Sith Holocron

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Everything posted by Sith Holocron

  1. Thanks, Rabidredneck. Send my regards to the Codex!
  2. The thread was locked and you were asked to stop talking about this subject. This thread will no be locked, Pavijan357. Don't do this again - last warning.
  3. All you have to do is substitute the picture with one of your own, right?
  4. I've previously discussed Atton not being able to turn around in the c0ckpit to face the Exile. This is related to that but this time, I'm not requesting that he turns around. Let me explain. At a certain point in the game, you ask Atton why he plays pazaak in his head. He says - in his discussion after that - the following: When you reply that you don't understand, this comes up: Since the discussion about having him turn around has already been exhausted, why not solve this issue in another fashion? Have it say instead . . . ::Silently, Atton frowns and turns away from you:: Thoughts?
  5. Perhaps we could give Xor a unique model? Any chance that the skyboxes in K1 might be improved? I'm sure better resolution artwork could utilized than what is currently in game.
  6. Hey . . . how are you doing buddy?

  7. Is it just me or does that Jaevyn guy that did that Cathalan mod seem to have an inflated opinion of himself?

  8. It's not just a DLG problem. Forgive me if I'm covering stuff you folks already know for the following: Disciple is traditionally for female Exiles, Brianna is for male Exiles. The main problem is that Brianna always refers to the Exile as male for that reason, Discple will always refer to the Exile as a female (with the exception of when the male Exile meets Disciple for his only appearance in Jedi Enclave.) If you wanted a mod that truly gave you a choice between the two characters, some serious splicing would have to be done. We all know that the Handmaiden is more popular than the Disciple but it would make the most sense to splice both chracters' lines. To save some time, you would most likely remove the romance subplots if you had a Brianna with a female Exile (or Disciple with a male.) That would keep the Brianna vs Visas (or Atton vs Disciple) cut scenes from coming up but that might be a small price to pay. Of course because of those cutscenes not coming about, the booleans and globals would have to be changed as well.
  9. I wonder if anyone here might try to put their own spin on the Kaevee character by offering up their own "revoicing packs" of the character. We must have a few female voice actresses in here that would like to make an attempt...
  10. "Mrs. Holocron" hipped me to the link below and once I read it, I knew I had to share with you all. No Bothans were harmed in the gathering of this information. See pictures (and the stories behind them) that some students took of the original sets of Return of the Jedi - way back in 1982. The Prop Store: First Look On Location: Buttercup Valley, 1982
  11. Sith Holocron

    Full Script?

    My condolences on your loss.
  12. The KOTOR era is about 4000 years before the time of the period that Star Tours take place in.
  13. Does anyone have familiarity with animated textures? I might need some help with one for K2 (and possibly, K1) PM me if you can assist. (No, it's not for a skybox.)

  14. When noticing this on your Master List of things that could be restored . . . Most of us have already seen the picture of the area the presumably holds the Sarlaac . . . . . . but the "caves" to get to that "room" were awfully messed up. Lacking several textures, an incomplete walkmesh, and being able to see beyond the boundaries were all major problems of that map. A suggestion: If you decide to restore the Sarlaac pit to KOTOR, skip those caves and substitute them with one of the items that Quanon put up for use over at LucasForums. Just look for the Quanon's Big Sell Out thread. Of course, you could always grab the catacombs from Korriban in the Shyrack Cave as another idea. If you turn it around 180 degrees and use the spot where the three Sith students escaped as the entrance - and reskinned it to suit a Tattoine environment - that could suit your purposes quite well. I wouldn't recommend the Crystal Cave on Dantooine as there's only one way in or out of it. Before you say no, I'd recommend trying to to go through those caves yourself and see how big the "caves issue" actually is. In case anyone else would like to see first hand of what I'm talking about, head over to FileFront and look up Darth InSidious' "K1 Lost Modules Pack" and download it for yourself.
  15. With TSL's unstable nature, saving often is always a good plan.
  16. Icon Does anyone have familiarity with animated textures? I might need some help with one for K2 (and possibly, K1) PM me if you can assist. (No, it's not for a skybox.)

  17. Does anyone have familiarity with animated textures? I might need some help with one for K2 (and possibly, K1) PM me if you can assist.

  18. "I've been waiting for my flight to Taris for five years.{sigh}" Wasn't Taris destroyed completely in the first game? LOL
  19. Doctor, why did I get this message? ([#4281] You cannot start another PM topic until 29 August 2011 - 10:18 PM)

    1. MrPhil

      MrPhil

      Yeah, alas this one was more on topic. What about doc, what does he think about all this?

    2. VarsityPuppet

      VarsityPuppet

      YOU DON'T EVEN KNOW ME!/Luke Skywalker

    3. MrPhil

      MrPhil

      Oh, would you please leave this lunatic farmer boy alone? Not that I like his constant complaint, but he's got a galaxy to save, after all!/Obi-Wan Kenobi to Ponda Baba and Evazan

    4. Show next comments  723 more
  20. I thought there was a cutscene that was supposed to be created for this . . .
  21. Will TSLRCM 1.8 finally allow you to convince the Serocco Veterans to attack the exchange? A discussion of the cut content is discussed here: Scorchy's KotOR2 Walkthrough. (The page is graphic intensive.)