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  1. HD Darth Malak

    New HD texture for Malek. Resolution of the texture of the head 1024X1024. Resolution of the body texture 2048x2048. The texture is made from scratch. You can choose between blue eyes and red.
    Really easy to install: copy all the files to your override.
    Look at the comparison picture to get a better idea:

    55,898 downloads

       (19 reviews)

    8 comments

    Updated

  2. Three-Tiered Jedi Robes

    THREE-TIERED JEDI ROBES, or VANILLA ROBES REDONE
    This mod is a simple retexture and tiering of the Jedi (and Dark Jedi) robes already present in the game. Now Jedi, Knight, and Master robes come in all three colors (brown, red, blue), and their Dark variants (black, grey) with matching icons.
    The Vanilla Brown Jedi Robe is now the base texture for all Jedi/tier 1 robes. The Vanilla Red Jedi Robe is now the base texture for all Jedi Knight/tier 2 robes. The Vanilla Blue Jedi Robe is now the base texture for all Jedi Master/tier 3 robes.
    This decision was based on a variety of factors and contradicts N-DReW's Dark Jedi Robes mod, although the inspiration is heartily and sincerely felt. My justification is that the Blue Jedi Robe model is the most unique of the three--it has a higher collar and seems set apart from the rest. As Jedi Master Robes offer the best defense in the game save for Qel-Droma or Star Forge, I decided this distinction was warranted.
     
    Compatibility note: because of the relabeling of the textures to make the tier system work, this mod is technically not compatible with @constantinople33 magnificent Lore-Friendly Qel-Droma Robes mod. However if you're using this mod you'd likely want to be using that, so.
    In order to fix this, simply rename those textures from PMBI05/PFBI05 to PMBI06/PFBI06, then open the UTI file and change the texture number from 5 to 6.
     
    Sincerest thanks to @heyorange, @N-DReW25, and @Zhaboka for their support and input throughout the modding process. And of course thanks to Deadly Stream itself for being a haven of knowledge and community.
     
    May the Force be with you always.

    334 downloads

       (1 review)

    0 comments

    Submitted

  3. Improved Sith Mask (K1 & K2)

    I liked the style of the Original Sith Mask in KOTOR but it's resolution was so low. This is nothing too fancy, I just upscaled it and used some texture and color effects to make it look slightly better imo. My intention was to keep the vanilla feel of the Original Sith Mask but improve it.
    This mod will work for both KOTOR & KOTOR 2 without needing to change the name of the file. It's really simple.
    Installation: Drop the file into the override of either game.
    Compatibility: It is compatible with anything that does not change the default sith mask. If you have a mod that changes the default sith mask, this mod will override it.

    140 downloads

       (0 reviews)

    2 comments

    Updated

  4. PFHB01 HD

    About This File
    Re-texture of PFHB01, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024. The archive contains 5 textures of the head. 3 textures for underwear. 5 icons and 2 .txi.
    To Install
    1. Download: PFHB01HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    14,068 downloads

       (1 review)

    1 comment

    Updated

  5. Starcrossed: A Unique Shen and Rahasia Mod

    STARCROSSED: A UNIQUE SHEN AND RAHASIA MOD
    This mod attempts to combat the clone effect in KotOR by giving our two starcrossed lovers unique heads--or at least heads that haven't been used by 5+ NPCs before you've even set foot on Dantooine.
    Shen Matale now has a head based on PMHA04, while Rahasia Sandral's takes it's shape from PFHB04. I tried to select the heads based on personality and vibe while keeping the original guidelines.
    Nurik and Ahlan have been switched to the alternate Old Commoner models of their respective races, and just for some extra spice, they're all color-coded with clothing.
    Casus's body now uses an edited version of the Chewed Human Noble Corpse--as far as I know it isn't used anywhere else in the game, so this mod straight-up replaces it. If it is, just prepare yourself for a dead skeletal body wearing green instead of red.
     
    That's all. Just run the installer. For the changes to fully take effect, it's recommended you load a save prior to landing on Dantooine/completing your Jedi trials.
    Then presto, Attichitcuk's your father.

