-
Content Count
6,367 -
Joined
-
Last visited
-
Days Won
406
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Sith Holocron
-
Towards a perfect K2 - 013 - Atton faces the Exile in Ebon Hawk
Sith Holocron replied to ttlan's topic in TSLRCM
That's a shame. I was looking forward to some progress on this. ::sigh:: -
I think they would have to ask the permission of the person who created the fix before they could include it in their work. The original creator of that fix was Master Zionosis and might be reached through that link. (I only say might as he hasn't checked into LF since 04-30-2011 so there are no guarantees on speediness of replies.) Best of luck!
-
Have you made any headway into restoring the Iriaz creatures to Dantooine?
-
Were you able to change the Level Up symbol (that's seen in the lower right corner over the PC profile picture) in the actual game?
-
Was that device usually assigned in one of the other boxes? (Which isn't the exact same thing that HK-47 asked.)
-
HH, I'd love to guess but I can't see the picture. I've emailed you about an hour ago hoping you might send an e-mail back with that picture. It's such a tease with you folks discussing it!
-
M4-78 Official Progress Report #2
Sith Holocron replied to zbyl2's topic in M4-78 Enhancement Project
If you've been following Logan23's work on Revenge of Revan then you've seen RedRob41's work. He's the guy that made all the dfferent heads available for ROR amongst lots of examples of skinning in that mod. M4-78 EP is lucky to have his work in it! -
M4-78 Official Progress Report #2
Sith Holocron replied to zbyl2's topic in M4-78 Enhancement Project
It's nice to know the percentage completed even if it's not an exact figure. I'll be standing by - as Archons are often known to do. -
This topic is already being discussed here. Follow up comments on this particular topic should be placed in that thread.
-
I haven't seen the new videos - probably since I ignore YouTube and other video links due to being unable to view videos on this computer. (The work computer blocks sites that streaming video can be seen on.) Could I get someone on the team to e-mail the links to my home "M478" gmail account so I can watch them in a few days?
-
I thought my photoreceptors were within the manual's parameters! Nice work on that. Could you PM me the creator's identity when you get the chance? Zbyl2, could you a post a link to Progress Report #2 in the LucasForums M4-78 Social Group on the same day the same day you create the new thread? That way, everyone will be on the same page, at the same time.
-
Shouldn't you be able to upload a new version of the mod to this site without the bother of releasing a separate patch?
-
Until you have the legendary weapons all sorted out, isn't the above a little like putting the cart before the horse?
-
Ho Bendarby. I think the best way to describe it has been covered elsewhere on the net in a manner better than I could describe it. That being the case, I'll just quote the man himself. Aeon says: For screenshot information during cutscenes on BIK movies, go here. Good luck!
-
Malachor VI: An Ending Mod
Sith Holocron replied to VarsityPuppet's topic in General Kotor/TSL Modding
If it's already being used, I withdraw my suggestion about including that G0-T0 line. Dark Ansem, it would actually detract from the variety if they used that cut line more than once in the Malachor VI modification. I am glad that the Sentry Droids appearance will be an option in Malachor VI. (That is, if I understood your meaning correctly.) -
Sound interesting, indeed!
-
Could you comment on my last post in the Malachor V thread?
http://deadlystream.com/forum/topic/32-malachor-vi-an-ending-mod/page__view__getnewpost
I'd love to hear what you rhink of my idea. I confess to being needy that way.
-
Towards a perfect K2 - 013 - Atton faces the Exile in Ebon Hawk
Sith Holocron replied to ttlan's topic in TSLRCM
Here's my theory: when the (non currently functional in game) dialogue that has Atton discussing how T3-M4 doubles as the astrogation system (see thread here for more on this cut content), the camera would switch from the c*ckpit to the astrogation room where you'd see T3-M4 fooling with one of the computers. -
Did you not see the link on the main Forum page? http://deadlystream.com/forum/files/file/13-tslrcm/
-
This sounds like the sort of thing might work better as a mod that alters the TSLRCM rather than making changes in the TSLRCM itself - an add-on mod, if you will. From what I recall, the music was changed back to the original cue at the Telos Polar Plateau since many folks didn't particularly care for the unused Atris music. Of course this thread also has other uses - namely pointing out to modders what unused tracks are available to spice up their own added content. Consider for a moment experiencing Coruscant, the Korriban Expansion, and others mods to come (such as Scrap Yard Games, Rhen Var, and the GenoHaradan Revisioning Mod) using under-utilized or unused tracks in their custom modules. I'm also a soundtrack freak - hence my always pimping out this page: TSL Music Extraction
-
[TSL]Difficulty/Doability of brand new music and areas
Sith Holocron replied to a topic in General Kotor/TSL Modding
What about boss battles from add-on mods? I could think of at least two battles from Newbiemodder's Korriban Expansion that could use new music. -
Official KotOR1 Restoration Recruitment Thread
Sith Holocron replied to ZM90's topic in KotOR1 Restoration (K1R)
Will you be restoring the Iriaz creatures on Dantooine? http://starwars.wikia.com/wiki/Iriaz Those with sharp eyes will note that the only appearance of the Iriaz in a standard (vanilla) playthrough of the game is in Calo Nord's room in Davik Kang's Taris estate - and that's only its head, of course. I never did see an answer on whether your mod will be compatible with Silveredge9's "Brotherhood of Shadow: Solomon's Revenge" once published. Hopefully, your mod will also be compatible with Inyri Forge's wonderful Recruitable Kay mod (which is compatible with BOS: SR, by the way.) Some folks won't do without one or both of these mods during a K1 playthrough. -
Malachor VI: An Ending Mod
Sith Holocron replied to VarsityPuppet's topic in General Kotor/TSL Modding
Sorry to chime in on this so late but I love the idea of G0-T0 having Sentry Droids - like "he" does on "his" yacht - helping him out if the HK-51's are there. In addition, you mentioned finding a mod to change the Sentry Droids appearance. Have you seen this? http://knightsoftheoldrepublic.filefront.com/file/The_New_Goto;101367 I think this mod might change G0-T0 too so that should kept in mind. Also, you could always contact the original maker to see if it could included in your mod. One final note on using G0-T0 clones: you would finally be able to use the cut line that says: "I shall have to remember some of his traits when I build future generations from his schematics." Instead of referencing HK-47 as was probably originally intended, now it could now be used on G0-To's Yacht in regards to Sentry Droid Mark I. You'd have to copy that line from the Malachor V modules to his yacht but that's child's play for you guys. Of course, if you use that mod listed or just simply reskin the "G0-T0 Clones", I would suggest renaming them as "Sentry Droids, Mark II" -
It might possibly help to know which files they are.