GearHead

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Files posted by GearHead

  1. K1 Better Clothes

    Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.)

    87 downloads

       (0 reviews)

    0 comments

    Updated

  2. Czerka miners on Tatooine

    On Tatooine, in the Dune Sea there is a Sand Crawler. Right next to it there are Czerka miners in regular clothes. This mod gives them Czerka uniforms.

    63 downloads

       (0 reviews)

    0 comments

    Updated

  3. KotOR2 Companion Fix

    This mod corrects companion stats.
     
    WARNING:
    This mod is made to be compatible with as many mods a possible. This means sometimes during the installation process you get error messages dou to the way the installer handles thing. Don't panic, this is normal, the mod will work just fine.
    If the companion already joined your party the changes will not apply. You need to start a new game or load an earlier save.
    List of changes:
    Class changes:
    - Soldiers no longer gain defense bonuses leveling up, only Mandalore, but he is a separate class now.
    - Swapped Combat Droid and Expert Droid feat gain tables. (more feats for HK-47, less for T3-M4 and G0-T0)
    - Fixed Sith Marauder defense bonuses.
    - Fixed Sith Lord defense bonuses.
    Bao-Dur:
    - He wears clothes now. (He looks the same with and without clothes, so this change is kind of pointless.)
    - He had 48 force points by default even though he is not a Jedi at the beginning, this was changed to 0.
    Disciple:
    - Stealth Skill 5 -> 0
    - Awareness Skill 8 -> 5
    - Treat Injury Skill 8 -> 4
    - He no longer has an invisible 'Superior Weapon Focus: Lightsaber II' feat.
    - He had 24 force points by default even though he is not a Jedi at the beginning, this was changed to 0.
    Handmaiden:
    - Stealth Skill 5 -> 0
    - Awareness Skill 8 -> 5
    - Treat Injury Skill 8 -> 4
    - She had 24 force points by default even though she is not a Jedi at the beginning, this was changed to 0.
    Hanharr:
    - Hit Points 52 -> 60 (This bug goes away if you level him up, but i fixed it anyway.)
    - He no longer has the 'Close Combat' feat.
    - He has the correct version of the 'Precise Shot I' feat now.
    HK-47:
    - Hit Points 72 -> 78
    - Demolitions Skill 5 -> 9
    - Awareness Skill 5 -> 9
    - Repair Skill 6 -> 9
    - He has Improved Power Blast now to match the number of feats Combat Droids gain on their first 6 levels.
    - Swapped Combat Droid and Expert Droid feat gain tables. (more feats for HK-47, less for T3-M4 and G0-T0)
    - Fixed his dual wield power blast. He fires both blasters now, previously he only fired the right hand one.
    - His 'Logic Upgrade: Tactician' feat was removed, since this feat is no longer in use.
    Kreia:
    - Hit Points 36 -> 27
    - Force Points 49 -> 73
    - She has the 'Unarmed Specialist I' feat now, same as every other jedi.
    Mandalore:
    - Awareness Skill 5 -> 4
    - Persuade Skill 2 -> 0
    - Treat Injury Skill 9 -> 8
    - He no longer belongs to the 'Soldier' class.
      I made him a new class called 'Mandalorian'.
      This way he can retain his defense bonuses provided by the 'Mandalorian Courage' feat.
      (No other changes compared to the 'Soldier' class.)
    Mira:
    - Computer Use Skill 8 -> 9
    - Demolitions Skill 8 -> 9
    - Awareness Skill 8 -> 9
    - Repair Skill 8 -> 9
    - She has the 'Armor Proficiency: Medium' feat by default now.
    - Her 'Critikal Strike' feat was swapped out to 'Flurry'.
    Visas:
    - Hit Points 30 -> 54
    - Force Points 24 -> 42

    550 downloads

       (0 reviews)

    5 comments

    Updated

  4. KotOR1 Companion Fix

    This mod corrects companion stats. Also makes dark side Bastila level 3.
     
    WARNING:
    This mod is made to be compatible with as many mods a possible. This means sometimes during the installation process you get error messages dou to the way the installer handles thing. Don't panic, this is normal, the mod will work just fine.
    If the companion already joined your party the changes will not apply. You need to start a new game or load an earlier save.
    List of changes:
    Bastila:
    - Awareness Skill 4 -> 6
    - Treat Injury Skill 4 -> 6
    - Fixed a bug that caused some of her textures to be transparent.
    - Her dark side version is level 3 now. Same stats but evil and has dark side powers (Stun -> Fear, Force Aura -> Wound).
    Juhani:
    - Stealth Skill 5 -> 4
    - Awareness Skill 8 -> 7
    - Treat Injury Skill 8 -> 7
    T3-M4:
    - Demolitions Skill 1 -> 3
    - Swapped Combat Droid and Expert Droid feat gain tables. (-3 feats for T3)
    Zaalbar:
    - Hit Points 52 -> 60 (This bug goes away if you level him up, but i fixed it anyway.)
    Jolee:
    - Awareness Skill 5 -> 7
    - Treat Injury Skill 4 -> 6
    HK-47:
    - Hit Points 66 -> 78
    - Demolitions Skill 5 -> 7
    - Awareness Skill 5 -> 7
    - Repair Skill 6 -> 8
    - He has Improved Power Blast now to match the number of feats Combat Droids gain on their first 6 levels.
    - Swapped Combat Droid and Expert Droid feat gain tables. (+3 feats for HK)
    - Fixed his dual wield power blast. He fires both blasters now, previously he only fired the right hand one.

    512 downloads

       (0 reviews)

    4 comments

    Updated

  5. Czerka on Korriban

    Czerka employees on Korriban now wear Czerka uniforms instead of Sith ones.