    562 downloads

       (1 review)

    0 comments

    Submitted

  6. Random HD UI Elements

    Random HD UI Elements
    by Sdub

    Version:
    1.0
    Description:    
    Firstly, While using the HD UI Mod, I noticed there was quite a few things in it that were not HD and looked quite awful. One being the planet icons, and two being the party selection screenshot of the character on the right side.
    I decided to try and at least do something about this.
    For the party selection screen I took screencaps from the the game itself with high resolution textures made by ShiningRedHD's mod on the nexus https://www.nexusmods.com/kotor/mods/1282 
    Then proceeded to upscale them, this is the result. 
    All characters images are from the waist up as best I could, HK47 was especially tricky.
    I did not do  T3M4 as @Dark Hope created one for his HD Astromech Mod that is vastly superior to mine.
    I made one creative decision with:
    I also attempted to do Trask, it looks awful. But He's there, for some reason his texture does not apply correctly on the stats screen. It is like this even in the default image.
    Secondly, I had an idea to make new planet icons, upscaling was not successful, and creating my own looked absolutely awful. So after speaking with @Effix and showing him my trial and errors, it inspired him to create some that he told me to put in this pack with his blessing.
    Installation:    
    Locate the folder of which you want to install and then place files in override folder.
    Uninstallation:    
    Delete files that you placed in your override
    Compatibility:    
    As long as you are you are using @ndix UR 's High resolution menus I do not see you having any problems. I do not know how it would look without it to be honest.
    I made these with 16:9 in mind. I do not know how they will do in other resolutions. Feel free to let me know.
    K1R Compatible:    
    Yes
    Tools Used:
    MS Paint
    GIMP
    Waifu2x
    Big thanks to the KOTOR Modding Discord

    21,692 downloads

       (1 review)

    5 comments

    Updated

  7. Tower Of Hanoi Puzzle Bypass

    Tower of Hanoi Bypass
    by Sdub
    Version:
    1.0
    Description:    
    I absolutely hate the Tower of Hanoi puzzle in Korriban, I sought to make a way to bypass it that kinda made some lore sense. So with the assistance of @DarthParametric this mod was born.
    In this version for now until I have more time, you will need a Computer Use skill of 10 or more for the dialogue selection to show up.
     
    Future Plans will include a more more scaled roll for your level with a failure message.
    Installation:    
    Place Files into your override folder
    Uninstallation:    
    Delete files that you placed in your override
    Compatibility:    
    Would not be able to work with any other mod that edits kor39_pillar.dlg
    K1R Compatible:    
    Yes
    Tools Used:
    DLG Editor
    KOTOR Scripting Tool

    Big thanks to the KOTOR Modding Discord

    850 downloads

       (3 reviews)

    0 comments

    Updated

  8. Bastila Shan HD by Quanon and Dark Hopa

    This mod will replace and update Bastila Shans textures. Mainly her armor, underwear and head skin. Eyes borrowed from Circa: http://deadlystream.com/forum/files/file/826-higher-quality-bastila/
    The head has not been published. It contains materials from another author. I can send it in a personal message.

    48,711 downloads

       (16 reviews)

    15 comments

    Updated

  9. Republic Mod Armor Reskin

    If the Republic is going to go to the trouble of supplying its troops with modular armor, the least they can do is keep their own military's color scheme.
    A Reskin of the Republic Mod Armor's texture, complete with its own icon. Nothing too fancy, but it should do the trick and at least pretends like the Defense 5 armor textures weren't 3 blatant copies with the colors tweaked. I also touched up the pants slightly, because for some reason BioWare was convinced we needed to see female characters' entire asses and that can't be comfortable.
     
    Just unzip and drop the files into your override.
    As long as no other armors in your override use Model 4, Texture 10 Light Armor, you're good to go. If they do, just rename the texture number to something not in use, edit the uti the same, and replace the "10" in the icon's file with your number.

    630 downloads

       (1 review)

    2 comments

    Updated

  10. Annoying Tach Sound Replaced By Bruh Sound Effect #2

    Did this for myself earlier to amazing results. Figured i'd put it up here for others to use.

    To Install just go to the games local files > streamsounds > Paste
    When it asks to replace the file in the destination say yes.

