Sith Holocron

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Everything posted by Sith Holocron

  1. Glad you're enjoying yourself. Problem is that appears you may be violating the rules . . . Using a torrent of the game and asking about it here is a direct violation of Rule 8.
  2. Have you seen that I replied to you? 

     

  3. I think you're using the wrong Override. Check your PMs.
  4. Don't use the Vortex Manager. It doesn't work correctly on the KotOR games.
  5. View File KOTOR1 "Canon" Animated Galaxy Map 1.0 [Aurebesh Edition] AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: This is an alternate version of my "KOTOR1 Canon Animated Galaxy Map Texture" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. See my other mods for a KotOR2 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/26/2024 Category Skins K1R Compatible Yes  
  6. View File KOTOR2 "Canon" Animated Galaxy Map 1.0 [Aurebesh Edition] AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack (https://deadlystream.com/files/file/1057-tsl-galaxy-map-fix-pack/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR1, as it refers to places not seen in the game. See my other mods for a KotOR1 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR2/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, Obsidian Entertainment, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/26/2024 Category Skins TSLRCM Compatible Yes  
  7. Version 1.0.0

    49 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack (https://deadlystream.com/files/file/1057-tsl-galaxy-map-fix-pack/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR1, as it refers to places not seen in the game. See my other mods for a KotOR1 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR2/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, Obsidian Entertainment, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  8. Version 1.0.0

    54 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: This is an alternate version of my "KOTOR1 Canon Animated Galaxy Map Texture" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. See my other mods for a KotOR2 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  9. I do not have the smaller files available anymore as I have deleted them. Try sending a PM to the person that requested this from me before.
  10. View File KOTOR1 "Canon" Animated Galaxy Map 1.0 [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: ------------ This is an alternate version of my "KOTOR1 "Canon" Animated Galaxy Map 1.1" mod. The difference here are the languages are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original unmodded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 17 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR2 available soon. Installation: ------------- Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- French translation help: stills from Tenko’s video (https://www.youtube.com/watch?v=hv0s5AG9ixo) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=25vby-iX20A&list=PL9tz89RM2VHvVP80Br-t1OGxA6Fdl5ng9) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=j6X_GafDkYU&list=PLnuRqHKN_rzzlBDxXkKOz4awLBTGft_1q) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/24/2024 Category Skins K1R Compatible Yes  
  11. View File KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here are the languages in the texture are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR1 is available here. Installation: Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: French translation help: stills from Poyo Novae’s video (https://youtu.be/zj2byxuw6HU?si=WMeEl_abra6GhBzJ) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=eWPvgxEm4W4&list=PL9tz89RM2VHtHAdPbpNb35UcBguvd9U7G) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=eGvoQuqwf6I&list=PLnuRqHKN_rzwZIWQBkLieY6d0pVV38SKf) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/24/2024 Category Skins TSLRCM Compatible Yes  
  12. Version 1.0.0

    10 downloads

    KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here are the languages in the texture are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR1 is available here. Installation: Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: French translation help: stills from Poyo Novae’s video (https://youtu.be/zj2byxuw6HU?si=WMeEl_abra6GhBzJ) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=eWPvgxEm4W4&list=PL9tz89RM2VHtHAdPbpNb35UcBguvd9U7G) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=eGvoQuqwf6I&list=PLnuRqHKN_rzwZIWQBkLieY6d0pVV38SKf) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  13. Version 1.0.0

    20 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: ------------ This is an alternate version of my "KOTOR1 "Canon" Animated Galaxy Map 1.1" mod. The difference here are the languages are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original unmodded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 17 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR2 available soon. Installation: ------------- Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- French translation help: stills from Tenko’s video (https://www.youtube.com/watch?v=hv0s5AG9ixo) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=25vby-iX20A&list=PL9tz89RM2VHvVP80Br-t1OGxA6Fdl5ng9) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=j6X_GafDkYU&list=PLnuRqHKN_rzzlBDxXkKOz4awLBTGft_1q) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  14. Hello @th3w1zard1. First time user of KOTORModSync here. I've had a few issues that I've mostly been able to resolve on my own but one final one seems to remain. KOTORModSync isn't recognizing TSLRCM correctly. At first I thought it may be something as simple as a missing underscore in the file name or the EXE file not being in a ZIP file but those attempted workarounds haven't succeeded. Would you helping an old man figure out what he's doing wrong? Hopefully the attached picture may give you a clue.
  15. Now all you have to do is match the skin on the head to the rest of the body.
  16. Actually it was "Just A Gigolo/Ain't Got Nobody" which is more appropriate: the way I whored myself out for this site and no one had my back. Edit: See? N-DReW25 gets it!
  17. Taken a few days ago in Portland . . . I'm the one in the Hawaiian shirt over a t-shirt. Fair Strides is the lady with long hair.
  18. Why aren't you posting the reference pictures so those that may be interested can go about it straightaway?
  19. Some times things don't make the final cut of my mods. This one was due to not being able to reach certain folks to get permission. Enjoy watching a video on the cut Malachor V orbit skyboxes: 

     

    1. Sith Holocron

      Sith Holocron

      Will this do?

      swkotor 2024-05-27 16-15-43-10.png

    2. Sith Holocron

      Sith Holocron

      Or did you want a shot taken from the bridge?

      swkotor 2024-05-27 19-05-12-15.png

    3. Sith Holocron

      Sith Holocron

      Here's Dark Hope's texture for Malachor V as shown above so you can use it in your own playthrough. It has been cropped and centered with the Alphas already set up so it'll be just a drag and drop affair for you.

      MalachorPlanet.tga

    4. Show next comments  6 more
  20. By the way, I would love to see which of the upscaled textures in the pack are your favorite. Post a screenshot (if you wish) here in PNG format so we can all see. Edit: Before anyone asks, I don't personally have any suggestions on how to install BOS:SR. However, you might want to look here if you have any questions to ask.