to override the old ones if asked
    -----------------
    NOTE
    ------------------
    -For datapads and items to show with descriptions you need to use a saved game before you enter the module that gives them.
    -For Boma and Sith fights you must use a saved game before you enter that module for the first time.
     
    -Best to start a new Game in order to see all these fixes.
     
     
    ------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    ------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
     
    ------------------------------------------------
    » LEGAL
    ------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    507 downloads

       (8 reviews)

    6 comments

    Updated

  19. Revenge of Revan (Demo)

    Revenge of Revan Demo (Beta)
     
    The mod is a sequel to The Knights of the Old Republic 2 (Sith Lords).
     
    The game takes place 8 years after kotor2 where you will find the Jedi Order starting to rebuild as they find their place in the Republic that has been absent of the Jedi Order for some years.
    An event on Corellia will set events in motion as you try to unravel this mystery before its too late.
     
    RoR is a stand alone original story that allows you, the player, to continue your saga with whatever choices you made in kotor1 and kotor2 whether you use the canon setup or your own personal version.
    The mod is a bridge between kotor2 and TOR. You will see cameos and interact with some former characters from kotor1 and kotor2, depending on your choice setup.
     
     
    New Features:
     
     
    Well over 50 PC heads including aliens with the ability to wear head gear.
     
    Species optional based attributes setup.
     
    Around 2 hours of gameplay
     
    There is a new Lightsaber Creation system as well as the old looting/inventory system will be tweaked and allow more crafting. Also within the Lightsaber Creation System is a Progressive lightsaber/hilt system which will allow you to follow certain progression trees as you advance in levels and hilt design. This system will be user friendly and allow the player to switch from one progression tree to another with out a penalty.
     
    A New Trust System which will be connected to the existing Influence system for kotor2. You will have moments to gain and lose Trust with party members. If you gain enough Trust then you will be able to Influence their alignment as seen in kotor2.
     
    Dialogues will not be simple black and white in the area of receiving Dark Side and Light Side points. With the newly added motive feature the player can actually do something that is considered nice to manipulate a NPC and gain Dark Side points. The player will have a ( ) similar to when a player can show they are going to lie but in RoR you will have options in the ( ) for example: Diplomatic, Aggressive, Empower them/encourage, Manipulate/control. These will lead to dialogue that match your motive during the conversation.
     
    With these new features and RoR's new NPCs, modeled and skinned by Redrob41, which not only include Party members but even mid to high level NPCs.
     
     
    In the Demo some of these features are only introduced and not fully active based on story and game play layout. The next installment will see all of these functioning and being used through out the game on a larger scale.
     
    --------------------------------------
    Note:
     
    This is a work in progress so not all the human VOs are in the game, there will be a VO patch released later.

    12,578 downloads

       (10 reviews)

    49 comments

    Updated

  20. Choose Mira or Hanharr

    ====Choose Mira or Hanharr by Hassat Hunter====
     
    This mod allows the player to choose their teammate, Mira or Hanharr on the critical moment in the Arena.
     
    ==(Un)Install Instructions==
    * Drop "305han2.dlg" in the override folder.
    Simply remove it to uninstall.
     
    ==Known Issues==
    None known.
     
    ==Distributing This Mod==
    This mod may not be modified or distributed without the explicit permission of the author.
     
    ==Contact Info==
    Find me at the deadlystream forums (http://www.deadlystream.com/forum).
     
    ==Thanks To==
    * The TSLRCM Staff for making TSLRCM and getting me into modding for TSL. Although nothing has been done here but extracting .
    * Obsidian for KOTOR2:TSL.
     
    ==Legal Stuff==
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY LUCASARTS, OBSIDIAN ENTERTAINMENT, THE TSLRCM CREW OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MOD.

    35,048 downloads

       (14 reviews)

    16 comments

    Submitted

  21. Create all Mira's Rockets

    ====Create all Mira's Rockets v1.1 by Hassat Hunter====
     
    This modification will modify the workbench to allow all of Mira's rockets to be creatable.
    In the original TSL only 5 could be created, and dropped by the random loot system. While type 7 and 9 did appear in fixed drops on Nar Shaddaa, once you used them there was no replenishing them at all.
    TSLRCM 1.8 will fix the rockets in the random loot system, but this small mod is to add them to the workbench.
    Since the values aren't found anywhere I basically just made them up, not so much restoration. Hence this seperate mod that most likely will not be included in 1.8.
    In order to compensate for the additional rockets each rocket doesn't take +5 repair skill like in vanilla, but +3 repair skill, for 33 total for the final 11th.
    This mod is incompatible with other mods that modify what the workbench creates. Those who merely modify it's dialogue are compatible!
     
    ==(Un)Install Instructions==
    * Drop "itemcreatemira.2da" in the override folder. If it already exists, cancel, you have a conflicting mod!
    Simply remove it to return to the existing system anytime.
     
    ==Version History==
    1.1 Fixes issue with Bonded Plates Mark IV as noticed by TTlan on the forums.
     
    ==Known Issues==
    None known.
     
    ==Distributing This Mod==
    This mod may not be modified or distributed without the explicit permission of the author.
     
    ==Contact Info==
    Find me at the deadlystream forums (http://www.deadlystream.com/forum).
     
    ==Thanks To==
    * The TSLRCM Staff for making TSLRCM and getting me into modding for TSL. Although nothing has been done here but extracting .
    * Obsidian for KOTOR2:TSL.
     
    ==Legal Stuff==
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY LUCASARTS, OBSIDIAN ENTERTAINMENT, THE TSLRCM CREW OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MOD.