    217 downloads

       (0 reviews)

    0 comments

    Updated

  11. Unique Sith Academy Students

    Changes the heads of named Sith Students to not be clones of every one-off NPC in KotOR.
    Adrenas and Kel Algwinn now have unique Asian heads based on various PC heads.
    Tamlen gets a unique Asian head as well as a name. Just in case you want to chat before you explore the tombs.
    Thalia May has a unique head based off PFHB02, and her fellow rebels are now armed with different weapons from each other.
    Dak Vesser now has a unique head so that Juhani can truly recognize her former classmate.
    Tariga has a unique head based off PMHC02 and his old commoner head.
    Galon gets the Black commoner head he had previously, but I've added a beard and changed his eye color to green-yellow. Also he's tired.
    Also included is a compatibility patch for my Taris NPC Overhaul to ensure that the slaves on Korriban don't have "Outcast" tattooed on their faces.
     

    649 downloads

       (0 reviews)

    0 comments

    Updated

  12. Request: Keep the Krayt Dragon Pearl

    Mod by TamerBill, requested by JDub96
    The Sand People Chieftain no longer pockets the Krayt Dragon Pearl you show to him, so you can listen to the Storyteller and still use it in a lightsaber.

    780 downloads

       (0 reviews)

    2 comments

    Submitted

  13. K1 Armor Nitpicks

    ___________________________________________________________
    A bundle of my personal nitpicks to the armory of KOTOR. This compilation aims to rectify duplicates among other miscellaneous stuff (I have not considered GenoHaradan rewards for this effect). All the new textures are supposed to fit in, look like they belong. Hopefully they're up to standard.
    ~ Calo Nord's Battle Armor uses the PBG02 texture. Fits the color scheme much better in my opinion. In fact, I wonder if this was the intent all along.
    ~ Powered Battle Armor uses the PBG06 texture. Consistent with K2.
    ~ Verpine Zal Alloy Mesh uses the PBG05 texture. Consistent with K2.
    ~ Zabrak Combat Suit uses a new texture. The Echani Fiber Armor should be the recipient of this change really, but it's the iconic go-to armor in Taris for the PC. No longer a duplicate.
    ~ Zabrak Battle Armor uses a new texture. The Republic Mod Armor would be the target of this change but again, same deal. No longer a duplicate.
    ~ Mandalorian Assault Armor is no longer a disguise and uses the unused PBH07 texture. I know, I'm evil incarnate. Consistent with K2.
    ~ Mandalorian Heavy Armor uses a new texture.
    ~ Jedi Robes and Revan Armor no longer display their erroneous max DEX bonus. Less confusing.
    This mod does not fix the many pricing inconsistencies on armor; It does not address the Dark Jedi robes inconsistency; It does not address the Qel-Droma robes (yet).

    576 downloads

       (0 reviews)

    1 comment

    Updated

  14. Mandalorian Jagi

    Making its DeadlyStream debut while my other mod ideas are still cooking, but here's a simple change to spice up your KotOR immersion.
    This mod does two things, three at most.

    1. Changes Jagi's appearance to a reskinned PMHB03--I tried to give a scarred/burned texture to the head to imply that Jagi did not survive Altheri unscathed.

    1.5. Puts Jagi in Mandalorian Battle Armor--he wasn't at Malachor, which means he wasn't there when Revan committed cultural genocide.

    2. Changes the appearance and soundset of Jagi's two thugs from Rodians to Mandalorian Warriors--he said he sent the call out to the surviving clans, so why shouldn't he bring them along?
     

    471 downloads

       (1 review)

    2 comments

    Updated

  15. Persuade Unlocked

    Persuade Unlocked
    by Sdub
    Version:
    1.1
     
    Description:
    This mod is a simple 2da edit that enables all classes to have Persuade as a class skill.
     
    I know there are plenty of mods that unlock EVERYTHING but I guess I prefer to keep the classes with their original flavor. But considering only the PC can use persuade it made no sense to me that a soldier/scout couldn’t be persuasive if they wanted to be.
     
    Installation:
    Run TSLPatcher.exe and locate your swkotor folder
     
    Uninstallation:
    Delete skills.2da or replace with a backup
     
    Compatibility:
    This mod should be compatible with all mods except ones that could edit skills.2da
     
    K1R Compatible:
    Yes
     
    Tools Used:
    TSL Patcher
    ChangeEdit
    KOTOR Tool
     
    Big thanks to the KOTOR Modding Discord
     
     

    1,529 downloads

       (1 review)

    0 comments

    Updated

  16. Helpful Items

    I created this while trying to find a spawn trigger. A metal cylinder in the droid shop on Tatooine can be bashed open (you would otherwise need very high security skill). It has a beam splitter, an improved energy cell, an energy projector, and Jedi Master robes (two blue, two red). This was to help finish upgrading weapons and to give the player more robe options. Further, if you add all .utp files in this to your Override folder, you will find Ulic Qel Droma’s Mesh Suit if you search the corpses in the Shyrack Caves on Korriban.