    399 downloads

       (0 reviews)

    0 comments

    Updated

  6. No more unnecessarily naked Twi'lek girls

    No more unnecessarily naked Twi'lek girls. They are still naked in the cantinas though.

    237 downloads

       (0 reviews)

    2 comments

    Updated

  7. Emitter Rebalance

    All disrupting and phobium emitters now slow the target lowering their defense, reflex saves and attack rolls by 2. It is also much harder to resist their effects.

    55 downloads

       (0 reviews)

    0 comments

    Updated

  8. Better Wookiee Warblade

    Don't you hate it when you get a cool looking item at the endgame but it has early game stats. Because i do. So i made the Wookiee Warblade a bit more useful. (If you already been to the Black Rakatan Settlement or you have the item in your inventory you need to use KotOR Savegame Editor to remove the original item then add the moded one to your inventory.)

    220 downloads

       (0 reviews)

    1 comment

    Updated

  9. K2 - Animation Fix

    This mod fixes Force Power related animation bugs.
    Changes:
    - Force Fury animation fix
    - Force Scream animation fix
    - Force Crush animation fix
    - Monster Sonic Howl animation fix (used by Storm Beasts on Malachor)

    151 downloads

       (0 reviews)

    0 comments

    Updated

  10. Unstoppable Lightsaber Damage

    Changes the base lightsaber damage type from 'Energy' to 'Unstoppable'.

    213 downloads

       (0 reviews)

    0 comments

    Updated

  11. KotOR2 Stronger Sith Lords

    This mod makes Darth Nihilus, Darth Sion and Darth Traya stronger. I also replaced the 3 purple lightsabers that Darth Traya summons with Sith Assassins, in my opinion they make more sense.
    Warning:
    This mod is made to be compatible with TSLRCM 1.8.6. If you install this mod without TSLRCM 1.8.6, the install process will result in error messages, but the mod will still work.

    133 downloads

       (0 reviews)

    0 comments

    Updated

  12. KotOR1 HK-47 Power Blast Fix

    When HK-47 uses the power blast feat with 2 blaster pistols equipped only 1 shot is being fired, this mod fixes this issue, now 2 shots are being fired.

    290 downloads

       (0 reviews)

    0 comments

    Updated

  13. KotOR1 Droid Claw Fix

    This mod fixes a bug that stopped droids from using ’creature claw’ aka creature melee items. Specifically variants that has 'slashing damage' as there base damage type.

    799 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Star Forge Horde Spawn Intensity Changer

    This mod changes the number of troops that spawn on the Star Forge. More specifically in Deck 2 and the Command Center. Options range from Half to x10.
    Star Forge Horde Half - For people who are playing the game for the first time.
    Star Forge Horde x2    - Jedi Knight difficulty.
    Star Forge Horde x3    - Jedi Master difficulty.
    Star Forge Horde x4    - Jedi Grand Master difficulty.
    Star Forge Horde x5    - Chosen One difficulty.
    Star Forge Horde x10  - You are insane.

    105 downloads

       (0 reviews)

    1 comment

    Updated

  15. KotOR2 HK-47 Power Blast Fix

    When HK-47 uses the power blast feat with 2 blaster pistols equipped only 1 shot is being fired, this mod fixes this issue, now 2 shots are being fired.

    156 downloads

       (0 reviews)

    0 comments

    Submitted

  16. KotOR2 Droid Claw Fix

    This mod fixes a bug that stopped droids from using ’creature claw’ aka creature melee items. Specifically variants that has 'slashing damage' as there base damage type.

    105 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Repair HK-47 with common parts

    A simple mod that allows you to repair HK-47 without investing skill points into repairs. Each repair will cost you 10 Parts.

    638 downloads

       (0 reviews)

    0 comments

    Updated

  18. KotOR2 Blaster Pistol Rebalance

    A pair of fully upgraded blaster pistols render blaster rifles redundant in KotOR2, so i changed the upgradable pistols to only take scopes.

    59 downloads

       (0 reviews)

    4 comments

    Updated

  19. KotOR2 Crafting Rebalance

    Crafting in KotOR2 is OP, so i nerfed it a little bit. You can still craft basic upgrades, but the better ones you have to loot or buy.

    42 downloads

       (0 reviews)

    0 comments

    Updated

  20. Revan's Custom Fitted Robes

    When you generate Revan's Robe on the Star Forge, the robe will be custom fitted to your character. For example, if your highest attribute is dexterity, you will get a robe with dexterity bonus. If something else is your highest attribute, you get a robe with that attribute. If you have multiple highest attributes, you get a robe with constitution bonus, more HP is always usefull. All robes are black, i hate the look of the brown version. Also no dark or light side requirements.

    235 downloads

       (0 reviews)

    0 comments

    Updated

  21. More Jedi Starting Powers

    With this mod installed when you become a Jedi you gain 9 force powers (10 if Jedi Consular) instead of 2. This means you don’t miss out on anything if you level up your character on Taris.

    637 downloads

       (1 review)

    0 comments

    Updated

  22. Rune Covered Pillar Crystal

    I put a Sapith Crystal into the Rune Covered Pillar on the Rakatan World - Temple Exterior, because i always felt like it needed one.
    The mod only works if you haven't visited the Temple Exterior yet.

    278 downloads

       (0 reviews)

    0 comments

    Updated

  23. Star Forge spawns HKs

    The Star Forge spawns HKs instead of the red spider droids.

    180 downloads

       (0 reviews)

    0 comments

    Updated

  24. Taris Store Nerfs

    Vendors on Taris will now buy items from you for less money.
    Requires a new game to work.

    66 downloads

       (0 reviews)

    2 comments

    Updated