GearHead

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    11

Files posted by GearHead

  1. K2 Better Clothes

    Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.)

    80 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Mandalorian Spawn Fix

    The Mandalorian ambushers on Lehon (Rakata Prime) now spawn further back so they can properly nuke you with grenades.

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Mandalorians on Lehon Fix

    The Mandalorian ambushers on Lehon (Rakata Prime) are no longer unnecessarily immune to 'Damage Type: Universal'. This can be useful to players who changed the distruptor pistol/rifle damage type from Physical (Piercing) to Universal.

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  4. KotOR2 base weapon damage for KotOR1

    Changes the base weapon damage to be in line with that of KotOR2.
     
    Standard Lightsaber:             Damage: 2-16 ----> 2-20
    Double-Bladed Lightsaber:   Damage: 2-20 ----> 2-24
    Short Lightsaber:                   Damage: 2-12 ----> 2-16
    Blaster Pistol:                         Damage: 1-6  ----> 1-8
    Heavy Blaster:                        Damage: 1-8  ----> 1-10
    Blaster Carbine:                     Damage: 1-8  ----> 1-10
                                                     Critical Treat Range: 19-20 ----> 20-20
    Blaster Rifle:                           Damage: 1-8  ----> 1-12
    Repeating Blaster:                 Damage: 1-8  ----> 2-12
    Heavy Repeating Blaster:     Damage: 1-10  ----> 2-16                        
    Ion Blaster:                             Damage: 1-4  ----> 1-6
                                                     Criticalical Multiplier: x2 ----> x3
    Ion Rifle:                                 Damage: 1-6  ----> 1-10
                                                    Critical Multiplier: x2 ----> x3
    Disruptor Pistol:                    Damage: 1-4  ----> 1-6
                                                    Critical Treat Range: 20-20 ----> 18-20
    Disruptor Rifle:                      Damage: 1-6  ----> 1-10
                                                    Critical Treat Range: 20-20 ----> 18-20
    Bowcaster:                            Critical Multiplier: x2 ----> x3
    Sonic Rifle:                            Damage: 1-6  ----> 1-10

    105 downloads

       (0 reviews)

    3 comments

    Updated

  5. K1 Better Clothes

    Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.)

    117 downloads

       (0 reviews)

    0 comments

    Updated

  6. Czerka miners on Tatooine

    On Tatooine, in the Dune Sea there is a Sand Crawler. Right next to it there are Czerka miners in regular clothes. This mod gives them Czerka uniforms.

    86 downloads

       (0 reviews)

    0 comments

    Updated

  7. KotOR2 Companion Fix

    This mod corrects companion stats.
     
    WARNING:
    This mod is made to be compatible with as many mods a possible. This means sometimes during the installation process you get error messages dou to the way the installer handles thing. Don't panic, this is normal, the mod will work just fine.
    If the companion already joined your party the changes will not apply. You need to start a new game or load an earlier save.
    List of changes:
    Class changes:
    - Soldiers no longer gain defense bonuses leveling up, only Mandalore, but he is a separate class now.
    - Swapped Combat Droid and Expert Droid feat gain tables. (more feats for HK-47, less for T3-M4 and G0-T0)
    - Fixed Sith Marauder defense bonuses.
    - Fixed Sith Lord defense bonuses.
    Bao-Dur:
    - He wears clothes now. (He looks the same with and without clothes, so this change is kind of pointless.)
    - He had 48 force points by default even though he is not a Jedi at the beginning, this was changed to 0.
    Disciple:
    - Stealth Skill 5 -> 0
    - Awareness Skill 8 -> 5
    - Treat Injury Skill 8 -> 4
    - He no longer has an invisible 'Superior Weapon Focus: Lightsaber II' feat.
    - He had 24 force points by default even though he is not a Jedi at the beginning, this was changed to 0.
    Handmaiden:
    - Stealth Skill 5 -> 0
    - Awareness Skill 8 -> 5
    - Treat Injury Skill 8 -> 4
    - She had 24 force points by default even though she is not a Jedi at the beginning, this was changed to 0.
    Hanharr:
    - Hit Points 52 -> 60 (This bug goes away if you level him up, but i fixed it anyway.)
    - He no longer has the 'Close Combat' feat.
    - He has the correct version of the 'Precise Shot I' feat now.
    HK-47:
    - Hit Points 72 -> 78
    - Demolitions Skill 5 -> 9
    - Awareness Skill 5 -> 9
    - Repair Skill 6 -> 9
    - He has Improved Power Blast now to match the number of feats Combat Droids gain on their first 6 levels.
    - Swapped Combat Droid and Expert Droid feat gain tables. (more feats for HK-47, less for T3-M4 and G0-T0)
    - Fixed his dual wield power blast. He fires both blasters now, previously he only fired the right hand one.
    - His 'Logic Upgrade: Tactician' feat was removed, since this feat is no longer in use.
    Kreia:
    - Hit Points 36 -> 27
    - Force Points 49 -> 73
    - She has the 'Unarmed Specialist I' feat now, same as every other jedi.
    Mandalore:
    - Awareness Skill 5 -> 4
    - Persuade Skill 2 -> 0
    - Treat Injury Skill 9 -> 8
    - He no longer belongs to the 'Soldier' class.
      I made him a new class called 'Mandalorian'.
      This way he can retain his defense bonuses provided by the 'Mandalorian Courage' feat.
      (No other changes compared to the 'Soldier' class.)
    Mira:
    - Computer Use Skill 8 -> 9
    - Demolitions Skill 8 -> 9
    - Awareness Skill 8 -> 9
    - Repair Skill 8 -> 9
    - She has the 'Armor Proficiency: Medium' feat by default now.
    - Her 'Critikal Strike' feat was swapped out to 'Flurry'.
    Visas:
    - Hit Points 30 -> 54
    - Force Points 24 -> 42

    566 downloads

       (0 reviews)

    5 comments

    Updated

  8. Czerka on Korriban

    Czerka employees on Korriban now wear Czerka uniforms instead of Sith ones.