    494 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Weapon Base Stats Re-balance (K1)

    In KotOR 1 there is an obvious balancing issue concerning weapons that is especially noticeable in the early game, ie: Taris. What is it? Ranged Weapons are utterly outclassed by melee weapons. Yes, i know a stun stick isn't more powerful than a heavy repeater but I'm addressing the general problem here - In almost all situations you'll be better off charging at an enemy using your vibroblade instead of firing a blaster rifle, even when it seems like using a blaster would be the best option. The developers at Obsidian noticed this and in KotOR 2 blasters are now a viable option as well.
     
    So this mod changes the base stats of ranged weapons (damage, criticals etc.) to be like the ones on K2. But that's not all - I've also modified the lightsabers as well. Basically, ranged weapons and lightsabers will be statistically equal to their K2 counterparts; except for some weaponry damage values that i've kept unaltered purposely - It doesn't make sense that, for example, a disruptor and an ion pistol would do the same damage against an organic target.
     
    So following that:
     
    Blaster Pistols now do 1-8 damage instead of 1-6; Disruptors' critical threat range is now 18-20x2 instead of 20-20x2; Ion blasters' critical multiplier is now x3 instead of x2; Regular lightsabers now deal 2-20 damage instead of 2-16 etc...
    ____________________________________________

    44,410 downloads

       (7 reviews)

    7 comments

    Updated

  18. Wookie Warblade Fix

    This fix was originally made by Redrob41 and was located in one of his large mods. I was given permission by the admins to release it to the public.
    All credits goes to Redrob41, Please contact me if you would like this mod removed.
    This elongates the handle on the blade so your hands no longer grab the blade directly like it used to.
    To install just place the contents in the zip to you override!
    To uninstall just remove the files you place
    Thanks for the download! Enjoy
    -Sdub
     
    Full credits go to @redrob41

    16,962 downloads

       (0 reviews)

    0 comments

    Updated

  19. NPC Alignment Fix

    This modification alters the alignment of various npcs to match their allegiance and characteristics, since in KotOR BioWare left everything neutrally aligned with few exceptions. Through this, "vs. alignment group" properties now have more opportunities to take effect as they should.
    Unlike in the sequel there's no Force Sight so I didn't get too fancy - it's mostly just set values all across the board to ensure everyone is firmly sitting in their respective sides. No longer will the game regard Darth Bandon as this misunderstood Grey individual, but instead as the smug good-for-nothing slimebag we all know him to be.
    _____________________________
    What will this change, really?
    In terms of combat, the Solari crystal will work fully against every Dark Jedi (and more) you come across. Of course they now have a different fp usage dynamic as you would expect so it more or less balances itself out.
    What if I'm Dark-Sided?
    The Mantle of the Force crystal can remove your lightsaber's light-side restrictions. Also don't forget, mods that add items with bonuses versus alignments will benefit from these changes too, so you don't need to limit yourself only to what exists in the base game!
    Compatibility...
    As long as you install this mod last there really shouldn't be any issues other than different mods hard overwriting my changes, in which case they will take no effect, but nothing too serious. Due to the number of files this mod entails, it is very likely that any other mods that edit .utc files via override will coincide with the ones my modification references.
    _____________________________
    Credits:
    Fred Tetra for Kotor Tool.
    stoffe for TSLPatcher and ERFEdit, updated by Fair Strides.
    The Deadlystream community for being an all-around helpful bunch.