    2,218 downloads

       (5 reviews)

    5 comments

    Updated

  22. Visas Unmasked!

    ==========================================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================
    Visas Unmasked!
    =================================
    Author: Varsity Puppet & RedRob41
    For: KotOR II
    Date: 07.06.2011
    =================================
     
    DESCRIPTION:
     
    Ever since I first played TSL and recruited Visas, I wondered if there was a way to remove her headdress. This became a mysterious sort of obsession for me. Up until recently, when I acquired some decent modeling skills, it was an impossible feat. But with some new discoveries concerning Kotor models (and alot of help from RedRob, skinning Visas' damaged eyes and pretty much everything above her nose) I bring you, Visas Unmasked!
     
    For some ridiculous reason, Visas cannot equip headgear: a devious plot hatched by the game developers no doubt. There is no way to bypass this effectively - nothing short of changing her tag and recompiling a TON of scripts is going to ever fix this.
     
    INSTALL:
     
    Click and run the TSLPatcher. For compatibility reasons, try installing this mod last (after TSLRCM for sure). The reason I say this is because it modifies her character file in a complex, yet fully compatible way. I just don't trust other people's mods to do the same.
     
     
    UNINSTALL:
    A backup should be generated after you install the mod. If you ever need to reinstall, you need this.
     
    ___________________________________________________________
     
    BUGS: You can't equip headgear on Visas. This is hardcoded.
     
    ___________________________________________________________
     
    PERMISSION:
    You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. Thanks.
     
     
    THANKS:
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     
     
    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    6,619 downloads

       (7 reviews)

    27 comments

    Updated

  23. Modified Influence System

    ====Modified Influence System by Hassat Hunter====
     
    This modification will change the influence system to work as was once intended by Obsidian, and TSLRP was to use it in their mod.
    These files are extracted from 302NAR's files, and unmodified from there. Placing them in override should apply said effect globally.
    Instead of 8 for all encounters, the second number will decide wheter they are "small" (2), "regular" (6) or "high" (12). Some also have no apllied number. They should default to regular, but it's not tested wheter that really works.
    The concept was DROPPED, and the game is not balanced for this change. It may become impossible to Jedify certain members with this mod installed.
    As such, it's pretty much intended for the people who are just interested in the workings of this influence system, or how it might have been if TSLRP ever saw the light...
     
    ==Install Instructions==
    * Drop the files from "Override" in the override folder.
    Simply remove them to return to the existing system anytime (but when in 305NAR obviously).
     
    ==Uninstall==
    * Remove the following 2 files (a_influence_inc.ncs and a_influence_dec.ncs) from your override folder.
     
    ==Known Issues==
    None known. Many could exist though!!!
    USE AT YOUR OWN RISK!!!
     
    ==Distributing This Mod==
    This mod may not be modified or distributed without the explicit permission of the author.
     
    ==Contact Info==
    Find me at the deadlystream forums (http://www.deadlystream.com/forum).
     
    ==Thanks To==
    * The TSLRCM Staff for making TSLRCM and getting me into modding for TSL. Although nothing has been done here but extracting .
    * Obsidian for KOTOR2:TSL.
     
    ==Legal Stuff==
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY LUCASARTS, OBSIDIAN ENTERTAINMENT, THE TSLRCM CREW OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MOD.

    1,254 downloads

       (3 reviews)

    5 comments

    Submitted

  24. New Saber Blades

    MOD FOR STAR WARS: Knights of the Old Republic and STAR WARS: Knights of the Old Republic II: The Sith Lords
    ==============================================================
    New Saber Blades, v3.2
    Author: DeadMan
     
    What is this?
    I've never liked original KotOR sabers. Their blades looked so ugly, so I was wondering if developers have seen SW movies at all...
    And then, Shem released his "Prequel Sabers 2.0" MOD. He made blades look almost like in the movies, but something was wrong. Sabers are not flicking like ones in movies! It's not Shem's fault, but developers...
    And I decided to fix it. This MOD will make sabers flicking.
     
    This mod is compatible with both K1 and TSL.
     
    ==============================================================
    Installation: drop all files to your Override directory.
     
    ==============================================================
    Credits:
    Shem - I used his "Prequel Sabers 2.0" MOD as texture base for this work.
     
    Special thanks to Shaggoth, he knows for what.
     
    ===============================================
    Conditions of use:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.

    4,605 downloads

       (4 reviews)

    9 comments

    Updated

  25. Ep. 3 Anakin Skywalker

    STAR WARS: Knights of the Old Republic II: The Sith Lords MOD
    ==============================================================
    Ep. 3 Anakin Skywalker
    Mod version: ALPHA-2
    Author: DeadMan
     
    ==============================================================
    What is this?
    This mod adds a new head for your character - it's my attempt to make Anakin skin.
     
    Head model and textures still need a lot of tweaking, but people keep asking me to release this as soon as possible, so here you go.
    This skin is still W.I.P. Maybe one day I'll have more free time to finish it... until that time, consider it like a 'modding resourse' of some sort.
     
    ==============================================================
    Installation: just run the installer called setup.exe
     
    When I released it on Filefront I've received a lot of messages that on some PC head skin didn't worked right. In this version I've included hotfix for that.
    Normally, you WILL NOT need to install it, BUT if you get white head without textures in game - manually copy all files from included 'alt_textures' folder to your Override and overwrite exiting files.
     
    ==============================================================
    Conditions of use:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.

    4,648 downloads

       (1 review)

    20 comments

    Updated