    421 downloads

       (0 reviews)

    0 comments

    Updated

  9. No more unnecessarily naked Twi'lek girls

    No more unnecessarily naked Twi'lek girls. They are still naked in the cantinas though.

    250 downloads

       (0 reviews)

    2 comments

    Updated

  10. Emitter Rebalance

    All disrupting and phobium emitters now slow the target lowering their defense, reflex saves and attack rolls by 2. It is also much harder to resist their effects.

    62 downloads

       (0 reviews)

    0 comments

    Updated

  11. Better Wookiee Warblade

    Don't you hate it when you get a cool looking item at the endgame but it has early game stats. Because i do. So i made the Wookiee Warblade a bit more useful. (If you already been to the Black Rakatan Settlement or you have the item in your inventory you need to use KotOR Savegame Editor to remove the original item then add the moded one to your inventory.)

    229 downloads

       (0 reviews)

    1 comment

    Updated

  12. K2 - Animation Fix

    This mod fixes Force Power related animation bugs.
    Changes:
    - Force Fury animation fix
    - Force Scream animation fix
    - Force Crush animation fix
    - Monster Sonic Howl animation fix (used by Storm Beasts on Malachor)

    168 downloads

       (0 reviews)

    2 comments

    Updated

  13. Unstoppable Lightsaber Damage

    Changes the base lightsaber damage type from 'Energy' to 'Unstoppable'.

    249 downloads

       (0 reviews)

    0 comments

    Updated

  14. KotOR2 Stronger Sith Lords

    This mod makes Darth Nihilus, Darth Sion and Darth Traya stronger. I also replaced the 3 purple lightsabers that Darth Traya summons with Sith Assassins, in my opinion they make more sense.
    Warning:
    This mod is made to be compatible with TSLRCM 1.8.6. If you install this mod without TSLRCM 1.8.6, the install process will result in error messages, but the mod will still work.

    142 downloads

       (0 reviews)

    0 comments

    Updated

  15. KotOR1 HK-47 Power Blast Fix

    When HK-47 uses the power blast feat with 2 blaster pistols equipped only 1 shot is being fired, this mod fixes this issue, now 2 shots are being fired.

    307 downloads

       (0 reviews)

    0 comments

    Updated

  16. KotOR1 Droid Claw Fix

    This mod fixes a bug that stopped droids from using ’creature claw’ aka creature melee items. Specifically variants that has 'slashing damage' as there base damage type.

    2,266 downloads

       (0 reviews)

    0 comments

    Submitted

  17. KotOR2 HK-47 Power Blast Fix

    When HK-47 uses the power blast feat with 2 blaster pistols equipped only 1 shot is being fired, this mod fixes this issue, now 2 shots are being fired.

    165 downloads

       (0 reviews)

    0 comments

    Submitted

  18. KotOR2 Droid Claw Fix

    This mod fixes a bug that stopped droids from using ’creature claw’ aka creature melee items. Specifically variants that has 'slashing damage' as there base damage type.

    111 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Repair HK-47 with common parts

    A simple mod that allows you to repair HK-47 without investing skill points into repairs. Each repair will cost you 10 Parts.

    667 downloads

       (0 reviews)

    0 comments

    Updated

  20. KotOR2 Blaster Pistol Rebalance

    A pair of fully upgraded blaster pistols render blaster rifles redundant in KotOR2, so i changed the upgradable pistols to only take scopes.

    62 downloads

       (0 reviews)

    4 comments

    Updated

  21. KotOR2 Crafting Rebalance

    Crafting in KotOR2 is OP, so i nerfed it a little bit. You can still craft basic upgrades, but the better ones you have to loot or buy.

    44 downloads

       (0 reviews)

    0 comments

    Updated

  22. Revan's Custom Fitted Robes

    When you generate Revan's Robe on the Star Forge, the robe will be custom fitted to your character. For example, if your highest attribute is dexterity, you will get a robe with dexterity bonus. If something else is your highest attribute, you get a robe with that attribute. If you have multiple highest attributes, you get a robe with constitution bonus, more HP is always usefull. All robes are black, i hate the look of the brown version. Also no dark or light side requirements.

    254 downloads

       (0 reviews)

    0 comments

    Updated

  23. More Jedi Starting Powers

    With this mod installed when you become a Jedi you gain 9 force powers (10 if Jedi Consular) instead of 2. This means you don’t miss out on anything if you level up your character on Taris.

    698 downloads

       (1 review)

    0 comments

    Updated

  24. Rune Covered Pillar Crystal

    I put a Sapith Crystal into the Rune Covered Pillar on the Rakatan World - Temple Exterior, because i always felt like it needed one.
    The mod only works if you haven't visited the Temple Exterior yet.

    281 downloads

       (0 reviews)

    0 comments

    Updated

  25. Star Forge spawns HKs

    The Star Forge spawns HKs instead of the red spider droids.

    182 downloads

       (0 reviews)

    0 comments

    Updated