Makashi

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Everything posted by Makashi

  1. theories are grey real life is green

  2. Makashi

    ...A Darker Peragus

    I agree with djnugent. Combination of Peragus Tweak, Peragus OTE and Darker Peragus makes this station looks much more atmospheric. Also the darker Harbinger looks awesome.
  3. Looks like serious problem. What mods have you installed?
  4. Yes I did. I reinstalled game like 3 times already and even without L&I this bug apeared. Didn't try this with Duplisaber. Don't even ask. If switching to 4CD version will not help, then it must be TSLRCM, M4-78EP or Holowan Duplisaber causing the bug. Even if so there is always a way to fix it. Right?
    1. milestails
    2. Makashi

      Makashi

      Thanks ;) chicks with lightsabers rockz

  5. I play GOG version of K2TSL. This bug apears only when I'm trying to get into Atris Academy. I think I've heard about this problem before but I am not sure where exactly. Couldn't find it in google. Perhaps I will check 4CD version and see if BUG will disappear. If so, then there's a problem with my GOG.
  6. VP, could you check if your mod doesn't affect anything on Telos Academy (Polar region or academy itself)? I'm probably wrong, probably, but I cannot enter Atris' Academy, game goes back into main menu after loading at academy entrance, it began to happen since I installed Holowan Duplisaber and Loot & Immersion and updated TSLRCM + M4-78EP (but of course your mods may have nothing to do with this problem). Otherwise there's a problem with new versions of TSLRCM and M4-78EP. It would make things much more complicated.
  7. Well, I accidentally ran one of these .bat files and I couldn't play the game anymore Somehow game's registry path was removed Not sure how that happened. Also I couldn't make Path Finder work but I could manually select KotORs directories in KSE.ini, so everything works fine now.
  8. It's also good to convert all UTC files. Mod will work even without it but then there will be no letters in item's names and descriptions. DLG/UTI/UTC/MOD Converter can be found > HERE < If I find any other problems, I will let you know.
  9. I have GOG version. Windows 7 PRO x64 Mods: TSLRCM, M4-78EP, Jedi Temple (this mod adds one lightsaber), Duplisaber, Loot & Immersion, NPC Overhaul. Telos Board Animated, Animated Panels Overhaul. And few retextures (NPC mostly, nothing that affects lightsabers, hilts, armors, robes). Wait, I reinstalled the game, gonna check something, however, I am playing in other language than english so I have to convert all necessary files with converter (from Override and Modules folder) otherwise I'm noticing conversation errors. Maybe that's a problem?
  10. Unfortunately I must. Otherwise I can't access the console at all. Game crashes when I'm trying to change crystal in workbench. I found one more thing. I can modify everything in my lightsaber, except the crystal. Crystal doesn't even apear in workbench modify window.
  11. There is compatibility patch available on DS download section.
  12. Looks nice, more screenshots could be usefull. More screenshots from K2 I mean Anyway great job with this mod
  13. 1. No. 2. Yes. Should I copy files from "Saber Console" and "ProjectFiles" to override? I'm asking only to be sure, I moved everything from these folders to override folder. I'm not sure what am I doing wrong. I trying all possible solutions.
  14. Sorry if I'm asking a noob question, but files from Saber Console folder should be moved to Override filder, right? I can't choose any other saber color than purple. Doesn't matter what color I select during the saber creation it always creates purple saber for me. When I'm trying to change color crystal (yeah I know that there are 1H and 2H crystals) game crashes.
  15. Great mod. Hmm, It would be nice to be able to choose which part of mod you'd like to install Hmm, and why doesn't power armor have a cloak? I found one, it's just an armor, without cloak. I think I missed something.... suprisingly this power armor has a cloak when I'm modifiying this in workbench.
  16. Nice mod. Works perfectly with TSLRCM and M4-78EP with compatibility patch. These three mods makes the game much more interesting.
  17. Great mod. Works perfectly.
  18. Yes, I do, sir. Well, for now, as I said, I only found problem with lightsabers. (I'm talking about KotOR 1 now, of course.) Lightsabers have normal, default damage. I'll see if all blasters are OK, but at the beginning of the game Trask's blaster has increased damage so I guess blasters are OK. Maybe there is problem only with lightsabers? If I find something more, I will let you know.
  19. Well, in download page K2 changes are included. But I figured that it's for Kotor 1, I'm just saying. In K1 mod is not working properly, as I said before, there is no effect for lightsabers. That's all I found, not sure if smth else can be wrong. Older version works normally if installed before all other mods. Is there any chance to see this mod working with K2?
  20. It doesn't work with K2 completely and make game crashing. In K1 lightsabers are not affected. Lightsabers files of previous version seem to solved this problem. For now, unfortenetely, there is more trouble than pleasure of installing this mod Too bad. It was a great mod.