    20,681 downloads

       (0 reviews)

    0 comments

    Updated

  20. Darth Bastila Sith Eyes

    Darth Bastila Sith Eyes Head Mod
    By Cytaris
    Orignal Mod by Quanon and Dark Hope
    Orginal Eyes by Circa

    This is a reskin of the head portion of this mod: https://deadlystream.com/files/file/978-bastila-shan-hd-by-quanon-and-dark-hopa/
    All it does is take the HD skin and reskin the eyes to be sith eye's like Anakins from Revenge of the Sith.
    I would recommend it be used on top of it.
    SPOILERS: You could optionally wait to install it until Bastila is taken so that she will only have Sith Eye's as a Sith.
    A reskin of Bastila's Head only. Dark Hope & Quanon made the original. Circa Made the original eyes, Bioware of course also deserves credit for the creation of the original skin. The Txi came from the original mod and was made by dark hope or quanon who have given me permission to use their work in this minor mod.
    Installation:
    Put P_BastilaH04 & the txi file in override folder of KOTOR 1

    296 downloads

       (0 reviews)

    4 comments

    Updated

  21. HD Carth Onasi

    This mod will replace and update Carth Onasi texture files. It keeps the same look, but adds in more details. The work involves Quanons textures.

    50,382 downloads

       (14 reviews)

    7 comments

    Updated

  22. Animated Placeables Pack (KotOR 1)

    INTRODUCTION
    Working in another MOD i realized the little attention paid at small and most of times unnoticed things that I think could have a bit more life in the KotOR universe. So simple as improve lights and buttons of panels and such and animate them.
    The pack is not complete yet and do not cover all the things you can find along KotOR. That means that in the future I could make bigger the pack adding new elements or new improvements.
    -------------------------------------------------------
    NOTE ABOUT THIS MOD
    If we think in any current estandar graphics anyone can think that the new aspect could be extracted from "Doom" (the First, not the Second ) but keeping in mind that the work is made with the Paint app of the WinXP and if we compare it with the originals ones... well, it's not so bad.
    -------------------------------------------------------
    The elements included are:
    MISCELLANY
    - Computer Panel (on floor)(Improved over 0.9.0 version) with four versions, BLUE, ORANGE/BROWN, GREEN and RED (sadly only can be used one at the time)
    - (NEW) Animated Panel when a Computer is used, making it similar to the on floor Computer Panel Placeable.
    - Computer Panel (wall)(Improved over 0.9.0 version) 
    The Wall Computer Panel shares its texture with the Power Conduits and with the Info Panels. That's why I haven't modified it too much for not find weird lights or weird buttons in weird places of the three Placeables, but now you have three animated elements for the price of one.
    - Desk
    - Workbenches
              - Orange (Improved over 0.9.0 version)
              - (NEW) Blue
    - Foot locker (Now animated)
    -  Locker (Now animated)
    ENDAR SPIRE
    - Broken Door (Improved over 0.9.0 version)
    - (NEW) Normal Door
    - (NEW) Buton Panels and Screens
    TARIS (NEW)
    - Doors
               - Apartments, Upper Taris
               - Upper City, Hidden Bek Base
               - Entry Sith Military Base
               - Sewers
               - Vulkar Base
               - Sith Base
               - Davick's State
    - Kiosk
    - Wall Panels and Screens
    - Shop Sign
    - Kolto Tank
    - Monitor Screens (around Taris)
    - Vulkar Base Panels
    - Sith Military Base
              - Screen Monitors
              - Red Light
              - Panels and Buton
    - Crate
    DANTOOINE (NEW)
    - Doors
               - Jedi Enclave
               - Matale & Sandrale Exterior
               - Sandrale State, inside
    - Sandrale State
              - Small Screens
    YAVIN (NEW)
    - Circular Door
    - Main Panel, Lights and Screens
    -------------------------------------------------------
    INSTALLATION
    Unzip the downloaded file. Each element has its own folder. Just copy/paste (or drag and drop) the files from the desired folder(s)/element(s) to your  'KotOR\Override' folder.
    The files of the "After and Before" folders are not needed, they're only for to show the results.
    UNINSTALL
    Simply remove the files from your Override folder.
    -------------------------------------------------------
    BUGS
    If you are able to find one I invite the next round. It's just a change in the textures. I've run and re run all the Endar Spire and the Taris Appartment lots of times with these files and found nothing, even the ones that are involved in the Plot as the Footlocker at the start of Kotor, the Computer Panel that permit kill Siths in the next room or the Workbench in the Taris Appartment.
    The only one thing I think that could occur is that you find any of these textures in other Placeables/Locations that I haven't noticed by the time and share the same texture files (I've seen that in other MODs).
    If the result is "fine", nothing, go ahead (although I'd appreciate a warning via post or PM). If the result is weird or bad is obliged the warning so I can correct it asap.
    This is not really a bug but KotOR has its own way for to show images and textures. I've noticed that most of times just cut, invert, compress, wide, tight the same images (files), I guess for get more variety without too much work, this can result in some weird -or not too much fine- vision of some elements. It's very dificult -if not impossible- find a balance for get a fine vision of all the images in all the places that are located/used and is very noticeable when is used any text. I hope not everybody knows read aurebesh...
    ------------------------------------------------------
    PERMISSIONS
    It's expressly forbidden upload this MOD or any part at anywhere. If I want to see it over there I can upload it myself.
    If anyone could be interested in include it or part of it in his/her own work, PM me here at Deadly Stream and talk about.
    ------------------------------------------------------
    THANKS
    To Deadly Stream
    ------------------------------------------------------
    LEGAL
    This MOD is provided as-is and is not supported by Bioware, Obsidian, Lucas Arts or Disney. Use this file at your own risk. Neither the author nor the companies mentioned above are responsible for any damage caused to your computer for the usage of this file.
    -------------------------------------------------------
    FINAL NOTE
    Made with love and funny to do it. Enjoy it!!

    922 downloads

       (3 reviews)

    9 comments

    Updated

  23. Specific Traits: A Fun Immersion Mod

    SPECIFIC TRAITS MOD
    The definition of a "because I can" mod. Also cos sometimes you just need to spice up your gameplay a little.
    Gives certain non-human companions and adversaries a vulnerability and strength based on their biology/build.
    Juhani: vulnerable to sonic weaponry, increased reflex saving throw
    Zaalbar/Wookiees: vulnerable to fire, resistant to bludgeoning
    Mission/Twi'leks: vulnerable to cold, resistant to electricity
    All Droids (except Rakata-built): vulnerable to electricity, resistant to bludgeoning/slashing
    There have also been minor tweaks to NPCs aimed at immersion: namely, twi'leks have had their models changed where possible to under-used colors, and Xor's thugs while still planet-dependent are human rather than alien. Don't have screens of those though, because if I've done my job right you won't notice it.
     

    138 downloads

       (1 review)

    0 comments

    Updated

  24. PMHA05 HD

    Re-texture of PMHA05, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024. The archive contains 5 textures of the head. 3 textures for underwear. 5 icons and 2 .txi.
    To Install
    1. Download: PMHA05 HD
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    17,624 downloads

       (1 review)

    1 comment

    Updated

  25. (KotOR 1) Speeders "Kitt" style

    INTRODUCTION
    At first I just wanted improve the aspect of the dashboard of the Bikes and Speeders. Working with the project I saw an ideal place in the image and thought that It'd be funny add a singular feature to the Speeders that recalls one of the most known cars seen in TV. Here it is. 
    NOTE:
    There is still another image file (the same image that the Swoop in the Ebon Hawk but with a different file name) that I haven't modified yet and I don't know where is found. The ones modified here are the seen for the first time in Taris and Dantooine. (BTW, the "junk" bikes are not modified, it's just ...junk).
     
    INSTALLATION
    Unzip with 7z the downloaded file. Each vehicle has its own folder. Just copy/paste (or drag and drop) the files from the desired folder(s)/vehicle(s) to your  'KotOR\Override' folder.
    The files of the "After Before" and "Result" folders are not needed, they're only for to show the results.
    UNINSTALL
    Simply remove the files from your Override folder.
    -----------------------------------------------------
    BUGS
    If you don't see David Hasselhoff jumping into  a Speeder, nothing to worry about.
    ------------------------------------------------------
    PERMISSIONS
    It's expressly forbidden upload this MOD or any part at anywhere. If I want to see it over there I can upload it myself.
    ------------------------------------------------------
    THANKS
    To Deadly Stream
    (Oh, well... alright, alright... to the Knight Rider as well)
    ------------------------------------------------------
    LEGAL
    This MOD is provided as-is and is not supported by Bioware, Obsidian, Lucas Arts or Disney. Use this file at your own risk. Neither the author nor the companies mentioned above are responsible for any damage caused to your computer for the usage of this file.

    743 downloads

       (1 review)

    2 comments

    Updated